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Dynasty Warriors Strikeforce Comments by Dave McCarthy

1 January, 2009

KOEI's latest battlefield brawler isn't really a battlefield brawler.

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Comments: 1-8 of 8 in total

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DFawkes
02/01/09 @ 03:21
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That sounds awesome. I'm a big Warriors fan at the best of times, but compare it to one of my favourite games ever (PSO) and it becomes a must buy for me. I even have local Warriors nuts I can rope into buying it too, so adhoc only isn't a problem.
Slipstream
02/01/09 @ 03:42
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This does indeed sound promising, to the long term fans of the series anyway, who are abundant in Japan...= S

Was never really a fan of Monster Hunter, can't quite grasp the appeal despite liking many other games that hold a similar appeal, but no Matter, the fact this is being compared to PSO, and is using a completley new Dynasty Warriors Interface, is enough for me.

Heh, heh Check out this picture of Characters transforming l, Dragon Ball Z influence this game much?
They're called Awakenings!

http://bbs.a9vg.com/ul_img/200812/06//12...



Edited 1 times, most recently on 02/01/09 @ 03:43
Goffee
02/01/09 @ 09:46
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No infrastructure, come on devs - its 2009 after all.
merkdot
02/01/09 @ 13:40
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Happy new year Dave
Devil-_-King
02/01/09 @ 14:59
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I think, Dynasty Warriors Strikeforce is a very good game and a very innovative game.
But, I want more innovations, more big bosses and more big monsters, like God of War 2 and like Devil May Cry 4.

And, I also want Dynasty Warriors Strikeforce for the PS3!

Edited 1 times, most recently on 02/01/09 @ 15:01
TheBoyChris
02/01/09 @ 17:40
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This does sound like a good larf, but it also sounds like it lives and dies on it's multiplayer component. If the multiplayer is dodgey in the UK it'd be a crying shame :(
Lead
03/01/09 @ 00:25
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I played this in Birmingham Memorabilia show last year. He's right it's just like PSO in the set-up accept with more complicated fighting system more like a Beat 'em Up.
dominalien
03/01/09 @ 10:17
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The PSP needs some games. The only thing I'm playing on it right now is Monkey Island 2 in ScummVM...

Comments: 1-8 of 8 in total

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