Duke Nukem Forever hits a milestone

Nobody steals our clicks... and lives.

3D Realms hit another milestone in the development of Duke Nukem Forever this week, according to co-founder George Broussard.

"Closing out a milestone this week. 71 more tasks to do and we started with probably 800-900. Been a good push. Next one starts Monday," he wrote on his Twitter on Monday.

Then, the next day: "Heading home. Got some music for the game and commented. Have a couple more things to close out tomorrow for milestone."

So with any luck, Duke Forever is a little bit closer to seeing the light of day.

Indeed, what with this latest blurb and 3D Realms' Christmas image, it's more tangible than ever, although that's still not saying much.

We still hold a torch for it, mind you, especially after falling back in love with Duke Nukem 3D recently.

Comments (30) Latest comment 3 years ago

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  • Goodfella #1 3 years ago

    I've got my copy pre-ordered, along with the Phantom, which I'm still waiting for.

    http://www.phantom.net/
  • Dop #2 3 years ago

    This is a bit late isn't it? The first of April was weeks ago!
  • LazyDan #3 3 years ago

    Duke Nukem Forever news is like Christmas except it comes once every 3 months. We're all continuously optimistic, but ultimately end up deflated and disappointed.

    And then we all DIE while Duke Nukem Forever news lives on.
  • Goodfella #4 3 years ago

    How can they even fund development on this game?! They're not exactly churning out big sellers are they, and aren't there like only 3 people working on it, lol.
  • roz123 #5 3 years ago

    i wont be getting my hopes up
  • OmagnusPrime #6 3 years ago

    Were those 800-900 things they started with the list of things to do 12 years ago, if so 71 tasks remaining means there's still a good couple of years to go. :p

    It's a wonder they've kept this going, because really to live up to 12 years of development this game had better be something special. And it won't be.
  • schnide #7 3 years ago

    It'll come out eventually, probably, there'll big a splurge of marketing and then it'll die off quickly.
  • dr_faulk #8 3 years ago

    I'll be so disappointed if this turns out to be another "Snakes on a Plane".

    "Look, just because everyone's talking about it, doesn't mean it's not cack. And yes, I'm well aware of the grammatical suicide that is a double negative, so don't bother pointing that out. Yes... yes, vegetable soup is perfectly fine. Thank you, waiter. Oh, and, could you get my wife a some water? Thank you."
  • muttler #9 3 years ago

    Poor old Duke, what tricks has the old dog up his sleeves to compete with todays CODs, KZ2s and Halos? Only way I can see this being good is if they go all out on the one-liners, up the testosterone and machismo to ridiculous heights and give us shitloads of guns and gadgets. Basically remake Duke Nukem 3D. If the old Duke humour is there and if it doesn't feel cheap I might buy this.
  • neilka #10 3 years ago

    Looking forward to playing this via OnLive, in 1080p at 60fps with 5.1 sound, over my 56k connection.
  • roz123 #11 3 years ago

    have they really been developing this non stop? i really doubt it, they seem to release a screenshot or a video around every 3 or 4 years but i thought it was just a running joke.
    Edited by 1 at 16/04/09 @ 10:45
  • stoopidgreg #12 3 years ago

    so they finally hit the pre-alpha milestone? just 10 more years then...
  • makeamazing #13 3 years ago

    I agree with a couple of the comments here, I do NOT believe that this game has actually been in development for more than a couple of years. I think the only way to try and get investors on board or keep interest in a brand that you dont have the money to develop is to keep reporting information about it being made.
  • rudedudejude #14 3 years ago

    another 71 weeks to go then...
  • ArcMonkey #15 3 years ago

    But they DO have the money to develop it!
  • BillyBrush #16 3 years ago

    Yea they made some fair doller from Max Payne and must have coined a bit from Prey

    I do think our kids are not going to know who Duke Nukem is though by the time they get this...
  • Malek86 #17 3 years ago

    When (if) DNF actually gets released, which title will become the next favorite vaporware for gamers everywhere?

    Gran Turismo Mobile seems like a good choice.
  • mingster #18 3 years ago

    Please don't start using twitter as your source of news.
  • frycrayola #19 3 years ago

  • Kyle #20 3 years ago

  • jonsaan #21 3 years ago

    Destined to be crucified however it turns out if you ask me.
  • schnide #22 3 years ago

    Snakes on a Plane was the nuts.
  • TitusCrow #23 3 years ago

    - THE MILESTONE - john Romero switches from die kitana 2 to the DNF team they have a " good feeling" about it!!!! One dev was reported as saying " we got real time shadows and ragdoll physics working we're way ahead of our time" :)
  • LowEnergyCycle #24 3 years ago

    I know it's the most obvious joke in Gaming, but Duke Nukem Forever is still the most apt title

    In the time it's taken them, I've become an uncle 5 ttimes.
  • dingo75 #25 3 years ago

    Poor old Duke, what tricks has the old dog up his sleeves to compete with todays CODs, KZ2s and Halos?

    Duke will ooze with style and make those soulless plastic gay soldiers wannabes look like a bad joke.
  • Freek #26 3 years ago

    Sure, they've probably got some money form Max Payne and Prey to invest in DNF, but how do they think they can make all that money back again?
    They idea is usually that you turn a profit when you release the game.
  • kangarootoo #27 3 years ago

    "Duke will ooze with style and make those soulless plastic gay soldiers wannabes look like a bad joke."

    You seem to be suggesting that the characters in KZ2, Halo and COD would LIKE to be souless plastic gay soldiers, but are simply not up to the job, ending up as hollow wannabes... whereas Duke Nukem is more than capable of filling the boots of a souless plastic gay soldier with authenticity and depth.

    Interesting point of view.
  • Olemak #28 3 years ago

    Some of the remaining 70 or so milestones:

    * Update engine to run under DirectX 5
    * Make sure the demo will fit on a single 3.5 inch floppy disc
    * Start porting to consoles (Dreamcast and PlayStation 2)
  • Tyronne #29 3 years ago

    I really like the original dn3d, I have it for both the pc and the 360...but now I honestly could not care less if this game actually comes out or not...too much time has passed for me to even care anymore.
  • Pinewood_Groves #30 3 years ago