Eurogamer's Top 50 Games of 2007: 30-21
Player's guide: go left.
30. Assassin's Creed
Ubisoft / Ubisoft Montreal / Xbox 360, PS3
Alec Meer: Realised the city-running concept beautifully, but its crimes upon storytelling are unforgivable. What annoyed me the most, though, was how it constantly, unnecessarily reminded me that I was actually boring future-guy in an VR machine, even between the unskippable and monstrously tedious exposition - electronic auras around NPCs, the Memory Not Retrieved electro-barriers to stop me reaching certain parts of the city... Whenever I started to feel comfortable in Altair's skin, the game would then inexplicably go out of its way to slap me around the face and remind me that I wasn't, in fact, a superfly 12th century assassin.
Kieron Gillen: Currently resting in the part of my brain where I keep the answer to the question "What is the most beautiful game ever?" Perversely, I like it best as a casual game - it's not something which stands up to lengthy sessions. In an hour burst, it's oddly relaxing. And I can sit on a ledge overlooking Damascus all day. That said, the sci-fi wrapper is the single worst idea of this gaming year.
Simon Parkin: All of Tom's reservations and criticisms in his review were right and true and will stand the test of time (unlike those of, say, Penny Arcade). But there's still something in me that wants to tell everybody that they should play the game if only to see twelfth century Damascus. It's an astonishing moment in videogames: when you first top the hill and see the city stretching out in front of you, bustling with reality and the rich sights and smells of historical unfamiliarity. Then later as you squeeze through its tight and busy side streets there's a revelation as to how narrow and unimaginative most of videogaming's 3D settings have been thus far. Then, when you're hassled by some beggar for spare change deep in Jerusalem's back alleys you can literally ask yourself "What Would Jesus Do!?" Before throwing them to the ground for the achievement points, obv.
Tom Bramwell: You dirty thief I'll have your hand for that!
Jim Rossignol: Great Medieval free-running game, shame about everything else. What were Ubisoft thinking?
Tom Bramwell: What with all the excitement about this not being the most amazing thing in the history of things which are amazing, the fact we rather liked it seems to have been glossed over. But we did! Yes it's stupidly repetitive, and the simon-says assassinations and narrative structure are a bit calamitous and self-defeating (compare the overall Third Crusade arc to BioShock, for example), but if you invest yourself in the world and suspend your disbelief willingly, rather than demanding that it's done on your behalf, then there's a great deal of fun to be had. It also puts a lot of other game engines to complete shame, and there's even something comically lovable about the absurd NPC dialogue.
Rich Leadbetter: Many games have attempted to realise a 'living, breathing world' within the digital domain but this game is the first to successfully pull it off. The technology on display in Assassin's Creed is obviously astonishing; I just wish that it wasn't crammed with so many basic schoolboy errors in terms of game design. The fact that you've seen all but one of the mission variations by the time you've made your first assassination is shocking. Regardless, the environments, the level of interaction, the control system, the excellent combat and the need to see everything were more than enough to keep me playing right through to the end. Regardless of my issues with this game, the inevitable sequel is one of my most anticipated games of 2008 - I just hope Ubisoft get some decent game designers and PS3 programmers on the case next time around.

John Walker: I tried hiding in some hay when chased by the police and it didn't work at all. Ubisoft, you'll be hearing from my lawyers.
Kristan Reed: Visually astounding, but just quite...dull. I'm picking my way through this at the moment, and all the time I just want to go and play Prince of Persia instead. The openworld might make it a great game to show off, but the missions just haven't really engaged me so far. Unlike the other other openworld hitman game, Crackdown, I don't feel empowered by the freedom, but that I'm having my time wasted by having to traipse around everywhere. I'm also quite tired of being chased by guards for the crime of running around.
Keza MacDonald: What infuriates me about this is that it plays the game for you. I never felt like I was actually allowed to interact with this beautiful world; neither fighting nor free-running actually involves much input at all. Any idiot can press A and run forward to get to the top of even the highest tower - it hardly imbues one with a sense of achievement. Also, allowing you to move around during a cut-scene does not make it interactive, and is fast becoming one of my many personal hatreds.
29. God Hand
Capcom / Clover Studio / PS2
Kieron Gillen: If you took Operator's Please "It's just a song about Ping Pong" and replaced "Ping Pong" with "Fighting", you'd end up with God Hand. One of the many games I wish I had more of a chance to play this year, if only because I could end up saying something something like this. Except in a nasaly midlands accent.
Dan Whitehead: Arse. I completely forgot this came out this year. I wish more games involved this much deranged humour. And spanking.
Jim Rossignol: This game is ridiculous. I couldn't recommend it to anyone, and yet it's still one of the greatest games ever made.
28. Trauma Center: Second Opinion
Nintendo / Atlus / Wii

Keza MacDonald: Yay! Nobody else is going to comment on this properly, are they? Fine. Like Zack & Wiki, this proves that third-party developers can use the Wii properly, and is a fine example of what the console is for. Despite the inevitable waves of dross that accompany the most successful consoles, I really believe in the Wii, and Mario Galaxy, Zack and Wiki and Trauma Centre have reassured me greatly during 2007. This is the most tense and urgent game I've ever played, and as close to being a proper doctor as I'd ever want to get. It demands quick thinking, quicker reactions and a great appreciation for hysterical Japanese storytelling. Like Phoenix Wright, it's often a hilarious parody of its real-life inspiration - where Wright features clueless judges, completely baseless accusations and masked impostors as prosecution attorneys, Trauma Centre has lasering viruses to death and operating on a bomb and magic live-saving healing gel. I love it to pieces and am currently slicing my way through the sequel.
John Walker: I know that even mentioning that Wii/wee jokes are old hat is old hat, but come on: Trauma Center Wee. That's funny.
Kieron Gillen: I like slicing people up.
27. God of War 2
Sony / Santa Monica Studio / PS2
Kristan Reed: If anyone's doubting the PS3's prowess, they might want to take a look at what this game did for the PS2 seven years into its lifespan. Absolutely unbelievable graphics layered on top of the most satisfying and accessible hackandslash gameplay ever conceived. In my personal top ten, and second only to Okami as the PS2 game of the year.
Jim Rossignol: Violence! More violence! Push-button violence! Brilliant.
Kieron Gillen: The definitive moment with GoW was before I even played it, forcing Rossignol to watch a video of the initial Colossus fight. And then I had to convince him that it wasn't for the PS3. A technical tour de force marred by vile difficulty spikes.
Matt Martin: Not as fresh as the first, I'd rather have a Primal sequel from Sony (only kidding). I'd rather have a Rise to Honor sequel.
Rob Fahey: I threw a brand new PS2 pad across the room and smashed it (I meant to hit a cushion, honest) during that last boss battle's crappy quick- time-event button mash fest. I never finished the game. Seriously, God of War is great - it's visceral, atmospheric and hugely impressive when it gets into its stride - but QTEs suck. And blow. And then suck some more.
26. Ratchet & Clank: Tools of Destruction
Sony / Insomniac / PS3
Tom Bramwell: I almost let this pass me by. Almost. I'm glad I didn't - always destined to come second in a new-Mario year, it's still one of the most amusing and enjoyable Western platform games ever, and even in light of the plumber's starry turn still has a lot of funny and ingenious ideas to share with you. And Captain Qwark.
Kristan Reed: Essentially a high-def remake, but still a fantastic platform shooter with some excellent highlights. The second best PS3 game out, currently.
Tom Bramwell: Apart from GripShift. Oh no! I forgot to vote for GripShift!
25. Bladestorm
Simon Parkin: Judging by Metacritic all reviewers other than our own David McCarthy are knobbers. No it's not 'just their opinion': they're categorically wrong because Bladestorm is empirically brilliant. Reinventing both Koei's unique and recognisable brand of sprawling battlefield epic as well as the events of the 100 Years War the game transcends genre to create something wholly distinct and fresh from the rest of gaming. If you were put off by the demo then please take a chance the full game in the New Year as this is important and interesting: two rarities in videogames.
Kristan Reed: Seriously? I might have to take it out of the shrink-wrap then...
Tom Bramwell: GripShift! GripShift GripShift GripShift!
24. Crysis
EA / Crytek / PC
Tom Bramwell: GripShift!
Kristan Reed: Another 'wish I had a decent PC' title. Soon. Soon.
Kieron Gillen: Don't hate Crysis because she's beautiful. Love her, because she does the open level thing like nobody else. Up the difficulty level, think on your feet and you get something that's as improvisational as anything else. While I understand when Halo fans talk about how they can approach a conflict in so many ways, I can't help but think that if they played the best sections of Crysis their cerebellum would explode from their ears or something.
John Walker: It's pretty much all about the punching down buildings and chopping up trees for me. And that's enough.
Rob Fahey: Yeah, I'll probably pass on paying 2000 pounds to play a fairly generic looking FPS game, thanks all the same. I'm all for pushing the boundaries of technology, but Crytek have succeeded in making a game that most people won't even think of playing until the hardware it needs drops in price - by which point the game will be a fiver in the bargain bins. Doh.
Alec Meer: I had a whale of a time pushing the demo to its limits, but the final game quickly felt clinical and artificial, even before it descended into pointless alien gibberish. There's a lack of character to it - I just don't care about who or where or why I am, and the scope for sandbox'o'death isn't enough to compensate for that.
23. The Darkness
2K / Starbreeze / Xbox 360, PS3

Rob Fahey: I know at least two people who stopped playing The Darkness because it "wasn't scary enough". These people are idiots. The whole point is that the tables are turned - you get to play the scary monster, the thing that goes bump in the night and then impales you on a writhing tentacle of demonic flesh while simultaneously eating your mother's face. On that front, bloody brilliant. And having that bloke from Faith No More howling "feed me with murder!" in your ear helps, too.
Alec Meer: Yes, the watching telly on the sofa bit was pretty incredible, but I'm genuinely surprised this made the top 50.
Matt Martin: Started well but those tentacles did my head in. I'd like to think I'll go back to it, but I doubt it.
Kristan Reed: In what was a fine year for shooters, Starbreeze was smartest of all for releasing this well ahead of the onslaught. Didn't quite live up to its heady promise thanks to some horrible interlude levels and strangely empty cities, but when it got into its stride it was damn near one of the most engaging games of the year.
Dan Whitehead: God, this game bored me titless. The ooh dark and scary storyline and voice acting made me lol like a monkey, while the spookily empty levels just left me itching for something to do. And what's the point of giving the player all these groovy demon powers if the gameplay never actually requires you to use them in interesting ways? And don't get me started on the ending. Three cheers for games that finally let you do the cool stuff you've been waiting for all game...in a non-interactive cut-scene. Bravo.
Kieron Gillen: I like The Darkness. I like the setting. I like the character. I like the chopped-up WW1 soldiers. I liked that scene. I liked the tentacle-rape undertones. But it's no Crysis and my peers need to be beaten for voting it above it.
Tom Bramwell: I played it for half an hour, turned off the console and never turned it back on again. Literally - my 360 died after I finished playing the first bit The Darkness. The disc lies in there, entombed, which is the sort of gothy destiny the greasy Neil from The Young Ones muppet in the lead role probably wanted.
Simon Parkin: There's a moment, deep in the final act of The Darkness. You've followed your nemesis, Paulie Franchetti back to his mansion - the man who murdered your girlfriend Jenny in front of you and probably raped your kitten or something too. You've killed 8 million henchmen with esoteric tentacle weapons of unspeakable evil and you're wearily scaling the winding staircase of a dusty bell tower for the final confrontation. When you get to the last room he's there, wounded and pathetic, shuffling on his backside away from you. A cut-scene plays and then the game presses interactivity back into your hands. It's you and him and he's half-dead and powerless and you're not. I literally held my breath, hoping that, after 15 hours of super-violence on this ugly revenge rollercoaster there might finally be some small moment of redemption. I walked around the room, searching for some ingenious narrative side-door to open and escape through; some way to end the game without the need of a bullet. That there wasn't one and I had to pull the trigger in cold blood was perhaps my biggest gaming disappointment of the year.
22. World in Conflict
Sierra / Massive / PC

Alec Meer: The best explosions of 2007. Probably of 2008, too.
Kristan Reed: A game I'd love to play if I had a PC capable of running it.
Tom Bramwell: Before you think about giving him your sympathy, readers, bear in mind that Kristan recently upgraded his 50-inch 720p plasma TV to a 50-inch 1080p LCD TV. No wonder he can't afford anything.
Kieron Gillen: My favourite RTS of the last twelve months. Picking up where the Ground Controls left off, it takes its online-shooter... but an RTS multiplayer idea and goes wild with it. The single-player game, while agreeably Hollywood, is a little shallow, but the subtle interplay of the online arena took up far too much of my time. Also, reigning champion in the ongoing best in-game nuclear explosion.
Dan Whitehead: Like Herbert West and his fluorescent syringe, any game that can make the desiccated corpse of real-time strategy look vibrant and hungry is more than worthy of big, big praise.
Jim Rossignol: Less like a game, more like an elegy to the World War III that never was. Sigh.
21. World of Warcraft: The Burning Crusade
Blizzard / PC
Kieron Gillen: The only thing I don't like about those first twenty Draenei levels is that I've no idea how to spell "Draenei".
Oli Welsh: It's like World of Warcraft, but better. In space. This is how expansions should be done. It would have been easy for Blizzard to get comfortable on their giant beanbag stuffed with laurels, but in fact there isn't a single aspect of WOW that wasn't affected and improved by Burning Crusade. The game continues to tower above the rest of the MMO competition where it matters: artwork, accessibility, sense of place and character, richness of storytelling, inter-class dynamics. The Blood Elf starting areas in particular are a perfectly formed and richly satisfying RPG experience in their own right. And the music, God, the music. It's a dead heat between Mario Galaxy and Burning Crusade for soundtrack of the year, but one thing's for sure, they're both all-time classics.
Rob Fahey: It certainly wasn't all things to all men - given the size of WoW's player base, it couldn't be - but I remain a huge fan of the Burning Crusade. The new zones were beautiful, the new raid dungeons vastly impressive - and the whole thing kept WoW fresh and interesting for yet another year. Mission accomplished.
Alec Meer: I spent almost as much time playing this as I did sleeping this year, and the sense of accomplishment is roughly equal.
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Comments (93) Latest comment 4 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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I´m honestly thinking this has more to do with web hits than game quality.
Well, there you go, it works. It made me mad enough to write another mail in this thread.
I disagree with your company politics.
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Were there two games called God Hand this year? Because if there were, then I must've played the shit one.
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"eurogamers top 50 games"
not
"Eurogamers Top 50 where Lost_soul gets to change things around as he see's fit to make it a completley different top 50 because he does not like the way they came out"
And i quite like it, it seems a very reasonable list so far, and i would say i about 99% agree with it.
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Comment of the year, right there.
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this list is terrible.
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I'll be sure never to read his reviews.
TWAT
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You have no idea what you are talking about. My PC is nearly 2 years old and I can play Crysis on medium and it still looks mind blowing. You DO NOT need a super computer to play it.
Moron tbh.
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Some people, like myself, haven't played The Darkness and were looking forward to picking it up in the Christmas sales. Thanks for ruining the entire plot.
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Spot on! I had the same issue, actually. I obviously liked the game a lot more than most of the reviewers, though. I certainly didn't find the netherworld sections as awful most people did, possibly because I was expecting them to be awful.
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Anyway I hate you and wish you would all die.
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Right... but otherwise I'm sold!
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shame u cant block in it then it woulda been perfect
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Anyway, an enjoyable read! So far not too many moronic "THIS LIST DOES NOT CONFORM TO EXACTLY WHAT I WOULD CONSIDER TO BE THE TOP 50 GAMES OF THIS YEAR" either, so that's nice.
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Also terrible, wonderful voice acting.
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+1. There seems to be a huge gulf in class between the posters who frequent the forums and those that lurk in the comment sections.
Some people seem to forget they are free to point their browser elsewhere.
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FIFA HATERS...
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I hate gamers who suck and put shite like God of war above games with far better fighting mechanics.
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Agreement. That sums up not just BC but my entire WoW experience, bless it
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Just wait till you see Halo 3 as number 1... weee!
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Reviews don't last longer than a week - as soon as that has passed, everything other than the score out of ten is forgotten.
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Unless, of course, they played it again and realised it deserves to be in the top 20.*
*IMO
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As for the Crysis editorial comment, you should realise that if a game doesn't run smoothly on medium-end PC's then it can be a negative. SupComm didn't sell that well because of this.
2007 was just another average year.. tbh GoW2 deserved to be in the top 10 after the disappointing 360/ps3 performances.
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Crazy.
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Are you mental!?
Disappointing PStriple performance, yes, but not from the 360, no way.
It had a vintage year for games.
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Brilliant. Sums up WOW better than a thousand reviews ever could.
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@reddevil93
ResistanceInTheTop50LOL.
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If that makes me a casual console playing n00b, so be it - I'd rather be that than be a hardcore PC gamer who can't afford to pay rent and has to covertly plug his ninja gaming rig in in the corner of the soup kitchen
Like plenty of others, I expect I'll play Crysis sometime in the middle of next year when the hardware it requires to play it properly and comfortably drops to acceptable prices. Doesn't make it a bad game, but sure as hell cripples its chances in an end-of-year list.
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edit: I admit, actually, it depends on your definition of running it "fine". I certainly couldn't play on Very High.
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I'm sure that in the early months of '08, I'll hit a point where there are enough games that don't run well on my PC to encourage me to upgrade (it'll have to be a whole new system actually), but for Crysis alone, it simply wasn't worth it. As a result, I couldn't vote for it because I hadn't played it, and I'm sure that's true of plenty of others as well - not to mention many, many gamers. Given the number of people I know who are planning to play Crysis "when I upgrade", it's a bit surprising how much vitriol there is here for expressing the same opinion! Ah well - spirit of Christmas and all that
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One of the few games to make me laugh, and also one of the few games that is actually a challenge in these days. (apart from multiplayer online games, but they can suck you in and don't let go)
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I wasn't going to play The Darkness anyhow - it gave me motion sickness for some reason - but feel free to throw in some spoiler alerts the next time you reveal an important part of the plot.
Thanks.
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Anyway, sorry, I certainly wasn't in the SHINJI IS A CONSOLE NEWB camp
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MyPointIs, the idea that EG could be bothered to create a conspiratorially controversial list to drum up hits is hilarious. It's Christmas - where would we find the energy?
Tom sends an email to everyone asking us to vote. We reply, he compiles a top 50 list from the votes, and then we all get to point out how stupid everyone else is for not agreeing with us.
I think a it's a very important part of any top XX list that people get to bluster in FURY and OUTRAGE at how dare a group of people who clearly don't agree with each other possibly disagree with them. But I don't like people who declare that it's based on lies or deception. Assume the laziest possible course of actions at all times, and try not to accuse others of nasty, spiteful things like being corrupt, and we'll all have a lovely time.
Now, I'm not one to complain about the order of top 50 lists, but this top 50 list is in completely the wrong order...
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I couldn't complete the Japanese Godhand.. but it's a really nice beat 'em up and deserves to be up there.
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I'm sure you meant to press 1, not 2. Because you can easily get a great rig for a thousand pounds.
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'2007 was just another average year'
I'm not sure about your definition of average but i think you'll be disappointed next year if you think this year was average
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So, bearing in mind how much indigestion people suffer on boxing day, in future I shall make sure that all my throwaway comments in Top 50 lists are backed up by a comprehensive bibliography of facts!
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]http://ww w.chillblast.com/product.php?pr...[/link]
8800 GT, C2D overclocked to 2.9, 2gb ram = 700 quid! I'd call that decently specced myself!
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I just hope that Halo 3 - great though it is - won't be number 1
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graphics < gameplay. Even on PC.
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Shinji: Walker and I bought out new Crysis-beating machines at the begining of the year for way beneath a grand. I think his was 800 and mine was 900.
KG
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Oh, the irony!
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Over at Maxconsole.net, Malloc posts an email he received from a man whose friend’s Xbox 360 was banned from Live for having a fan modification. Apparently voltage is easy to detect through Bios settings, so installing a huge fan is going to undoubtedly raise red flags.
When his friend contacted Microsoft customer support in regards to ban, they confirmed that he was indeed banned for using a custom fan, as opposed to the stock one.
“…Microsoft have started banning xbox 360’s with modded cooling. So if you’ve done the 12v mod your in risk of being banned for it…. How do I know this?? Because a friend of mine just had a nice chat with Microsoft About why he was banned and they explained it was because he had non-stock/modded fans.”
Given the 360’s tendency to overheat, this is sad news, especially considering that your only other option is to purchase a Nyko Intercooler, which reportedly drains too much power from the console and causes a general hardware failure.
I know that Microsoft extended the warranty on all consoles to three years, which is great and all, but it’s still entirely possible for your system to go kaput after the warranty is up. Banning users for trying to save their $350 console that’s prone to breaking is pretty much bullshit.
---------- That´s how Microsoft will keep Xfailure 360 on sales in 2008. "Microsoft spoil they're costumers with gift's these christmas."
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God of war 1 and 2 are much more appealing to the masses then Ninja Gaiden... it's not even comparable, the art direction of God of War is simply breathtaking, unquestionably superior to 99.99% of games out there, ninja gaiden included..., the gameplay and story are very intresting and polished. I can't wait for the next installment.
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Errr. Actually that clipping was not any kind of bug but totally intentional by game´s designers.
One of the typical problems with 3d action games is the camera, the camera of most 3d games is awful when you are playing in a small place and if you try to move close to a wall and turn around, the camera usually dodge the wall and turns into a very weird angle being impossible to see anything.
God hand fixed that trouble by just removing the cause of bad cameras: the wall. You can complain about many things about god hand (oh no!, I don't have a invulnerable block.. I have to actually dodge things!) but camera is not one of those.
I'm surprised to see god hand at the top 30 but I'm not too much impressed because is the best 3d beat em up ever.
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1st place: Call Of Duty 4
2nd place: Uncharted: Drakes Fortune
3rd place: Bioshok
4th place: Mass Effect
5th place: Ratchet&Clank: Tools of destruction
6th place: Crysis
7th place: Super Mario Galaxy
8th place: Assassins Creed
9th place: Halo 3
10th place: Unreal Tournment 3
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I joke of course, I mean I love films so much I'm actually off out to watch I am Legend in a sec, on friggin Boxing day, but surely if you're going to moan about spoilers you shouldn't be giving away one of the biggest movie twists of all time in the very same post :/
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have you ever experienced Crysis in Ultra Hight settings?? it's something out of these world, way ahead of the hardware available nowday's.
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I LOVE IT!
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"Over at Maxconsole.net, Malloc posts an email he received from a man whose friend’s Xbox 360...."
Yeah, I hate it when friends of people I know, who's uncles grandfathers aunts cousins friends, also get into trouble with M$. It's sad.
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i'am not a fanboy... and by the way, i think Assassins Creed and Ratchet deserved a better place.
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Sony still has a lot of catching up to do, however, so expect the company to turn up the heat on the competition a bit. While advertising for the system had been fairly low-key for most of the year, a series of impressive TV ads began running in late 2007 and should prove to be only the beginning.
What will really set the tone for the system's future however is how well the biggest of the big games we mentioned above turns out. If Metal Gear Solid 4 blows everyone away while LittleBigPlanet drums up a hardcore fan base and PlayStation Home gives people a reason to go online for long periods of time with their system, then the PlayStation 3 should be set for a pretty strong year.
One other positive for Sony in 2008 is that Microsoft and Nintendo look to have already dished out most of their biggest franchises very recently, leaving the doors wide open for Sony to become the hot topic of the year. Discussion breeds interest, which in turn breeds sales.
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Seriously, why did you post that? What are you trying to accomplish?
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@Apologie
Nintendo hasn't released SSBBrawl or Mario Kart yet and MS hasnt released Fable 2, NG 2 or Splinter Cell yet. What the hell are you blathering about?
Why do I even try to reach try into your Sony blinded brain of yours?
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People tend to hype the consoles they own.
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These games are coming and all of them will most likely be 360 exclusive. People say 360 has shown us its best stuff , and PS3 will clean up in 2008. With what exactly?, Killzone 2...fuck off. MGS4 will be decent but COD4 has already beaten it. FFXIII is just more tranny lady boyz trying to turn everyone bisexual.
PS3 has nothing I want. NOTHING.
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gLOL. You mean PD2? HA.
As for apologie, I have to now put him on ignore. It's gone too far now.
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"In online discussion media, satisfied consumers, or “innocent” parties may express specific opinions in order to further the interests of an organization in which they have an interest, such as a commercial vendor or special-interest group. Websites may also be set up for the same purpose. For example, an employee of a company that produces a specific product may praise the product anonymously in a discussion forum or group in order to generate interest in that product, service, or group."
http://en.wikipedi a.org/wiki/Shill
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Exactly my own thoughts after fighting through the torturous end 'battle' (I use the term lightly as there's little skill involved in a QTE like that - it's mainly just a mixture of ultra-quick reflexes and luck, which personally I don't find any fun at all). Bizarrely, despite that one major flaw, I'd still put it in my own top ten of the year. Although it did take me a couple of weeks to calm down enough from that ending to remember just how fantastic the game had been up until that final moment.
And as for that Darkness spoiler... If anyone in a comments section had done that they would have instantly been put on 'ignore', as they clearly have no care for anybody else's experience of the game now that they have completed it. In a top 50 list where surely one of the points is to remind readers of games which are worth checking out that they may have overlooked, that comment should never have made it into the article in my opinion. It would have been easy enough for that person to say they found the ending disappointing without giving away such specific details - and certainly not details of character deaths.
I'm genuinely asking myself if I want to risk reading the rest of the list in case any similar comments about other games slip through. That's a pity as I always enjoy the EG top 50 list at the end of each year.
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I was hoping 2007 will see the definitive RTS but even SupComm and World in Conflict didn't deliver for me. Hopefully StarCraft 2 will rekindle the fire.
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Wow man, you should definitely have that system checked out in a shop, there might be something wrong with it! My spec is slightly below yours and I'm getting way over 10fps. It's not exactly flying but it's more than playable
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I used to like this place but it is getting filled more and more with people with a high opinion of themselves and feel that they have to be heard as their opinion is law, and cannot construct a decent argument without reverting to made up facts or just plain abuse.
Unfortunately the internet, especially the Videogame part is filled with these morons, and it just makes me sad, after playing games for over 25years (I am 31) when I want to join a decent discussion about these lists, it just does not exist due to morons bleeting on.
I do not agree with some of the things on the list, but I agree with others, and, as I have said would like to discuss this in a fun and clever manner, but it just doesn't happen here.
I know I could click elsewhere, and I know I do not have to read the comments, but part of being a gaming fan is that you read everything around, you find the good sites and stick with them, and the content of this site is great, it's just that some of the people who post comments are complete cocks.
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Hear, hear.
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What it really really really really needs is a persistent overall 'wanted meter' rather than the 'hide in a haystack' version it currently has.
This would make all the contrivances around how high or low profile you are actually make some sense. As it stands you can do almost anything and then just lie low for 30 seconds or so.
The pickpocket missions make no sense as you can knife anyone else with no consequence but not the pick pocketees. With a persistent 'wanted meter' it would be preferable to just rob not kill them.
Also, the game becomes so much better if you call out 'Pin-pin' just before stabbing someone with the wrist blade.
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- I was being ironic
And anyway its so bloody obvious because everyone says before you see it - "there's this amazing twist" so you go into the theatre looking for the twist and spot it straight away rather than trying to enjoy the film.
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lets clear something up, there are no spoilers in these articles. Everything you read is either REALLY apparent in the first 5 mins of the game or is written on the box.
The darkness had its faults but stabbing people through the chest with a big spike and then eating their heart was a welcome end to many a shite day.
Ass Creed was so very very dull. Stabbing beggers was again a very welcome end to a shitty day but even this got tiresome. 4 days it lasted before I traded it in.
COD4 for first place in my opinion. cinematic set pieces all the way through and a thoroughly addictive multiplayer that actually works (/me looks at saints row).
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