Everyday Shooter, GH3 tracks on PSN
Everybody's Golf PS3 demo, too.
Riff: Everyday Shooter leads the weekly PlayStation Store update this week, but you should already know that if you glue your face to Eurogamer.
It costs GBP 4.99 and is well worth the money, as Tom pointed out in his review.
Of note elsewhere are demos for Patapon - a week earlier than expected - fresh WipEout Pulse tracks for GBP 2.99, and a Classic Rock Pack for Guitar Hero 3 that costs GBP 3.99.
Inside that are "Juke Box Hero" by Foreigner, "Any Way You Want It" by Journey, and "Peace of Mind" by Boston.
All the rest looks like an enticing demo of Everybody's Golf World Tour PS3, and an update for Feel Ski. There's a demo of SOCOM Fireteam Bravo 2 on PSP, which might be a little less exciting.
Oh, there are some videos for Conflict: Denied Ops (our review will be here very soon - we're just trying to talk Ellie down off the ledge) and Crisis Core Final Fantasy VII, as well as a Resident Evil 5 wallpaper and Super Stardust HD Theme.
As ever, everything that's on the PS3 is accessible through the PSN Store, while PSP content is grabbed via the PC Store website.
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Comments (14) Latest comment 4 years ago
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sort it out!
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Or is this a sequel?
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Have you played it? Halo or Half Life are just another FPS, if you don't look beyond the basics. Nucleus and Blast Factor are just pretty (ish) twin sticks, but 10 minutes with this shows it's a whole bunch more.
@Septimus - sounds like you really gave it a long go huh?
See, things like this are why I went back to the Playstation - I just couldn't see things like Pain (eventually) ES, Fl0w or LBP being released by Microsoft. Sure, they have Geo Wars etc., and it's great, but it's still a very conventional presentation. Guitar music for a shooter? It's like R-Type where the R stands for Radiohead. Maybe they could rebrand it as OK Computer - the Game.
One thing not mentioned in the review though, is that because it's based on music tracks, there's very little audio cues from your actions, except a quiet guitar twang instead of an explosion. Couple that to your pixel sized ship/gun/thing, and there's a big lack of feedback, and it's easy to lose yourself in the mayhem. Never really realised how important the sounds in Startdust HD are. And it would be a better game (IMHO) if they locked the ship/gun/thingo in the centre of the screen like Stardust and scrolled around - it's the only real way you'd be able to keep track of yourself.
Still - stylish, original, fun, hard, brilliant. 12 bucks well spent.
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Have to echo a particular sentiment you have expressed there. Certain games I like - in terms of style and content - I can only see coming on Playstation formats. Stuff like LBP would have put money on being a game coming to PS3 from a single screen shot because of the style and look. Hard to pin point what it is exactly, but it's there. Maybe I'm just suckered in by branding