Eye On '07: Xbox 360
What to watch out for in the next 12 months.
As a child, my parents regularly admonished me for never being happy with what I had. An early and keen believer in the idea that faraway hills were altogether more lush and green, I was not satisfied with the present, but instead obsessed with the future; utterly disinterested in the lolly in my own hand, instead burning with desire for the ice cream shop around the corner. In other words, I was a bloody nightmare of a child who probably needed a clip around the ear.
Some things never change (I still obsess over ice cream, for a start), and more importantly, like most gamers, I'm never happy with what I have. Despite the veritable feast of gaming which has landed on my doorstep this Christmas, I find myself scanning next year's release lists and salivating over the delectable morsels which will be available in a few scant months' time. So while the rest of the Eurogamer galley slaves whirl themselves into a lather debating which the best games of the last twelve months were, over the next five days I'm going to be your guide through what some of the best games of the next twelve months may be.
The Xbox 360 is a good place to start. With a full year in the market under its belt, and with gamers still reeling from a stunning display of software at X06 this autumn, Microsoft's pitch for market leadership is looking stronger than ever - and however the console wars may turn out this time (I don't know, and I don't care - and neither do you, nor should you), the Xbox 360 looks like leaving a lasting legacy of amazing games.
Onwards!
Eurogamer's Top Picks
Alan Wake

- Developer: Remedy Entertainment
- Publisher: Microsoft Game Studios
- Also Available On: PC
- Gamepage
Ever since we saw the first screenshots and teaser videos for Alan Wake, there was a sense that this game was going to be a bit special. Max Payne creator Remedy has superb pedigree when it comes to fantastic visuals, and the setting of Alan Wake - the fictional town of Bright Falls in the American north-west - looks like being a showcase for the capabilities of next-gen graphics hardware. This is far from a pretty-but-dumb game, though. A Stephen King style concept in which a horror writer is trapped in a town which begins to resemble his books is expanded upon to provide a free-roaming world in which light and shadow, day and night, are the key weapons in your arsenal against the dark forces closing in on you.
Described by the developer as a "psychological action thriller", this has the potential to combine the best elements of Grand Theft Auto and Silent Hill with the most advanced graphics ever seen in a videogame. Being Remedy, though, it also has the potential to be delayed again, and again, and again - but Max Payne proved that it's worth keeping the faith sometimes, and the might of Microsoft behind the title might even keep a 2007 release date on the cards. If so, it's damn near the top of our most wanted list for the year.
Bioshock

- Developer: Irrational Games
- Publisher: 2K Games
- Also Available On: PC
- Gamepage
The name is different, but make no mistake; this is a new System Shock. Or rather, a "spiritual successor", which is the term preferred by the developer. Whatever. It's a new System Shock, and that's what matters.
For the uneducated, the System Shock series is the benchmark for intelligent first-person gaming. Kick-starting the revolution which would go on to give the world Deus Ex and which has influenced the design of countless other games, what System Shock does is to seamlessly integrate brilliant narrative, a complex, interactive world and thoughtful first-person action into a brilliant, atmospheric whole. Bioshock promises to deliver all that and then some.
This time out, the team is adding what they call an "AI ecology" to the mix - giving other characters and entities in the world their own objectives and personalities, which interact with both the player and with each other to create surprising, complex scenarios, unlikely alliances and even moral dilemmas. Transposing the action from the abandoned space station setting of System Shock to an art deco undersea city, designed as a mid-1900s utopia before the discovery of a powerful bio-engineering substance made it all go horribly wrong, has given the game a unique visual style to complement its extraordinary gameplay - and is just another reason on the growing list of reasons that Bioshock screams "instant classic" at us.
Forza Motorsport 2

- Developer: Turn 10
- Publisher: Microsoft Game Studios
- Xbox 360 Exclusive
- Gamepage
When you've got a generation and a half, and a hundred million unit head-start, to catch up with, one way to start closing the gap is to make sure you have an answer to every major title in your rival's arsenal. Forza Motorsport is exactly that, and it's largely unapologetic about it - this is Microsoft's answer to Gran Turismo. Thankfully, it's also really, really good.
Coming out at the tail end of the original Xbox' lifespan, the first Forza turned heads with fantastic visuals and top notch handling and physics - and the second instalment in the series looks set to be the choice of any hardcore petrol fume aficionado, adding to the formula with stunning next-gen graphics, even more realistic handling, more cars and tracks, and of course, the prospect of decimating other wannabe Richard Hammonds (that's the fast cars bit, not the brain damage - in most cases, anyway) on Xbox Live.
People who think "fuel injection" is a neat slogan for an energy drink, snigger when you talk about a "big end" and wish Jeremy Clarkson would shut up and get a real job need not apply. Of course, in an ideal world, it would have come out in time for Christmas, but good things come to those who wait, eh?
Halo 3

- Developer: Bungie
- Publisher: Microsoft Game Studios
- Xbox 360 Exclusive
- Gamepage
Without Halo, there would probably be no Xbox 360. There were many long, cold months for the original Xbox after the launch of Bungie's seminal first-person shooter in which the console was that saddest of beasts, a one-game platform; a few hastily scattered money hats aside, it took the long term success of Halo, and consequently of the Xbox, to convince the rest of the world that this might be a system worth developing for. Launching the Xbox 360 without a Halo game was a demonstration of how far Microsoft has come since then - but for many Xbox fans, it doesn't change the fact that Halo 3 is The Big One.
There are plenty of unanswered questions about Halo 3 - we know, of course, that the single-player is intended as the conclusion of the current trilogy, and that once again Bungie is planning for this to be a showcase of the console's online multiplayer abilities. We know that it looks amazing, we're sure that it'll sound amazing... But what we don't know is where the focus of the game is. Is it on providing a compelling, atmospheric single-player experience, like Halo 1 did? Is that being sacrificed, to some extent, in favour of being an Xbox Live showcase, as happened with Halo 2? We can only hope that the extended development time means that Bungie has learned to balance both things. Finish the Fight, the trailer requests - we will, with exceptional pleasure, as long as you Finish the Game this time.
Mass Effect

- Developer: Bioware
- Publisher: Microsoft Game Studios
- Xbox 360 Exclusive
- Gamepage
When George Lucas was busy defiling the corpse of his best-loved franchise, Canadian wunderkind Bioware was crafting its own lovingly executed, fantastically written and superbly involving Star Wars prequel. In an ideal world, we could forget episodes I to III and pretend that Knights of the Old Republic was the true heir to the Star Wars legacy. As it is, it's the best reason (along with other great reasons like Baldur's Gate and Jade Empire) to be very, very excited about Mass Effect.
Designed from the outset as the first game of a trilogy, Mass Effect is Bioware's latest attempt at building their own universe rather than playing around in someone else's. A graphically stunning science fiction yarn, it places you in the space-boots of the first human ever to join a species-spanning special forces unit which takes on trouble around the galaxy - and places you at the heart of action and intrigue against, of course, the backdrop of an ancient evil (oooh) that threatens all known life (aaah).
Videos of the game in action show a battle system which is much more action-focused and real time than in Knights of the Old Republic, but it's Bioware's reputation for building fantastic character interaction systems that really make Mass Effect interesting - with the firm promising even more enhancements to its already superb conversation systems, including the ability to interrupt characters with your response before they've finished speaking.
All of which adds up to one of the most fascinating and promising titles of the coming year - Bioware's pedigree is near-impeccable, the game and its premise look and sound brilliant, and quite frankly, we may wet ourselves in anticipation if we don't get to play this soon.
Honourable Mentions
On the Xbox 360, this section might as well be called Too Many To Mention - the line-up for next year is astonishing, and picking the five games above from the full list was a tough task indeed. Here's a quick look at everything else that's on the way...
Alone in the Dark
- Developer: Eden Games; Publisher: Atari
- Also Available On: PC, PS3
- Gamepage
The venerable franchise that launched the survival horror genre returns on next-generation consoles - and while the likes of Resident Evil and Silent Hill have overshadowed Alone in the Dark in recent years, early looks at this update to the series suggest that its fantastic atmosphere and focus on short, tightly plotted episodes may well propel it back to the cutting edge of videogame horror.
Assassin's Creed

- Developer: Ubisoft Montreal; Publisher: Ubisoft
- Also Available On: PC, PS3
- Gamepage
The latest creation from the studio that reinvigorated Prince of Persia is one of the most hotly anticipated titles for the new generation of consoles, and for good reason; early demonstrations have shown stunningly realistic combat and movement, adaptive AI which sees entire crowds reacting realistically to your actions, and the kind of freedom of choice which gamers have dreamed about for years.
Blue Dragon

- Developer: Mistwalker / Artoon; Publisher: Microsoft Game Studios
- Xbox 360 Exclusive
- Gamepage
Xbox' attempts at conquering Japan don't really seem to be working much better in this generation than they did last time around - but for gamers in the west, what Microsoft's obsession with the Far East means is that the cream of Japanese development talent is working on the 360. Blue Dragon features game design by Final Fantasy creator Hironobu Sakaguchi and character design by the artist behind Dragon Quest and Dragonball, Akira Toriyama. Bright primary colours abound, but with pedigree like that behind the game, it's got anime and RPG fans in a frenzy.
Brothers in Arms: Hell's Highway

- Developer: Gearbox; Publisher: Ubisoft
- Also Available On: PC, PS3
- Gamepage
In the crowded World War II shooter market, Brothers In Arms stands out not just for its tactical nature - where commanding your squad is as important as shooting straight - but also because it's one of the few WWII games which focuses heavily on characters and relationships rather than on guns and explosions. Hell's Highway continues the story through Operation Market Garden, and promises to be the thinking man's WWII game - with civilians to consider, clever AI to outsmart, and missions that require careful thought rather than just rushing towards an objective marker on the map.
Bullet Witch

- Developer: Cavia; Publisher: Atari
- Xbox 360 Exclusive
- Gamepage
Of all the games on this list, this is perhaps the one you're least likely to have heard of - but perhaps you'll be more interested when I tell you that it's all about playing as a sexy, gothy-looking witch who goes around blowing the hell out of demon armies by shooting them with an overpowered broomstick and casting ridiculously pyrotechnic spells around the place? Thought so. Import peeks suggest that it's quite a manic third-person shooter - and sometimes, I guess, you just really want to blow things up.
Burnout 5

- Developer: Criterion; Publisher: EA Games
- Also Available On: PS3
- Gamepage
This isn't Burnout's first outing on the Xbox 360, but it's arguably the first really "next-gen" showing for the high octane, crash-tacular arcade racer. While I do have sympathy with those who argue that Burnout 2 was the pinnacle of the series (it was 3 for me, personally), this latest update is still promising enough to get us excited all over again. Smashing our way through free-roaming city environments? Yes, please.
Crackdown

- Developer: Real Time Worlds; Publisher: Microsoft Game Studios
- Xbox 360 Exclusive
- Gamepage
The first title to emerge from the new studio set up by Dave "Grand Theft Auto" Jones, Crackdown is another free-roaming, crime-focused romp through a massive city environment - only this time, you play one of the good guys (if violent, authoritarian types are your idea of good guys - we expect that John Reid will be a fan). It didn't look up to much at E3 last May, but we suspect that code was simply too early to be shown off. The final game promises a great, cartoony visual style, top-notch physics, and crime capers aplenty.
Eternal Sonata

- Developer: Tri-Crescendo; Publisher: Namco Bandai
- Xbox 360 Exclusive
- Gamepage
Another brightly coloured RPG from the land of the Rising Sun, Eternal Sonata (known as Trusty Bell in its home country) is exactly the kind of quirky, appealing game which detractors of the original Xbox demanded - and which the Xbox 360 is delivering upon. Based around an interesting musical premise - and focused on the works of composer Frederic Chopin - the game's intriguing real-time battle system and lovely visuals look set to raise it head and shoulders above the majority of the Japanese RPG crowd.
Ghost Recon Advanced Warfighter 2

- Developer: Ubisoft; Publisher: Ubisoft
- Also Available On: PC, PS3
- Gamepage
The first GRAW was a stand-out hit for the Xbox 360, and we know plenty of people who are still playing it months later - so the team knew that for the second game (or the fifth in the Ghost Recon series, but who's keeping count?), they couldn't afford to rest on their laurels. GRAW2 is promising dramatic real-time weather effects, even more stunning lighting, realistic smoke and gas effects and a host of other visual changes - but more importantly, it's also going to beef up the tactical side of the game, especially in terms of how you select your squad and the impact that has on the success of your mission.
Grand Theft Auto IV

- Developer: Rockstar North; Publisher: Rockstar Games
- Also Available On: PS3
- Gamepage
Getting Grand Theft Auto to launch simultaneously on the Xbox 360 and PS3 is one of Microsoft's biggest coups of the last few years - and both consoles will even have a certain level of exclusivity, with unique downloadable content planned for each platform. As for the game itself, we don't really know anything, frankly. Everyone knows how Grand Theft Auto plays, but pondering over what Rockstar North is going to do with the graphical and processing prowess of the next-gen consoles is nothing but pure speculation. We're damned keen to find out, though - if this strikes the same kind of chord that previous iterations of the series have, GTAIV could be the biggest game of the year.
Haze

- Developer: Free Radical Design; Publisher: Ubisoft
- Also Available On: PC, PS3
- Gamepage
Most famous for being "the guys who did Goldeneye" when they were at Rare, Free Radical have proved their worth with the comical but beautifully balanced TimeSplitters games, and the more recent departure into seriousness, Second Sight. Haze is another "serious" first-person shooter; set in the near future in South America, it sees you fighting as part of a band of mercenaries against an insane rebel leader who wears the skins of his captives as clothing. Nice. The graphically stunning Haze remains largely under wraps for now - but great things are expected.
Lost Planet

- Developer: Capcom; Publisher: Capcom
- Xbox 360 Exclusive
- Gamepage
Out of all the Japanese publishers, Capcom seems to be the one most willing to Jump In with the Xbox 360 - and having gifted it with the gloriously gory Dead Rising last summer, the firm's latest action extravaganza, Lost Planet, is also coming to the 360 exclusively in early 2007. Focused heavily on blasting Starship Troopers style bug aliens to kingdom come, either on foot or on board a mech, the game also promises extensive co-op and multiplayer support over Xbox Live.
Medal of Honor Airborne

- Developer: EA Los Angeles; Publisher: EA Games
- Also Available On: PS3, PC, Wii, PS2
- Gamepage
The next version of EA's massive Medal of Honor franchise, as the name suggests, focuses on the airborne units - placing you in the boots of a paratrooper who is dropped into various war zones across the European theatre of World War II. Updated graphics are a given; the chief innovation that's been revealed so far is that you can control your descent in the parachute, and where you eventually land will affect how your mission plays out significantly.
Resident Evil 5

- Developer: Capcom; Publisher: Capcom
- Also Available On: PS3
- Gamepage
It's all gone quiet in the Resi 5 camp in recent months, leading to widespread speculation that either Sony or Microsoft has constructed a money hat sufficiently impressive for Capcom to commit to an exclusive release - either way, we wish they'd just hurry up and finish the game, whichever platform it's destined for. The follow-up to the genre-busting Resident Evil 4 has massive expectations to meet, both in terms of visuals and gameplay - but if the team manages to keep the quality level up, watching them cut loose on next-gen hardware should be a fantastic ride.
Shadowrun

- Developer: FASA Studios; Publisher: Microsoft Game Studios
- Also Available On: PC (Vista)
- Gamepage
Starting out life as an astonishingly deep pen and paper role-playing world, Shadowrun is now the (very loose) basis for FASA's eagerly awaited multiplayer-only first-person shooter. Focused entirely on bringing both top-notch combat and the cyberpunk abilities from the Shadowrun universe into squad-based FPS action, the game won't have much to offer to non Xbox Live types - just offline play against bots, no campaign mode - but online, a combination of superbly creative abilities (seeing through walls, gliding, turning into fog and plenty more) with high-powered ranged and melee weapons promises one of the most interesting multiplayer experiences of the year.
The Darkness

- Developer: Starbreeze Studios; Publisher: 2k Games
- Also Available On: PS3
- Gamepage
The last game from Starbreeze, Chronicles of Riddick: Escape from Butcher Bay, was one of our top games of all time on the Xbox - so it's no surprise that we're watching their next-gen debut, The Darkness, like a hawk. Based on a comic series of the same name and featuring a young man with frightening demonic powers, The Darkness looks like being another massive success for the talented Swedes - and ever since he saw it earlier this year, Kristan hasn't stopped banging on about how great it looks.
Too Human

- Developer: Silicon Knights; Publisher: Microsoft Game Studios
- Xbox 360 Exclusive
- Gamepage
It's had a fractured and difficult development process - originally designed as a PlayStation RPG, then destined to be a GameCube game - but now finally appearing, as the first part of a proposed trilogy, on the Xbox 360. Being Silicon Knights, this graphically stunning third-person action title is more than it seems at first glance, too. Drawing on influences as diverse as Nietzsche and Norse mythology, the game places you in the role of Baldur, a cybernetically enhanced human (and coincidentally, the Norse god of light) who protects the human race from the genocidal urges of their own over-advanced technology. Four-player co-op play rounds out a package we definitely can't wait to try out.
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Comments (123) Latest comment 5 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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GRAW 2 looks like it should be an addon for the first one. Hopefully Haze will be Far Cry-esque but noone seems to know much about it. nekotcha needs to speak more.
Oh, Forza is something to look forward too I suppose.
Tell us though Rob, how many of these are you actually looking forward too?
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And do we have a release-year for Halo Wars yet?
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And I predict a 4/10 max for Bullet Witch.
Apart from that: Sweet!
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Then, my dear boy, you need another hobby.
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Forebodin - Lost Oddysey is definitely not an '07 title, as far as I'm aware, and Halo Wars is expected for '08 as well. Alan Wake was an arguable one, but I stuck it into the '07 list since I figured it was better to be optimistic
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/likes planes and boats
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So why mention it?
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Oh, and do you not like Tekken?
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Perhaps surprisingly, there's a fair few titles on that list that I quite fancy having a go at. In fact, I think there's more on that list there than the original Xbox managed in its entire lifespan. ^_^
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that will be my must buy 360 game
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Edit: Ok, I guess not. Thanks guys.
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Quite the opposite, it has recently been removed from the ps3 list.
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o_o
I need glasses. Sorry.
EDIT: Completely missed that one, says something though.
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I can't believe you have Bullet Witch in that list...
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See page 2....
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Fable 2 is probably also a late 2007 release.
Anyway.. an awesome year for the 360.
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/drumroll
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Really? MS must be wondering what they have to do. I guess people still like sequels.
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I can't believe you have Bullet Witch in that list...
What I was thinking as well.
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Azazel - up it's own arse
/drumroll
+1
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ME looks very nice though, still waiting for that PC announcement Bioware.
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See page 2....
What the... that wasn't there orignally, surely?
/books opticians appointment
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How are you enjoying Halo 2 on your PC at the moment?
Exclusive after 3 years is as good as exclusive..; or maybe it should be MS exclusive. Better?
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Indeed... that was my point with the "MS" exclusive comment. Maybe it wasn't clear. MS supports 360 and Vista... they make money from both (probably more from Vista
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Psychotext: Might be me, but Toriyama's style doesn't work in 3D, does it?
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The thing is, if I liked the original, optimistically, I'll enjoy the sequel, maybe even more so. Hence anticipation.
An original game? Well, how am I meant to be excited by that until I've read a review or played a demo? We all know to take developers claims and hype with a pinch of salt. Hence apatheticness comes from their unproveness.
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On PC:
Alan Wake
Bioshock
Mass Effect (come on, it's bound to happen!)
Alone in the Dark
Assassin's Creed
Brothers in Arms: Hell's Highway
Ghost Recon Advanced Warfighter 2
Grand Theft Auto IV (again clearly gonna happen)
Haze
Lost Planet (gonna happen)
Medal of Honor Airborne
Shadowrun
The Darkness (bound to)
360 Only:
Forza Motorsport 2
Halo 3 (will eventually be PC but not for a long time)
Bullet Witch (but who actually wants it?)
Burnout 5
Crackdown
Eternal Sonata
Blue Dragon
Too Human
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I wonder what sort of hardware things will make an appearance this year as well.
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Also the exclusives.
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Besides that, the exclusives I want are Mass effect, Halo 3, and maybe eternal sonata and BD. Though I think there are probably better RPG's out there coming soon.
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Anyway, looking forward to Mass Effect this year way more than any of the others on that list. Going by those Marketplace vids, it looks like it has everything in the game that I only dreamed of back in the days of my childhood and the Spectrum ZX. I just hope it'll live up to it.
Resi 5 would be up there as well, but I seriously doubt it'll be out this year.
Alan Wake looks immense, but I don't feel I've seen/heard enough about it yet to get too excited just yet, but like Mass Effect, it looks like everything I would want in a game.
GTA4 I'm hoping is going to be a revolution, ie, as big a step up from GTA 3 as GTA 3 was from the previous ones. Doubt it will be though, but even the thought of flying in a plane through a full blown storm with proper lightning bolts and insanely detailed volumetric clouds makes me very, very excited
Crackdown from what I've seen looks shit frankly. Just my opinion obviously, and is only on the vid footage and screenshots I've seen. But 'Just Cause But Set in the Future With Super Powers and a Tiny Bit More Depth' springs to mind......
Lost Planet gets me similarly excited. Ie, not much. I enjoyed the demo about as much as a bus ride to work. Just, meh.
Forza 2 I don't know much about.
Liking a game like this depends on the car selection and gaming options personally. A GT4 sized car selection with a better representation of lesser western hatchback and medium sized cars would be a massive plus point. One thing I would've loved to have been able to do more of in the first was to 'create' my own Touring Car racers from some of the lesser cars, and then set up my own GT and Touring Car class championships with a bunch of mates (each of us having our own team, with proper engine restrictions and rules, etc) via Live or system link. The sheer lack of these type of cars meant that was severly limited in the first one.
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Seems like Jan-March will be dryyy for the 360!
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Eurogamer TV can not lie about just how awesome this game will be.
http://ww w.eurogamer.net/tv_video.php?pl...
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It is the first true racing sim released on any console. That fact alone makes it interesting. It is also, as I understand it, just a straight PC port of the first GTR game.
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Hence the success of the series.
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Well, I don't think you've seen enough to appreciate what it is really. It's a lot more than that description and goes a long way to fixing all the things that sucked about GTA, and taken some brand new concepts much further than any game in the genre has.
For example: *full* co-op, over the whole massive city. Players can go as far apart from each other as they like. Things are persistent - you can leave a car somewhere and it won't vanish after you walk 2 feet like gta.
It has a decent vertical element to the gameplay - instead of access to a couple of roofs you can climb pretty much every building to the top, and jump from building to building.
All this and more, with a damn solid frame rate and a near endless draw distance? Hells yes
'I thought Gran Turismo was the first true racing sim on consoles or otherwise. '
Thanks, I've not laughed that hard in a while
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True, but it wouldn't make much difference to Microsoft if people buy a Windows PC instead of an Xbox 360. Either way they're making money and expanding their userbase.
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Sorry, that is, quite frankly ridiculous.
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No, it isn't. I'm not much of a driving game nut, but I do understand enough about driving games to realise that Gran Turismo is an extremly simplified representation of driving, compared to true sims such as Grand Prix Legends, rFactor and GTR.
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Now Rallisport Challenge 1 and 2 on the other hand.
Edit: Also. I win.\o/
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Is it due out this year, though?
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Nobody knows but it seems likely based on the development time.
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I don't know. It could turn out a surprise. After the bad e3 reviews the team went back to the drawing board with the criticism so it could turn out to be better than everybody expected. But then again, it could be a pos as well.
it won't be on my want list but I will definitely keep an eye out for it.
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In other words, on PlayStation 3. Would that be fair to say?
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it's coming to europe aswell, right?
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I could go on, I really could. But the point has already been made. For the next year, maybe 2, the console sector of the videogames industry will belong to Microsoft, hands down. If not in sales, it'll be as a result of the quality they are bringing to the market!
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Ah, but of course.
/looks forward to Mass Effect, KotOR III, Lost Odyssey, Blue Dragon, Eternal Sonata and Infinite Undiscovery
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For example: *full* co-op, over the whole massive city. Players can go as far apart from each other as they like. Things are persistent - you can leave a car somewhere and it won't vanish after you walk 2 feet like gta.
It has a decent vertical element to the gameplay - instead of access to a couple of roofs you can climb pretty much every building to the top, and jump from building to building.
All this and more, with a damn solid frame rate and a near endless draw distance? Hells yes
Like I said, it's an opinion.
I knew all which you mentioned, as I've read just about every preview and feature related to the game in an effort to understand why it's so much of an improvment to games in the genre. But none of it excites me in the slightest.
1) Co-op doesn't interest me whatsoever in a game of this sort. So couldn't care less about any mulitplayer aspect.
2) Draw distance and cars not disappearing is the least I expect of a next-gen game and so doesn't impress me at all. Besides, it hardly makes the gamplay more exciting, better or different to what's been seen before.
3) It has a decent vertical element, and you can climb and jump from building to building? Never seen this before in either Spider-Man 2, Hulk: UD, or even the incredibly shit Superman Returns. So that is an entirely knew and genre-defining element.....
4) And what's this "more" you speak of? Please enlighten me, as I own a 360 and would love to have another AAA game to play, and so would love for you to inform me of another gameplay aspect that'll blow my socks off.
But then I'm not anticipating anything that'll change my current opinion, as the fact that you simply put "and more" which didn't actually specify anything, suggests to me that it clearly wasn't anything good enough for you to even deem worthy of mentioning in the first place.
I'm not jumping to conclusions as the game isn't released yet, and I'll wait until the demo is released later this month for the my actual decision on whether I'm impressed or not. But this opinion is based on what I've seen/read. And what I've seen/read so far makes me think "True Crime mixed with Spider-Man 2" and not the next gen revolution that everyone seems to big it up as.
I could be wrong, as I do understand that it is all in 'the way it plays', and I'm experienced in this philosophy as I was not remotely bothered about Gears of War, until I played it.
But then everyone who is drooling over it haven't played it either (apart from the journalists, who'll drool over anything with relatively decent graphics), and the fact that they are drooling over aspects that I'm already aware of and not remotely excited by, just makes me think that maybe the game isn't for me.
I could be wrong when it comes to actually playing it, like was the case with Gears. But at the moment I can't help thinking of True Crime and Just Cause when reading about it and seeing the vids, and so am entirely unexcited about it.
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I would like a big bag '0' mehness for 2007.
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That is all very anecdotal though and may be developer speak e.g. PR bollocks.
Still we get the demo on the 18th so hopefully we will be able to judge at that stage if it really does have any new tricks.
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As for Crackdown. I hated the name, I hated the early E3 videos, I hated the description of the game (Robocop jumping all over town using his mega powers to toss cars and tear down buildings with no goal whatsoever in sight!).. until I recently (today, actually) got to see a few new gameplay videos. I must say it looked a whole lot better than I was anticipating at first. It might turn out to be a surprise hit.
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Just like Mass Effect when I saw the E3 vids for that, my anticipation meter has definitely risen by a huge amount.
I'm sticking to my 'True Crime meets Spider-Man2' comparison more strongly than ever, as the game without a doubt looks exactly like those two games merged together. But what I saw in those vids was a depth in plain fun that I hadn't seen before and wasn't expecting.
I think it may have been the moment when the demonstrator said that they were trying to make it feel as if you are making your mark, that everything you do in the city will last. It seems like it is much more than the cars staying in the same place when you go to the opposite side of the map, but that EVERYTHING stays the same. That is some acheivement, and could make it feel like a true world unlike anything which the genre has been able to manage before. That impresses me. A lot.
Or it could have been when he was describing the races that you can take part in. He described a moment where he was in a race, and one of his AI rivals got out of their car, set a trap, and then drove off leaving him to drive right into the trap to subsequently explode. Brilliant.
Could all be PR bullshit and truth twisting to make it sound better like Glaeken said, but it certainly sounds promising if it all turns out be true. Lets hope it lives up to it.
Regardless, I still don't think it'll be a ground-breaker, or even a true AAA title. But it looks to be a top quality and immensly fun title, much in the vain of Hulk:UD. You can now colour me impressed
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quality (potential AAA) examples of RPG, FPS, Adventure, 3PS, Driving, Action..
WHAT MORE DO YOU NEED!!
/glances over at the RTS Party Game Maseeeve
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It'll be great if RE5 is out this year, and I guess PGR4 will be out next year then, but with so many quality titles we won't even notice the wait.
Happy 2007.
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Until then I'll just have to play the current swathe of awsome games for the 360 I haven't played yet.
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Is Mass Effect still on for March or has been pushed back?
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Forza for the win
sheesh
please
just give us a decent view
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Never mind though,I've got a far more exciting line up of upcoming movies to contend with at the old picture house this year,starting with the rather sexy looking Apocalypto this Friday.There's also gigs galore to attend,infact gaming will probably take a back seat this year for me.
I know it's off topic but have any of you seen Rocky Balboa yet?I had to mention it because it's probably the biggest film let down for me over the last couple of years.Absolutely shit it was
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I'm not trying to influence anyone here at Eurogamer. I'm only offering you what I like to call "truthiness". Real truth doesn't come from the brain, it comes from the gut. Don't let facts lead you to believe that the Xbox 360 could be a better console for games, or that the Wii could be more fun to play. Just look into your gut and KNOW that the PS3 is superior in every way and WILL win the console war.[3] The long-term success of the PS3 means that it will have more and better games than it's so called "competitors", even though there really isn't any competition, if we look at things realistically.[4] You know, in real-world terms, the way things really are and not the way they appear to be. Remember, appearances can be deceiving.
This is waiting
1.[link url=http://www.eurogamer.net/article.php?article_id=69174 ]http://www.eurogamer.net/article.php?article_id=69174[/ link]
2.[link url=http://www. gamespot.com/news/6152133.html
]http://www. gamespot.com/news/6152133.html[/link]
3.[link url=http://www.playfuls.com/n ews_05674_Research_and_Markets_PS3_To_Win_The_Console_War.ht ml
]http://www.pla yfuls.com/news_05674_...[/link]
4.http://ww w.joystiq.com/2006/09/29/kutara...
Note: For some reason my URLs won't work correctly, even after I've tried to fix them like 5 times. So I'll concede for the moment and I apologize for that. I fear Eurogamer may be in cahoots with Microsoft to keep the truth secret. They don't want people to know how the PS3 is superior to the Xbox 360 in every single way. But I do not fear Microsoft or Eurogamer and I won't stop spreading the truth to all the peoples of the world. We will never give up!!! If you would like to join me in the fight against terrorism(AKA Microsoft), you can contact me at Sony Defence Force HQ.
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Other definate buys for me are: Alan Wake, Fable 2, Bioshock, Halo 3, Mass Effect, PGR4, Lost Planet, Assassin's Creed, Brothers In Arms: HH, GRAW 2 and Resident Evil 5. Is there any chance Splinter Cell 5 will showup this year?
Possibly: The Darkness, Haze, Lost Odyssey, Too Human, Alone In The Dark, Crackdown and Blue Dragon. Need to find out more on those ones. Oh, and GTAIV, but it depends on whether it's just the same old, same old with that one (and if there is a shortage of choice at the time of release).
Either way, 2007 is looking like a good year. I just hope the releases are spread out nicely, and not all launched at the same sodding time. 1 game a month is just about right for me, so a few delays won't bother me at all, as it looks like there'll be plenty to keep me occupied anyway.
Right and in 2008: Ninja Gaiden 2, Halo Wars, Kotor III... actually that wishlist can wait for another time
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It's also the most likely to not hit 2007 at all. Nice.
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Other than that, an enjoyable read.
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"The next generation is about playing games with a controller without rumble." and the wonderfull: "The Wii also has rumble, which, in turn, makes it a gimmicky last generation console" it's a wondefull conclusion. If Sony also said that women was last generation, I wonder what we would have to do, right ?
But I need to tell you that this, kinda don't work: "Don't let facts lead you to believe that the Xbox 360 could be a better console for games" - I mean, you can't say FACTS!!!! It'll sound that you're mindless fanboy, that doesn't care about... facts, and blindly, for some to know reason, follow a brand more than a Man United fan follows his team!!!!! Work on that m8!
I'm heading home right now and sacrifice all my consoles (PS2 included it has the demoniac rumble!!!), and wait, wait, for the console that has sub-par games, but it's so much more than that, and most of all it hasn't got the evil, evil rumble!
Thanks ever so much!!!
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@ Azazel: Great Planescape reference there
/gets hat and leaves
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Virtua. Tennis. 3