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Evolution cost Sony GBP 16m Comments by Games Industry.biz

11 October, 2007

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Comments: 1-37 of 37 in total

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AcidSnake
11/10/07 @ 09:13
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16M?
Sounds kind of like a bargain...

Sounds like...
Darkedge
11/10/07 @ 09:14
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pretty cheap
barnard666
11/10/07 @ 09:17
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1999 - 2007, 12million in the bank...wow thats one damned lucky man.
lambtron
11/10/07 @ 09:21
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Well, seems cheap as chips if you compare it to what MS paid for Rare.
Apologie
11/10/07 @ 09:21
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i see good games on the horizon....
Steroyd
11/10/07 @ 09:24
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Well, seems cheap as chips if you compare it to what MS paid for Rare.

Yeah 1/10th cheap.
scummyhawker
11/10/07 @ 09:25
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I hope the staff got some of that, otherwise they'll be jumping ship and the purchase will be worthless. It's not just IP they're buying, it's inhouse talent.
spadge
11/10/07 @ 09:31
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Lucky? You make your own luck, mate.

I think you'll find that Martin put a good 10yrs+ into games before Evolution, including running D.I.D. during the 90's - same goes for Ian Hetherington who's perhaps had 25yrs in the industry and always strived for high quality.

Good luck to them both.

I can't imagine any dev deals going for anything like what Rare went for - there are a few notable exceptions (The likes of Valve, Epic, Blizzard etc) but most companies are generally valued at 10x profit or 3-4x turnover, then an adjustment for IP rights.
PearOfAnguish
11/10/07 @ 09:35
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"one of the most critically acclaimed and best-selling titles for the PlayStation 3."

Meaning it sold three copies and got 7/10 across the board.
lost_soul
11/10/07 @ 09:36
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I could be wrong, but I'm sure I was interviewed for a job by one of those guys back in the mid 90s.

/wonders if Freylis is still around
Freylis
11/10/07 @ 09:43
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Fear not, I'm still here. :)
Triggerhappytel
11/10/07 @ 09:44
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lambtron - "Well, seems cheap as chips if you compare it to what MS paid for Rare."

Although to be fair, Evolution's successes in the past pale into insignificance next to Rare... in the past that is. Rare are long since past their best - I think much of the studio's talent made the jump to Free Radical seven or eight years ago, or whenever it was.

Didn't Microsoft pay something horrendous for Rare, like £300 million?!

Either way, this does seem like a good price for Sony.

PS - PearOfAnguish, MotorStorm has sold over 1 million copies since launch, and Pursuit Force over 800,000. Between them that must be a profit for Sony of tens of millions.
Steroyd
11/10/07 @ 09:45
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I thought Motorstorm was 8/10 across the board.
JediMasterMalik
11/10/07 @ 09:47
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It was.
Xerx3s
11/10/07 @ 09:49
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Well, seems cheap as chips if you compare it to what MS paid for Rare.

Yeah but these prices are fixed on certain things. The amount of profit forecasted for the next 10-20 years (with Rare doing something like 2 games a year). The amount of IP's they hold. The present staff. And last but not least, the stability of the company & track record.

EDIT: Forgetting obvious things such as name and solid capital. :)
Edited 1 times, most recently on 11/10/07 @ 10:50
FabricatedLunatic
11/10/07 @ 09:53
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I want a new WRC game.
spadge
11/10/07 @ 10:10
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Xerxs, I'm not sure anyone can really forecast 10-20yrs ahead... not in this industry!
Runtime
11/10/07 @ 10:11
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I thought Sony were against buying Developers!
Edited 1 times, most recently on 11/10/07 @ 11:40
dominalien
11/10/07 @ 10:33
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82 points on metacritic. Sounds like a sound (sic!) 8 to me.

Why the childish hate, PearOfAnguish?
Xerx3s
11/10/07 @ 10:34
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Xerxs, I'm not sure anyone can really forecast 10-20yrs ahead... not in this industry!

Well, there are project in pre production with estimates to begin with and you can read a lot from company track record. If you are a company and you cannot predict where you want and are going to be in the next 10 years, you're most likely on very thin ice.
Steroyd
11/10/07 @ 10:45
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I thought Sony were against buying Developers!

You've got that mixed they're against buying exclusives.
miiiguel
11/10/07 @ 11:30
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"You've got that mixed they're against buying exclusives. "

Last month at least.
Triggerhappytel
11/10/07 @ 11:54
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^^ miiiguel - What do you mean? What exclusives have they bought this month?
bengray66
11/10/07 @ 12:29
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"Lambtron : Well, seems cheap as chips if you compare it to what MS paid for Rare."


Thats because RARE are a very decent bunch of fellows, with proven track record of original, and superb games.... Where as the one this article is about, whos name i have already forgotten have made one average off-road racer which is not a million miles away from the off road game of yesteryear. I know i certainly would rather have rare making games for me....
Mentalist(air)
11/10/07 @ 12:45
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... and a load of World rally Championship games. They've been going for a fair while, now.
Dark_Stranger
11/10/07 @ 12:48
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Dam you PearOfAnguish you beat me to the quote
Les
11/10/07 @ 13:22
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"Thats because RARE are a very decent bunch of fellows, with proven track record of original, and superb games.... "

But unfortunately past results aren't always an accurate prediction of the future... ;)

Valuating companies is a complicated business: you're dealing with the future. Corporate Finance people do a complex future cash flow analysis, taking into account past performance, market/industry expectations, potential of the company, etc. to calculate a price. As these calculations are hard for most people to understand, in the end they are translated into general statements like "6 times revenue" or "10 times net profit"...
PearOfAnguish
11/10/07 @ 14:18
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*sigh* Will people ever stop taking games so seriously, or realise that expressing a negative opinion about a particular console or game does not necessarily mean that you hate it or are a fan of a competing product? And will they ever realise that using the word fanboy does in fact make them sound like a fanboy?

Gaming: SERIOUS BUSINESS
Edited 1 times, most recently on 11/10/07 @ 15:19
monkie_king
11/10/07 @ 17:25
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EUROGAMER: BIZNESS IS SRS, AND BIZNESS IS GOOD
Bumadan
11/10/07 @ 17:34
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I really really like fun racing games but after watching people play this several times at my local software dealer I was nowhere near getting enticed to buy a PS3 and this game. It just didnt look that good or interesting or fun.

So why Sony - when they apparently have enough problems making ends meet - want to splash out even more cash on a middle-of-the-road developer is rather puzzling.

I am quite sure Motorstorm didnt make a lot more people buy the PS3.
reddevil93
11/10/07 @ 18:45
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Yeah watching people play, thats how you should judge a game. :\
gamerbunny
11/10/07 @ 18:47
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"I want a new WRC game."

Agreed.

Next gen crashing FTW!
Edited 1 times, most recently on 11/10/07 @ 19:47
captainrentboy
11/10/07 @ 18:51
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Like has already been said, I think Rare really need to get something magic done for the 360 or Microsoft are really going to be kicking themselves for paying such a rediculous amount for them. I know, I know Viva Pinata was supposed to be a lovely lil game, but it sold what? Like 10 copies.... They need to get a huuuge seller on the go, and I don't think a new Banjo will cut it :/
spadge
11/10/07 @ 19:00
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Xerxs, really... if you could predict that far, companies wouldn't have the problems they do. We (Team17) work a few years ahead (and are in our 17th year, as it happens, speaking of 'thin ice') as far as you realistically can (I think perhaps 3-4 right now - and that's a NICE position, certainly the most comfortable we've ever had, but then there's 4-5 platforms that are reasonably stable going forward).

It's ok planning for stuff, but you can't plan a lot of stuff; competing products, success of a platform etc etc - it's a fairly unique industry in terms of that. There's a bunch of best practice stuff you can do - but you only have to look at the development & publisher bloodshed each transition to see how companies can effectively plan.
zam786
11/10/07 @ 21:51
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actually sony only own 25% as the co founders still hold 75%
spud71
12/10/07 @ 18:18
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Don't foget that Rare has a new building and surrounding land, that costs alot as well as the ip and staff.
spud71
12/10/07 @ 18:25
#37
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So now Sony owns 5 Britsh development studios. You would have thought that their other studios would have something ready for launch? There is nothing from Cambridge, Wipeout from Liverpool and The Getaway from London. All on the horizon!!

Comments: 1-37 of 37 in total

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