Editor's blog: Top 50 Post-Mortem
And a response to Peter Moore!
Happy New Year! However, I am sorry to say that it was not a happy occasion for our old friend, correct-football-team-supporting EA Sports president Peter Moore, who has expressed his public disappointment at the absence of FIFA 09 and Tiger Woods 09 from Eurogamer's Top 50 Games of 2008.
Peter, who was watching the list like a hawk (or perhaps a Liver bird), believes the games are among the 50 best of the year, and he also questions some of the other positions, including Mass Effect (49) and Mario Kart Wii (41).
As it happens, so do I! But, as we discussed before Christmas, the formula is designed to highlight games that our staff and core contributors have played - whether through choice or obligation - and then enjoyed over the year. We take top ten lists from our core staff and contributors, and combine them to produce the list of 50 games, which we then comment on as a group. Unfortunately for Peter, we sports fans form a minority of Eurogamer's editorial staff.
However, Peter's post is helpful, because it illustrates a problem that I was planning to address on this blog today anyway. Despite attempts to make the format clearer - and to mitigate any bad feeling by publishing the Readers' Top 50 Games of 2008 first - perfectly sensible and intelligent people still make the wrong assumption about the list we're presenting.
They question absences (such as FIFA and Tiger, but also Dead Space and Call of Duty: World at War), and surprisingly lowly placing (such as Mass Effect), and in the absence of immediate context reach the wrong conclusion. FIFA, Tiger and friends aren't disliked, but if they fail to make a contributor's top ten, they may not appear. Similarly, Mass Effect isn't disliked, but having been released on Xbox 360 last year it enjoyed most of its success in our 2007 list. The reverse is often true as well: LittleBigPlanet's victory this year, for example, relied on its presence in the majority of contributors' lists, but it was seldom number one. Its profile and popularity nonetheless carried it highest.
Most damaging of all though, people still believe we are presenting these as the definitive games of the year when, as the above illustrates, we are not. The Readers' Top 50, to which over a thousand people contributed, reflects much broader tastes.
Obviously it's a shame people get the wrong impression about our own list. But it would be an even greater shame, I feel, if we didn't consider ways to address that in future. I believe the Top 50 writers' commentary on each game is great fun (a few snipes excepted!), and I want to preserve that. However, there may be a better way of presenting our favourite games of the year without winding people up. It's meant to be a celebration of the year's games, after all. So we'll spend a bit of time in 2009 considering where to take it. You'll still get a list, and we'll still say what we think about our favourite games, but hopefully you - and Peter - will be able to enjoy the results without recourse to pitchforks.
Incidentally, speaking of Peter, I've had a rummage around, and would you believe what I found down the back of Eurogamer's Liverpool FC memorial sofa? Two long lost entries in the Eurogamer Top 50 Games of 2008! Enjoy - and at least on this occasion, humour us the format? Once again, Happy New Year.
Tom.
Eurogamer's Top 50 Games of 2008 Extra, Inspired by Peter Moore's Internet Fishing Trip!
0. Tiger Woods PGA Tour 09
EA Sports / PS3, Xbox 360, Wii, PS2, PSP
Dan Whitehead: Along with tennis, golf is one of those sports that I only ever enjoy in its digitised form. Over the past few years, Tiger Woods has quietly evolved into the most fully-featured golf game since the mighty Links, turning into a layered and engrossing simulation that doesn't forget to add enough videogamey flourishes to take the edge off the stuffier aspects of the sport. By bringing the Gamer.net challenges into the solo game, allowing you to compete against players from around the world on every fairway, green and final putt, Tiger Woods 09 found a way to bring clubhouse competitiveness to the joypad. Simultaneous online play, meanwhile, is the sort of idea you'd hope to see in every other golf game. Admittedly, for all its imposing features, the core game could do with a little more stat balancing - or at least a realistic mode for the golfing hardcore where experienced players can't finish 40 under par on every hole. But then you remember this is also one of the only series to offer a Wii version equal if not superior to its big boy console counterparts in several key areas. Combine the expansive online play and in-depth career options of the PS3 and 360 with the nuanced Wii controls and you'd have the greatest golf game of all time. Roll on 2010.
-1. FIFA 09
EA Sports / PS3, Xbox 360, Wii, PC, PS2, PSP, DS
Johnny Minkley: When PES 2009 arrived shortly after the latest FIFA I hedged my bets at first and called it a score-draw. I thought securing the Champions League licence was a solid enhancement, and probably had my head turned a little too easily by the official inclusion of Man Utd (stuff the scousers). In reality, of course, FIFA's always been leagues ahead in authenticity and still is. But it's also, as I came to realise over time, now a better game. In picking personal favourites of the year, annually updated sports games have a tougher job than most in recommending themselves simply due to over-familiarity and a general lack of signal innovation. FIFA 09, however, taken on its own merits is a cracker and EA, for this season at least, is king of the kickabout. But please, for God's sake, ditch the irritating, self-regarding and utterly unnecessary EA Sports animation that runs before every replay. Or just replace it with a short clip of John Terry crying - I'd never tire of watching that.
Tom Bramwell: EA may not be the biggest publisher in the world any more, but it's still got some of the biggest game series, and this year crowned FIFA's ascent from mere commercial banker with critical acclaim to match. Not for the first time, but with the most conviction, we said that FIFA has beaten Pro Evolution Soccer. With the benefit of hindsight, it's more one-sided than anyone anticipated. PES isn't so much stuck in a rut, as stuck in a matrix of criss-crossing diagonal ruts that restrict player movement, and stifle footballing creativity. FIFA, on the other hand, gives players so much freedom that its defences are arguably slightly too robust, lest they never contain the attacking fluency of their opponents. The balance works though, and FIFA ultimately rewards football with the rewards of football. Although I still think Rooney's about to assault Ronaldinho on the front cover.
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Comments (40) Latest comment 2 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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countdowns are fun.
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The EG top 50 was never a list that represented the best each genre has to offer and such a list would be pointless anyway. It does however represent the games that got under the skin of EG contributors and I'm not surprised that a game like FIFA would get overlooked. Personally, I dip in and out of sports games and often go a few years without getting a new footy game. This year I got one though and it was FIFA (thanks to EG's review).
After years of playing PES, I think FIFA09 is probably the best fooball game ever so for that reason alone it deserves a mention here - but I just don't know if it's worth tampering too much with the format in order to please one company exec, however likeable he may be. Perhaps the staff at EG towers could run a survey and see what their readership as a whole want in terms of a top 50?
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Only if you didn't read the notes that went with each game ( or at least the ones you were interested in)
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Or, it's just a better simulation of football. Turn everything off, auto-switching to zero, game speed to slow and match length to 20 mins. Bliss.
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I think people look at the structure before looking at the content. I'm not making any judgments here, I'm just saying that if you want people to understand your list as a sort of loosely assembled celebration of the year in games, that point could have come across better in the way it was presented.
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best games of 20xx instead of top 50 etc.
but if peter read the comments on this one, he would have also seen that loads of poeple where pissed of about fifa09 being absent.
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There are plenty of people who disagree with the list, myself included, but we realise how it's compiled. Hence we're sensible enough not to get our knickers in a twist.
I really enjoy the Top 50 each year - if Peter Moore having a tongue-in-cheek bitch about it successfully manages to change the format, I'll be most disappointed :[
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Different strokes I suppose.
I agree with what Brogan is saying too even if I find the mistake of pander/panda hilarious.
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"I really enjoy the Top 50 each year - if Peter Moore having a tongue-in-cheek bitch about it successfully manages to change the format, I'll be most disappointed"
Just to clarify, we'll be looking at options and feedback and may change elements of it, but the core things we all like are very unlikely to be altered. I just wanted to make it clear today that we'll review it, rather than give people the impression I'm not paying attention to what they say. Thanks for your kind words
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Tom, keep the lists the way they are. I enjoy the indiosyncratic nature of them!
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But, well, we've got a few months to think it over!
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It also gives the mob a head for the spike.
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No Valkyria Chronicles still makes the contributors ill-informed gaming chavs.
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You already assign each game a level of interest based on ranking within each contributer's list, and the number of lists it appears on.
Instead of then ordering those into a list, why not present them in ascending "buzz" or "heat" or "EG lovedness" or something?
The games would be listed in the same order, but instead of going 50, 49, ... 2, 1 - they would go:
Game A - 12 EG superendorsements
Game N - 17 EG superendorsements
Game D - 32 EG superendorsements
etc.
That way you retain everything about the current format, but you also gain an idea of how close the different games were, i.e. whether the most loved game was in a league of its own, or there were 3 games all loved to very similar degrees at the top.
Obviously you'll need to come up with a better name for the "EG superendorsement" I used in my example.
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I would love to read that review!
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On a side note... keep the top 50 as it is. People will always bitch and moan no matter how its done. And there will always be someone who disagrees with the results and feels it is there duty to re-educate everyone else.
Carry on!
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Bollocks.
"Couldn't be arsed to comment on such a pathetic list of games from so called 'In the Biz' people... however, this stupid disclaimer and with there being no Dead Space and no Valkyria pretty much sums up you lot do not have a fricken clue what you are talking about."
Utter bollocks.
The trouble with lots of individual staff top 10s is that they make the whole process less pretigious and more confused. I don't know the exact criteria for the current system (isn't there some sort of weighting added?) but TT's idea sounds like an interesting compromise for a problem that doesn't exist. Giving points for appearing on the list and a smaller additional bonus for placement on that list might help. But really I see no problem with it all anyway.
Perhaps you should put an error on everything! No. X + or - 5 places. Sigh.
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Kane & Lynch was my number 1 this year.
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...
Ooh! In 2009 EG should have every single game reviewed and rated by every single staffer!
That's me being cynical right there.
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Next, you allow the staff to nominate a few "under the radar" games, personal favourites or games that went un-reviewed for some reason.
Now you have a pretty long list. Get all the contributors together, if possible, and sort the list buy concensus. Record the discussions. Anything that ends up below 40 gets axed, of course. This way, you should get a list that everybody more or less agrees on, more or less. With the editor's vote reserved for resolving locked disputes and tie-breakers, of course.
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That should really piss him off.
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Because even though the list is enjoyable as it is, there could still be ways of making it even better? I don't get why people are defending it so rigorously, it's obvious reading through the list and the comments that improvements could be made to make it a fairer representation of the contributors' input and so reward the games that deserve to be rewarded. If it doesn't change, that's fine, but I can't see the problem in trying to make things better.
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Just for y'know. Science. (And maybe a flame war. For Science.)
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I feel there is a lot of bias in Eurogamer towards the puzzle, platform, cutesy and novelty genres, which is pretty much a minority of the games that come out during the year and they usually sell next to F all.
Too many of the staff in that list seemed to confess a dislike for shooters... why not, I don't know, hire more shooter fans than yet another puzzle freak!
I also did find it confusing how VERY simple and identical concepts like Rock Band and Guitar Hero make it so high on the list when they changed nothing dramatic from previous versions. They are the same as the Fifa's and the Tiger Woods of the world, only they seem to get more recognition. Maybe the EA sports games would have fared better if they had a peripheral that the EG staff could look stupid on EGTV with.
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Anybody that could find anything in it to complain about is a moron. FACT!
I'm an adult that likes games, and want to read a well written web site (which Eurogamer is and has been for a long time).
I don't want to read a web site tailored to the childish - reactionary "fanboys".
I'm sure there is a larger, silent (intelligent) minority that was quite happy with the list, and was quite capable of understanding how it was compiled, and the reasons games ended in that order.
Don't let the vocal minority ruin it for us humans. That is all.
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