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Eurogamer Editors' Games of the Decade Article

Article by Eurogamer staff

4 September, 2009

Page 1 of 7. Page 2 ->

Who wants one present on their birthday when they can have loads? Not us, certainly, which is why in addition to Eurogamer's Lifetime Top Ten, we're also publishing this series of blogs from Eurogamer editors past and present, each of whom got to pick a game of the last 10 years that meant a lot to them and explain why.

  • John Bye (Editor, 1999-2002/3) - Unreal Tournament
  • Rob Fahey (Long-time contributor / founder of GamesIndustry.biz) - Deus Ex
  • Ellie Gibson (News Editor, 2005-2006 / Content Editor, 2007-2008 / Deputy Editor, 2008-present) - Fruit Mystery
  • Kristan Reed (Editor, 2002-2008) - Half-Life 2
  • Johnny Minkley (Eurogamer TV Editor, 2006-present) - Guitar Hero
  • Oli Welsh (Long-time contributor / MMO Editor, 2008-present) - World of Warcraft
  • Tom Bramwell (Editor, 2008-present) - ICO

John Bye (Launch Editor) - Unreal Tournament

When Eurogamer launched in 1999 I was a dyed-in-the-wool id kid.

As a teenager I discovered the joys of multiplayer gaming by fragging my friends in Doom deathmatch sessions over the school network. At university I joined the online gaming community, downloading literally hundreds of homebrew Doom maps from the legendary Walnut Creek file depot at ftp.cdrom.com, along with a level-editing tool that gave me my first real taste of game development.

As time went by I spent more and more time creating and reviewing Doom maps, and less time going to lectures. Eventually I dropped out of university entirely and founded my own online games company, The Coven, recruiting some of my favourite designers from the mod community to make expansion packs for the Quake games. I even spent a year running the world's biggest Quake fan site, PlanetQuake. And it was while covering a Quake II tournament for PlanetQuake that I first met the Loman brothers. A few months later they invited me to join their new company as Editor-in-Chief of Eurogamer.

'Eurogamer Editors' Games of the Decade' Screenshot 1

John Bye (centre) launched Eurogamer in 1999, back when we capitalised the 'g' and everything. He is responsible for Tom spending 90 per cent of his early paycheques on Region 1 DVD recommendations.

So why am I writing about Unreal Tournament as one of my favourite games of the last decade?

10 years ago, nobody in their right mind would have bet on Unreal Tournament. Announced just a couple of months after Quake III Arena was first revealed to the world, it was written off by a lot of people as a cheap, bandwagon-jumping knock-off. One of Epic's own designers described Unreal Tournament to me as "a bad joke". It's not hard to see why.

id Software was a pioneer of online gaming, from the fast-paced modem-to-modem action of Doom through to the internet deathmatch perfection of QuakeWorld and the addictive grapple-happy teamplay of Quake II CTF.

By comparison, Epic's first foray into deathmatch was a disaster. Unreal was a fantastic single-player game for its day, but its multiplayer was a lag-ridden mess that was barely playable out of the box. Facing a chorus of complaints from fans, Epic had to release a steady stream of patches to finally bring the game's network code up to par with the Quake series.

And yet, against all the odds, Epic stole id's thunder.

My own first taste of Unreal Tournament came just a couple of days after Eurogamer's launch at ECTS 1999. Having failed to blag my way into SEGA's hot-ticket Dreamcast party, I instead found myself in a cellar bar in north London with Epic boss Mark Rein, programmer Brandon "Greenmarine" Reinhart and a host of outcasts... I mean, PC gaming journalists.

Things got off to a good start when the rest of the press decamped to another server mid-game, leaving me playing with a group of AI bots for a quarter of an hour until one of our hosts politely pointed out to me that I was the only human left in the game. While their limited range of taunts might not get them through a Turing test, the bots' deathmatch behaviour had been almost flawlessly believable.

A short stint storming the beaches in Assault mode and a quick dip in the steady shower of blood that is DM Morpheus with the instagib mutator enabled showed the game's versatility, but it was the epic CTF battles on Facing Worlds that proved the biggest draw of the night.

Perched precariously on a ledge high up on the side of a tower, watching the other players scurrying around ant-like on the rocky asteroid far below as space tumbled around us, it was hard not to be blown away. Not least because I had my trusty sniper rifle to hand, my headphones echoing with the words "headshot" and "killing spree", only drowned out by Greenmarine screaming "where's that sniping bitch Gestalt" from the other end of the bar as I turned his head into a fine red mist for the umpteenth time and shifted to another shadowy balcony.

'Eurogamer Editors' Games of the Decade' Screenshot 2

In honour of an old standard: Facing Worlds, yesterday.

So it was perhaps no great surprise when, a few weeks later, Unreal Tournament scored Eurogamer's first ever perfect 10/10 score.

As a games journalist working on what was then a small independent website whose editorial department was essentially run out of my spare bedroom, I didn't have a lot of time to play games just for fun. It was a 24 hour, 7 day a week job. Most days I was playing games we had been sent for review or preview, typing up or editing the latest news reports and articles, or taking the train in and out of London for press events.

Unreal Tournament is one of the few games in the early days of Eurogamer that I kept going back to months after I'd finished reviewing it, a game that I played to unwind after a long day playing other games. Whether it was trying to break the one-minute barrier in the speed running mayhem of Assault mode, battling back and forth amongst the alleyways of Domination, or dropping shrapnel shells at people's feet with the wonderfully chunky flak cannon in a fast and furious free-for-all deathmatch, Unreal Tournament was an endless source of entertainment.

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Comments: 1-44 of 44 in total

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disc
04/09/09 @ 14:10
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That was a nice and well explained mixture.
smernicki
04/09/09 @ 14:21
#2
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"If I see one more muscly shaven-headed man hiding behind a crate while throwing a grenade at a space monster and stabbing a Nazi in the face, I'm going into stripping."

should have given Ellie the Wolfenstein review...
JohnnyWashnGo
04/09/09 @ 14:23
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Tom is the only one with taste... I am shocked.
PearOfAnguish
04/09/09 @ 14:25
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Except for Rob, because Deus Ex is awesome and better than ICO.
krudster [mod]
04/09/09 @ 14:26
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Actually my personal fav is also ICO, but we had to choose different games.
Gurrah
04/09/09 @ 14:33
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Kudos to Ellie for mentioning Fruit Mystery, it really is the most funny and ridiculous game ever.
Caspar_Esq.
04/09/09 @ 14:46
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Nothing beats Unreal Tournament, it has a level design thats never been bettered. Great music too...

ULTRA KILL etc etc.
Mudo
04/09/09 @ 14:51
#8
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Fruit Mystery is amazing
andromeda
04/09/09 @ 15:11
#9
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guitar hero???

for gods sake sack Minkley


Fahey is GOD this time.
Matt_Edwards
04/09/09 @ 15:18
#10
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"Tom's mother accidentally threw out his original postcard edition of ICO, as signed by Fumito Ueda."

Speaking as an avid games collector - Nooooooooooooooooooooooooooo!!! :O
HuggyAtHome
04/09/09 @ 15:19
#11
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ICO all the way. I still think about it many years after completion. Top quality.
oerhört
04/09/09 @ 15:24
#12
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"The third question is, "So... Do you actually like games?" This is the most difficult one to answer. And not just because your instinctive response is to go, "Not as much as lipstick or shopping or shoes obviously, but it was this or stripping." It's hard to answer because, for me anyway, the honest reply is, "No. The majority of them are mediocre, while almost all the other ones are rubbish. They're clichéd and derivative and predictable. If I see one more muscly shaven-headed man hiding behind a crate while throwing a grenade at a space monster and stabbing a Nazi in the face, I'm going into stripping."

Ellie, you're my hero.
chessboxer
04/09/09 @ 16:00
#13
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Unreal Tournament was legendary. It's what got me into PC gaming nearly 10 years ago. It was the king of fast twitch FPS's and sniper arena servers were the best (anyone remember Fraggalonia from UT99 and UT2003/4?).
Crofto
04/09/09 @ 16:53
#14
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"Thank god for Tom Bramwell, saving the list. "

Quite.

Although Dues Ex seems fair enough to me too.
Rodchenko
04/09/09 @ 16:57
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Yeah, I remember that endless wait when you had to install and unlock HL2 via Steam – plus the ridiculously long loading times prior to each level (and today there are heated debates over installer- and loading issues on consoles, for crying out loud). But the game was indeed the special experience Kristan described. I dragged occassionally (fucking endless buggy-level) but the whole world, in itself, was so wonderfully thought out and crafted. I still consider the combine architecture, gadgetery and branding one of the most consistent, 'authentic' and imaginative art directions ever – not necessarily limited to computer games.
terminalterror
04/09/09 @ 16:58
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This was a very entertaining read. Thanks!
GamesConnoisseur
04/09/09 @ 17:27
#17
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Enjoyed the feature thoroughly, great idea to have each key contributor to EG over the last ten years narrate about the special game for each of them.

Each one of us reader have our own favorites and thus we would not agree with some choices, but all well picked in my view and the rationale on each choice is good!

HL2 and ICO stands out for me but Deus Ex just take the crown as the most gobsmacking game of its time!
PlugMonkey
04/09/09 @ 17:31
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"guitar hero???

for gods sake sack Minkley "


Why? Guitar Hero is one of the most beautifully balanced videogames in history. My capacity to continuously improve at it, far beyond what I would have considered utterly impossible when I first played, without ever becoming frustrated is mind boggling. One of the most pure gaming experiences of the last 10 years, and throughly deserving of a mention in any list.
Stompy
04/09/09 @ 17:46
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Ellie is clearly the forgotten child of Amiga Power and... something else that was capable of having children.

Unless Amiga Power was a hermaphrodite.

Which would mean Ellie is the child of terrible, terrible genetic wrong.
crsmithy
04/09/09 @ 17:54
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As much as I'm sure this won't be the most popular thing in this comments thread I have to say I agree 100% with Oli. In just one short page he has perfectly described why World of Warcraft is as popular as it is now. While I'm also sad I'll never get back that feeling of discovering something truely brilliant I'm consistently amazed at how one game can keep me quite as enthralled for so long.

SuperNashwan
04/09/09 @ 18:22
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Excellent article, just why i keep comming back to this site. I have not yet read any of the comments before posting so i hope its free of the usual - HALO 8, FFS !!? power of teh sixaxis, JaDe is an Angle living in heaven NOW!!!!!!!!!!!!! and so on.

Great to just simply read about why the various journalists who contribute to the site like one of, or their favourite games.

Particularly liked Ellies section, nothing to do with boys v girls, but i think it is a good reminder to gamers that we are all pursuing the same goal here - entertainment, and maybe in certain cases something goes beyond that.

You dont like it ? others will, its not a personal insult !

keep up the good work
disjoost
04/09/09 @ 18:31
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Wow, i'm thoroughly impressed with the quality of these recaps. Really very well written. I don't think i've ever seen a badly written - or even a mediocre - review byTom, so it's no surprise that this one is great as well. But this time, I got to hand to Rob. Very good stuff.

Thanks for those 10 years. I've been with you for only 3 of them, but I have absolutely no intention of leaving. :)
spidermanalf
04/09/09 @ 18:58
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HAHAHAHAH just played Mystery Fruit for teh first time! Awesome! Thanks Ellie!
Lukree
04/09/09 @ 20:29
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How young you people are? HL2 is great, but it's nothing compared to Deus Ex! That music, athmosphere, freedom, setting, cliched dialog... ahh, it was perfect! At that time I was living with my friends that summer and me and my friend played DE in turns: I played during nights until 7 am and my friend during evenings as he was working and I was without summer job. Those times, ahh the memories! :)

I have to admit that I haven't played Ico yet...
skoypidia
04/09/09 @ 20:38
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Where is Baldurs Gate 2 guys? For gods sake!!!! Only Ico was in my personal list.
jamhead
04/09/09 @ 20:59
#26
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ICO all the way for me. I wish I could explain why as well as Tom B has. I think about this game more than most I have played, even though second to second while playing the game, there weren't that many moments when I felt totally blown away (with the odd exception of course). Slightly kludgy controls, really frustrating at times.... But the game as a whole was just great. had that same feeling as a great book when you're a few pages from the end... excited, yet disappointed it's coming to an end.
RedPanda
04/09/09 @ 21:02
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Ellie for Editor :D
Errol
04/09/09 @ 21:08
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Does nobody love BF2/1942?? WTF?
owl
04/09/09 @ 21:20
#29
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is the ps2 version of deus ex worth playing?

i'm not that bothered about graphics or anything but, will i still get an understanding of why it is so revered?

i saw it earlier today for a fiver that's all and it sounds . . . intriguing
FooAtari
04/09/09 @ 21:44
#30
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"No. The majority of them are mediocre, while almost all the other ones are rubbish. They're clichéd and derivative and predictable. If I see one more muscly shaven-headed man hiding behind a crate while throwing a grenade at a space monster and stabbing a Nazi in the face, I'm going into stripping."

I'd agree with this statement for gaming post 2003ish. It's pish

Anyway, really must get round to completing Deus Ex

/reinstalls
Edited 1 times, most recently on 04/09/09 @ 23:09
jaguarwong
04/09/09 @ 23:26
#31
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Is there any chance of an Ellie Gibson piece ever passing without the clammering sycophantism in the comments section?


Stompy
05/09/09 @ 07:38
#32
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[i]"Is there any chance of an Ellie Gibson piece ever passing without the clammering sycophantism in the comments section?"[/i]

It is such a crime to be pleased that someone who is not of the mainstream opinion is on a mainstream site in order to reflect your own non-mainstream opinion.

I personally believe that I should be shot for identifying with someone who I can identify with.

I will now ritually cleanse myself by ablating the bits of my brain which find space marines and grey corridors boring so that I can fit in with your strong, manly, and fragrant opinion.
EMarkM
05/09/09 @ 08:52
#33
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Fruit Mystery was ace. Sorry for being Ididot.
geursel
05/09/09 @ 09:14
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Thanx for putting ICO in this list. I'm all about ICO (and a bit about Deus Ex ;) ) and even have a tattoo of ICO on my upper arm... .

Ico had an emtional ipmact on me. Last year I played through the game again and still loved it. The gentle hand you reach out for, the stumbling princess when you run on the stairs too fast... those details, the visuals, the music and the evil queen.. That's magnificient work...
Edited 1 times, most recently on 05/09/09 @ 10:15
Digital~Orgasm
05/09/09 @ 10:31
#35
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I concur with the Unreal Tournament article. I loved that game to bits once I had tried the demo, it is one of my favourite games of all time. I even started up a clan and god knows how many hours I put into that game.

A classic for sure.
john_silence
05/09/09 @ 22:18
#36
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sry steeve for the dogs dogfarts of horroble smell. salsa chips are BADfor poopis.
rubntug
06/09/09 @ 02:54
#37
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Great article. Everyone's passion for each respective game makes me feel like much less of a video game freak. Or within the company of freaks, at least.
wonton
06/09/09 @ 11:46
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Personally I think that every game here deserved their place on this list. Each of these games have a remarkable aspect to it, and I respect how each game here is quite capable of having a profound impact even if I didn't really feel that way myself.

@owl

definitely. I played the ps2 version to death and even though its not technical tour de force (sometimes the frame rate is a bit sucky) its still one of the best games I've ever played in my life.
Edited 2 times, most recently on 06/09/09 @ 13:03
owl
06/09/09 @ 18:08
#39
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thanks wonton, thats exactly what i wanted to hear : )
dingo75
07/09/09 @ 13:21
#40
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Totally agree with every game (save Ellie's choice but well to each their own!)

UT was such a surprise. I remember Quake 3 and UT arrived the same day at my place.
I installed Quake 3, played 10 min, stopped.
I installed UT to see if it's at least decent, started playing. Then I uninstalled Quake 3 and never looked back!
- DM Morpheus was ace
- CTF Face was so unbeliveable
-> CTF Face with Instagib was unlike anything I ever had played before and played since
- Tons of kickass maps coming out (CTF_AndAction; various maps that had you "shrinked" in a children's room etc.).

- WoW:
A journey to 60 unlike anything else before or after as a MMORPG newbie lured in by Blizzard's past record of flawless games.
Vanilla WoW was the best. Won't ever be topped by any expansion whatsoever.
lambtron
07/09/09 @ 15:47
#41
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UT was awesome. Shame all the UTs since have been utter shite.
andyc1980
07/09/09 @ 18:30
#42
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is it worth buying a second hand ps2 just to play ico and shadow of the colossus
Matthew_Hornet
08/09/09 @ 12:01
#43
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andyc1980: Absolutely.

I mean, there are many other incredible games on the PS2, but if you could only get two, those two would be worth it.

(But since you're buying it, you might as well check out some of the other ones...)
andyc1980
09/09/09 @ 21:28
#44
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dont need to buy a ps2 my brothers jus found his sorted

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