EVE Online: The Politics

The unpopular vote.

If it's the job of soldiers to fight wars, then it's the job of politicians to start them. EVE Online has no shortage of leaders and demagogues in its ranks, particularly among the ranks of the player-driven alliances. One of CCP's biggest achievements in designing EVE Online was to give the players free reign in running their own affairs. Corporations recruit as they see fit, and set allies and enemies as they see fit. Everything is decided by the leaders of the player corporations - who to trust, who to declare an enemy, who make peace with, and what part of the galaxy to call home. They even get to set their own tax rates.

While EVE does now allow people to fight against the fictional backdrop of its NPC factions - the faction war features of the recent Empyrean Age expansion - it was always based on the notion that the players - given enough room to do so - would end up finding their own use for the universe. This use, usually, meant war.

What CCP realised in building EVE Online was that to genuinely make the most of the "massively" part of "massively multiplayer" they had to put player-interaction at the top of agenda. This wasn't a game about banding together to defeat monster X, it was about banding together to defeat other players. And why do this? For the riches. Players plus resources, plus more players, equals conflict. That's the basic mathematics that powers EVE Online. And it's been working for over five years now.

'EVE Online: The Politics' Screenshot 1

Nync was one of the core leaders of Red Alliance, and acted as an interpreter for the other Russian-speaking directors.

Once groups of players began to form, so we started to see the local politics emerging. Leaders became personalities, love and loathed, and people voted with their firepower: attacking this alliance, or supporting that one. Some people banded together over friendships, others over national bonds (there are Hungarian, Russian, and Finnish speaking corporations, as well as countless other nationalities). Over the years alliances have risen and fallen, but as time has progressed it's become clear that all roads in EVE lead to something like the Roman Empire. What the game supports leads inexorably to a kind of advanced feudal system. Even if the alliances are democratically led, they end up being big power blocs based on military might.

The most high-profile instance of this has been in the rivalries that defined the last two years of war in EVE, between Band of Brothers and The RedSwarm Federation. An early war between the Goons, who hearken from the Something Awful forums, and the Band Of Brothers (an old and grumpy power within EVE Online) led to an alliance between Something Awful's teeming hordes and the precise, patient empire building of the Russian-speaking Red Alliance. Both the Brothers and the RedSwarm began to capture vast amounts of space and - with that space being beyond the capacity of their armies to control or exploit directly - they began to install allies and vassals in the space. It's a model quite like that of the Roman Empire, which installed Roman governors over local governments in their vast, conquered regions. The Roman armies might have all been off in Germany, but there was no reason why the Empire couldn't enjoy the riches of occupying Gaul - and so it is in EVE.

In timeless fashion, the posturing and rivalries between the RedSwarm and the Band of Brothers led to a year-long war - a war which only came to a close just after Christmas. The politics, however, have not stopped. And the latest wars mean that the previous allies of RedSwarm - the Northern Coalition - are now feeling the brunt of the Band's ongoing grudge. These conflicts only seem to get bigger as the game goes on - with thousands of people now involved. Following the political machinations is like following a giant, nerdy soap opera - a space opera, if you will. Should the Band of Brothers ally with Triumvirate? Did this alliance steal that super-capital ship pilot? What really happened to the collapsing Red Alliance? Disgraced leaders, deposed tyrants, treacherous spies, loved industrialists - the list of characters and situations expands daily. It will last as long as EVE does, and it's one of the things that gamers either love or loathe about that game world. There's no room for indifference - it's a feature that no other game can boast. (Except maybe Travian and a couple of other browser games, but anyway!)

Not everyone in EVE wants to play this long game of logistical enormity, nor to have to rely on bigger boys for protection. Many smaller organisations exist under the radar, and some of them even have a manifesto for independence and anti-unilateralism. One such organisation is The Star Fraction whose leader, Jade Constantine (played by gamer Andrew Cruse) sets itself against the interests of the big player alliances, and fights for libertarian values in the pod-pilot community. Constantine's arguments for dynamism in the game world are both arguments about the attitudes and behaviours of players in the game world, and arguments about the game design that CCP is touting.

'EVE Online: The Politics' Screenshot 2

I've never found a good setup for a Navy Augoror. Anyone know one?

EVE's most recent political manifestation has, in fact, given Constantine/Cruse an even bigger platform to peddle his views from. It's the Council of Stellar Management - the point at which EVE's politics burst out of the game and into the real world. This council of players - which we've reported on before - has met in real life to discuss both the in-game and meta-gaming issues that trouble the EVE Universe. It's a kind of democratically-elected UN Security Council of the game world: one which acknowledges the hybrid existence of the pod pilots and their politics. It is both the wars in the game world, and the words exchanged by real people on the forums and chat channels outside it, that really define their attitudes and policies.

It's this freedom and depth - limited though it is by EVE's contrived space war - that make this a unique model for political play in a game. Without the single-cluster galaxy such opinion-wrangling and power-playing would be impossible. If MMO development learns nothing else from EVE, it should be that allowing people to play emperor over other people is always a good idea.

Comments (22) Latest comment 3 years ago

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  • rowsdower #1 3 years ago

    Nice article. I feel the need to point out that the Stellar Council is useless and merely pandering to the press. None of their suggestions have been taken on board and CCP only implement things that they were originally going to do before the council started. It's a giant waste of time and has no relevance to the actual in-game world at all.

    But hey, free trips to Iceland can't be that bad, can they?
  • Iora #2 3 years ago

    To be honest thats because most forum generated 'expert' advice to CCP generally boils down to "hmmm could use more blue....make it so" or "I WANTZ STUFFZ MY WAYz!!11!"

    I'd imagine it being a horrible spirit crushing exercise, to sift through all that nonsense in search of that one geniune nugget of design joy.

    Any the article read like a footnote but i do agree that EVE's politics is one of the best examples of why it's ahead of it's time.
  • iokthemonkey #3 3 years ago

    EVE Online is a game I'd love to get into but I downloaded it for a trial and it just felt so sterile. It was like playing "SPACE: The Interactive CD ROM of the Universe" and I just couldn't get into it...
  • jonthepymm #4 3 years ago

    I love these EVE articles - keep 'em coming, Eurogamer.
  • Grump #5 3 years ago

    Yes. More EVE articles please!
  • Iora #6 3 years ago

    You can tell that one of the Eurogamer team is an eve nut. Gets more articles than wow
  • Crovax20 #7 3 years ago

    well, wow is sort of simple compared to eve... So its sort of justified. I like the eve articles, keep em coming!
  • Velios #8 3 years ago

    Nice article, for anyone interested in EVE or joining an established corporation (we have been active for over 5 years in EVE now) then take a look at M.Corp. We have been involved in most of the goings on in that article, in fact I would even say that the very beginnings of the "RedSwarm" vs BoB was were instigated by M.Corp and it's alliance of the time (LV) A situation which for the first time brought BoB into contact with Red Alliance & GoonSwarm - And it's still rolling on today, nearly two years later.

    Take a look at THE MCORP WEBSITE for more details.
  • Kelduum #9 3 years ago

    Rows, as my fellow corp director and CSM member could tell you, CCP did listen, but the majority of the changes cant be done overnight, and require time and effort to get sorted. I would expect we will start to see the results of the CSM meeting in the next few patches though, with them starting to appear at the end of the year.

    The last thing we all want is for Eve is for it to start pandering to the vocal minority, or we would ed up with some kind of Frankenstein's monster which nobody would be happy with.
    _____

    Jim, I'm kind of assuming you aren't PvPing in a faction ship and have decent Laser skills, so...

    Augoror Navy Issue, General Purpose (Off the top of my head fitting).

    5 x Heavy Pulse Laser II, Multifrequency M

    2 x Cap Recharger II
    Y-S8 Hydrocarbon I Afterburners

    Medium Rep II
    2 x Hardners to Taste
    2 x Capacitor Power Relay II
    Heat Sink
    RCU II
    CPR II

    Mix of Auxiliary Nano Pump and Nanobot Accelerator rigs to taste.

    3 x Hobogblin II Drones

    Should give you decent speed with the AB to close, enough tank to last most stuff out, while being able to pop stuff at a nice rate.
    ___

    Everyone else - if you are thinking about trying Eve, look us up.

    --
    Kelduum Revaan
    Director of Diplomacy
    Eve University
  • NorfolkNClue #10 3 years ago

    Whenever I read articles about EVE, I get the urge to join in. It's too much of a time sink - if I'd beena student when this came out, undoubtedly would have got stuck in - plus it's so far down the line now.
    Edited by 1 at 03/09/08 @ 17:54
  • Henrik_se #11 3 years ago

    Small note: Unlike other MMORPGs, a large part of the EVE games actually happens on the official forums. All corporations slander their enemies and posture and brag on any forum they can, including this one.

    On one hand, I can see the charm of this meta-game, it's very interesting to see the actions and wars and feuds and alliances that are the result of nothing more than people talking and talking and talking, but on the other hand, it gets very tiresome since the game itself then attracts and rewards "forum warriors", people who are very good at trolling and arguing on forums, and the shit they do spill over on other sites, such as this.

    Never ever believe stuff that is written on a forum about the in-game situation in EVE, it will always be biased, it will always be propagande by some faction or other.
  • Ergates_Antius #12 3 years ago

    The thing about war is: It's great.
    The other thing about war is: It's hell.

    I left Eve as the war my corp (We were the press corp) was involved in just ground me down. It takes a lot of effort to maintain a permanent state of readiness. What starts of being new and exciting (Yay, I can log in and maybe have a fight) eventually becomes a chore (suppose I'd better log in and try to help).

    It didn't help that I sucked at PVP so battles would generally involve me going home in a pod, which as I also sucked at making money got to be quite expensive.
  • Stickman #13 3 years ago

    Still boring as fuck to play though.
  • Svecke #14 3 years ago

  • kangarootoo #15 3 years ago

    I know I'll never play Eve, but I have huge admiration for what they have achieved. And I actually rather admire the dedication of the players that run the councils.

    And on the subject of zero punctuation, the opening rant of his Braid review is music to my f*cking ears.
  • AhrimaaN #16 3 years ago

    All these articles really make EVE sound unbelievably better than I imagine it is, from watching a friend play it. I'm never going to get into it believing; its an MMORPG so time is it's currency of progress and I don't have that much, the politics have been going on for years... how can I catch up? and really I have enough arguing and moaning on every other forum I visit to not need to turn it into a meta game situation as well!
  • AphoticCosmos #17 3 years ago

    [link url=http://ww w.escapistmagazine.com/videos/v...
    ]http://ww w.escapistmagazine.com/videos/v...[/link]

    ...that basically sums up how I feel about the game.

    You know Yahtzee's reviews are meant to be taken as a joke, right?

    Besides, he just does it for the sake of it now. If he started out with any journalistic intent, it is long since vanished from his section of The Escapist.

    And ultimately, much of what he points out is merely what is different from other MMOs in EVE, not what is bad. Also, unless you PvP in EVE you have abslolutely zero credibility as well as zero punctuation as a reviewer - 90% of the game is pure PvP. The market is PvP, mining is PvP, industry is PvP, alliances are most definitely PvP, corps get into PvP, piracy is [yarr!] PvP, etc. Yahtzee only spent a week playing EVE, immediately dismissed player corporations as "stupid" [or whatever thesaurus-based adjectives he spewed out this time] and PvE'd for a week . . . even those who devote their lives to PvE in EVE will usually say it's not great, so what the hell was he expecting?

    Anyway, good article, Eurogamer
    Edited by 1 at 04/09/08 @ 07:46
  • kangarootoo #18 3 years ago

    @AphoticCosmos

    "You know Yahtzee's reviews are meant to be taken as a joke, right?"

    Err, the jokes he includes are meant to be taken as a joke, but when he says something is shit he actually means it. And a lot of what he says, whilst also being delivered in a witty manner, still strikes a chord with those finding the same frustrations with various games.

    "Besides, he just does it for the sake of it now. If he started out with any journalistic intent, it is long since vanished from his section of The Escapist."

    And what the hell is "journalistic intent"? No his reviews are not the same as most other typical reviews, but they never have been and were never meant to be.

    You kind of seem like an Eve fan who just feels a bit stung.
  • Morte66 #19 3 years ago

    I think a lot of the stuff Yahtzee said is true, so far as it goes, but he reviewed the wrong EVE. The user interface is indeed lousy (and I sure hear him about eyestrain). The game has every bit as much grinding as others, it's just for money rather than XP. The PvE missions are poor even by MMO standards, and they'd cause riots if Bioware tried to pull them in a singleplayer game. Early 1 on 1 PvP is largely trading blows until the bigger gank beats the smaller tank or somebody successfully runs away. The time-based skills and grind-based cashflow mean you often can't afford the ships you can fly or can't fly the ships you can afford, unless you play for exactly the number of hours per week CCP assumed.

    But like Mr Rossignol said here, when you get into groups it all falls into place. The combat becomes about skill as well as numbers, the story becomes what you make of it. You're an idiot to play EVE solo. Guess what.
  • Lutz #20 3 years ago

    I'm another firmly in the "I'll never play EVE" camp, simply cos I want to keep my life, life and job. If ever I win the lottery and the wife dies though, I'll give it a bash for a decade or three.

    I love the articles though. Hell, you could write up whole stories on this one.
  • dirigiblebill #21 3 years ago

    Another +1 for "love the articles but simply don't have the time to play this"

    Hell, you could probably spin out a plot the length of the entire Xenosaga series on the basis of a single EVE conflict. Fascinating, but time-consuming.
  • Nill #22 3 years ago

    Yeah, I may never play it either, but I do admire the concept - it's just not very easy to get into.

    That Zero Punctuation is bordering silly though. I mean, sure, I can appreciate a few cheap shots - and I have when it comes to some of his other reviews - but his dismissive attitude right from the beginning really only had him come away as arrogant. You don't play World of Warcraft for the great world PvP or interesting player politics in the same way you do not play EVE for the PvE content. Also, not joining a player corp was probably the most stupid thing he could've done - EVE is all about social interaction.