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E3: New Super Mario Bros. Wii Hands On

Wii Hands On by Oli Welsh

2 June, 2009

Page 1 of 2. Page 2 ->

What's the best Nintendo game you've never played? Probably a full four-player session of The Legend of Zelda: Four Swords Adventures, 2005's 2D multiplayer excursion for the Zelda series. Its devious and riotous spirit remain a mystery to most because you'd need to assemble a GameCube, four GBAs and four link cables to play it as nature intended, something which was difficult for even games journalists to manage.

But it remains a landmark piece of multiplayer game design, a game that achieved the rare feat of seeing that co-operation and competition, cruelty and kindness, mischief and high adventure could co-exist. Virtually none have followed it, save Media Molecule's LittleBigPlanet, in its friendly, woolly kind of way. Now, Nintendo has finally decided to resurrect the idea - but this time, in a form that almost everyone will be able to access and understand.

The result is New Super Mario Bros Wii, and it's fantastic fun.

After romping through a few levels with three others at Nintendo's plush and airy E3 booth, I was left grinning from ear to ear. The game doesn't look like much - well, it looks like a New Super Mario Bros. on the DS, exactly like it in fact. But you need to play it for mere minutes to tell that it's got the perfect balance of order and chaos Nintendo's platformers are famous for, mixed with the sugar-coated mean-streak of Mario Kart and the mischievous invention, sharp tuning and secret surprises of the developer's best.

Players start out as Mario, Luigi and a couple of coloured Toads - who knows if more characters might be available later? - and start the time-honoured scroll from left to right. The Wii remote is held laterally and the game uses NES-style controls - d-pad, 1 to dash, 2 to jump. That's it, save a shake that performs a spin-jump or, if you run into another player with dash also held down, picks them up. But as ever with Mario, a simple control scheme doesn't mean a simple move-set. We discovered the wall-kick and ground-pound, and we're sure there are more.

As with Four Swords, physical interaction between the players is at the core of the game - chucking each other around, bouncing off each other's heads, getting Yoshi to gobble up your friends and spit them out. Yes, Yoshi's in it, along with his multicoloured dinosaur tribe, flutter jumps and fixation with eating everything in sight. Opportunities to mount Yoshi are carefully seeded through the level we play, and always an object of scrambling competition between players.

It's bopping other players' heads that makes the real difference in to New Super Mario Bros Wii, though. You friends essentially become a set of wildly unpredictable moving platforms that can be used to grab coins or items - often found floating in bubbles, or produced in fours from blocks - first, or with a bit of co-ordination, to access secret or hard-to-reach objectives. Although it's unlikely to be an essential part of gameplay - New Super Mario Bros Wii will need to be playable solo, even if it's hardly the point - it's a simple stroke of genius that defines the game: it has huge potential for both co-operation and competition, and more importantly, it's really funny.

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Comments: 1-26 of 26 in total

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Les
02/06/09 @ 21:24
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Best news of the show for me.
Killerbee
02/06/09 @ 21:28
#2
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Nice preview.

Sadly I'm probably destined to be one of the people who ends up playing this solo, so I really hope Nintendo deliver a good, balanced single player game as well as this great sounding multi-player mayhem.

Fingers crossed.
Crofto
02/06/09 @ 21:28
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I only heard about this game before Mario Galaxy 2 and so felt annoyed that only a multi-player focused Mario game was going to be released. But since I was pleasantly surprised by Mario Galaxy 2 I feel more keen on this game too, especially since Smash Bros. and Mario Kart have been completely exhausted for use on my Wii with regards to multi-player.
Sycopat
02/06/09 @ 21:37
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Wow, this actually sounds like great fun, nice article.

I have to admit the game concept has me excited as well, mario is probably the gaming charachter most likely to easily cross the casual/core divide and finally get non-gamers playing with gamers as opposed to "as well as".

Bring it on.
firefly
02/06/09 @ 21:41
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The game sounds absolutely fantastic. Damn my lack of acquaintances with even a passing interest in games.
JohnnyWashnGo
02/06/09 @ 21:51
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Great stuff - Loved Mario Bros on the DS so if this is anything like that, its an easy purchase.
Praetorianer
02/06/09 @ 21:53
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Mario games never ever failed to deliver for me, especially not the "big" ones. So I am happily looking forward to some multiplayer madness.
spidermanalf
02/06/09 @ 22:03
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Ace if anyone wants to add me as a friend my code 186281 1287613862 34 9247697364 18712937 19292849218471 0128379821454 018749874765 0189749812417564 1849749874873847 1058520948059832 1182381625317862543 09480235947643 -9120391037189241746 958025804375934765762 0918301391628351654 5089502721976347174 05827985727562754121

Please, no paedos!
bad09
02/06/09 @ 22:11
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Someone lend me a Wii for this. Anyone?
Razz
02/06/09 @ 22:30
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Where the FUCK is F-Zeri Wii.

Sorry.

Game looks good. :/
roz123
02/06/09 @ 22:35
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I cant wait for this, nintendo have such a talent in making multiplayer games that leave you grinning from ear to ear. Already i can see myself really enjoying this and how playing this with particular ppl will end up just a massive joyful fight. Superb.
The_Bloody_Kettle
03/06/09 @ 00:16
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Loving the idea of this!
Some beers, this and a long night laughing! Definately a must buy! :D
Rodney
03/06/09 @ 02:46
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Pro_Gamer

MW2 - just the same old Doom clone still stuck in the mid/late 90s?

Good 2D platformers were good then and they are even better now because of their rarity.
Edited 1 times, most recently on 03/06/09 @ 03:47
loop7
03/06/09 @ 03:46
#14
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Old and irrelevant sadly. One for the rose tinted crowd only methinks.














;)
ProtoformX
03/06/09 @ 06:31
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As I ead about this on the Nintendo conference feed I immediately thought of Four Sword Adventures. At university I was lucky enough to have a GBA and 3 GBA-owning friends so 4-player FSA was a regular fixture. If this can live up to that it's a definite purchase for me.
Nabokov
03/06/09 @ 06:39
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Fantastic. More co-op games please.
Pac
03/06/09 @ 08:32
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@Pro_Gamer

If you are going to bang on about Nintendo sequels could you do us all a favour and use the correct spelling.

How old are you 12? I would be amazed if you even played the originals first time round.
varsas
03/06/09 @ 09:39
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Nice article. Has online co-op definitely been ruled out for this game?
lemonfist
03/06/09 @ 11:53
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Left 4 Mario! AMAZING!
Rubarack
03/06/09 @ 12:00
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Online?
Plewt
03/06/09 @ 12:02
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No online according to Miyamoto.

I need more gamer friends.
SG
03/06/09 @ 13:34
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Just hope it lasts a long time. Plenty of hardcore games coming out at last. Nintendo are making up for last year's E3.

They might not be original IPs, but they are good games.
Widge
03/06/09 @ 13:57
#23
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Pro_gamer can be currently found hyping up in the Halo SEQUAL threads.
Plewt
03/06/09 @ 16:21
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@SG

I think they said it was 80 levels. Lots of replayability if you have others to play it with too.
Cid
04/06/09 @ 10:33
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So why do I keep hearing that the game looks "exactly the same" as NSMB for the DS? From the videos the character models in particular look much better. Not exactly on the same level as Galaxy, but beyond what the DS is capable of.
Benraiben2k
27/08/09 @ 21:12
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Nice to see some people moaning again over a game that looks good fun to play!

Comments: 1-26 of 26 in total

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