EA Sports Grand Slam Tennis Review
Motion dismissed?
Version tested: Wii
This review has been withdrawn by the editor due to errors in the review process. Please see the Editor's blog for an explanation, and our re-review for a revised and, we hope, fair judgment of the game.
In a month that's seen motion-sensing controls rocket to the top of the agenda across the spectrum of consoles, Wii MotionPlus's timing surely couldn't be better: Microsoft and Sony talk about the future in aspirational terms at the start of the month, and a fortnight later Nintendo's dream is reality. On the other hand, the dream isn't really reality until 24th July, when Wii Sports Resort, the first Nintendo game for the new accessory, comes out. In the meantime, it's up to Electronic Arts to shoulder expectations with the first WMP game, and the publisher's first tennis game in 15 years, Grand Slam Tennis.
But not to worry, right? Because tennis should be an ideal way to demonstrate the precision accuracy of Wii MotionPlus - swinging the Wii Remote around like an imaginary racquet, delighting as the new upgraded technology senses our shot-selection with a fair degree of accuracy, strawberries all round, etc. Combined with EA's pedigree in releasing glossy, accessible sports titles, it should be a winning combination.
On a basic level, the game works almost identically to Wii Sports' tennis offering, with running taken care of for you (although you can position your player with the d-pad or nunchuk if you prefer), flat shots pulled off with a short swing, a slice performed by going high to low and top-spin by going low to high. The game says that the harder you hit the shot, the shallower it will land. In addition, pressing A along with your swing produces a lob, while pressing B delivers a drop shot.
Sounds simple, and so does aiming, where timing is all-important regardless of whether you have the Wii MotionPlus attached or not. According to the basic instructions (hidden away in a sub-menu), you swing early to make the ball travel left, and swing late to make it travel right, while the WMP tab recommends "smooth and easy motions" with "follow-through to aim/place the ball". In addition, backswing is said to determine your position for the actual swing. It all sounds pretty intuitive, and the little animated diagrams make it look simple and logical.

Wonder why the ball is triple the normal size? We did.
Sadly though it isn't. In fact, the harsh reality is that shot-selection is unreliable, and as Tom pointed out in his recent hands-on, the game's system of shot-selection and direction makes you wonder out loud if WMP is even functioning correctly.
Perhaps the best way of determining this is in front of the game's ball machine on the practice court, where the type of shot you produce is displayed on-screen. This gives you a fairly basic means of determining cause and effect, but it also serves to display the narrow margin of difference between shot types. And while it might be possible to nail down your shot-selection reasonably early on, getting the game to behave itself during shot-placement is a dark art that makes Grand Slam Tennis feel disproportionately difficult on even the easiest setting.
Usually in console tennis games, one of the most effective means of ensuring players get used to a new control system is to encourage them to enter a Tennis Academy and learn all about shot-placement and which shots are the best for any given situation. Sadly, Grand Slam Tennis has nothing of the sort, save for the ability to slug it out against the aforementioned ball machine. You can either play a four-tournament Grand Slam (encompassing Wimbledon, as well as the French, Australian and US Opens), or play against friends offline or online. To get better, you just have to get better. Eventually. Or you might not.
It doesn't help a great deal, either, that the player you create is a bit of a chump at the start. Beginning with a zero-star rating, the only way to improve is to beat opponents - either in one-off matches or through tournaments. Winning points and games (even when you lose the match) will eventually contribute to your star rating, but the problem is just that - winning games is disproportionately and unfathomably tough.
As something of a tennis gaming veteran, I kicked off on the game's medium level to see how I got on, but was forced to drop it down simply to see if I'd fare any better. The difference was minimal, and, again, the problem was nearly always down to actual shot-placement rather than fierce AI. In the heat of a lengthy rally, you might be doing fine, but one misread shot and you're another point down. If that happens a couple of times in a game, you're not only left frustrated, but probably defeated. The AI hardly ever makes mistakes. Being able to unlock special moves, such as Serena Williams' serve, by beating them in one-off matches is largely inconsequential when the outcome of so many matches is apparently random.
As you might expect from EA, 23 of the game's major stars have been licensed, and it's these pros that you'll be facing throughout. But unlike most other tennis titles, the focus isn't entirely on the current crop. So alongside the likes of Andy Murray, Roger Federer and Serena Williams, you get old stagers like John McEnroe and Pat Cash popping up for another crack at Wimbledon. Impossible, obviously, but it does add a smidgen to the overall appeal to be able to play against the stars of the past as well as the latest and greatest. Another interesting decision is the cartoony visuals, which are obviously meant to be in-keeping with the Wii's house style, and look nice enough. It will be interesting to see if EA sticks with this for the other versions when they turn up.

Missed!
Similarly, it will be interesting to investigate these games again when both players are using the WMP. Right now, you're either going to have to shell out GBP 20 a pop to find out, or hope that your friends are willing to part with the extra cash for the slightly-better-value bundled versions. In these early days of the WMP, such issues are going to be moot for many.
And in Grand Slam Tennis's case, they may be entirely moot. Grand Slam Tennis is an underwhelming representation of tennis, crippled by unintuitive controls, and just makes you want to go back to the precision of Top Spin or Virtua Tennis on a control pad. You can't blame Wii MotionPlus for this failure, because it's almost impossible to tell whether it's helping or hindering. What you can say is that Grand Slam Tennis isn't very good either way. Bring on Wii Sports Resort.
This review has been withdrawn by the editor due to errors in the review process. Please see the Editor's blog for an explanation, and our re-review for a revised and, we hope, fair judgment of the game.
You may also like...
-
Why Devs Owe You Nothing
-
Face-Off: The Darkness 2
-
Digital Foundry: PS3 Skyrim Lag Fixed?
-
App of the Day: Sir Benfro's Brilliant Balloon
-
Ultimate Marvel vs. Capcom 3 Vita Review
-
Sony admits "dropping the ball" with Demon's Souls
-
CD Projekt: Witcher 2 intro cinematic "the most expensive asset we ever created"
-
Skyrim patch 1.4 performance tip: make a new manual save
-
Grand Slam Tennis 2 Review
-
Who Killed Rare?
-
One Piece: Unlimited Cruise SP Review
-
Gotham City Impostors Review
-
Kingdoms of Amalur: Reckoning Review
-
Valve admits hackers accessed Steam transaction log
-
Mass Effect 3 FemShep trailer debuts
-
Epic's Sweeney on graphics tech: "the limit really is in sight"
-
The Darkness 2 Review
-
Double Fine Adventure passes Day of the Tentacle budget
-
Next Xbox has tablet-like touch-screen controller - rumour
-
Sony: The Last Guardian is making "slow progress"
-
App of the Day: Superman
-
Skyrim patch 1.4 now live for Xbox 360
-
Blizzard legally opposes Valve's Dota trademark application
-
EA announces starry Syndicate voice cast
-
David Braben discusses consumer Raspberry Pi release









Comments (84) Latest comment 3 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
This doesn't bode very well for Virtua Tennis 2009 played with a Wiimote!
Comment below viewing threshold Show
Comment below viewing threshold Show
Alas, that's not going to happen. I'll have to check if I can find some demo station or something, so I don't have to spend 59€ blindly.
Comment below viewing threshold Show
I agree, Wii games get incredibly diverse scores depending on whether the reviewer 'got' the controls or not. I've seen reviews on here and elsewhere that destroy the control mechanics for certain games, but I've given it a go and wondered what on earth all the fuss was about.
One of the big discussion points in the WMP thread in the forum was whether the controls may be too accurate, because at the end of the day, very very few people can actually play tennis well. Whilst this doesn't seem to apply to this game in particular, it's something worth keeping an eye on.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
HMM.
Comment below viewing threshold Show
Though I doubt it. This is a party-oriented game we're talking about. I don't think they wanted to make it so that nobody would be able to play it properly unless they're Federer's family or something.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
this is an epic fail on EAs part... let's see if virtua tennis is better
Comment below viewing threshold Show
Comment below viewing threshold Show
And an EA sports title being completely rubbish is pretty much a big surprise nowadays actually.
Comment below viewing threshold Show
Erm.. look back in history.. the FIRST iteration of any EA sports game is almost ALWAYS shit.
They only seem to spend a year making a game, then push it out... Then they improve it the next year.. push that out.. etc etc until they FINALLY get it right about 5 or 6 versions down the road.
Look at early fifa games - they all sucked balls.
Comment below viewing threshold Show
Comment below viewing threshold Show
:'(
Really krudster, I was counting on this and Tiger to be the games that would get me 2 Wiimotion pluses as a side-effect.
Also, tennis really is hard...
/Sucks at it in real life....
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Although NHLPA '97 (Mega Drive) is still the greatest hockey game ever made.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
I've seen a review on Official Nintendo Magazine that basically stated the same problems ("your player is often facing the wrong way thanks to the slightest flick of the Remote in the wrong direction"
Eurogamer's score looks like the one anyone would give this game, once the novelty wears off. And once you consider that the price for a full controller (wiimote+nunchuk+wmp) is now dangerously close to the 100 EUR mark and this is a big issue multiplayer-wise, although the game is hardly to blame for this.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
So you're telling everyone that you're not sure if the problem is the controls or your inability to grasp them? Isn't this something you should sort out before you write a review and publish it. That's bad journalism at best. Also, how does your experience with other tennis games even factor into the discussion when this is a completely new tennis game with a totally new and different control scheme. Seems to me you should try reviewing this again after you've decided whether the problem is with the game or your lack of skill. And based on other initial reviews (IGN, ONM, Nintendo Power) the problem does seem to be you.
Comment below viewing threshold Show
Comment below viewing threshold Show
A very bad written review. Shame on eurogamer.
That the reviewer considerate that WM+ doesn't work exact is absurd. Other reviewer tested the device with different games and are thrilled.
And by the way. The Developer of this game said that M+ was to accurate and they don't use all the input the device created. They said also that they could have done a simple 1 to 1 control, but that seems to exhausting for the player.
By the way 2: ign said it is one of the best tennis games they ever played
Comment below viewing threshold Show
facepalm
Comment below viewing threshold Show
Did you actually PLAY the early fifa games?
Comment below viewing threshold Show
i've just read the ign review... and now dont know whether to get this or not.
Comment below viewing threshold Show
Comment below viewing threshold Show
Except it's not. I play tennis in RL and it makes sense.
Comment below viewing threshold Show
Oh dear, oh dear, oh dear... should have released this game for the 360, PS3 and PC where it would have worked better with a conventional controller and benefitted from some spanking HD visuals too.
Change scares you, doesn't it?
Comment below viewing threshold Show
For every Wii, there are people who love the controls and others who don't. Resident Evil 4 Wii is another good example, EG didn't like them especially but I thought they worked fine. Mind you, having gone back to the GC original a few months back, I actually found I preferred the original GC controller but there you go.
I noticed the IGN review pretty much slated the original Wiimote controller in the opening paragraph for every game except Wii Sports bowling, something I agree with. The Wiimote is perfect for pointing at the screen and all that jazz as well as tilt games such as Super Monkey Ball but it's always been pretty hopeless at detecting precise movement, something which is apparent from all the borked up Wii games I've played over the past few years since I bought it in December 2006.
Now we hear that games using this new add-on might not be that great either, that's not really very good news really when you think back to IGN's comment about how Nintendo are the only ones who used the Wiimote properly. Is this new add-on going to suffer the same fate?
Comment below viewing threshold Show
Oh dear, oh dear, oh dear... should have released this game for the 360, PS3 and PC where it would have worked better with a conventional controller and benefitted from some spanking HD visuals too.
Change scares you, doesn't it?"
Considering I've owned a Wii since launch, I'd say no otherwise I wouldn't have bought the machine in the first place.
But, yes, there's something about the EG review that disturbs me... it's bad controls!
Comment below viewing threshold Show
"Oh dear, oh dear, oh dear... should have released this game for the 360, PS3 and PC where it would have worked better with a conventional controller and benefitted from some spanking HD visuals too."
ERM, you do know it is coming on the PS3 and 360 later in the year don't you?????
Comment below viewing threshold Show
Unless EA seriously mess up the controls then I suspect they'll prove to be the better games anyway. I hope they stick with the cartoony visuals though, I think they'd help the game stand out from Virtua Tennis and Top Spin and give it a bit of personality.
Comment below viewing threshold Show
Comment below viewing threshold Show
I based my opinion on the review... where it was stated that shot direction is based on timing only, not on position or nunchuck stick... is shot direction timing based or not? I wonder....
cheers,
Comment below viewing threshold Show
Is there a rival WMP tennis game out soon? Maybe that'll nail it, and get me buying.
Comment below viewing threshold Show
Also, I'm getting the feeling that there might be a bit more skill to this one instead of the swing and whack approach of wii sports so maybe it just a little more "hardcore" than Kristan might have expected or had time to get into
Comment below viewing threshold Show
Virtua Tennis 2009 is supposed to work like that and should be out this month.
Comment below viewing threshold Show
This is what always bothers me about previews, everyone including Eurogamer have been saying "the controls for this game are really good" Eurogamer recently did another preview and mentioned some slight problems with it but that was it. As soon as the review comes out it basically says its complete crap. This applies to all games where the game gets glowing previews and the game turns out to be turd. Do game companies hold the games journalists hostage until they give them a good preview or something?
I would love to read a preview where the writer just said this is a terrible game and only the powers of heaven could save it before release.
Comment below viewing threshold Show
You can tell the difference immediately. You open up the invisible face of your ‘racquet’ to drive an imaginary forehand down the line, and that’s exactly where the on-screen ball goes. Put a bit more angle on the swing, aiming for the opposite corner, and the ball goes that way, too. Impressive!
So - perhaps the review of this just wasnt any good at it?
Comment below viewing threshold Show
Comment below viewing threshold Show
Glad to teach you something
I am inclined to agree with you - I do have Virtua Tennis 09 on the PS3 which is great, not much of an improvement over VT3 but still great. So yes, I too hope that they keep with the same visual style as I think its ace and would stand out against the others, but - with EA's history of wanting to out tech themselves each year to be the best graphical sports games I cant see them doing it. I think they will go for the full HD life like visuals but - like you I would rather they kept this style
BTW - its "due" in September on the other 2 machines.
Comment below viewing threshold Show
Kristan Reed - Dismissed
Comment below viewing threshold Show
edit:
About 9 months ago: http://ww w.eurogamer.net/articles/de-blo... 8/10
Comment below viewing threshold Show
IGN has a great review on this game and says that it has really good controls.
It seems like you are being a bit childish in your review: "bu-hoo.. I don't like this game, it is so hard, even in the easiest setting.."
Are you sure you used the Motion Plus correctly.. seems to me that you did not!
Try it again before you give it 5/10
Sincerely Jack
Comment below viewing threshold Show
If not a FPS or xbox360 game the score sucks
I am not a beliver of your site anymore
ign.com is much better
Comment below viewing threshold Show
In their face offs they always say, that damn 4.6 GB install on Ps3. I have both Xbox and Ps3 (and Wii) and I install all games if possible, for 360 to save noise and extend console life, for Ps3 cos I have to. With 320 GB ps3 dont care, with 60 GB I have to delete something (but its quicker install).
Thats not the point, the point is the way EG portrays it. If you take away their slant on things, the information is useful.
So, , for Wii MP, after each shot you have to keep the remote still and horizontal, is that correct ?
Does that means it only tracks certain slow / medium speed movements and can loose it when you flail arms quickly, OR does the game loose its way by stopping tracking sensors at end of every point when it shows the replay ?
If its the former and you can loose calibration by moving too fast, then bring on the Sony wand. Wii MP looks fail to me and agree with EG. And you should not have to hold the remote horizontal and still between every pont really, loose immersion ?
If it looses cal at the end of each point, surely if the software kept tracking the wiiimote then you would only cal when you start ? This is a software issue.
Which one is it, software of deficiency of Wii MP ?
Comment below viewing threshold Show
Comment below viewing threshold Show
I'm more than willing to wait for other reports from EG people on the controls etc before wading in with personal attacks over someone's opinion. Not that you were doing that
/prepares knuckledusters
Comment below viewing threshold Show
Apparently this isn't made very clear anywhere in game.
Could this be the reason with the issue with the controls?
Comment below viewing threshold Show
Comment below viewing threshold Show
Apparently this isn't made very clear anywhere in game.
Could this be the reason with the issue with the controls? "
Interesting point. What angle do most people hold the wiimote at? I think i usually have it at about a 45 degree angle between 'buttons on top' and 'buttons on side' unless the game calls for more precise tilting. It sounds as if the 'resting' position might need to be updated on a point by point basis to take your slightly differing standing position for each point into account.
I don't think this is the reviewers problem however. He was complaining about shot placement which suggests issues with timing the swing accurately. Perhaps he got a bit excited at certain points in the rally, tried to play too hard a shot and ended up connecting too early?
Comment below viewing threshold Show
Comment below viewing threshold Show
I've played tennis all my life and have been incredibly excited about the release of this game since I first heard about it. The (clearly rigged) demo video presented by EA led me to believe that we would finally receive a realistic feeling and intuitive tennis video game. Perhaps some day we will, but this is not it. This game's controls are terrible. Simply terrible.
The swing motion does not at all work as would be expected and the 1:1 movement to on-screen action claims are laughable. In the demo video, the producer shows off the ability to bob up and down as McEnroe before serving. I attempted the same and it does not work at all like that unless you figure out the magical distances that the game will let you move your WMP up and down. Otherwise, you'll get choppiness or nothing. Twisting the wrist to change the racket angle is sorta represented on-screen, but the animations are so fickle and the results are so unexpected that it appears to be nothing more than a gimmick.
I put a good hour into hitting balls against the ball machine trying all sorts of ground strokes. By the end, I had given up and was just trying to consistently get the right spins! It's that bad! This is something I can do with a real tennis racket in my sleep, however with this game it feels completely random. The most extreme attempts to generate topspin by angling the racket "face" forward and swing low to high would often still end up on-screen as slice. Sometimes pulling the racket back to begin a forehand stroke led to the on-screen character setting up for a backhand. Sometimes it performed a quick forehand stroke, completely whiffing early. Sometimes it did nothing. It led me on more than one occasion to wonder if my WMP was broken. Calibrating the WMP changed nothing and judging by what I've seen so far in Tiger 10 it's working just fine.
After getting thoroughly disappointed by the WMP, I tried the game with the standard Wiimote. Lo and behold, it's easier to more consistently get the correct topspin and slice than it is with the WMP! It's not tennis, but it's not just pure randomness.
Anyway, I'm rambling. But anyone who disagrees with this review either hasn't played the game or doesn't know how to play tennis. I'm about to give up on my Wii.
Comment below viewing threshold Show
It might be a little early to dismiss wmp on its display in this though, then again, maybe not
Comment below viewing threshold Show
Yeah.. i still remember the resi 4 review - with the "unplayable" controls!!!!
Comment below viewing threshold Show
replace "grown up" with "teenage boys" and i'll agree with you
Comment below viewing threshold Show
The only reason I hit shots that didn't go where I wanted them to was because of poor execution. This game takes a lot of skill. Not only do you have to point your follow through in the direction you want the ball to go, but you have to time your swing right too. If you point your follow through way to the left to hit a cross court forehand (right hander) but swing when the ball is almost passed you it will go straight, not left. On the other hand, if you swing too early the ball will go too far left and out. Needless to say, you will miss time shots and miss aim some shots and the ball will not go where you intended it to go. Its unreliableness is linked to player skill not Motion Plus malfunction.
The game also has a lot of strategy, like real tennis. My first couple games I lost to the computer on easy from mostly hitting balls out trying to hit winners and not setting up my opponent. As my aim improved (just going for less risky shots mostly) and my strategy improved I started to win. After about 4 games I got the hang of my serve and volley game and I won the Australian Open winning every match 3-0 on medium setting. Then I tried online. I played 5 ranked games (5-0, name is SlyBoots, add/challenge me!) online and so far I'm having a blast. Online has been smooth with no lag and fast connect/join times.
5/10 is a terrible score and isn't representative of the quality and fun of the game. Maybe it is 5/10 if you don't figure out the controls or simply can't execute shots reliably enough for it to be fun, but for those with decent hand-eye coordination and a willingness to practice it is a great game.
Comment below viewing threshold Show
Comment below viewing threshold Show
WARP2 Quote
"Anyway, I'm rambling. But anyone who disagrees with this review either hasn't played the game or doesn't know how to play tennis. I'm about to give up on my Wii."
I dissagree with both of these comments. I own it, and have been playing it all day so theres one of your suggestions gone, and secondly, I can play tennis as luckily I have one of the UK's top tennis coaches (who has written and published 14 books on tennis coaching) as an Uncle. Although I am hardly pro standard haha
No doubt your points are valid for what YOU have found, as everyones points are valid buy saying if anyone dissagrees with you hasnt played it or doesnt know how to play tennis is wrong. Just becasue you found the game not to your liking does not been its a rubbish game. It means its not for you. As we are all individuals then people should make their minds up.
We have to remeber here - IT IS A GAME AND NOT A SIMULATION. Admittedly it has been adertised as 1:1 which is maybe inaccurate and yes, serving is a bit strange. But you have to remember is still works a lot BETTER than any other games available. Sure I have VT2009 on my PS3, and wont say either are better as its like comparing 50 Cent to Halo. Just cos they are FPS they are totally different. Same with these.
Grand Slam Tennis is a fun and varied reperesentation of the game. I have no doubt some tennis players will say its flawed and rubbish - but then, most people are NOT tennis players. We are gamers, and alas, the game is great fun, works much better than I thought it would, althought slightly dissolusioned about the 1:1. However we must also bear in mind it is the first game to use this and the tech and games to go with it will be firther refined as time goes on.
Do no be put of buying it and enjoying it from this review as its the worst ive seen, most others are complimentry. People like warp2 make valid points but i feel they are forgetting the main point - its still just a game and does offer INFINATELY more playability and accuracy than anything else the wii has to offer right now.
Comment below viewing threshold Show
The eurogamer test of this game is a shame. No more words to say about that.
Comment below viewing threshold Show
I spent a couple of hours trying to "learn" the controls, regardless, with varying degrees of success. I wil say this much - when this game works, it is the most exhilirating tennis game I've ever played. The other 80% of the time however, it is sheer frustration. In the end, what I found works best is simply flicking the remote right to left/left to right - which by the way works equally well with or without the motion+ attachment.
Comment below viewing threshold Show
As Gabrien said:
"In the end, what I found works best is simply flicking the remote right to left/left to right - which by the way works equally well with or without the motion+ attachment."
That is absolutely right. Just like with most Wii games, the motion control turns out to simply be a gimmick. In this case, EA Sports Grand Slam Tennis is still pretty fun as a party game, but not as an actual tennis game.
A 5/10 score is completely appropriate. Reviewers should not be in the business of giving high scores just because a game is different or because the game system's fans like high numbers.
Comment below viewing threshold Show
Quite honestly, I don't care what any sites think of the game. I can only judge the game by my own standards and expectations and, in this case, I feel eurogamer has done a better and fairer job of presenting the game than any other reviewer.
Your mileage may vary.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
HOWEVER...
When a loading screen came up stating that the SIDE of the Wiimote was the face of the racket not the FRONT as it wiisports everything changed, I was hitting cross court shots, down the line anything I wanted! I honestly believe the reviewer didn't know how to hold the wiimote properly. This is at least a 8/10 game, the reviewer I'm SURE didn't know what he was doing and I'd dare him to say so!
Comment below viewing threshold Show
What's odd is that MotionPlus seems to work better in matches than on the Practice court, although admittedly I haven't gone back to the latter since starting the game.
I think this review is a good indicator of how difficult reviews for MotionPlus-enhanced games are going to be. Kristan clearly didn't get on with the controls, but having played the game for just a couple of hours, I've barely experienced any of the problems he had. Very odd.
Comment below viewing threshold Show
I have gotten on with the controls much better in the last couple of days, however as mentioned in a previous post, "flicking" the remote left and right is what appears to work best - not tennis, and not what was advertised. Still having fun online with this though.
Comment below viewing threshold Show
If you take a swing and don't go back to the normal starting position quickly enough the game reads the last position you held the remote in (i.e. the end of your previous swing) as the starting point for the new swing, so when you then try to move the remote back to the original position it counts it as a swing. I'm sure this makes little sense but it works for me! That and making sure the side of the remote is thought of as the face and holding the remote pretty still between points... all of which is barely explained in-game!
Comment below viewing threshold Show
Seriously, if you go to metacritic.com you can see that this site is almost ALWAYS the site that gives the lowest scores on Wii games.
I have long since stopped using them as a reference and it is more then just a little bit obvious to anybody who uses Metacritic scores as theyre main reference to quality that Eurogamer might just be one of the most unfair sites when it comes to Wii games.
Comment below viewing threshold Show
Comment below viewing threshold Show
Although not exact 1:1, motion+ really does work well enough for a great game of tennis. The nunchuck isn't recommended to start with, but I found the game played so much more naturally when used to control players position. If the wiimote is held correctly I found I only occasionally missed the ball, although that was largely down to selecting the wrong shot side when not quite in position. I've just completed my first online game and it was hugely entertaining.
Only shame is the need to use buttons for drop and lob. I guess increasing the shot power sensitivity to include these would make the game too challenging.
The cartoony the graphics suit the game well given the lack of Wii HD. The sfx really adds atmosphere dropping to a hush and then building up in the excitement.
Don't be put off by the 5, that score is nonsense. Perhaps the VT advertising is a factor here?
Comment below viewing threshold Show