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Tom Clancy's Rainbow Six: Vegas Review

Xbox 360 Review by Kristan Reed

30 November, 2006

Page 3 of 3. <- Page 2

Casino Royale with cheese

Still, it's by no means the definite article, and there's still tangible room for improvement for the inevitable follow-up next year. The chief 'problem' is the fact that it's just not that interesting to have to fight through numerous casinos. One is fine, two is stretching it, but three? In what is a fairly short-ish campaign (set over six acts, lasting 8-10 hours), the game really needed a better premise than having to duke it out among fruit machines, neon lights, golden statues and roulette tables. There's enough variety elsewhere for it to not be a real deal-breaker, but Ubisoft stretches the whole Casino locale beyond novelty. Was it really that essential to the premise?

As it demonstrated with the brilliant-but-flawed GRAW single player campaign, Ubisoft still hasn't quite worked out what constitutes an acceptable distance between checkpoints. Most of the time Vegas gets it absolutely spot-on, but on a few notable teeth-grinding occasions it will suddenly demand the player stays alive for an unexpectedly long time through numerous blistering, unpredictable sections. With the new recharging health system, such instances are mercifully rare, but when you've repeated the same section 10, 15 times and have to repeat 10 or more minutes of painstaking progress, it's on the cusp of pad-bouncingly annoying. On a related note, playing the game on a standard definition TV instantly made the game about 50 per cent harder, due to not being able to see your enemies very clearly. But that's another story altogether.

One note solo

You could also argue that Rainbow Six Vegas sticks rather too rigidly to one specific gameplay style throughout. Ok, so the extra emphasis on outdoor gameplay makes for a refreshing change to clearing out office complexes, but there are no memorable gameplay curveballs of note to break up the action. Even Lockdown with its Sniper sections tried to change the gameplay emphasis, so it's slightly disappointing to see the game's focus stay the same for almost the entire game.

'Tom Clancy's Rainbow Six: Vegas' Screenshot 5

Maybe just slightly better than Blackpool.

If you want to get really nitpicky over what is a generally lovely looking game, you might well notice that it's officially the reddest game ever. Whether it's the neon, or just an artistic decision, it's the sort of game that makes you wonder if there might be something wrong with your TV. But do not adjust your set! Equally odd - and equally unimportant - is the realisation that Ubisoft still can't seem to make a Rainbow Six game with even vaguely realistic looking NPCs. Given how great the main character and his squaddies look, you'd expect better. We're not expecting spot-on human likenesses, but there's something slightly freakish-looking about all of the hostages you meet in the game - not just in terms of their weird expressionless faces, but their odd, simplistic animations. One day we'll stop having to reference silly things like this, and it'll be a glorious occasion.

As for the multiplayer - it's once again a great way to while away some uncomplicated online hours in all the usual competitive and collaborative ways. New this year is the ability to create your own online avatar using the new Xbox Live Vision camera add-on and the long-established but painfully under utilised Digimask technology. By simply tweaking the lighting conditions and posing for one face-on and one side-on mugshot, the game spits out a remarkably accurate representation of your mush in a matter of a few minutes. From there you can apply a few 'modifications' to your appearance, adding face paint, scars and all manner of scary additions that would frighten Gene Simmons himself. The main drawback is that Digimask's tech still can't really 'do' hair as such, so you end up getting a fair idea of what you'd look like with a short crop, which is interesting in itself. Still, it's a damned fine effort, and means that whenever you go online, people can actually see that it's you - especially useful if you're playing co-op or fancy being able to fully identify the person you're shooting between the eyes in adversarial matches.

Playable, as ever, over split screen (up to four players), system link and online (for up to 16 players), you get a full complement of modes to cater for just about every kill-based whim you might have, along with ten maps for most modes (seven for Attack & Defend). Sharpshooter provides ye olde deathmatch thrills in a free-for-all most-kills-wins spree, Survival is Last Man Standing by another name, while the remaining four adversarial modes put the emphasis on teamwork. First up is the objective-based Attack & Defend, where, literally one team defends an objective point while other attacks it, then there's Retrieval, a CTF variant where each team must race to nab biohazard cannisters and take them back to their base, while Team Sharpshooter and Team Survival are pretty self-explanatory. All modes are available in ranked or unranked 'player' matches, with points earned contributing to your overall rank. As you rank up, you can unlock new weapons and equipment to help give you the edge in combat.

'Tom Clancy's Rainbow Six: Vegas' Screenshot 6

Hands up who let one off.

Where Rainbow Six Vegas inevitably comes alive online is when you play it in co-op. If you fancy playing through the story mode, you can choose one of the 20 maps in any part of the campaign and enjoy it with up to three other friends - with the ability to reserve private slots (which also applies to all the other modes, helpfully). The less connected Co-op Terrorist Hunt mode (also available in single player, remember) lends itself better to online play, with players tasked with clearing any given map of all the terrorists within a specific time limit. Simply put, the game is an absolute joy to play online, with a simple set up procedure, sensible non-retarded players, no lag in evidence (and a connection meter to alert you to everyone's status) and a real sense of genuine co-operation and teamwork, which is exactly how it should be. The only drawback is when you find yourself eliminated early on and forced to spectate while the (potentially long) match plays out. Typically, though, patience and care removes any real likelihood of that. Although there's nothing especially revolutionary about this year's online portion of Rainbow Six, it still ranks as one of the most enjoyable online games console gaming has to offer, with a great selection of modes, some excellent maps and even the opportunity to earn some achievement points without having to be some sort of online gaming junkie.

Rainbow Six Vegas is unquestionably an excellent - and very welcome - return to form for the series. It's a crafted, well-rounded package that nails all the fundamentals of what a squad-based shooter should be about, with fantastic controls and great AI making it a consistent pleasure to chip through the campaign. Online - with the right players - it has the potential to be even better, especially in the collaborative modes. To really catapult it into the very highest bracket, Ubisoft still needs to work on a more compelling premise and improve on some of the production values, but otherwise Vegas represents one of the best shooters on the market and deserves to succeed.

8/10

Read our Scoring Policy

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Comments: 1-50 of 118 in total | next 50 »

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krudster [mod]
30/11/06 @ 12:44
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Yawwwwwwwwwwwwwwwwwwwwwwwwwwwwwwn.
kangarootoo
30/11/06 @ 12:45
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Any left hand support krudster?
Moonprince
30/11/06 @ 12:46
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What game is *Gear* of War then?
Steroyd
30/11/06 @ 12:47
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First 3 page review to score an 8?

Opta stats anyone?
Rambaldi
30/11/06 @ 12:47
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Another feather in the 360 cap. Nice :)
krudster [mod]
30/11/06 @ 12:49
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Yes, Southpaw support is in there, along with Legacy and Legacy Southpaw.
Rambaldi
30/11/06 @ 12:50
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"Rainbow Six Vegas is an absolutely huge leap up for the series, and easily one of the best tactical shooters ever made."

Does this not sound more like a 9?

P.S. I'm no scorewhore, just curious
Edited 1 times, most recently on 30/11/06 @ 12:51
Halo Jones
30/11/06 @ 12:52
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It's the 4 player online co-op game that swings it for me. must trade in some games to get this on the cheap.

Good review Krud....
Mr_Whacker
30/11/06 @ 12:54
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So is the 'get hit, rest and you're fine again' mechanic going to take over every new game? I find it can pull me out of the experience a bit which is fine in Gears but seems odd in this. I'm all for shouting swear words at the telly less though (during gaming, I'll always shout at the fools on 'I'm a fame addict make me eat maggots'). Thoughts?
Talha
30/11/06 @ 12:56
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Wow. Ubisoft are on a roll with the Tom Clancy games. And they deserve it, putting in so much effort and care.

alimokrane
30/11/06 @ 12:57
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Is it Region Free Krudster ????
morriss
30/11/06 @ 13:01
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You're a strange one sometimes Krud. The two pages made me think this was a potential GotY and then the last page pulls the rug from under my expectations!! :)

With Viva, GoW, Tiger Woods (still loads to do) and Pro Evo (barely played) to get through. This has got 'January' written all over it. But then again, Lost Planet and Bioshock are out then....
morriss
30/11/06 @ 13:02
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Oh one more thing, does it support Co-Op over Live a la GoW? I couldn't tell from your review if you meant Co-Op on the same XBox or over Live.
krudster [mod]
30/11/06 @ 13:02
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Yeah, very much so. Less finickity than GRAW in single player, and more fun online IMO.
krudster [mod]
30/11/06 @ 13:03
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Yes, I did mean Co-op over Live. Though it isn't drop-in/drop-out like GoW which is a shame.

I've no idea if this is region free, btw.
dog2_99
30/11/06 @ 13:04
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This is region free...IMPORT:

http://www.play-asia.com around £25 anyone?
Rich72
30/11/06 @ 13:05
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region free £27 inc postage from play asia.... bargain
morriss
30/11/06 @ 13:05
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Cheers. That's a huge selling point for me anyway.
samk
30/11/06 @ 13:12
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Odd that they decided to start the game in Mexico, rather than Vegas. I kinda expected it to start off with a bang in Vegas, go off elsewhere for some missions mid-game then return back to Vegas at the end for the finale.

As for the "get hit, rest and you're fine again" mechanic, much rather that than go on tedious healthkit hunts all the time. As the review rightly mentions, it also encourages you to take risks and try out different things.

I'll be picking it up - the coop was the deal clincher for me.
El_MUERkO
30/11/06 @ 13:16
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Woo!

Good to hear that Edge's review was bollox!
Der_tolle_Emil
30/11/06 @ 13:17
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I want this game. I enjoyed the demo a lot and thanks to the region-free games and Play Asia's prices the game seems even more attractive. Just a question of time now. I still have to finish Ridge Racer 6 and Gears of War (although I cannot be bothered to). And Fear, Call of Duty 3 and Viva Pinata should arrive today too.
ccfb
30/11/06 @ 13:18
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"sensible non-retarded players"
Honestly, no. No, no no.
Der_tolle_Emil
30/11/06 @ 13:19
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@samk: I agree about the recharging health. Giving the player the possibility to try out things without risking his life everytime really enhances the gameplay. If I died everytime I tried something I would be really discouraged to try anything out at all and play just by the rules. Which could get boring after quite a while.
ccfb
30/11/06 @ 13:20
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How's the framerate over the demo?
Dizzy
30/11/06 @ 13:20
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Picking this up tonite.

8/10 on EG for FPS actually means 10/10.
krudster [mod]
30/11/06 @ 13:22
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Frame rate? Smooth as.
ccfb
30/11/06 @ 13:23
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Top banana

edit : for clarification, can I ask what HD setting you're playing on?

Also, is it something to possibly put in reviews, i.e. the setup you're playing on (Component/VGA, 720p/screen rez etc)
Edited 1 times, most recently on 30/11/06 @ 13:24
mazzl
30/11/06 @ 13:24
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the "single player campaign" online co-op is absolutily great,
i loved the fact that i could do serious sam in co-op frenzy absolutely wonderfull.
there should be a lot more games where this is possible.
thinking of getting a 360 when the ps3 launches in europe, hoping for a pricedrop.

offtopic/
find the 360 still to expansive if you want to use live.
euro 399 for xbox
euro 69 for wifi
euro 39 for extra controller
euro 55 for game
-------------------
thats 550 + euro's

krudster [mod]
30/11/06 @ 13:27
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720p, component, 1360x768 screen res.
fizzer25
30/11/06 @ 13:30
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@ mazzl in relation to it's competitors the 360 is reasonably priced.
For Wii and PS3 you would still have to pull out money for new controllers and extra games. I do agree that this generation of consoles all should have Wifi as standard, I have a wireless adapter but would prefer it to be built into the 360 for aesthetic reasons alone, never mind the extra cost!!!
morriss
30/11/06 @ 13:31
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@mazzle: You can now buy Bundle Packs with an extra controller and game for £300. So you can strike those off your list. Wifi isn't exactly a necessity either.
Carrybagma
30/11/06 @ 13:34
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Safe from Harm. Massive Attack?
Der_tolle_Emil
30/11/06 @ 13:34
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Any why would you need an extra controller to use live?
Eighthours
30/11/06 @ 13:35
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What was wrong with Edge this month, anyway? Vegas getting a 6, fawning PS3 supplement full of highly suspect conclusions...
krudster [mod]
30/11/06 @ 13:36
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If Vegas is a 6/10 I'm Elvis Presley.
octo
30/11/06 @ 13:38
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Honestly, the casino locations do nothing for me whatsoever. The single player demo was great. The multiplayer demo was, in my opinion, uglier than sin. Apart from that it seemed fun.
ram
30/11/06 @ 13:39
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The sun needs to be moved. 24 hours a day isn't enough to play all the great games out for the 360 at the moment.
Mike P
30/11/06 @ 13:40
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Good review, Krudster.

One slight quibble, though. You mention that ranking up in multiplayer gives you access to equipment that "gives you the edge" in combat. I thought the devs had specifically balanced it so ranking up gives you gear that opens up more styles of play, rather than giving you "better" weapons etc.

Cheers
Edited 1 times, most recently on 30/11/06 @ 13:42
SBfistfun
30/11/06 @ 13:40
#39
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Meh, next gen my hiney.

When does next next gen start, maybe that will be more interesting?
Eighthours
30/11/06 @ 13:42
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If Vegas is a 6/10 I'm Elvis Presley.

Uh huh huh. I suspected that the reason it got a 6 is because, reviewing it so early, they wouldn't have had a chance to play it on Live. But you think it's worth more than a 6 easily even in single player.

So their review's just bollocks, basically. They also gave RS3 a 6, as I recall.
Edited 1 times, most recently on 30/11/06 @ 14:00
disc
30/11/06 @ 13:43
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Series returns to goodness after the atrocious Lockdown?
krudster [mod]
30/11/06 @ 13:48
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Very much so.

RE: weapons/equipment unlocks, you get slightly better weapons in as much as they're maybe slightly more accurate or do more damage etc. There's always a downside to pretty much whatever weapon you use, but yes, it does open up different 'styles' if you like.
Turrican
30/11/06 @ 13:49
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One thing that wasn't mentioned - how bad are the graphics in the multiplayer mode? Other reviews on the net mention it being cut down.

Oh and is anyone else getting nasty browser slowdown on the Eurogamer homepage? That PS2 RPG ad seems very bandwith hungry.
krudster [mod]
30/11/06 @ 13:52
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Visuals in multiplayer seem good - no idea how you could describe them as ugly in any way.
Dizzy
30/11/06 @ 14:00
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"One thing that wasn't mentioned - how bad are the graphics in the multiplayer mode? Other reviews on the net mention it being cut down. "

Download the demo(s) dude and see for yourself.
Edited 1 times, most recently on 30/11/06 @ 14:00
octo
30/11/06 @ 14:00
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Krudster,

I suppose it's completely objective. Certainly, I am the last graphics nut on the planet but it was literally the first thing I noticed upon downloading the multiplayer demo. Reminded me of counterstrike on the xbox.
Normski
30/11/06 @ 14:00
#47
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one less man in your squad

Come on boys, it should be "one fewer"
ccfb
30/11/06 @ 14:02
#48
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"720p, component, 1360x768 screen res."

You tried both? Impressive.
pretence
30/11/06 @ 14:03
#49
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Good review Elvis...;)

not really my cup of tea though.... seems same as, same as to me

now that OTHER review, you know little guy, wears green a lot, rides horses... tomorrow perhaps??
Edited 1 times, most recently on 30/11/06 @ 14:04
krudster [mod]
30/11/06 @ 14:05
#50
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ccfb - the 1360x768 screen res refers to the native resolution of the monitor.

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