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DUST 514 Preview

MMO Xbox 360 PlayStation 3 Preview by Oli Welsh

3 October, 2009

Page 1 of 3. Page 2 ->

Someone asks Atli Mar Sveinsson if DUST 514, the console shooter that will share a universe with sci-fi MMO EVE Online, will have character classes. You know, like engineer, medic, or assault. "That stuff is for computer games," the game's creative director says, dismissively. "This is not a computer game. This is a world. If you want to be a medic, take some stuff with you."

If CCP is different from other developers in one way above all others - and CCP is definitely different from other developers in more than one way - it's philosophical. And that philosophy can be boiled down to one central principle, pithily put by Sveinsson just then. "This is not a computer game. This is a world."

So DUST 514 is more than it appears to be - which, on the surface, is a large-scale, strategic multiplayer FPS in the style of Battlefield. Battlefield 2142 to be precise, not just because of the futuristic setting and vehicles, but also because victory hinges on the destruction of huge, mobile, airborne command points. The comparison is exact, but also misleading, because Battlefield is just a computer game, and DUST 514 is a world - or rather, half of one.

'DUST 514' Screenshot 1

The Command Pit is a lobby aboard the War Barge where players can assemble and plan ahead of a battle.

The other half is EVE, the immense, complex, political game of space trading and warfare that CCP has been running and steadily growing for some six years now. EVE is unusual among MMOs in that it presents an undivided, "single-shard" world in which all 300,000 players can interact with each other on one giant server; they all inhabit the same universe, New Eden. DUST 514 will put console gamers in that same single universe, as mercenaries fighting for control of planet surfaces just as EVE's spaceship pilots, organised into Corporations and Alliances, vie for sovereignty in space.

The two games will be linked, and the players of each will be able to interact - predominantly via CCP's New Eden social network, which launches early next year - and join forces to influence events in the galaxy. Initially, EVE players will be able to hire DUST players to attack planets or districts of planets for them, and players of both games will be able to join the same Corps and Alliances. "The link is something we will expand over time," says Sveinsson, mentioning the possibility that EVE and DUST players will eventually be able to walk around in the same social areas.

'DUST 514' Screenshot 2

You'll be able to watch Mobile Command Centres deploying from War Barges' hangars.

But we're getting ahead of ourselves, because EVE's all-consuming social metagame will be introduced to DUST players - and indeed, to the game itself - gradually. CCP is making DUST 514 in order to expand the appeal and player-base of its notoriously hardcore online world, but it understands it has to do so with care - both to avoid intimidating the new arrivals, and to avoid destabilising the economy and power structures enjoyed by its loyal EVE players.

"The majority of DUST players, at first, will not be engaged in the political arena," says Sveinsson. Instead, they will engage in a factional warfare system where it's NPCs, rather than players, engaging them to fight. "This is mainly for the new player experience and the first few months of DUST players' lives, a training area in a way," he says. "We understand that EVE players don't want total noobs in their world. It's also there to ensure there's a battle to be had if you just want quick fun."

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Comments: 1-42 of 42 in total

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Pedrolot
03/10/09 @ 16:49
#1
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Looks good...Real good..
pinochet_cz
03/10/09 @ 16:56
#2
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eve for xbox: definitely buying
this one: looks interesting, but...not sure at all
//
ok, it looks like exe for xbox + dust for pc would be best option CCV have.
Now it looks like classical assumption that console player are idiots + 8yr childrens and pc player are only smart enough to understand eve economics. This is what made really stupid game from Deus Ex 2, don't repeat mistakes of others please...
Edited 1 times, most recently on 05/10/09 @ 12:09
Felwyn
03/10/09 @ 17:04
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Naturally, PS3 and 360 are the candidates, but "we have not announced which platform we're going to release on"

said CCP with a 360 controller in their hands at the live demo...

I hope they release it on both, need an excuse to buy a ps3
Edited 1 times, most recently on 03/10/09 @ 18:05
basalarmageddon
03/10/09 @ 17:07
#4
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I have both so im prety sorted what ever they choose to release it on.

But I am realy looking forward to this now, it will be a nice change of pace from hunting victims in eve.
Benno
03/10/09 @ 17:22
#5
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Does sound pretty interesting
tachometer
03/10/09 @ 17:22
#6
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I've already got DUST on my Xbox,

should give it a wipe really I suppose!
Nephirion
03/10/09 @ 17:28
#7
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I can see the char names already

Dusty
Duster
Dustbin
Dustoloz
Dustin
Dustincase
steviepunk
03/10/09 @ 17:44
#8
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I hope this comes out on PC as well as consoles, but I'm not sure how they would balance that (keyboard + mouse > controller).

Even if it's just PS3 and 360, I wonder how they managed to get around the MS and Sony restrictions on cross console play
43n1m4
03/10/09 @ 17:55
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@steviepunk

Perhaps thats why they haven't decided on the platforms yet? He seemed a bit vague on that point.

Anyway, this looks interesting. I have played EVE for a long time but stopped because of the subscription based system, many MMOs use.
shotgun44
03/10/09 @ 18:14
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If people are still sitting around looking for an excuse to buy a PS3 then I think you're never going to be pleased...
FladgeMangle
03/10/09 @ 18:23
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I wonder how they'll incorporate the EVE factions?

At the moment it all looks kind of generic, possibly Caldari or maybe even Gallente. The possibility of spiky haired Minmitar berzerker close combat specialists or golden suited Amarr infantry with massive lasers is compelling, if they do indeed go with it.

It'll be a pity of they dont. Just how EVE will this EVE universe game be?
Chufty
03/10/09 @ 18:41
#12
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I can't imagine why they wouldn't release this on the PC. I'd certainly play it if it was.
Spekingur
03/10/09 @ 18:42
#13
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Yes, it would be interesting to see a Minmatar MCC and wonder why it hasn't fallen apart yet ^__^
linea
03/10/09 @ 19:27
#14
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Looks great. I really admire CCP's dedication to creating an actual functioning world rather than the slightly uncomfortable way most other MMOs seem to operate.

EVE's always fascinated me but I've stayed away from it because, well, I think if I started playing it I'd probably just play it to the exclusion of everything else in my life. I think this looks like it might provide a way to participate in a slightly more dilletanteish fashion though, which can only be a good thing. Shame I'm crap at FPSes though :/
Barzan
03/10/09 @ 20:05
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sounds good, but i can see this game either being really s**t or the best thing since sliced bread no in between
WrongShui
03/10/09 @ 20:23
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Since it links with eve in a social manner why wouldn't it be on PC?

I'd hate to have to sit around waiting for someone to fumble a reply to a message with a controller.
Sharzam
03/10/09 @ 21:12
#18
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I never really got into Eve as it just became so complicated for me so after a couple months cancelled. But i will be interested to see what happens with this as the concept of Dust 514 and what they want to do it is truly original and one might say ground breaking if this works it might open the doors to other developments.
dirk_aircool
03/10/09 @ 22:16
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Eve looks very interesting . It would be great on consoles to have a good MMO but I bet it wont happen . Microsoft seem to get cold feet re - MMO's on thier console .don't know about sony .

2 edits . must be late for old men.
Edited 2 times, most recently on 03/10/09 @ 23:18
notmyrealname
03/10/09 @ 23:52
#20
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sounds awesome, but just 64 players? Consoles have tons of great fpses already. How will this compete? Also, it wil be based on micro transactions...

I think this will flop, unless they add some really awesome stuff to it. It has the likes of kz2, resistance and halo 3 to fight..
Edited 1 times, most recently on 04/10/09 @ 00:58
Pedrolot
04/10/09 @ 07:52
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I think 64 players is enough.

Its what those 64 players can do in a game that matters. You would'nt want to be respawning and dying 5 secs later if there was 128 or 256 players.....would you..?



*ahem MAG*
Whitewalker
04/10/09 @ 09:17
#22
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This sounds very exciting...and original if they can pull it off & marry these two worlds into one.

timewarp87
04/10/09 @ 10:07
#23
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If somehow they managed to wangle it onto both consoles, it would bring a whole new dimension to "fanboyism"
bioreit
04/10/09 @ 12:27
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Sounds awesome! Like the Half-Life mod Natural Selection, where one guy gets an RTS with real people and everyone else gets an FPS with some mysterious guardian angel, telling you where to go and dropping medpacks and turrets.

A guy at work is into EVE and this would be amazing - I'd definitely join his faction and just do merc jobs for him. Although he'll have to learn that he can only give me orders in-game - when we're back at work, I'm still the boss!

Slightly disappointed to learn that (initially at least) you appear to just be planet-side. Hoping that this isn't where games start - I want the whole Starship Troopers opening sequence, whereby an EVE pilot flies his huge capital ship to the world you're fighting over, all us mercs bundle into dropships which then have to land under heavy fire before storming the beachhead!

I want full integration between the two games!
DogbarDust
04/10/09 @ 12:28
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Just started reading an EVE book and this has me very intersted, it would be cool if they could completely integrate them so that you could end up owning a ship, won't happen/couldn't work, but i like the idea.
bioreit
04/10/09 @ 12:31
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@ WrongShui

From what I've heard about the game, there's not really any constant chat between the EVE player and all the DUST 514 players - I mean, can you imagine if there was a 32-player merc squad all relaying updates to the EVE guys?! I'd imagine all the contact in-game happens prior to the battle commencing, like where to attack, when, what price, etc, then it's up to the Merc commander to do his best, then report back.

Generals don't get 2 minute SitReps - they just get the final score.
bunglebonce
04/10/09 @ 12:48
#27
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Us EG residents have our own corporation. It's all good. Check out the eurogamer.net chat channel in-game.
the_mtfr
04/10/09 @ 13:44
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I imagine CCP's server room already is the main electricity consumer in Iceland. What will happen when they launch Dust? :)
yarrick
04/10/09 @ 15:07
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@bioreit, the majority of Alliances within EVE have Ventrillo servers that often hold 100's of people at any one time. I'm sure having a room dedicated to the DUST players they've hired wont be too far of a stretch. Allowing the Commanders in question to get regular updates on how their mission is going :D

Really, looking forward to this game :D
KDR_11k
04/10/09 @ 16:32
#30
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Hm, IIRC MMO playing doesn't require XBL Gold on the 360? If so I wonder if this'll fall under the MMO exception or if it's only for people who pay for Gold.

said CCP with a 360 controller in their hands at the live demo...

They work with PCs too, I wouldn't be surprised if their demo was actually running on a PC.
mcmonkeyplc
04/10/09 @ 19:46
#31
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Please be good!
AphoticCosmos
05/10/09 @ 06:47
#32
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I'm definitely going to pick Dust up. It looks incredible. I don't really have the time for EVE, so a less intense but just as fun world that is linked into EVE is perfect for me.

Roll on Dust!
obscured021
05/10/09 @ 10:13
#33
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I played eve for over 2 years straight, it was almost like a second job i used to have it running in work on my second machine and then id start it at home for a few hours at night. its a great game but you need to put in to much time, i will give Dust a go and hope they do a pc version if not i will pick up a console version.
XdarXideX
05/10/09 @ 10:57
#34
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I'm quite surprised I've remained oblivious to this game up until now. It looks awesome! I used to play EVE on and off (mostly off due to never really feeling like spending all that time on one game) and it is a beautiful game, but I can never really make up my mind if I like the time-based leveling system. Aren't there skills that take a year to learn??
basalarmageddon
05/10/09 @ 15:27
#35
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I imagine CCP's server room already is the main electricity consumer in Iceland. What will happen when they launch Dust? :)

@ the_mtfr :
cool fact: EvE's server's are actualy based in london as iceland doesent have the Broadband capacity to handle a MMO of EVE's size.

dont know the details but it's somthing to do with the undersea comunication cables.
Edited 1 times, most recently on 05/10/09 @ 16:28
actionfitz
05/10/09 @ 15:51
#36
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mmmm. thinking about the potential for how this game could play out makes me a bit damp down below...
Hydrogene
05/10/09 @ 19:22
#37
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It's good to see a developper like CCP with true AMBITIONS and the will to make a really different game. Whatever happens to DUST, kudos for them !
BlackKraken
05/10/09 @ 20:35
#38
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fuck you Mr. Micro Transaction, fuck you very much
Spekingur
06/10/09 @ 18:49
#39
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@basalarmageddon: The main corporate electric consumer in Iceland is Alcan (or Rio Tinto Alcan apparently, always thought it was Alcoa myself) that aluminium smelter. The political types think that building these smelters is going to provide jobs and help the local community. Which is bull - would help the local community if there were aluminium fabricator factories.

Also, the main server cluster is in London, mostly because it is close to the European mainland and more directly connected into mainland interweb-pipelines there than in Iceland itself. Minimal risks of server losing connection to the main playerbase.
the_mtfr
06/10/09 @ 20:38
#40
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@basalarmageddon, Spekingur, thanks for the insight ;)
Edited 1 times, most recently on 06/10/09 @ 21:38
olinn
07/10/09 @ 00:40
#41
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EvE players are hardcore gamers who spend alot of time in their games, I don't think the casual crowd of consoles will mesh very well with the PC crowd. Dust should be a PC game, but the money is in consoles :)

And Spekingur (eša morphi) Aluminum plants do indeed create jobs, and especially help countryside towns. Overall employees of AP's in iceland is around 2000 , and jobs created around that are ranging from 4000-8000. And that's not counting all the people working in shops and etc that get income from those aforemented jobs.
Shakermaker
10/10/09 @ 00:46
#42
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"Good thing CCP has its own in-house economist."

Isn't CCP an Icelandic company?

*cough* economic meltdown *cough*

Comments: 1-42 of 42 in total

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