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Everyday Shooter dated, priced News

PlayStation 3 News by Tom Bramwell

12 February, 2008

Sony has confirmed to Eurogamer that Riff: Everyday Shooter will be released on the European PlayStation 3 Store this Thursday.

The publisher told us that you will have to pay GBP 4.99 for the pleasure of its jangly company, compared to USD 9.99 in Americaland.

Everyday Shooter is an "album" of distinctive musical shoot-'em-ups built around the same underlying two-stick movement mechanics.

It was developed by a chap called Jonathan Mak, who drew inspiration from the likes of Kenta Cho, Kanta Matsuhisa and Tetsuya Mizuguchi according to its self-deprecating release notes.

We go over some of that and why Everyday Shooter is one of the best things on PSN in our Riff: Everyday Shooter review elsewhere on the site.

You should also pop along to the gamepage to check out some video and screenshots.

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Comments: 1-28 of 28 in total

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sickpuppysoftware
12/02/08 @ 09:37
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/faints
woodnotes
12/02/08 @ 09:38
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After I'd completed Rez HD, I bought and downloaded this off the US PSN Store by using Entropay. It's a major step down. The music is naff, and the gameplay is even worse. Sure, when you shoot stuff you hear guitar notes etc, but it's all incredibly slow, dull and amateurish. I don't get what all the hype is about. Get Rez instead if you haven't already.

I do 'get it' but 'getting it' isn't enough. If this was on XBLA no-one would give a shit.
Edited 1 times, most recently on 12/02/08 @ 09:39
samaran
12/02/08 @ 09:39
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good grief.

why's it called riff now, anyway?!
woodnotes
12/02/08 @ 09:40
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It's called Riff because SCEE like to be different! Like 'Everybody's Golf: World Tour' and 'Feel Ski' instead of 'Go! Ski"
t8yman
12/02/08 @ 09:47
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agree with woodnotes. its like a slower version of geowars, with poorer targetting and retro graphics.

did nothing for me.
JHuxley
12/02/08 @ 09:56
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I'm sure this is good and all, but for me it misses that magic £3.50 impulse buy price point so I'll probably skip this one.

"If this was on XBLA no-one would give a shit."

Yes, it obviously won those IGF awards 'because it was on PSN'.
Mr_Dodger
12/02/08 @ 09:59
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"I don't get what all the hype is about."

Ironically that's exactly how I feel about Rez.
woodnotes
12/02/08 @ 10:03
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Have you guys disagreeing with me actually played it yet? And as for awards, they mean jack. Titantic won a bunch of awards.

Everyday Shooter won an award because a) it was made by one person and b) it is somewhat arty farty (but not in a good way).

As a game, it's incredibly dull and literally the product of someone in his bedroom making a concept of a game that plays guitar notes every time you shoot something, but then never actually bothering to make it in to a full game. Also, the game doesn't have full analogue controls, when you use the analogue stick to shoot, it only shoots in a figure of 8, making the game even more frustrating and lacklustre.
Edited 1 times, most recently on 12/02/08 @ 10:06
betahoven
12/02/08 @ 10:11
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The delay on this has just built up the hype to a level where a lot of people are probably going to be disappointed. But let's not forget that it was made by a guy working alone in his apartment, you can't expect it to have a similar level of polish to a game like RezHD that probably cost MS millions. Personally I'm glad Sony are putting indie titles like this on PSN.
JHuxley
12/02/08 @ 10:14
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@woodnotes

Who's disagreeing with you?

I just don't like to form my opinions about a game purely based on one person's post in a Eurogamer comment thread, is all.

For now I'll take the 8/10 & 9/10 scores this has generally been getting as an indiciation of some quality, even if their opinion differs from your own.
woodnotes
12/02/08 @ 10:16
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Yeah, this is just my opinion. But I was sorely disappointed, as waiting so long for this to come out over here, I decided to use Entropay to add funds to my US PSN account last week and buy it, especially as I'd just finished Rez HD. But as I said, to me, it was a major come-down and I just couldn't understand the hype. Having said that, £4.99 is pretty cheap and it's good that indie stuff is coming out, but I really feel there should be a demo too this Thursday so people know what they're buying, something sorely lacking from many PSN releases.

@ JHuxley, fair enough. Just my 2p, that's all.
Edited 2 times, most recently on 12/02/08 @ 10:17
JHuxley
12/02/08 @ 10:18
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"but I really feel there should be a demo too this Thursday so people know what they're buying, something sorely lacking from many PSN releases."

100% agreed on that point though.

I might have bought a lot more from the PSN store if there were demos available for all games, not just a few.
tonynibbles
12/02/08 @ 10:26
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Sweeeeet :)
banjo21
12/02/08 @ 10:26
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imho its a decent half hour blast - but I usually judge stuff on value being £5 an hour of entertainment (thus 8 hours for a decent full price game is OK, and 2 pints for a fiver taking an hour to drink is OK). But £5 for yet another geometry wars where I am so crap I will never get beyond a 10 minute game is a touch steep.

If you've played GW you've played the good looking version of this already. And GW fell from the ugly bird's claws.
Aretak
12/02/08 @ 10:34
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"Have you guys disagreeing with me actually played it yet?"

*raises hand* I have, and I utterly disagree with you. I bought it in the same manner, and personally I believe it to be much better than Geometry Wars (though not as good as the sublime Super Stardust HD). Comparing it to Rez is a rather pointless endeavour, beyond the obvious higher art pretentions of both.
Rash'
12/02/08 @ 10:44
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when rez came out on dreamcast no one gave a damn and wondered what all the fuss was about. 6 years on and people get it. everyday shooter takes some of the same principles of that game and brings it to the twin stick shooter with guitars. it may not be as accomplished a game as rez, but like sega's 2002 classic, the proof in the pudding is in the experience. i can't wait.
woodnotes
12/02/08 @ 11:05
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Aretak, comparisons with Rez are Jonathan Mak's own doing, not just mine. He took his inspiration from games like Rez, admits it himself, so a comparison isn't completely pointless. And no, it definitely isn't anywhere near as good as Super Stardust HD, my fave shooter this gen.
woodnotes
12/02/08 @ 11:29
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Everyday Shooter is so 2007.
IronGiant
12/02/08 @ 11:49
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@woodnotes.. you doth protest too much. You don't like it that's cool but you've already said that, give it a rest.

With all due respect i take more notice of these reviews than your comments so i shall be buying it.

100 GamePro
Everyday Shooter is one of the most compulsively re-playable games we've ever played and a terrific value. PS3 owners bemoaning the lack of quality titles should stop whining and get their hands on this budget-priced masterpiece immediately.

91 The Onion (A.V. Club)
A humane unlocking scheme lets players spend the points they earn during play to access later levels. The days of marathon Geometry Wars sessions are over.

91 Gaming Age
It's not every day that we'll get another shooter like this, but it's a good one for every day we don't.

90 VideoGamer
On the whole this nugget of serene gaming is near flawless. This certainly won't be too many tastes, but if you enjoyed Every Extend Extra or seminal Flash game Boomshine, this latest PSN shooter is one you'll want to play, well, every day.

90 games(TM)
Everyday Shooter has personality, but it has one more thing besides, something all but lost to the chilly technicalities of modern gaming. Soul. [Feb 2008, p.133]

90 1UP
Though the sometimes frustrating difficulty and occasional pacing misstep taint the experience slightly (it would be nice to have longer moments of respite between the busier levels), Everyday Shooter succeeds wildly as an engaging shooter for the art-house crowd, and a creative change of pace for the hardcore-shooter crowd.

90 Games Radar
The only thing “everyday” about this shooter is how often we’re playing it.

87 Gamer 2.0
Everyday Shooter is certainly no Geometry Wars or Super Stardust HD, but that’s the beauty of the game. If you want a new take on the twin-stick shooter genre, Everyday Shooter will certainly give you what you want and maybe even a little bit more.

86 Play UK
With a few more levels, it would've been exceptional, but it's unique, engaging fun as it is. [Issue#162, p.82]

85 TotalPlayStation
A game that unites clean, sober folks and dirty hippies alike. Such is the power of a Queasy Game.

83 Console Gameworld
A solid game with a few flaws, this shooter isn't the best of it's class, but it certainly stands out.

80GameDaily
While it lacks the high-tech finesse of Super Stardust HD, Everyday Shooter explodes with style. The eight stages offer tons of blasting action with a musical twist, and we enjoy replaying them.

80 GameSpot
Everyday Shooter is an intensely creative and challenging take on the dual-stick shooter genre.

80 EuroGamer
Being able to move more quickly when you're not firing is a smart twist with intuitive strategic consequences, but there are much smarter decisions at the heart of Everyday Shooter's logic.

80 Hardcore Gamer Magazine
A host of unlockable content, including graphic filters, extra lives, and single-level score runs rounds out the package, providing plenty of replay for your trippy musical abstract gaming dollar. [Dec 2007, p.69]

80 Gamer.nl
A brilliant game design that leaves you begging for more. And for online leader boards! Why didn't they include those? That would make sense.

79 PSM3 Magazine UK
At a few measly quid on the Store, it's essential stuff. [Feb 2008, p.79]

79 IGN
Even those that aren't particularly fond of the genre may enjoy this title, given its unique design and execution. While the game does have its problems, it's still very fun to play.

70 Playstation Official Magazine UK
Like its music, though, Everyday Shooter slowly gets under your skin. Just bear in mind it's more chill than kill, kill, kill. [Feb 2008, p.96]
woodnotes
12/02/08 @ 12:08
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@ IronGiant: No, you give it a rest. You've posted about 20 good review scores there. I'm now going to have to make 21 more posts about how I don't like it just to compensate!
GordonCaladan
12/02/08 @ 12:09
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@IronGiant
TL;DR
Rash'
12/02/08 @ 12:16
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frod, seven years then!
Edited 1 times, most recently on 12/02/08 @ 12:27
Artemus
12/02/08 @ 12:20
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SCEE needed five months to think of the new title. That's why it took so long to come out here clearly.
f01re
12/02/08 @ 14:33
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@banjo21

"2 pints for a fiver taking an hour to drink"

lightweight !!!
IronGiant
12/02/08 @ 16:40
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Be funny if i think it's crap..
mark1
12/02/08 @ 16:42
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I want PAIN not this shit!
NinjaWilliams
12/02/08 @ 21:56
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Stop moaning already kids! lol
zedzee
19/02/08 @ 18:39
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The UK price is right, it's not the usual $9.99 over there and £9.99 over here!

A great deal of criticism has been said about Sony's recent UK PSN pricing policy, so I hope with the price of Everyday Shooter and future releases, they're listening and making it fair on their 'least' favourite territory.

Comments: 1-28 of 28 in total

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