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Far Cry 2 Reader Review

Reader Review by TheGuvernor

16 September, 2009

A complete dearth of quality shooters this year has had many of us reaching back into the dusty alcoves of our hard drives to replay old favourites.

I've played most of the greats so much I just can't face 'em any more. Nano suits, nazis, even Russian nationalists, they bore me like my big brothers old old porn collection. But there is one I still love. A place I can go to blow s!#t up; a happy place with beautiful graphics, wide open scenery & game play with endless bad guys to euthenize. Far Cry 2.

I know, most of you hated it, not worthy of the title blah blah..I've read it all. But for me this is the best shooter in years. For me it lived up to the hype. There was a degreee of maturity in the subject matter that made a refreshing change - perhaps because I spent some time in Africa. Perhaps because I'm an old git. Who knows?

The graphice are some of the most beautiful I have seen; the sun rising over the horizon, the intensity of light increasing or diminishing. Brilliant. No game I have ever played created such a sense of place. The environment is just breath taking, and highly varied given it's one huge map.

Anyone who says stealth didn't factor in Far Cry 2 must be high. Tripping over their ammo belt high. This game had great stealth, realistic stealth. It knew the difference between concealment & cover (look it up). It has subtlety. By the bucket load, which, I guess, is an un subtle metaphor.

And that is the main point of my review - the subtelty of this title was all pervading. And completely lost on most gamers. Which is a tragedy because I truely believe this game to be a little bit revolutionary. I think it actually evolved the shooter genre. This is an open world, sand box game that worked. As in it didn't break. You could get tooled up, head out, on a mission or not, and random stuff would happen. Yes, random stuff within constraints of the game world, but still random. Each fire fight was different.

The AI on higher difficulty was ruthless. The physics were insane. Your arsenal was immense & not ruined by too many weapon slots. Controls were pitch perfect tight. You could slide into or out of combat. You got malaria - I've had malaria. It blows. For the record if you spend time in Africa you WILL get malaria. Realism - love it. Weapons degrade & jam. You get injured in numerous gruesome ways. Your buddies come to your rescue. Then betray you. And fire propogation that radically affected your surroundings. And the musical score, a work of brilliance. It was dynamic too, like the weather. I'm getting carried away here -I'd better gear down!

Is Far Cry 2 perfect. By no means. I too can pick holes in it. It needs more wildlife: what about a few maurading crocs, hippos, leopards & snakes to keep you on your toes. Though it might then degenerate in to Red Neck Big Game Hunter 23. The misions could be more dynamic, affecting the out come of the story or alliances. What about dual pistols? Where did 2 million civilans go?

But, at the end Far Cry 2 still remains a consumate work. A bug free tour de force. A combat heavy adventure where the envionment itself is reason enough to explore. A stunning locale where my skills are tested & my intelect not completely compromised. One of the best shooters I have ever played & certainly the most wrongly maligned. Thanks for reading.

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mr_pink
17/09/09 @ 19:29
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Nice review. It was just published alongside my own FC2 review weirdly enough ; ) I can see we're on the same page with this game and felt like we had to redress the balance after the other negative review. It really is good stuff, people.
TheGuvernor
18/09/09 @ 20:05
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Mr Pink - thanks for your post. I'll check your review out.
Yeah, I was stunned at the negative feed back from gamers on this one. Oh well, more highly scripted shooters will be the order of the day I guess! Peace.
hairsuit
20/09/09 @ 19:15
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I WholeHeartedly Agree!! Far Cry 2 was and is an awesome game. It does evolve the 1PS shooter genre and I hope UBIsoft continues the excellent work. Peoples' criticisms of realism (and other ascpects) are just plain wrong. Let's see, you are PLAYING A GAME!! Not one person that has existed, in any real life situation, has shown the capability to become some kind of lead character that saves the world by himself- by killing thousands of people with handguns. Sorry, my friends, you still have to create rules for your criticisms, and only criticisms in the context of the gameplay world are valid. Here's another stupid criticism other people have voiced. Sometimes they complained that a man in a wife beater shirt takes a dozen bulletes to die. But not one person has complained on why it takes literally dozens of bullets to kill the main character (you, the player). All the criticism I've heard are either nonsense, or not thought out fully to their logical and natural conclusion for the reason why designers decided on the specific gameplay elements. There are resons why things are put in. It's not just because personally somebody feels or thinks one way. It has to be thought out. Whether you like something or not is personal. But it's usually based on intelligence on whether you really understand why you are choosing to like one thing or another. Far Cry 2 rocks!

john_silence
27/09/09 @ 18:53
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Yup! Rich, interesting review, and a fun read! I myself am getting back into Far Cry 2, and while I may not FEEL about it the same way you do (though you do articulate extremely well what I think about STALKER), intellectually this is very well delineated and you sure do have a point.
TheGuvernor
28/09/09 @ 17:14
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john_silence

Appreciate your comment -thx.
I got bored with Clear Sky by the way - though in many ways it improved on the original.

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