EA Sports has "nothing at all" for 3DTVs
Moore's focusing on Natal/Arc this year.
Peter Moore's revealed that EA Sports has "nothing at all" to offer 3D gaming this year.
"No, no, no. I have a point of view and that's about as much as we have," Moore told GamesIndustry.biz. "You've rightly pointed out that, from Howard Stringer down, Sony has made it a strategic imperative for the company. And when Sony does something of that nature then we as a company need to sit up and take notice.
"But believe me there's nothing going on right now that would say I'm ready to demo a 3D sports game. Nothing at all."
Peter Moore's attention is instead on Project Natal and Sony's PS3 wand, which is rumoured to be called Arc. Expect to see all of EA Sports' core IP there, although when exactly, Moore wouldn't say.
"We're getting in sync with Sony's motion controller and Project Natal with what Sony and Microsoft want to do with their publishing partners, so stay tuned for further information on that as we get closer to the date," added Moore. "And as you can imagine, EA being EA we're going to have our core intellectual property represented in some shape of fashion on those platforms.
"I do not know when they're launching. Certainly Sony has made no public pronouncement at all, and Microsoft has said 'holiday', which obviously gives fudge room, so stay tuned."
Earlier today, Peter Moore unveiled a free-to-play version of FIFA, which will enter beta testing this June.
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Comments (34) Latest comment 2 years ago
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...and it ain't no "point of view", that's for sure.
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With whom exactly?
I'm buying a new Sony TV in the spring when they launch their new models, which includes a range of 3DTVs. However, I will be buying a normal HDTV as I don't think the extra expense is worth it for the few games and movies that will use 3D. It's a gimmick really, one that worked well for the cinemas but I think will have a hard time doing the same in the average home.
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If a game is coded to specifically require 3D then the tiny minority of early adopters would be the only up sale and your downside is over 95% of the audience.
Let Sony take this one on the chin and once (if!) there is a tipping point of adoption then go for it. For the most part I would imagine the 3D display bit is essentially free as it doesnt take much to ask for an additional render from a viewpoint two inches to the left or right of the main one.
Utilising 3D in novel and game enhancing ways will decide whether this is anything more than additional eyecandy at the expense of halving the frame rate.
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Can understand why with their involvement in selling TV and movies, and so would seem a natural sync to include PS3 into the equation. Also as something extra that PS3 can do that other doesnt but I really doubt that we would see widespread adoptions.
Still it may have influences in making sure that PS3 is more postively associated with being in front of the technologies even if most people doesnt use 3d, in same sense as SD TV users doesnt exactly use the capacity for 1080p but still factors in the purchase consideration as a future proofing.
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I stand by my aversion to 3D and motion controls, though. *grins*
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Nothing at all!
Nothing at all!"
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Maybe next year.
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I have several console games from 2004 or earlier which were 720p / 1080i:
PS2:
Gran Turismo 4 (2004 in Japan)
Xbox:
Scarface
Soul Calibur 2
The Warriors
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I suppose my analogy wasn't the best, as setting up a game to output in higher resolution (Or rather, not in a low resolution) is a bit simpler than setting up scenes to render in two frame buffers with particular differences so as to make certain constituents of the scene appear to be at different depths. But if it did take a bit more coding work (synching the framerate on both, etc) then the analogy would have held, making a mass-market product with special consideration for the early-adopter market. The point being that doing something when most customers aren't even able to appreciate it is a bit more of a waste, and you have to strike a balance between having enough customers to make it a worthwhile selling point, and delivering something special with that bonus selling point.
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On the other hand, I'm equally bemused as to why we don't have 3d headsets available for either the current gen or apparently not in dev for the next gen - the limited experience I have had of this gave me the most immersive games experience I've ever had, it's astonishing when well implemented and not expensive to produce these days I'd have thought ...
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@Liam64
Very funny... that scene in the Simpsons makes me laugh all the time
Do i like the idea of 3D TV, not really, but with Sony's involvement in TV and games, you can see why they are implementing it. I dont think its a short term plan, but its something that will make them look like leaders in the field and another reason to get a PS3 (albeit a small reason as i dont see 3D tv being a massive uptake initially). But you can never tell, the USA usually lead the field in TV (widescreen and HD way before the UK got them), so perhaps its a double wammy to sell more PS3 in the USA. Who knows, but it will certainly be interesting.
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Damn right. One of the main reasons I'm holding back on HD is that Plasmas are too expensive and LCD displays have an annoying tendency to break into horrific technicolour messes of light when I look at them. We need a good solid display technology like OLED established before we start worrying about doing other shit with it.
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A tiny hack to make my Xbox think it's NTSC and one of those multi-console component cables which came out a few years ago. Soul Calibur in particular still looks quite nice outputting in 720p, albeit with black borders down the sides to preserve aspect.
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FUCK 3D
Biggest pile of over hyped shite in years.
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I suppose my analogy wasn't the best, as setting up a game to output in higher resolution (Or rather, not in a low resolution) is a bit simpler than setting up scenes to render in two frame buffers with particular differences so as to make certain constituents of the scene appear to be at different depths. But if it did take a bit more coding work (synching the framerate on both, etc) then the analogy would have held, making a mass-market product with special consideration for the early-adopter market. The point being that doing something when most customers aren't even able to appreciate it is a bit more of a waste, and you have to strike a balance between having enough customers to make it a worthwhile selling point, and delivering something special with that bonus selling point.
You might want to go and read Digital Foundry's article on exactly how developers are tackling the issues. In my estimation it's actually a smaller leap rendering to discreet views of the same same scene than it was to move from 480 -> 720 -> 1080p. As the article states, it doesn't require twice the horsepower to do this, in fact it's far, far less.
RE your other point on market penetration and why developers shouldn't bother, are you familiar with the chicken and the egg analogy? You can't have hardware acceptance without compelling software, you have to develop now to encourage people to adopt. One doesn't happen without the other.
Someone also mentioned that 120Hz screens are 'years away' and compared the technology to the HDReady Vs FullHD debacle. It's nothing like it, either the TV is capable of displaying 120 discreet frames per second or it isn't, there is no middle ground. Every major TV manufacturer has 3D panels for delivery this year. There will be a premium at first, but if the already existing 120Hz Monitors (which you buy NOW) are anything to go by, it won't be much at all.
I've said multiple times that I don't see 3D being a revolution akin to HD. However, people are naive if they believe that the industry aren't fully behind the technology and just what these companies can achieve when the stakes are this high. I reckon we could have a significant niche by the close of 2012.
Another interesting year for home entertainment then, can't wait!
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They make tv's so gave to back it especially when broadcasters are pusinf it example sky screening Arsenal/United yesterday in 3D
It may not take off for games but movie studios are backing it as well and as gaming is basically on par with movies in the revenue stakes Sony as a tv and movie provider would be stupid not to support it.
People need to take fanboy glasses off and realise certain companies have there toes in different ponds and in order to make money have to be in on certain new technologies
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