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E3: Modern Warfare 2 Preview

PC Xbox 360 PlayStation 3
Preview by Christian Donlan

4 June, 2009

Page 1 of 2. Page 2 ->

This preview is arriving twenty minutes late, because the rigid demo schedule for Modern Warfare 2 was thrown into chaos earlier today when Verne Troyer arrived unexpectedly and was granted an extensive private screening. In this way, at least, Modern Warfare is the Mini-Me of E3: a bona fide showstopper. Every mention of it in the aisles and display areas of the LA Convention Centre is followed by a deferential pause, and other games - even fairly important ones - are often found struggling to get out of its way. Everyone feels a little nervous in the presence of real success, and Infinity Ward's game managed to be one of the genuine stars of a Microsoft press briefing that also included appearances by The Beatles, Steven Spielberg and a hard-coded science-bending Pinocchio.

It might have been safe by now to trade on reputation alone, but Modern Warfare 2's demo has the elegance, intelligence and poise - not to mention the sense of streamlined chaos - that only comes from hard work. Its snowy mountaintops and blizzard-swept bases dazzle at 1080p and 60fps, but an extended preview behind closed doors suggests that the real standout element is the way Infinity Ward's game tugs you along as it slips invisibly from one encounter to the next, varying the approach, restacking the odds, and changing the rules so confidently you hardly notice it.

We start with a touch of isolated spectacle, perched on an ice ledge high above a snowy ravine, on a mission to infiltrate an enemy installation. Our guide is Captain MacTavish, gruff and experienced, his days of taking orders from somebody called Gaz and suffering under strange nicknames long behind him. He's the teacher now, and the player is, once again, cast in the role of eternal student, but what follows is no simple replay of the last game's irradiated saunter through Prypiat.

'E3: Modern Warfare 2' Screenshot 1

Shades of Prypiat are a knowing wink rather than an all-out homage - the direction taken by the final section couldn't be more different.

Climbing an ice wall to the base above is a chance to study the finer detailing, as tiny cracks skitter outwards from the strikes of your picks, frost gathers in MacTavish's beard and the wind whips constantly at the cuffs of your coat. It's also an opportunity for the developer to indulge in a little light scripting, with sudden jet flybys dislodging ice and stone from above, and a daredevil leap that ends up with a - predictable, yet no less effective - last-second rescue.

From there, with the mountain behind you, Infinity Ward offers an unhurried lesson in stealth, as you calmly headshot your way through the outskirts of a base, with a persistent drip-feed of advice and encouragement from your mentor and no need for gauges to tell you how visible you are or alarms to alert you if you're spotted. Once inside the base, a blizzard descends, and you're free to move through the low visibility cloud, taking people out - or fatally stumbling into them - from much closer up.

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Comments: 1-23 of 23 in total

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mashk
04/06/09 @ 07:54
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If I had a time machine, first thing I'd do is travel to November so I could play this.

doragor
04/06/09 @ 07:54
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looks fantastic. bring it.
smoothpete
04/06/09 @ 08:06
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WANT. DESPERATELY. Can I join you in your time machine please.
DrR0b3rts
04/06/09 @ 08:10
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I'd have a look at a dinosaur first, but, yeah, I'm in.
bad09
04/06/09 @ 08:11
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MW2 Beta key giveaway EG? Go on you know you want to, it's how you hooked bad09 last time with MW beta. Go on... ;)
Nemesis
04/06/09 @ 08:27
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God, could you imagine the meltdown if they did beta keys?!

Carnage. Can't wait for this, it's gonna be great.
Burkey123
04/06/09 @ 08:27
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I want to see some multiplayer.
Les
04/06/09 @ 08:33
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Liked the previous game while it lasted. Was a nice arcady shooter. Never went online though because there are just too many idiots out there (as I've experienced with R2).
bluem4gic
04/06/09 @ 08:37
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I hope there is a pc beta this time round. I still play MW today and every time I do hours seem to pass so quickly

IW make the community proud
HuggyAtHome
04/06/09 @ 08:38
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@ Les
Don't completely agree about the idiots online -I had some fantastic weeks with COD4 online and the idiot ratio was lower than with other titles if you went for the domination type games and avoided deathmatch. My worst experience was Forza 2 - people waiting to ram you off the track on the last straight if you were winning. cocks.
Skooch
04/06/09 @ 09:17
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BIGGEST GAME OF THE YEAR BY A MILE - THIS WILL SELL F***LOADS!!!

/damn caps
TheStatics
04/06/09 @ 09:25
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First game I may pre-order to make sure I can actually get a copy at launch.
AphoticCosmos
04/06/09 @ 09:29
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Pre-ordered.
kinky_mong
04/06/09 @ 09:49
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"Infinity Ward's game managed to be one of the genuine stars of a Microsoft press briefing that also included appearances by The Beatles, Steven Spielberg and a hard-coded science-bending Pinocchio."

Yes, watching Comic Book guy hold up on his controller to make a character slowly climb up a snowy cliff for two minutes really was the highlight of the show.
jambo74
04/06/09 @ 09:55
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Beta Keys were out ages ago. I've got mine ready for trial this weekend!

Saweeeeeeeeeeeeeeeeeet!
anomagnus
04/06/09 @ 10:01
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get it out, on the market, NOW

Darren
04/06/09 @ 10:26
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So come 10th November FPSs could be exciting again?

Can't wait then...
schnide
04/06/09 @ 10:38
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Was there ever a demo of the first game? Or would that have been giving half the game away? ;)

Seriously, I'd never play the multiplayer, so I'd like to know if the single player is my kind of FPS, short as I've heard it is.
RedSparrows
04/06/09 @ 11:43
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Kinky: glad you said it.

I must be blind or something, because I cannot see why this has got people all in such a tizzy, even as it does look pretty nice.
local_celebrity
04/06/09 @ 12:28
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Two pages to describe what we already saw in the video?!

What a pointless article.
EarlBassett
05/06/09 @ 17:38
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@ local

describes about 50% of all EG articles and news stories.
Pointless
carlitoswagon
16/06/09 @ 12:58
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There is an absolute cast iron guarantee that the multiplayer will be legendary! I want the beta more than words can describe.
warfare2
16/08/09 @ 16:53
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"It might have been safe by now to trade on reputation alone, but Modern Warfare 2's demo has the elegance, intelligence and poise - not to mention the sense of streamlined chaos - that only comes from hard work."

This game is going to own, I wonder what GamesCom 2009 will have in store for Modern Warfare 2.

"The snowmobile sequence is apparently made possible by the team's new texture-streaming technology, which allows for larger environments without a jarring loss of detail, and, despite the speed of the delivery, this remains a very detailed game."

This is music to my ears. The previous titles have been a little too linear and small.

Comments: 1-23 of 23 in total

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