Hitman: Blood Money Reader Review
The Hitman series has now appeared three times on consoles but this marks the first time a Hitman game has apperaed on the Xbox 360. Apart from beefed up graphics and the unloackable achievements it's no different from your average PS2 version. So with that in mind is Agent 47 getting old?
Hitman Blood Money is different from previous versions in many different ways. Now you have to be even more careful than usual. So leaving bodies for everyone to see means your disguise may be compromised. This is nothing new but what is new is the ability to conceal and dispose of bodies. In the game you get to use this action in different situations from throwing a body over a rail of a building to throwing a body into a container. You can also push enemies over ledges to make incidents look like "accidents" this isn't used that often in all fairness but it can be a valuable ally in covering the truth. You can't go in all guns blazing though. With Hitman you have to think your way through the level which can frustrate you a lot of the time as you're penalised for the slightest mistake. Plus the fact that you can't even leave the game without losing your progress as you can't save until the end of each level. Saving should have come as standard in-game so you woudn't have the hassle. You could of course just shoot everything that moves and maybe survive the onslaught but it takes away the actual point of the game.
Another element new to the game is noteriety. Based on how you do in the missions. If you play it right and try to be as quiet as possible you will not raise your noteriety like you would if you killed every single person. After missions you can reduce it by bribing cops, civillians etc. It comes at a price of course but it's nothing you can't afford as money is thrown at you left right and centre. The newspaper clips that follow after you mission are great and will make you laugh aswell as telling you how you did. Also throughout the game you will be able to upgrade your weapons although this is purely cosmetic in truth. Adding a silencer to your Silverballer will help no question but it would have been nice to have the ability to buy new weapons. The weapon assortment is varied from the W200 Sniper Rifle that Agent 47 carries around in his suitcase to the Shotgun there's a good selection but it could be better. Most of the time it's a wiser decision to use one of your syringes which come in two types. Sedative and Poison you can also use your fiberwire of course.
The actual story continues from Contracts where Agent 47 was wounded. Diana from Agency contacts him and this is where the game begins. You go through a training level which tries to get you up to speed with the new features in game. Once you've got that out of the way the real game starts. The locations are stunning. Las Vegas is bright and colourful from the fireworks in the air to the lights of the casino the game takes full advantage of the hardware. You'll undertake various assignments for the Agency but this time there is someone on your back wanting you dead so it seems like Agent 47 is living on borrowed time. Hitman Blood Money features an excellent haunting orchestral score from Jesper Kydd if you're thinking of old Tomb Raiders you're not far off.
Hitman Blood Money tries to build on a successful formula and it achieves its task. This is arguably the best game of the series. The added features have made the gameplay feel a lot more open ended however the A.I is still dumb as usual. You've got a decent length of a game here with 14 missions if you count the last one. There's no Xbox Live compatibilty as such but this has always been a single player's game can you imagine some irrate teenager screaming down your neck when you're thinking of carefully planning you're next move. Perfectly executed? No, and it's some way off that yet. It won't be the best game you'll ever play but it's some of the most fun you'll have in a long time.
8 / 10