Eurogamer.net Podcast #7
Ubi DRM and the next next generation. Special guest: Kristan Reed!
Now this is happening! Again! It's time for the seventh instalment of the Eurogamer.net Podcast. We'll stop counting when you run out of fingers.
Tom Champion is your host, and this week he is joined by former Eurogamer.net editor Kristan Reed, current Eurogamer.net editor Tom Bramwell, and our beloved Dan Pearson.
As ever, you can download the Eurogamer.net Podcast as an MP3, stream it below or grab it on iTunes. Here's an RSS link: http://www.eurogamer.net/rss/eurogamer_podcast_itunes.rss.
Once again the podcast is dominated - almost to the exclusion of bad jokes - by cutting, well-researched games industry debate, as we discuss both sides of issues such as Ubisoft's popular new PC DRM solution.
We also riff on / steal your forum themes, and in this week's Q&A section we get tough about the next next generation of consoles and the causes of the next next generation of consoles, among other things.
Plus, the gang also talks about what we've been playing, except for Brammers, who realised he was breaking an embargo halfway through and made long-suffering sound engineer Scott Mackintosh go back and bleep him out.
That's twice in seven podcasts that's happened. Nearly 30 per cent of the time the editor of the site is too stupid to check whether he can say what he's saying. You win!
Oh, and we've got another game giveaway. We can barely mask our contempt either.
Background reading!
The Eurogamer.net Podcast is published at 3pm GMT every Tuesday. Join us next week for more intense, cutting, incisive, searing, penetrating debate about the issues that matter to you, interspersed with nonsense. Or vice versa.
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Comments (29) Latest comment 2 years ago
Comments for this article are now closed, but please feel free to continue chatting on the forum!
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Code has already been used...
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How will I know what I'll lose?
"You'll have to wait for the reviews, and to hear what your peers are saying."
At least that was my take when I read that.
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cheers for reading my q btw
ps. my name has a system!!!!
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Still worth listening to, though. Makes my Tuesday afternoons.
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I can't quite grasp why people don't realise how finicky internet can be, and for our friends in the armed forces they might as well just give up trying to play PC games. The biggest issue is always that the legitimate customer has to put up with things like being on uninterrupted internet where pirates, the people who caused this, will no doubt have exactly what they want and not any of the hassle of their internet and ubisofts internet going down.
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1. Focus on consoles, abandon pc
2. Release the game without DRM . The logic would be that all DRM gets hacked and that way legit users don't have to be annoyed.
3. Find new and novel systems like the one for AC2. I imagine that hacking around the 'save in the cloud' system is quite hard and will result in very inelegant hacks.
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Also, still not keen on the codes being read out, not interesting to listen to and limits who can get it by whoever's listening first.
Just because the limerick failed doesn't mean you should give up on giving away stuff properly.
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By the way - do you still want jingles making for the different segments?
p.s. I was upset with the lack of "-" (said in a high pitched voice)
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Yes, MMO's also use a contant internet connection. To enable a gripping multiplayer experience with people across the globe. It's giving a great gamplay experience rather then taking it away wich is what Ubisoft is using the net for. Ofcourse people don't like it.
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Also, HYPHEN!
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