Archer Maclean's Mercury Reader Review
Marmite. You love it or you hate it, even the manufacturer advertises it on this strength. Mercury is a Marmite game without a doubt.
I love Marmite.
I think you already know if the idea of guiding a blob of mercury throughout a series of cunningly designed mazes (complete with traps, switches and the odd nasty) appeals to you. Control around the mazes needs to be precise Ė youíre competing against the clock in some cases, trying to retain as much mercury as possible in others or completing tasks in the third type of level. As you get towards the top of the level structure in each of six main worlds, you encounter combinations of these and finally a boss level where time, percentage and tasks are all key to completion. No-one said it was going to be easyÖ
The idea appealed to me. Thing is, I was nearly put off by whispers of frustrating gameplay and the repetitive nature of constantly retrying failed levels. Iím glad I wasnít. It hasnít been anywhere as near as frustrating as I feared, and thereís a great feeling of satisfaction at beating each level (and even achieving high scores Ė I love high scores!) and progressing through the game.
If youíre still thinking itís youíre cup of tea, then donít be afraid to give it a chance; especially as itís now available now at quite a reasonable price.
If you love Marmite of course.
8 / 10