EA throws Tiberium in the bin
C&C shooter not good enough.
EA has abandoned work on Command & Conquer shooter Tiberium.
"It is confirmed that Tiberium has been cancelled, as the game was not on track to meet the high quality standards set by the team and the EA Games Label," the publisher told Eurogamer. "Work on all other projects is continuing as normal."
The result will be sackings for a fair amount of the EA Los Angeles staff, although the publisher has promised to try and reposition them internally.
Tiberium last hit headlines in July when EA held the title back for quality purposes. The shooter had been poised to grant players control over ground troops, vehicles, air squads and ion cannon strikes in order to fend off nasty aliens.
Tiberium's demise follows a much more stringent EA quality control policy put into effect by silver-haired boss-fox John Riccitiello.
Worryingly, the move also suggests shooters based on the famous RTS series will never really work, as Command & Conquer: Renegade proved in spectacular fashion back in 2002.
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Comments (24) Latest comment 3 years ago
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That's bad.
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Either way, EA's quality control is a lot better than it used to be.
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And the potential for Multiplayer is amazing, just look at Savage 1+2 with its action/RTS hybridness.
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Did they forget to implement controls or something?
Every shit gets greenlighted at EA usually...
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EA should now invest the rest of the budget for this title on play-testing their other games properly, rather than publish bug-ridden software for the paying public to beta test.
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Why is it worrying? C&C is an RTS. Every game franchise doesn't need to be butchered into every genre going...
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This game must have been an absolute mess, if they can release Mercs 2 in the state it was and that’s the quality bar, then god help us all!
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