E3: Sony reveals echochrono for PSP
Self co-op! Out this winter.
Sony has whipped the wrappers off of echochrono (working title) for PSP, a brand new spin-off of echochrome - the Escher-like puzzler where shifting perspectives make minds melt.
Echochrono's based around the same idea, but introduces the "new" concept of self co-op, which entails working with your own ghosts to clear a level. That means added puzzle mechanics that can't be solved alone; moving objects, doors with switches and crumbling floors all get a mention.
Each time a level is restarted a new ghost appears, and there are around 30 puzzle types to conquer. Action will be spread over nine themed worlds and there will be around 45 levels, with more added later as DLC through PSN.
The first batch of echochrono shots show a coloured world that appears to be two-dimensional, and not a rotating 3D affair like before.
Echochrono is due out this autumn/winter.
You may also like...
-
Assassin's Creed 3, Splinter Cell: Retribution coming this year?
-
Mojang won't sue FortressCraft dev, "bored" by Minecraft clones
-
Resistance: Burning Skies PS Vita release date
-
Wii RPG Pandora's Tower release date
-
Metal Gear Online to be switched off in June
-
Project Draco's final name is Crimson Dragon
-
Infinity Blade's Chair: "we're in the golden age of gaming"
-
Sony explains PlayStation Vita game price strategy
-
DICE working on multiple Battlefield 3 fixes
-
Rockstar mulling LA Noire 2 development
-
Mojang: no plans for Minecraft on Vita
-
Sony confirms PS Vita 1st Party digital only game prices
-
Will there be a PS3 version of The Witcher 2?
-
3DS Ambassador Super Mario Bros. game updated
-
Call of Duty: Black Ops has best game ending ever, says Guinness World Records
-
Halo 4 Master Chief action figure flaunts new suit design
-
Apple begins Foxconn factories inspections
-
Ridge Racer Unbounded delayed by four weeks
-
Tim Schafer: publishers aren't evil
-
UK Top 40: Kingdoms of Amalur: Reckoning beats Darkness 2
-
Fallout: New Vegas dev asks fans what game they would like it to Kickstart
-
Making FIFA Street in the FIFA engine's image
-
Metal Gear Solid 5 expected between April 2013 and May 2014
-
Activision: games are relationships, "brands in people's lives"
-
Metal Gear Solid 3D demo on eShop this week









Comments (15) Latest comment 3 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Nothing wrong with that, I'll just enjoy it for what it is.
Each time a level is restarted a new ghost appears...
Interesting use of irreversibility here.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
You didn't buy a game bacause of the box art? WTF?
How superficial are you lol.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
This is the MOST important question that a games press organisation could ever ask Sony right now...
Comment below viewing threshold Show
This seems to be a common misconception. Either Sony are doing a poor job explaining things, or people are just looking for a reason to slag them. Probably both.
This game _does_ look like Exit. The mechanics could be very different, though.
Comment below viewing threshold Show
*cough*
http://ww w.kongregate.com/games/Scarybug...