E3: Valve explains L4D2 exclusivity
And won't stop supporting the first one.
Valve has said that Left 4 Dead 2's Xbox 360 console exclusivity has more to do with the developer's background than anything else.
"We don't have a ton of experience internally building products for other console platforms," Valve's Erik Johnson told Eurogamer in the interview bit of our first hands-on with the game.
"Left 4 Dead 1 was PC and Xbox, so it made a lot of sense to go for Xbox this time," he added.
Speaking of which, the developer's decision to return to Left 4 Dead so soon after release raises questions about its usual, laudable long-term support for its games - questions we asked, obviously.
"We're going to keep building stuff for Left 4 Dead 1," said Johnson. "We'll support both. We've always felt that it makes good business sense to keep customers happy."
"We do have risks in that we don't want to split the two camps, we don't want a Left 4 Dead 1 group and a Left 4 Dead 2 group, that's a problem that we need to figure out."
Check out our Left 4 Dead 2 hands-on and interview for more. The game's out for PC and Xbox 360 on 17th November.
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Comments (40) Latest comment 3 years ago
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It does seem awfully soon for L4D2, but I agree with dsmx that MS probably fired their money cannon at Valve to encourage them to make a sequel. Still seems like nothing that couldn't have been done for decent-priced DLC though.
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Tin foil hat time to file along with Phil Harrison Ghostbusters scenario!
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Anyway, if they bring out a new game with new content and lots of people buy it... I'm not sure how that can in any way be rationally described as pointless.
Yes I guess all the additions could be done via DLC, but that is really just a business decision. I might also question whether DLC is the best approach for what would be a pretty hefty download (given the shitty pricing of MS' tiny HDDs).
I'm still on a 20Gb drive, and the idea of buying a 120GB for the same amount as I could buy a half terabyte drive for my PS3 is a proper thorn in my side.
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Funny. I had it quite well figured out before you announced the second. It goes like this: Don't release a second one just for the sake of releasing it!
Remember UT2k's plan for "sports like yearly releases"?
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i don't know where you heard that, but - just like sony - MS aren't going downhill. the 360 has the highest attach rate of all consoles (somewhere above 8), they make a shitload of money through live and the failure rate has come drastically with the jasper.
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yeah cos L4D really pushes the technical envelope for a FPS... LMFAO
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I was under the impression that he just used his massive redundancy payment and / or fortune made from selling employee stock. If Gabe Newell was really in Microsoft's pocket, would they be pissing all over Games For Windows Live with Steam, and refusing to join the PC Gaming Alliance, of which MS is part?
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No, because the valve games on the ps3 where utter shite.
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I'm no xbox fan boy, but if nothing else, I think its about time people actually said congratulations to microsoft for even pulling level (and above in some cases) in the console market, on only their second try, when sony completley owned the market with the PS2.
On topic with L4D2. I don't see the problem here. It's been a year or there abouts, and the thought of whole new campaigns etc surely is a good thing?
As for "this could have been DLC", perhaps it will be too large? Or perhaps they will add new bits of tech etc? Valve really aren't the people to play cash cow, we all know that.
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Except that the DLC would be massive and because Valve don't like charging for DLC. I'm still gob-smacked that people expect the guys at Valve to spend so much time and effort creating huge amounts of content for no return.
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Ah, but Sony owned the market on its first try. And so did Nintendo.
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Three new special infected.
5 new campaigns for all gaming modes including survival and versus
1 new currently secret game mode
AI director 2 which now dynamically controls weather and level paths as well as infected spawning and item placement.
Re-designed crescendo events to make camping less attractive. i.e press 1 button to start horde then move further through a level to press another button to stop the horde.
Gauntlet finales where you must charge your way through a massive horde of infected on say a linear road to get to a helipad etc.
I really dont understand how people can whinge about it being a full priced release, its got more content than L4D even after its multiple updates...
....though £30 is expensive for a game innit....YOU CHEAP CHAVVY BASTARDS!
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A zombie shoot-up is hardly a fresh idea...
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The answers are already in this thread.
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It doesnt mean it should be released as a brand new full priced game.
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"A zombie shoot-up is hardly a fresh idea"
Big fat strawman.
The comprehensive focus on cooperation is something in L4D that few other games have really nailed in the same way. If you set out to find the unoriginal aspects of a game in order to shoot it down, I'm sure you will find them. That doesn't mean original aspects don't exist - just that you are selectively ignoring them.
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/isnt joking
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They pulled level with Sony but were surpassed by Nintendo and still lose lots and lots of money on xbox. The only reason they can get away with it is because of the billions that they make through Windows and Office.
"i don't know where you heard that, but - just like sony - MS aren't going downhill."
They are going downhill in their primary businesses. And Sony isn't exactly performing that well either as a whole company.
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There are some technical issues to overcome, but I agree its the right direction to go in. Export the maps and characters from L4D 1 for use in 2, and even if you can only use the exported data during online play, it solves most of the issues with cross-game compatability and disc swapping, and STILL leaves an incentive for L4D1 players to buy the new version.
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EDIT: Plus what HE^^^ said
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I'll wait for the weekend deal on steam a few months after launch.
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That's the thing that always seems to be forgotten in the grand console fanboy wars. It's made the market more interesting, in some ways. Duller in others, perhaps.
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"All the additions they're going to add to this one could have been done with DLC, seems pointless to me. "
Ah, but then they wouldn't be able to charge full price for the additions.
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I never knew there were any deals on steam...
Wouldn't it be better just looking elsewhere such as play.com ect who'll have it at the fraction of the price to what steam will ever have it as?