EA makes Dead Space 2 official
Visceral Games, Isaac Clarke return.
EA has announced Dead Space 2 for PC, PS3 and Xbox 360, but hasn't said when it's due out or whether it includes multiplayer.
All we know of the sequel is that Visceral Games will once more develop and hero Isaac Clarke will return. This time, however, he'll have new tools to "slice and dismember" with as he takes the fight to the Necromorph menace. He's gone all Sigourney Weaver, it sounds like.
News of a second Dead Space game has been doing the rounds for months, and we've heard that there's a third instalment planned too.
Dead Space was a third-person survival-horror game that followed mechanic Isaac Clarke as he chased down a distress call made by the spaceship Ishimura. Turns out there were nasty aliens on board.
The atmospheric PC, PS3 and Xbox 360 game quickly gathered a strong following, although we ended up giving it 7/10 at the time.
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Comments (60) Latest comment 2 years ago
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It is sadly MP (in some unknown form) isn't it? Didn't they advertise for people to work on it or something?
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So, what's the chance this will be an open world 3d person action game then?
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edit: oh come on, marked down for this?!
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9/10 for me
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Guess I should try again
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edit: oh come on, marked down for this?! "
Ofcourse. These ratings are nothing but a penis contest these days. Post something that the dumb herd of monkeys agree with and you'll be at +10 in no time.
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Finest survivor horror in ages. And you could walk while shooting!
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Yes and you where quite wrong about it. Thank god that play had it for 15 euro this year or I might have missed out completely on this gem.
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Exactly, I wish I had paid full price for that gem though, instead of Gears 2.
Part 2 is def. getting my money, and I'm really looking forward to Dante's as well
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Could EG get someone who knows about games review it this time
Now Mirrors Edge 2 - come on EA
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7/10 is still a good score you know!
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But yeah ended strange but never showed him dying so....
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There's definitely potential for the sequel to be a fantastic game though.
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Had that same problem, but you can go back to the last save point, save your game there and try again. It's a known issue and you can get around it.
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Having not played the PS3 version I don't really know (I gave it to my brother as a gift, and he loved it, so it sounds like it's fine), I can tell you you won't be disappointed with the 360 version. It plays superbly.
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I thought that the texture and overall image quality of the ps3 version I played was shockingly poor. For the rest, it's a brilliant game, no matter what platform you play it on.
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It was without a doubt the most underrated game of 2008 and in my opinion a much better nod to System Shock than the disappoint that was Bioshock ever was and ever will be.
Can't wait for the sequel, here's hoping it looks and plays as well as the first if not better.
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It'd be nice to have an ending that wasn't a cheap 'boo' scare too.
(but isn't Isaac mad? Maybe the ending was another of his hallucinations)
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"can some one explain how clarke is gonna return after..."
They will probably just pass it off as a nightmare or something...
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Mirror's Edge 2 now please. Now that was an amazing game.
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I wonder if there's ever been another demo that managed to fail as hard to show off a game's qualities and actually made it seem generic and cheesy instead.
Since getting it I've been recommending it to everyone I know, as nobody seems to own it. Wonder how come.
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"I thought that the texture and overall image quality of the ps3 version I played was shockingly poor"
You must have played a PS3 version different from the one I played then, as I thought it looked pretty good on the setup I played on.
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So there was AA in the final PS3 version? It sure as hell wasn't in the jaggy demo.
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+1. I found those bits very irritating. Would also like less vents for necro's to appear from, and more varied scares. Lol i played this with surround headphones and had uncontrollable leg spasms whenever I was chased by something.
oh and every reviewer that praised the inventory for not pausing the game should be forced to play System Shock, and then find a different career!
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Catnt wait for the second one, really, those dudes that made the first one did a great job ( unlike the bad review job on this website.. I really dont get those bad reviewers )
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Monsters...check.
Space...check.
Alien civilisation...check.
Evil government henchperson...check.
Religious cult...check.
Laser beams...check.
Flamethrowers...check.
Chainsaw-type weapon...check.
Machine gun...che...oh, I'm sorry, I've come while thinking about this game AGAIN.
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The clue's in the name, though: re-view. Not reobjectivefact. A good reviewer is a person who can identify how a game will strike most people, what about it will appeal or not, and then articulates his/her views on this in an easily digested manner. How the game 'feels like playing' is absolutely integral to reviewing. How else can you possibly do this, other than listing statistics that mean absolutely nothing or quoting marketing copy?
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I guess we are playing different PC versions as the one I'm playing at the mo is brilliant, mind you I'm using a controller.
There is a workaround for the capped FPS that Darren has mentioned on EG a couple of times. Turn V-Sync off in the game and force it through your graphics card options. If you ask me though it makes Isaac move a little too fast and takes away from the feeling of wearing that big space suit
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let down by samey combat but boosted by great atmosphere / back story / immersion and graphics
and possibly a 9 if you have a soft spot for sci fi
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Totally shit myself playing this, I was like a little girl.
Now got to buy a few spare pairs of boxers for playing it.
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Oh well, at least they fessed up in this article...I guess.
Dead Space was one of the best games I played last year, despite its few faults, easily a 9/10 for me,and definitely 2 points ahead of RE5 (so that should have been a 5?) and I cannot wait for the sequel.
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Better then Resi 5, all the Silent Hills game (they never actually been that good in the 1st place) - best horror game so-far.
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And more than a year on, I still fail to see how Eurogamer screwed up their review so much. 7/10 was just . . . wrong