Eidos quiet on Tomb Raider Anniversary for Xbox 360
ESRB points to episodic theory.
Eidos has declined to comment on rumours that Tomb Raider Anniversary is heading to Xbox 360.
Speculation erupted after a listing for the game was found on the Entertainment Software Ratings Board website. It suggests that four different missions, or maps, will be released on Microsoft's console - probably through Live Marketplace.
Both release date and price are yet to be set.
Tomb Raider Anniversary is a revamp of the first game in the iconic action series. It's built on the Tomnb Raider Legend engine - the same one featured in the Xbox 360 game, which suggests it wouldn't be too difficult for developer Crystal Dynamics to replicate the adventure.
We recently got our hands on the PlayStation 2 celebration of over a decade of Lara and found it to be a wonderful trip down memory lane. Head over to our Tomb Raider Anniversary review for more information.
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Comments (32) Latest comment 5 years ago
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"Tomnb Raider"
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So it's me, a laptop, my tv and my 360 wireless dongle and pad.
Tomby lushness.
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An Xbox 360 (and PS3) version would be very nice, particularly with a next-gen facelift but even so I'm loving every nano-second of the wonderful PC version. The idea of releasing the game as a series of downloadable levels sucks though; surely everyone would rather have the complete game on disc in a case with a manual so they can experience the storyline that ties all the levels together? Or am I just speaking for myself?
The PC version with its non-next-gen graphics uses 4 GB of HDD space so the 360 version would presumably use more which means I wouldn't be able to download it anyway as I only have that much space left on my HDD... need to reserve some space for the odd downloadable demo or two after alll...
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Just to make my point clear when considering graphics per platform the better to worse end runs like this:
PC -> PS3 -> XBox 360 -> Wii -= XBox -> Gamecube -> PS2
It will always be like this. It never changes. PC hardware always outstrips consoles very quickly hence the PC port of games are normally the most impressive visually. You just have to pay through the nose to see it which is the PC's major downfall.
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No need to rant.
It's the game that doesn't have next-gen graphics, he's not saying the PC couldn't handle them if it did.
As far as I can tell, the PC version of TRA looks pretty similar to the PS2 version with higher textures.
edit: in fact, I wouldn't be surprised if the X360 version had less than stellar graphics too, which could be why they're thinking of releasing it as a download only.
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He's not saying that at all.
He's saying that they've not implemented next gen visuals for the PC version. Not that the PC isn't capable of it.
Jesus.
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Personally I think the PC version as it is looks gorgeous even without the next-gen content that Legends had and, of course, as a result it runs far better than Legends did on my setup. That said, I'm not sure Xbox 360 owners would think the same but then maybe that's why it's planned as downloadable content (if true)... maybe...?
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The scourge of publisher's PR departments everywhere.
How many times have they "accidentally" listed stuff before it's announced to the public?
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What wouldn't happen? What's the big deal? You make it sound like MS are using all of our XBLA points to fund genocide, not electronically release a game that half the people on here appear to dislike anyway.
The only bad thing about it being released on XBLA only is that the price will never go down, or it will never be possible to buy it second hand, but if the initial price is right I can't see it being a problem. Surely if it's an XBLA-only release it cannot be the same price as a shop-bought game? Maybe this will allow people to buy a lazy PS2 port for less than the £40 Xbox 360 price tag?
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