EA to release "major MMO" in spring 2011
Star Wars: Old Republic the likely candidate.
EA chief executive John Riccitiello has said that the publisher is planning to release a "major MMO" in "spring 2011".
It seems likely that Riccitiello was referring to BioWare's Star Wars: The Old Republic, a joint venture with LucasArts. The other unreleased massively multiplayer games on EA's slate are less conventional and scheduled for 2010 releases: Realtime Worlds' subscription-free online action game APB, and the free-to-play Need for Speed: World Online.
"One key driver is going to be the launch date of our major MMO," Riccitiello said in an investor conference call (thanks Shacknews). "As it stands today, the game is making great progress towards a spring 2011 launch.
"But given the volatility of this particular sector and the fact that we haven't yet provided a specific launch date, at least for now, we're excluding the revenue, or will be excluding the revenue, from our FY11 plans."
GameSpot asked an EA rep if Riccitiello was talking about The Old Republic and was told, "No further comment beyond what John said. This wasn't a comment about a specific franchise, but a notation on how we are building a plan and guidance for the next fiscal year."
Star Wars: The Old Republic is considered the first credible threat to Activision Blizzard's World of Warcraft, whose immense revenues Riccitiello presumably eyes with envy - so it would make sense for him to refer to it as "our major MMO". Many thought it might see the light of day in late 2010, but EA, LucasArts and BioWare have never previously given any indication on its release date.
Of course, it could be that EA has another MMO project in the works that it hasn't told anyone about yet.
You may also like...
-
Sony admits "dropping the ball" with Demon's Souls
-
CD Projekt: Witcher 2 intro cinematic "the most expensive asset we ever created"
-
Skyrim patch 1.4 performance tip: make a new manual save
-
Valve admits hackers accessed Steam transaction log
-
Epic's Sweeney on graphics tech: "the limit really is in sight"
-
Double Fine Adventure passes Day of the Tentacle budget
-
Next Xbox has tablet-like touch-screen controller - rumour
-
Sony: The Last Guardian is making "slow progress"
-
Skyrim patch 1.4 now live for Xbox 360
-
EA announces starry Syndicate voice cast
-
Namco Bandai to publish new Star Trek title
-
Blizzard legally opposes Valve's Dota trademark application
-
David Braben discusses consumer Raspberry Pi release
-
Skyrim gets high-res PC texture pack
-
Sony showcases Vita's Discovery Apps
-
Diablo 3 release date narrowed
-
Sony confirms LittleBigPlanet Karting development
-
Amnesia: The Dark Descent follow-up teased
-
Cheapest places to buy Kingdoms of Amalur: Reckoning
-
Five new Mass Effect 3 gameplay trailers
-
Skyrim makers create dragon riding, Kinect shouts, new skill trees
-
Cheapest places to buy The Darkness 2
-
World of Warcraft universe recreated in Minecraft
-
AIAS 2011 Awards winners revealed
-
Psychonauts developer Double Fine making fan-funded adventure game









Comments (12) Latest comment 2 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
Comment below viewing threshold Show
If not - spore Online or Sims Online 2 anyone?
Added: Just noticed the 'FY11' bit so baically thats starting April THIS year (yes those busness types have wacky calinders) so it may in fact mean EA ARE going hed to head with Blizzard - This is what happens when you read acticles WITH coffee later on
Comment below viewing threshold Show
He actually specifically states Spring 2011 though, so in this case at least the FY11 thing isn't relevant, though I agree that companies often do use Fiscal Years in their statements to confuse people as to their release scheduling.
I'm looking forward to the Old Republic, and it does look very interesting (though do we really want it to be fully voiced? Seriously? 3,000+ quests, fully voiced, with NPCs saying "go and kill X amount of this" or "bring me X amount of Y"! It would get tedious very quickly unless you could skip it). But although it looks excellent I doubt even EA would have the confidence to release against Cataclysm.
Comment below viewing threshold Show
The MMO market has been utterly screwed since the 'WoW boom', it's hard to find that 'new' game that wont turn into a throwaway cashcow big IPs and new ones getting so battered and ruined by this 'MMO = money', I dought it'll ever stop, we need that one game to break the cycle and be 'good enough' to make everyone step back and think about how they build their games because atm it just feels like it's 'create, milk, burn' MMO gaming
Comment below viewing threshold Show
What's the business model, then?
Comment below viewing threshold Show
Comment below viewing threshold Show
@By - if so that'll be 'waiting for TBC' all over again - I highly dought it as now basically Blizzard have practically given the second highest teir gear away to everyone and ICC is the only 'new' content left to do - Still saying thats a late Q1/early Q2 release
Comment below viewing threshold Show
What's the business model, then?
Well it is a modern city so billboards for advertising could be one thing. And then probably optional buys for customisation. Because APB has the most powerful character customiser ever. Think you can also design cars, objects and other stuff. Maybe something working around that.
Comment below viewing threshold Show
Comment below viewing threshold Show
@krem I agree that mmo's have been screwed since the boom. Theres no passion for the genre anymore and its leading to rushed, half thought out ideas stretched thin across the current wow template. Developers need to take a big step back with their state of mind and market intentions to pre-wow days and realise that mmo's are still quite a niche. They could see some really healthy numbers if they nail it, maybe around 500k-ish (which is great for an mmo) instead of aiming for millions and being left with hundreds.
WoW is a fluke and an incredible one at that, they (probably) aimed for the mmorpg market in development and somehow ended up with everyone. It's a fluke that cannot be replicated so devs should stop trying and start making real games.
Comment below viewing threshold Show
Comment below viewing threshold Show
APB looks interesting, last I heard the business model hadn't been finalised but there have been hints towards possible in game advertising, which would be cool by me as it would make the world more "real". Microstransactions offering new customisation options for your character, vehicles, weapons etc or perhaps something similar to the Guild Wars model with regular retail expansions every few months.
As far as TOR is concerned, I'm still torn over what to think of it. I was hoping for something like the original SWG as Raph Koster made it but it looks more like your typical modern fantasy MMORPG but with voices and storyline. Hopefully we'll learn more of TOR over the coming year but right now I don't know what to think, if it was The New Republic I'd be totally psyched for it but The Old Republic? I found the lore of that particular era rather boring compared to the Galactic Civil War and the events after Return of the Jedi, as anyone who's read Timothy Zahn's "Thrawn Series" will certainly agree.