Crysis Reader Review
Crysis is sitting quite pretty in the favourable reviews department at the moment. Having recently completed it, I am finding myself asking why.
God knows I have tried to ignore the hype surrounding Crysis so that I could give it my completely unbiased attention. I have ignored the comparisons between Call of Duty 4 and Crysis as the developers of these games approached the design very differently. Instead, I used Far Cry as a benchmark to measure Crysis against.
As you progressed throught the levels in Far Cry, you got the feeling that the developers were getting to grips with their remarkable engine throughout the making of the game, leading to better and better level design as the game went on. Crysis is the other way round, it starts off great but ends up becoming tedious and boring in the middle to late stages.
The fundamental appeal of a game like crysis is that it it supposedly allows you to approach the objectives in a number of ways suitable to your playing style and the first few levels keep true to this idea. If you want to go in guns blazing, you can. If you want to go about your business of dealing death to unsuspecting Koreans stealthily, you can - well sort off - you will more likely than not be forced down the all out offensive style eventually. As you proceed to the middle and final portion of the game, it becomes a badly disguised corridor shooter, and the focus shifts from dealing with the Koreans to fighting a very boring alien force.
I realised that by the time I finished the game, I had stopped paying attention to the story as it was so sporadic, incidental and drivel intensive, it seemed to only exist to move this graphical show piece along to a very dissapointing climax. I was expecting the game to carry of for at least a few more hours only to be shown the credits screen.
Then theres that horribly low res and misleading video that plays when you start Crysis that leads you to believe that you can be the creator of some incredibly thrilling pieces of action - I would like to pick this apart:
Using the nano suit to speed up on several enemies shooting about 3 and punching the last one to death - Never while playing on Hard was I able to deal such quick death to enemies unless I shot them in the head, and there is no way you can switch suit modes quick enough from speed to strength to be able to punch that last guy to death in the manner in which the video dictates.
Shooting out the front tyre of a truck speeding towards you so that it flips over you - Rubbish! At no point did any vehicle ever continue to come at me at such speed! If it sees you, it stops, and its occupants pile out and and try to hunt you down.
I feel its important to point out the inaccuracy of this opening video as it is VERY, very misleading.
Was there anything I did like about Crysis? Um, the jungle is pretty. The water effects are nice. This of course all comes at a price. My E6600, 8800GTX, 4MB ram pc was humbled by this game, which I did in some ways expect it to but it does make me wonder what machine they were showcasing the game on at conventions like E3?
I am of the opinion that Crysis has taken a step backwards when compared to Far Cry. Something about Far Cry made me play it through three times, whereas Crysis may remain on my hard drive only to act as a show piece to my friends who want to see something pretty.
5 / 10