Call of Duty 3 Reader Review
The latest episode in Call of Duty doesn't disappoint. After playing Call of Duty 2 to death, I was scared this would get boring quickly.
I was in awe from the very first mission that the game moves deeper into filmesque gaming. The characters are established quickly. The characters become the driving force of the missions, creating a great atmosphere to involve you into the chaos happening around you. The level design is really intriguing. The timing of the action is perfect. You move into heavy intense fights, but after battling through you spend moments crawling the wreckage, hiding from enemies that may not even be there. Other moments push you into quirky sub games. On the first mission, a German leaps from behind a doorway and grabs your gun. You now have to mash buttons as they appear on screen. These scenes have been slated in other reviews for being bizarre and gimmicky, but I see them as an enhancement. It breaks the game play up forcing you to change your playing stance.
More than in any of the other COD games is the importance of teamwork. By playing as a medic you can heal your fallen comrades, but if you see a wounded soldier lying before you, there is no doubt an enemy nearby with a gun full of ammo. By playing as a sniper you can call in an air strike, but you'll need to mark out the territory to destroy which will put you in the open. Other classes give you different methods of slaying your opponents, from landmines to sticky bombs. My first experiences of the multiplayer game landed me in a 'capture the flag' mission against the Allied forces. A number of the players were cursing the Axis weapons. I disagree, the weapons are really well weighted, so in Axis you'll have the excellently powerful Karn8, Allies will land you the quick shooting M8 Garand. I realised that they were cursing their own inability to pick complimentary characters and play as a team. One of my biggest gripes about online play is the ease that people have to communally moan about things, rather than playing the game to win. This happens in all games. I prescribe a few quick jibes and then a dose of destruction to the opponent.
I loved the second call of duty's no nonsense approach achievements. Simply play the game on the hardest settings, and achieve for each level you complete. On this game, the achievements force you into playing the game in certain ways. One awards you for not being shot many times. My favorite asks you to hurl a number of grenades back at their owners - a frantic addition to warfare as you run towards the fist full of danger and tap at the buttons necessary to perform the action. There also many achievements that demand multiplayer action in ranked matches. This can be quite frustrating for those who don't have gold membership.
Although the graphics are beautiful (especially in hi def on your friend's 50inch projector screen), it's not the sprites or the textures that pull you into this game. I get flashbacks after playing the game too long; moments of frantic game play and lasting episodic stories.
9 / 10