Gears of War developer Epic Games has been holding-hands with Streamline Studios again, which will now be providing 3D content solutions for the upcoming Unreal Tournament 3.
"Streamline Studios is one of our key external providers of digital content for Epic," said Mark Rein, vice president of Epic Games. "We're pleased with the great content they've provided for games such as Gears of War and the Unreal Tournament series."
The services that Streamline Studios will be providing are very much under lock and key, but it was keen to talk to us about the world of 3D digital solutions this morning, highlighting just what exactly it does all day.
"We do complete set design, where we make all the buildings, all the props; basically all the things you would populate with a level with we make," a spokesperson for Streamline told Eurogamer. "We've done that for other projects in the past."
Epic isn't the only company Streamline has worked with, clients such as Gearbox Software, Codemasters, Electronic Arts, Ubisoft and Human Head have all employed its services in the past. It's because Streamline offers something other outsourcing companies don't, apparently, by bringing items from a concept artist's sketch to full game integration.
"What we do is stuff from concept to integration into the game, and we deliver game ready assets, something you can actually use in the game," the spokesperson added.
"For instance, if we made a couch it could be one you could actually move, it could take damage, you could take cover behind it. It's deisnged to work within the game as an operational thing, not just a static visual object."
We'll never use anyone else again.