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Eden details Alone in the Dark PS3 News

PlayStation 3 PC Xbox 360 News by Robert Purchese

8 September, 2008

Eden Studios has explained which bits of Alone in the Dark it's focusing on repairing for the upcoming PS3 version of its spooky-night-in-Central-Park-'em-up.

Long-haired, trenchcoat-wearing hero Edward Carnby should turn and react quicker in third-person view, we're told, while cars should handle and drift more realistically. Or at least less insanely. There's also full 360-degree control of the camera.

Combining items can be done on the d-pad, and selecting the right tools from inside your coat will, apparently, be more fluid and less like knitting during a fit. Spectral Vision has had a going over as well, resulting in less overall use and a tutorial to explain the power.

Eden has also tweaked the fissure sequence on 59th Street - the car chase with the earthquake, innit - to make it less frustrating, adding checkpoints and clearer voice instructions, and fiddling with the difficulty. There's new content, too: episode six will include an exclusive sequence.

Alone in the Dark PS3 is due to arrive this November, five months after the Xbox 360 version impressed in some areas but ultimately squandered its potential.

Head over to our hands-on impressions of Alone in the Dark PS3 to find out more about some of the above, which were originally outlined during Eden's Games Convention demonstration of the PS3 version. Kristan played it and reckons it now works.

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Comments: 1-12 of 12 in total

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konstantinos
08/09/08 @ 07:57
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thank you, Eden Studios... looking forward to this...

see? no gloating (you know about what...)...

cheers...
Doctor_What
08/09/08 @ 08:00
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I rarely buy games on release, so waiting a few extra months for new titles on the PS3 isn't such a chore, but these remixed versions with improvements make that extra wait fully worthwhile. Currently I'm thoroughly enjoying Overlord on the PS3 (on the recommendation of EG's review) with all the bonus content and, although I'd dismissed getting Alone In The Dark for the 360 after all the mediocre reviews, the promise of fulfilling its potential on the PS3 is very interesting. This game had a lot going for it, so the extra development time really might make this an essential purchase.

EG - please re-review when it's released on the PS3!

Delay-but-worth-it-station lol?

(Edited for grammar.)
Edited 1 times, most recently on 08/09/08 @ 09:01
drumbaby
08/09/08 @ 08:05
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Rushbox 360
asphaltcowboy
08/09/08 @ 08:12
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Eden are meant to be patching the 360 version - will all this stuff be in that patch?
Widge
08/09/08 @ 08:21
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They said some stuff will, some stuff won't
lambtron
08/09/08 @ 08:28
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The car section was not hard.

:/
the_dudefather
08/09/08 @ 08:55
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'episode six will include an exclusive sequence'
as in an ending hopefully?

despite its giant flaws I liked AITD in a strange way, maybe I just liked setting doors on fire to break them open
mikeck
08/09/08 @ 09:11
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Funny I read about this today, as I picked up Alone In The Dark to play again on the 360 last night for the first time since I got sent my promo copy (for subscribing to Emipre) when it was released - and whilst the controls can bug the shit out of me - I do get a sick perversion from playing this game. I know it's flawed, but there are flashes of genius, within the buggyness of the game.

I will be interested to see what the patch will be like when it's available.

As for the first car bit - not too hard really, what was the big deal with that all about (I jest, the lack of checkpoints was annoying, but once you get a clean run through the section, it's SO much fun) ;)
ParanoidZombie
08/09/08 @ 10:14
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They should give more candy to the 6 years old kid who wrote the story, maybe he'll manage to fix it in time for the ps3 release.
DUFFMAN5
08/09/08 @ 10:15
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just fix the 360 version ffs. I have stopped playing (chapter 4) in the hope it will be worth restarting once they patch
SeesThroughAll
08/09/08 @ 10:42
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The other versions are getting patched too.
link'sdad
08/09/08 @ 12:46
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Great game lurking behind the the frequent frustration. Certainly much better than anticipated.
I was expecting much worse from the car section but nailed it on the 3rd go. The car handling could do with a tweak away from the rotate around the centre model currently used.

The rest of the game is short only on polish and should serve as another lesson to publishers that games should only be released when finished.

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