DualShock 3
It's out here today, but is it worth 40 quid?
Speaking from experience, there's a lot you can do in nine months. You can make a baby, catch up on every single episode of 24, Sopranos, West Wing and Alias, and grow a mighty beard. Or you can make rude origami hats. Or, if your name's Sony, you can release the DualShock 3 in Japan and then make everyone in Europe wait for it. But like Jack Bauer during his year-long Chinese torture episode, or Sydney Bristow buried alive, we're simply not going to break. We've had decades of experience waiting for everything, which is probably why your correspondent loves Glastonbury so much: it offers endless queuing opportunities.
And this week, dear, hard-pressed, undervalued European gamer, you too can relive the spirit of Glastonbury by indulging in self-defeating queuing, mind-bogglingly inflated prices and questionable personal hygiene, as Sony's long-awaited DualShock 3 joypad finally goes on sale across Europe. This incredible event brings one of the most baffling delays in gaming history to an end, finally introducing the incredible concept of rumble to PlayStation 3 gaming, fully 15 months after the console's introduction to PAL territories.
Available for the princely sum of GBP 39.99, gamers have expressed everything from mild consternation to undignified rage over the price-tag of a controller which is, lest we forget, available on import (and Amazon sellers) for five or ten quid cheaper - including shipping. But, bleh, the whole rip-off Britain/Ireland/Europe debate is a short-circuit to doom and one we're certainly not going to solve by hanging around here cluttering up the word count. What's important is to guide you on what the controller's like to use, as well as any pertinent information on the many things that have and haven't been fixed since the release of the Sixaxis.

Dishy grey void sold separately.
The first thing you'll notice about the DualShock 3 controller is the fact it looks exactly like the Sixaxis in every conceivable way - with the exception being the presence of a DualShock 3 logo, shunting the original Sixaxis logo down half an inch so that it sits to the left of the USB connector port. Chin-stroking execs who earn more money than God probably sat around boardroom tables for an entire month deciding that. I digress.
Prised from its ludicrously secure plastic packaging by murderous scissors, the next discovery is that the DualShock 3 is considerably heavier than its cloudy sibling, meaning, if anything, it's now more effective as a blunt instrument. Don't fling it at the telly. While not quite as bulky as the generally loveable Xbox 360 wireless pad, its weight is now almost identical, giving it a more solid initial presence when you first pick it up.
In terms of its other physical features, Sony has once again passed up the opportunity to tweak the decade-old design introduced with the original DualShock back in 1997. That means that, yes, the rubber grib mouldings on the dual analogue sticks are back. While this is never an issue when the pads are shiny and new, any long-term PS2 owner will tell you that they have a tendency to work themselves loose after a while, either spinning around the plastic underneath them, or coming off completely. I find it odd in the extreme that Sony still hasn't found a more robust, longer-lasting solution.
In addition, those of you longing for a newly-refined approach to the d-pad, or unhappy with the Sixaxis' new analogue L2 and R2 triggers, will be out of luck. Sony's approach to joypads appears to be to evolve them as little as possible to cause the minimum amount of fuss from the user base (how ironic). One suspects that removing vibration in the first place had little to do with practicality and more to do with the ongoing Immersion case that was literally rumbling on at the time, but that's another story.
Another fairly obvious quirk that Sony has failed to fix with the DualShock 3 is the absence of any kind of discernible power-saving measures. Unlike the Wii remote or 360 pad, neither the Sixaxis or the new DualShock 3 will turn themselves off when left idle, meaning the pad's constantly draining its power at all times.
Equally irritating is the lack of a built-in synchronisation button - again, standard on the Wii and 360 controllers, but mystifyingly absent on both the Sixaxis and now the DualShock 3. If, like me, you're always misplacing USB cables (or taking them to work, breaking them, or casually lending them out), sometimes you find yourself completely unable to use the PS3 until you do find one in some dark corner of your cable breeding ground. Given the PS3's remote control can be easily synched wirelessly, why the heck can't the machine's own joypad?
With the various moans and niggles dispensed with, the actual in-game performance varies from very good to very poor, demonstrating, if anything, that much of the pad's potential is wrapped up in what individual developers want to get out of it. As you'll note from Wikipedia's handy list, there are an awful lot of existing games which already support rumble - many as a consequence of the pad having been released so long ago in other territories.

Overlord opened our eyes to the pad's throbbing potential.
Recently, I actually reviewed Overlord on PS3 using the DualShock 3 and was pleasantly surprised with how strong the vibration was, exploding my own myth that the pad didn't really have the same assured presence that the 360 frequently displays so ably. However, for whatever reason, several other developers have taken a completely contrary approach, with games such as MotorStorm featuring bizarrely weak effects which do very little to enhance the sense of immersion, and, in fact, draw attention to the weedy feedback transmitted to your palms. Some of this might be an attempt to conserve battery, of course, but it's not something that has ever stopped any 360 developer from transmitting road drill levels of vibration willy nilly.
Happily, for those of you lucky enough to own a backwardly compatible PS3, the added bonus of owning a DualShock 3 is its uniform vibration compatibility with all PS2 titles - particularly crucial for certain games that rely on vibration, like Splinter Cell with its lock-picking. In case you were wondering, yes, Sixaxis tilt functionality remains, but whether you'll make much use of it is another matter entirely.
All told, vibration is one of those undervalued background effects that you never really notice until it's taken away, and Sony completely misjudged the mood of gamers by dismissing it as a last-generation feature. Thankfully, the company has seen the error of its ways and put the feature back in - but at a substantial premium that many gamers will balk at paying.
The majority will argue that it should have been in there from the beginning, but it wasn't, and Sony has done little to make the situation any easier to stomach by taking so long to rectify the situation, and then following up the debacle by releasing it without any useful modifications and at a price most people will resent having to pay. So yes, it's yet another PR gaffe from Sony, but given that this now incorporates most of the things we wanted it's probably one that will burn brightly for a few days and then fade into memory. I'd give it about nine months.
DualShock 3 is out now and costs GBP 39.99.
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Comments (206) Latest comment 4 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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The writers here really are flame whores.
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The main gripe is why the hell has it taken Sony so long to release it in Europe?
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EDIT: the reviewer just sounds like one of the rabid Fanboys in the various DS3 threads, It just so painful to read.
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Not really..; Sony just had to get rid of the old stock. Then again they could have given ET some company in that landfill
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Seems to me Sony couldnt think what to do with their pad and were instead content to just let things lie.
and the £40RRP is absolutely laughable.
I'll still buy one of the bloody things, though, if only because the nigh-weightless SixAxis feels like its going to fly off every time I pick it up.
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oh do fo that's pathetic
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Well... except those that comes with a game.
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Dont you just press the PS button to Sync.
And if the DS3 is on then shouldn't the PS3 be erm'... on, therefore you would expect the DS3 to lose charge.
If you want the turn the DS3 of the either turn the PS3 of or press the PS button and select Turn controller of. I don't get it..
I have had 4, 5, 6+ hour sessions on Warhawk, RFOM, GT5 & Uncharted etc.. and Charge or Sync have never been an issue.
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I do like the triggers of the PS3 pad,and the d-pad is nicer than the one of the 360 pad, but the 360 pad is still better overall IMHO.
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What would they say? If they were defensive and very mild in their remarks, it wouldn't convey the rubbishness of it, you might not agree with their opinion, but that is not the point either.
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The point about the sticks is spot-on, too - whereas Microsoft have a blind spot when it comes to making d-pads (they have too much lateral travel, huge dead spots and often recognise incorrect moves - useless, in a word), Sony are inept at making robust analogue sticks. This even extends to the Sony Ericsson phones - much as I love them and always get another one, their joysticks seem to be shipped out with a six-month shelf-life. And that's even now, after I use every single keypad shortcut I know about.
Doesn't stop me buying them, though. And I think that's what Krudster is getting at. For all the technical and PR problems associated with the DS3, for all the ridiculous delays, the DS3 is worth buying.
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Yep. So if you take your controller to a friends house, you'll need to plug it in with a USB cable first before it'll work- there's no way to sync wirelessly at all.
"Dont you just press the PS button to Sync.
And if the DS3 is on then shouldn't the PS3 be erm'... on, therefore you would expect the DS3 to lose charge.
If you want the turn the DS3 of the either turn the PS3 of or press the PS button and select Turn controller of. I don't get it.."
Yes, but if you're watching a lenghty cutscene *cough*MGS4*cough* or just aren't using the controller for a while- say if you're watching a video- it'd be nice if it turned itself off after a period of inactivity to conserve battery power. The 360 and Wii controllers do.
"I do like the triggers of the PS3 pad,and the d-pad is nicer than the one of the 360 pad"
You do? Ye gods, why? They're practically unusable as analogue triggers =/ But the d-pad is leaps and bounds ahead of the 360 pads.
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I loved the Fat Controller dammit!
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Think of everyone who cant/wont read the whole story. Now they dont know which side to stand on.
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Its expensive, it doesn't auto turn off, you need a lead to sync it etc these are all completely valid points!
My only problem with the review is that it give sthe impression that the PS3 can play PS2 games when you haven't been able to buy a PS3 that plays PS2 games in Europe for almost a year!
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Love people getting upset at anti-sony EG. Sorry guys your god Sony messed up big on this it's not EGs fault. Were you all complaining when EG reported on 360 failure rates?
To be honest farticusmaximus has a good point with the old Xbox, I didn't think of it as I came to Xbox quite late so got the new pads. Sony did take the piss with PS1 as well. The real problem people have this time though is we all know Sony didn't put rumble in this time because of legal battles which is different to improving on your controllers.
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"for those of you lucky enough to own a backwardly compatible PS3"
How does that mislead you into getting "sthe impression that the PS3 can play PS2 games"?
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EG, I personally don't give a flying fuck how the DS3 compares to the 360 pad. If I had one I'm sure I'd know what it's like and nothing you say will cause me to use the PS3 controller with envy. It's pretty much useless information asn you're either preaching to the converted or flame baiting.
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well, mine can!
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....cue the Thomas the Tank Engine theme
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Good lord, it's almost like you're starting to understand how this whole criticism and reviewing business works.
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It'd mean you wouldnt need to keep a cable lying around which, for a *wireless* controller, would seem to be a good idea...
@ FladgeMangle - "It seems to me that EG have completely lost the ability to appraise anything without comparing it to something else. "
But how can you form an opinion on something if you *DONT* compare it to what else it out there? Ignoring the competition is just blind faith.
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I love the way EG are reviewing the DS3 by comparing it to the 360
I personally like the symmetry of the DS3, the D pad is very good and I can reach every button without shifting my hand at all. I think the triggers could be better but at least they don't squeak all the time. I've never had the issue regarding the analogue stick grip on any Sony controller so I don't know what the writer is talking about.
And let's not forget that you don't need to buy a charging kit for DS3 or batteries every week.
As for the re-sync... isn't there a little hole to push a pin/paperclip into to do that.
All in all... I got the feeling EG are baiting again!
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It seems to me that EG have completely lost the ability to appraise anything without comparing it to something else.
Good lord, it's almost like you're starting to understand how this whole criticism and reviewing business works.
Damnit! Said what I wanted to say better than I did!
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BUT - i want it, i miss the rumble effects when playing first person shooters, so i'll buy and give Sony my money anyway.
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Yea because everything Sony does is fantastic and cannot be criticized. Put them against the wall damn commie EG rebels!
/calls in the death star
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I would point to the fact they have such a small travel as a big disadvantage, esp for driving games where throttle control is so important.
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Actually, that's complete bullshit. All the time I've had my PS3, both my sixaxis and DS3 have never had any sync problem (save the sixaxis that once synched out, while it actually was plugged, ironically enough). I have always only used the USB to recharge either of them.
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Wow, who knew you had a penchent for over-weight railway operators.
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Wait I think I get it now. I only have one pad at the mo (been waiting for DS3) a friend who owns PS3 came round with a pad and if I remember we had to plug his pad in with the wire to get my PS3 to pick it up.
But once I get another pad that's not an issue and the cable is close anyway for charging (just like the 360 one)
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Actually, that's complete bullshit. All the time I've had my PS3, both my sixaxis and DS3 have never had any sync problem (save the sixaxis that once synched out, while it actually was plugged, ironically enough). I have always only used the USB to recharge either of them.
Er, no it isnt. If you take a controlelr to someone elses PS3, you need to use a USB cable to sync it, and likewise to sync it back with your own PS3 when you're done.
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Really? As what? A necklace?
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berelain Wrote: "Yes, but if you're watching a lenghty cutscene *cough*MGS4*cough* or just aren't using the controller for a while- say if you're watching a video- it'd be nice if it turned itself off after a period of inactivity to conserve battery power. The 360 and Wii controllers do."
Right, Take out MGS and lets face it what other games would you want to turn the controller of mid game... And if you have played MGS4 you would know that its probably a good idea to keep hold of the controller for Flashbacks, using your little robot (Cant remember his name) to go and find tracks for your iPod and im sure everyone has used the d pad to zoom in the various low cut tops worn by the female characters in the game.
Even then as far as im concerned the DS3 has a really long charge life. You certainly don't need to go out and get a play and charge kit for £15 maybe a USB Cable but thats it...
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The very first time I synched my DS3, hitting PS was enough.
The only time I needed to be wired, was on the OS very first boot (understandable).
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And the rumble in warhawk is so so good..
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You only have to sync the controller once and come on are you telling me I am the only person with about 50 mini usb cable lying around.
Unless you take it to a friends house. And apparently so, yes. I have exactly 2. One for the PS3, and one at work for my phone.
And actually, I was mainly referring to watching videos. MGS4 was a bad example since you do, indeed, really need to keep the controller nearby. But I dont have a Ps3 remote, so I use the pad to control any dvds or vids I watch on the Ps3.
The pads do have exceptionally long charge lives, though. I use rechargeable batteries in my 360 pads (no expensive cable for me) but I do wish there was a way to replace the battery in the PS3 pads. I worry that once the internal battery goes (and it will, eventually, they always do) I'll have to fork out for a whole new pad.
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Really? Thats good to hear
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Berelain - Sony are claiming to replace controllers with dead batteries for free. I'm not sure if anyone has taken up their offer yet, or indeed if Sony have reneged upon it. I think the potential press storm alone would prevent them from doing that.
Really? I hadn't heard that, its good if they are doing, though. Im sure the batteries will last for a good while yet, but its like any fully enclosed piece of technology, I do wonder about replacing parts that go wrong.
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http://ww w.play.com/Games/PlayStation3/4...
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I love games but, god, do I hate gamers.
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On the plus side though, the D-pad is very good (360 is pure penis) and it's nice to have the weight of the controller back. Rumble in Uncharted really makes the game and I'm glad I never had to play it without it.
Note that the DS3 uses the same battery as the Sixaxis, but the power drain is ten times the amount (300mA, not 30mA).
http://en .wikipedia.org/wiki/DualShock#D...
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If anyone things they are wrong then you ar unfortunately blinded by sony's hype machine.
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Gotta say though that it doesn't feel any better than the last one and now that it has rumble shaking it makes me feel like it's about to fall apart.
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It seems to have worked....
"2 fucking pages for a gamepad that came out in 2007. "
Everywhere else........
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15 months from launch and we finally get rumble????
Is this when the next generation officially starts?
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Hope you had fun, I obviously did, I can't even remember people who are introduced to me
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This is failing.
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The reason I won't pick one up is because they've missed a good couple of tricks to improve the controller and I'll wait around to see whether this split controller ever materialises. There are a couple of things which I feel makes the PS3 controller one of the best - d-pad and symmetry of the sticks, but the 360 controller is better in stick sensitivity/control, triggers and general feel. I think it's time for Sony to progress their pad a bit and this was a good opportunity missed.
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hmmm, interesting - the people complaining that the article sounds like a fanboy's rant: gaol, banfoi, arbiter, drumbaby... what do those guys have in common d'you think?
can't beleive anyone could possibly defend the dualshock, the rest of the open-minded gaming world thinks it's the worst controller ever (apart from the jaguar) - the sticks especially are awful. the 360 controller on the other hand, is widely regarded as one of the best (apart from the shitty d-pad). obviously they're gonna compare the two...
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I wouldn't say it's the worst controller ever. I think it's problem is it's been around too long personally I was surprised Sony stuck with it last gen let alone now, although the added sixaxis is cool for uncharted and turning the camo off in cuts scenes on MGS4.
360 best all round pad ever (alright d-pad sucks), but DS is close behind it.
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Pretty much Sony's outcome for the PS3
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Touche'
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Been using DS3 since it's release and like the Sixaxis I've only had battery life that trounces my Wii controller and 360 controllers when using recharge packs, no sync issues or lag.
Another EG triumph 360 supporting.
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ok, maybe slight exaggeration. i really hate the dualshock tho. probably just cos i been using one at work for years (both for ps2 and for pc-via-usb) and i really thought i'd have seen the last of it by now...
the jaguar joypad was the pinnacle of joypad evolution, way ahead of its time and still yet to be surpassed
are you serious?? wow, i guess you proved your point that everyone has a different preference, never met anyone who liked the jag controller before (and i did really like the console) - liked having all the extra buttons, but the rest of the controller was bobbins.
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That is because Bluray playback doesn't use a lot of battery power
/gets coat
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Yes. Try reasoning that with people who actively looking for ways to criticise the controller, because they appear to have a mission against the manufacturer...
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The trigger add-ons do go some way to helping with that but do have an unfortunate consequence of appearing to make them more sensitive to accidental presses.
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Back when I first got my PS3, I decided to update Motorstorm. A 200mb+ 'update' which included extra stuff I didn't want, but meh. I was getting it anyway.
Problem was.... it was taking almost three hours to get to 50%. The controller wasn't fully charged so I decided I'd best knock it off before it turned itself off. Turning off the SixAxiS quit the download and returned me to the XMB.
To say I was 'unimpressed' with the sheer fuckwitted stupidity of that was a massive understatement!
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And even more amazing, the points rasied are valid (and yes, I have one imported from Japan, a nice white one) and yet fanboys complain.
Re: syncing. It is a pain in the butt when you take the controller to friends. yes, we all have USB-cables lying around, I know I usually have a bunch, but it seems ALWAYS when i forgot to bring one we cannot find one at my friends house. So why is raising this isssue and wondering why Sony could not just make it much easier to do the first sync without a bloody cable fanboy baiting?
And for the charging. This is also bloody annoying. I often let my PS3 be turned on, either to watch a movie or to Fold or just stand there downloading something. I almost every time forget to turn off my controller and trust me, the charge does NOT hold for weeks when you do this often, especially when it is turned on over night. I get far more battery time from my 360-pads as they understand how to conserve power. In fact, I often pause my games, both on PS3 and 360, and go do other stuff (eat, talk in the phone etc.) and again I almost always forget to turn the controllers off and presto - empty battery.
It's a nice pad with it's pro's and con's and while I'm not regretting getting it it's not realy that amazing compared to the original DS. I still prefer the rumble on the 360 to the rumble on the DS3. The D-pad of course though is much better but other than that I think the 360-pad has better triggers and in my hands it is far more comfortable when playin for extended periods (but that I think will be very personal for each person).
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I want to see a match like Uwe Boll oneto decide who has the better console.
I nominate Arbiter in the PS3 corner and Farticus in Xbox corner!
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Or is that an old joke?
I'm a PS3 owner myself, but I still thought the pun was funny enough to post. Food for the hatebots.
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Now with added vibration.
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I've noticed I couldn't sync wirelessly either, I kept pressing the button going "But my 360 one does it". So I had to connect the stupid little cable. Which is also fucking useless if you need to recharge and play at the same time, plus it doesn't recharge while the console is turned off. Which the 360 does.
The 'triggers' have a rubbish action and shape, the sticks are domed so your fingers slip off and it's un-ergonomic. The original Dual Analogue pad on the PS1 was better than this pile of shite.
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There was nothing wrong with that review! It was full of information, had some targeted criticisms and it compared the controller with other controllers on the market (360 AND Wii). It's perfectly valid to point out what other companies are doing with their controllers in comparison, even if they're not available for your system. Is it not fair to point out that Porsche have PSM in their 911's when reviewing a similar car?
It's really getting quite tedious now.
Personally I loved the Saturn pad and then the Gamecube pad, but the 360 pad is the best I've used so far (apart from the shitty D-Pad). Never used a DS3 but I've used my DS2 (and the sixaxis) lots and the issues for me are, in order:
3) Quiet angular body to hold comfortably compared to the GC/DC/360 pad. Not a biggy.
2) Preferred the triggers of the above 3 pads.
1) I always felt the analog sticks where in the most god awful place ever! Especially for my small hands it puts my thumbs in a less comfortable position compared to the slightly higher position of the other 3. Add to that sweaty thumbs on slippery domed sticks and it's my biggest gripe.
If you care to pick holes in those points, be my guest - I couldn't give a monkey's left bollock what your opinion is when all you do is complain about a review for criticising your mum...sorry I mean Sony. I'm comparing my DS2 (which is still a perfectly usable pad) to other pads, and I've used almost all of them in the last 25 years.
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Reviewing something by use of constant comparison as opposed to pragmatic appraisal is basically lazy and in the case of this particular review, inappropriate considering the XBox controller isn't a competitor to the Dualshock 3 as it's doesn't work on PS3.
Compare it to the Mad Katz stuff or the orignial sixaxis if you really must, but using this review as another excuse for letting us all know that you (EG) believe the 360 is a bit better than the PS3 is just making you look unprofessional.
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Errrr????
Make some sense man!
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The DS3 review is comparing a new controller with other state-of-the-art controllers, and it is found wanting. Just because it's your only option on the PS3, that doesn't automatically make it a good pad.
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Bollocks, the DS3 is aimed at people who already own a PS3 so why the f*ck are you comparing it to the 360's? The audience who are considering buying the DS3 are only interested in one thing... How does it differ from the old one.
If you say the D Pad is better than the 360's it doesn't mean jack shit to a PS3 oweber trying to evaluate how good or improved the controller is.
I'm only getting emotional about all this because there was a time where I really valued the opinion of EG and more and more I just see this constant baiting for fanboy activity.
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mkreku: random example, I don't actually know which one has better cover.
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Try meeting them in person. Opinion -100!
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Because products need to be compared so buyers know if a company is selling you a quality product based on the current market trends. Yes even if those other product have no real relevance for you.
Same goes for lenses of cameras. Why do reviewers compare a Nikon lens to a Canon one???? Because people wanne know if "their" company is giving them value for money.
This squirming and excuses are starting to get annoying now guys. Take it like men!
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90% of people in these comment threads need to seriously grow up.
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Edit: Sorry not quite a fiver - down to £31.99
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yes you do, you can say "The triggers are the same as the Sixaxis" and because the people who will be buying this device already own a sixaxis they'll know exactly what that means.
saying any aspect is better or worse than a 360 is makes no sense in this context... reviewing the controller in this way only serves to fuel a message of DS3 is better than 360 controller in some ways and worse in others and what's the f'ing point in that?
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Same goes for lenses of cameras. Why do reviewers compare a Nikon lens to a Canon one???? Because people wanne know if "their" company is giving them value for money.
Ok, fair enought I didn't see that side of it... I'll calm down a bit now.
:-D
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I wish my head worked like that....
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Yes. Try reasoning that with people who actively looking for ways to criticise the article, because they appear to have a mission against the writer...
See what I did there?
If you and Arbiter and banfoi and the rest of you hate this supposedly 360-centric website that much
WHY ARE YOU STILL HERE?
Sod off and populate the PS3fanboy comments section, where you can guarantee that no articles will be critical or ask genuine questions or say anything bad about the poor defenceless multinational corporation.
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My personal preference is to have rumble, and it would be nice if all developers added a "rumble strength" option as in Bad Company.
Before anyone says they don't miss rumble - I don't really care.
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I can't speak for anyone else but I think the 360's rumble is more like a buzz compared with the DualShock 3's rumble. For example, in Top Spin 3 you get a satisfyingly solid jolt that feels like the ball bouncing off a racquet in the PS3 version whereas it's just a strong buzz in the 360 version. Some PS3 games have weak rumble effects like MotorStorm, which EG mentioned, and Ratchet & Clank ToD but most are very good. I always thought the PS2's rumble effects where better than the Xbox's and the same is true with this current generation. The PS3's rumble seems to have more variations from weak to strong than the 360 equivalent but I accept I might be just imagining that.
I am finding that the batteries drain quite quickly if you play games with lots of rumble though. Typically I'm finding I'm having to recharge every 10-15 hours instead of every 25-30 as with the SIXAXIS. I suppose that's to be expected though and it does last longer than the 360's which has that annoying circling light that distracts you when it's down to two bars rather than the last one. At least the light on the DS3 flashes at the back where you can't see it and you get a warning onscreen,which is much better, something I don't think I've ever seen on the 360.
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Also, if you were only comparing this pad to its predecessor, you'd have on line of writing; "The Sixaxis but with rumble added". The fact is, Sony had a perfect opportunity to update certain flaws with its original product but failed to admit there was anything wrong with it. The article points out that there are certain features withother controllers on other consoles that would have been welcome on this pad and certain design issues that were better dealt with, but Sony's arrogance/laziness or something else passed a decent opportunity up.
Thats all I have to say on the issue.
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From the feel of it, the 360 pad only has one motor, or it doesn't have as much weight on the low-frequency motor as the DS2 did. It's probably a battery life concern though -- I can't imagine the DS3's battery lasting long with the kick you got from the Pike's Peak Vitara in GT, for instance.
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Everyone knows that you are a Sony fanboy of the highest order and dont own both consoles!
Plus I have strong suspicion that you are indeed swam/headbog etc.
Debating whether to ignore you but your idiotic ramblings do make me smile.
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Care to mention what's wrong with Farty's unusually succinct post?
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/runs like hell
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The irony. Well it could be worse... he could have mentioned NeoGAF.
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I actually agree with Arbiter on the sync thing. We never have any problem finding your 360 charging cable of a Friday night. We do have problems getting everyone to press the right button at the right time to sync things up though. In my opinion connecting up a cable you have to hand is a quicker and less hassle than the pressing a button on the machine and controller, particularly in the case of the Wii where sync buttons are under flaps/battery cases (or going through the whole A+B madness). Maybe we just got unlucky with Dave & Haydn
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....ARRRRRRrrrrrrrrRRRGGGGGGGGGGGGGGGGGGGGHhhhhhhhhhhhhhhhhh hhhh!!!!!!!
You make me want to poke my eyes out with my car keys!
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Or, more pertinently, that a review of Haze shouldn't compare it with Halo? Because after all, "the only conceivable reason to buy [Haze] is because you already own a PS3! As such comparing it to a [FPS] on another platform is utterly pointless".
Incidentally, Immersion sued Microsoft too, but MS took a smart business decision and settled with them. Sony took it to court and lost, hence the whole Sixaxis/DS3 debacle. They could have prevented the whole fiasco.
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This is not about Microsoft. The issue is the way the article demonizes Sony for "dropping" rumble functionality like it was a strategic decision. Whereas the reality was that being involved in ongoing litigation over the patent meant that including it in future hardware plans was never going to happen. As usual the argument is spun to Sony in the least favourable light. '
Im gonna have to call you on that one.
Sony insisted that rumble was a last gen feature and have been a source of amusement ever since
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Why do so many retards have to ruin my favourite site.
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No
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"It's a small issue, granted, but it smacks of lazyness to design a cable-free controller that requires a cable to sync when so many other elements of the PS3 hardware are much slicker in operation."
It's not a cable free controller though is it? It's got built rechargeable batteries so has to be cabled to charge. I still think connect with a cable is a slicker operation than press a button on the controller, then press a button on the machine before the controller gives up syncing, then wait for it to sync. To a lay person it's also a much simpler operation. One thing which does piss me off is the length of the standard cable they give you - far more worthy of comment. It's shite.
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Hah! If Eurogamer dared to ever mention Sony as arrogant as you did, you would be the first to start spitting bullets and claiming MS bias - just as you always do for virtually every single article that gets written. It's kind of boring.
Why don't you learn portuguese and go join Apologie on eurogamer.pt, they luuurrrve PS3 blindly over in Europe! Or maybe SDF?
And Farticus' post isn't a wall of text... you're clutching at straws now. Now this is a wall of text;
actually it was said even on this site or vidoe gamer that battlefield better on ps3 i think that thetwo big gamsites ign and gamespot said they are identical also forza 3 lol if its anything like forza 2 or should i say forza 1 cos that what it looks like lol what with its realsitic damage model lol watch what happens when gt5 gets released and every 1 proclaims it to be the most realstic driving sim ever rember u heard it hearwe got gt5 which graphically at least blows forza oh and by the waysplinter cell is multi format and how long have we waited for the mythcial alan wake lol banjo kazooe lolgod of war mt god warof gonna piss on gears as for killzone game spot ign and all other major sites are saying it has got the best graphics ever seen on a console so wel will have to wait andseeabout gamplay but things look promising and has for too human read videogamer 247 its suposed to be shit halo wars lol dont ya remeber halo 3 the worst fps i have played in yrs i mean for a triple a title dont make me laff resistence2 gonna rock and if fable is like the 1st which i purchased for xbox its gonna be shit and as for ghost recon cod sorted that prob out and drake has got better graphics and gameplay the queers of war truth the the truth is after a massive head start ps3 is out selling 360 in amercia and japan for such a shit console its done well and if its so shit y u by 1 lol u make me laff u idiot oh and mgs4 only the second biggest selling game in history which all other reptible game sites regonsize as a fantastic game i could give u so many quotes from numerous sites saying graphically it is the best looking game out there on console and internet is freee ill say that again internet free with new update which rivals xbm lol so lets get it right mt oh and i forgot that my console is reliable as well and heres the clincher if u got the money and aint a peasent and can a afford a 50 inch lcd wiv surround sound can apreciate its a blueray player as well oh and by the way truthfull cod 4 fact is superior on ps3 check most gamesites for proof off that lol cant wait till u see god of war rain on ure sad parade
LOL, still laughing at that thread... it really is the definition of comedy. I was laughing so much whilst reading it, it was actually painful! I hope you guys didn't scare tnt_2008 off, he's just too funny!
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Well, I'm not Canadian
WOOOSHHHH! +1
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Debacle? Fiasco? They saved coin by releasing a controller with reduced functionality, dismissed anyone who wanted rumble, then released a follow up with rumble at a high price, and they've got people defending them for it. I think they'll regard it as something of a success.
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Im in agreement with you, makes no sense. People speak of fanboys and tbh its a shite label to give someone, but some peoples post just absolutely reek of it and will do anything to attack a brand which makes no real sense, but then I guess we`re all guilty of it now and again.
No offense anyone, im just saying.
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The writers here really are flame whores.
------------------------------------------------------------ ---
right. I knew as soon i saw the link what to expect.
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The writers here really are flame whores.
I'm glad other people have noticed, because I was gonna say that the "authors" do seem completely biased to Sony, and the whole Playstation range.
You're meant to be a professional, giving a non-biased opinion...
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Yes, EG has a "special relationship" with Microsoft, and it's obvious for all to see but, there's no point coming here to support or defend it as they're laughing either way.
For EG its a win/win situation and until you stop posting here, why the hell would they destroy a successful business model.
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Do you think that there could be any wild possibility that just just plain and simple think the 360 is a better console. They don't hate the PS3 or Sony. They don't get paid from MS. They just happen to think that so far this generation MS has done a better job. And yes that includes the whole RROD.
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The other thing and I wonder if anyone has noticed this with regards to the rubber analogue sticks, I think the stickiest rubber they used was on the PSone pads. Gosh, those analogue sticks were made of rubber that had real stickiness. Other issues I have with the DS3 is that I for one need to have rumble but the L2 and R2 are still no different to the original pad. Sometimes I wonder if sony really do have the gamers real intentions in mind or do they think that we will just accept what they will give us. I think I will go for the latter.
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The other thing and I wonder if anyone has noticed this with regards to the rubber analogue sticks, I think the stickiest rubber they used was on the PSone pads. Gosh, those analogue sticks were made of rubber that had real stickiness. Other issues I have with the DS3 is that I for one need to have rumble but the L2 and R2 are still no different to the original pad. Sometimes I wonder if sony really do have the gamers real intentions in mind or do they think that we will just accept what they will give us. I think I will go for the latter.
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We should make sure most of you never breed.
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Oh and the vibrations themselves are amazing!! dare i say it..better then my 360s!!
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Methinks this article is overly pessimistic.
The worst thing about the DS3 is the delay.
Sony did a great job at patching old games right from the start of the Jap release, it just really sucks they took 8 months.
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But i dont get why you think that microsoft are paying them off to tell you the bad points of the pad?
Surely a review/article is only bad if it DOESNT tell you about the bad points?
If the review stated "this pad is ace, there's nothing wrong with it at all.. and it's totally worth paying 40 quid just to get the exact same pad but with rumble feature now turned on" .. THEN i'd be calling foul and suggesting they'd been paid off.
Crying because they pointed out the FLAWS is so far beyond sad i dont know where to start!
Sony have released the same controller but with vibration. They expect you to pay 40 quid for the priviledge of having vibration. Apart from the vibro - the pad hasnt changed at all - and still has the same problems (you have to connect it using wires to register it, you cant physically change the battery when it eventually decides not to charge, there's no way of turning it off, yadda yadda)...
So the review is therefor asking "is it worth paying 40 quid to have the same pad but with vibration?".
What makes you think they're "anti sony" ffs?
They've reported bad things about the 360 too!
Sure, they havent given many ps3 exclusives great scores.. but then.. there hasnt been many great ps3 exclusives - that's NOT Their fault.
Get a life, and stop crying because you paid silly amounts of money for an inferior machine with an inferior pad which needed replacing just to get rumble.
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Erm.. except they wont last so long now that they have vibration...
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All the pricks shouting out about how the review is 'purely FACTual'. Its a review. Its opinion. Sure, there are some pieces of information based on fact but the way you lot are yabbling on reminds me of Dr Fox "There's no scientific evidence, but it is FACT". Come on. Its a review. Its opinion.
My opinion is that I got mine last Nov for 28 quid and its great. Still love the DS pad design.
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When 360's were RRODing before PS3's launch EG couldnt bring themselves to criticise Microsoft(in fact they've excused it every step of the way) but, they've bent over backwards to criticise Sony(not without cause)every step of the way.
I ask you what would upset you more, your console dying and the manufactoror denying all knowledge(as they did for 16 months) or a ridiculously packaged joypad?
There was more bile reserved for this "review" of a pad than has ever been shown towards MS's failure's(which have truly been few but ultimately more annoying) since the 360's launch. From the taglines to the language used in articles, EG has been an exercise in stealth marketing.
And dont get me wrong, Sony are only second to Gordon Brown in their inability to deliver on a promise but, as a so-called independant news site, contributed to by alledged journalists, one at least expects balance, which is something EG has proven its incapable of delivering.
I used to come here for the news and reviews but now, if I'm honest, its to watch the monkeys sing(that would the writers) and dance(the rest of us).
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The P$3 fanboys just can't get over the fact that sony has fucked up big time. There are 2 maybe 3 exclusives that make it worth buying. Give it up people and admit it's a joke of a 'next gen' console. Yes I own a 360 and a wii. So fuck off.
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And surely im not the only PS3 owner that constantly has a USB to Mini USB pluggged in ready to charge. Stop picking at little things
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On the subject of using a controller for a particular game, i have been giving Forza a blast this evening and all I can say is that the controller really complements the 'balance' needed to eek the most out of the cars. In that way the MS controller although uising the DC controller template i.e. triggers mianly have also done well.
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And anyone who points out that this is a bit much to pay just to get a rumble feature in something they already own - that person is a 360 fanboy or something? And whoa betide any reviewer that happens to mention preferring a pad on another system HOW DARE HE!
I always get confused by fanboyism.. But claiming anyone who mentions the faults of something is a fanboy in love with another system.. come on!
For example...
Nintendo - hate waving my arms around when a button press will do. VC games cost to much. 3rd party games suck. 1st party games few and far between.
360 - Unstable as hell.. Currently waiting for my 4th repair
PS3 - launched with an obsolete pad, now expect us to pay 40 quid for the priviledge of owning own which shouldve come with the system for free. less than a handful of decent exclusives to even begin to justify the price tag of the console (which now is in effect 40 quid more).
There.. I've just slagged off all 3 consoles. Maybe reviewers on here should do the same on each review just to stop the fankids crying that their favouritst machine has just been slated.
BTW - Where in the review did the reviewer say the pad was shit anyhow? I thought it was quite positive towards it myself..
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But im chuffed with this and MGS4...rumble is excellent..this is someone who has a 360 too!
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Either way, considering the fact that one can buy 2 official SIXAXIS for the official price of one official DS3 and the "extra value" rumble brings to gameplay... hmm.
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Of course comparasions would be made, not to say which controller would be better and for you to go out at get that instead! Simply about the features that should have been built in or similarly adopted, such as synch or auto power off to conserve battery life, also the ability to change battery when it died and gone to battery heaven, being no longer rechargable (IT WILL.. just a matter of time).
I applaud EG for pointing out that Sony still hasnt adopted what other rivals are doing, and its boring to say it is flame baiting when EG is trying to serve PS3 consumers interest. This article is aimed at PS3 owners and where we would need to give feedback to Sony about how they can better their products.
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04-Jul-08 09:41:16
"It seems to me that EG have completely lost the ability to appraise anything without comparing it to something else."
Good lord, it's almost like you're starting to understand how this whole criticism and reviewing business works.
------------------------------------
Post of the Year Award goes to ...
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for a moment i was taking you seriously.. then i noticed your name..
Well done!
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"Available for the princely sum of GBP 39.99, gamers have expressed everything from mild consternation to undignified rage over the price-tag of a controller which is, lest we forget, available on import (and Amazon sellers) for five or ten quid cheaper - including shipping."
Arbiter Version
"...even though the RRP is £40, people looking to upgrade should realistically expect to pay £5 to £10 less if they shop around. Particularly as the exact same hardware has been importable at that price point for several months now."
...OOPS! I've just split a hair!
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read this comments thread, guys
seriously
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Neither company is perfect, neither console is perfect, neither controller is perfect.
Pointing out negatives for anything IS NOT A PERSONAL ATTACK ON YOUR MOTHER / LOVED ONES.
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Just as MS fucked up with the RRoD issue, and Nintendo have fucked up with the limited internal storage of the Wii coming back to bit it on the arse with WiiWare.
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Almost anyone except for a retard or a fanboy (yes I know they're similar), would agree that the RRP is a princely sum for something that people hoped would be standard and were told by Sony it's not going to happen. Yes, a lot of people were also pissed off about it.
He mentioned both those issues and helped the consumer by saying despite this you can get it for a tenner less!!!
What makes me laugh even more than your pedantic approach to proving this site is run by a WHOLE group of people that HATE Sony, is your alternative to one of his paragraphs...
"Although the rechargable batteries in the previously available Sixaxis controllers have an enviably long period before requiring docking..."
A bit hypocritical methinks.
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I had a quick trawl through Google and Wikipedia to see if I could even find any discussion of this supposed 'isssue' and came up with nothing at all, let alone anything with any hard evidence.
The author of this article needs to lay off the 'shrooms, I think.
(EDITED twice for spelling mistakes - guess I need to lay off the booze!)
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The 360 pad and wiimote both enter a power-saving mode after about 15 minutes (or so) of inactivity. The 360 and wii will still be switched on but you'll have to manually switch the pad/wiimote back on. The PS3 pad is always on - it doesn't feature a similar power saving feature. This is what the author is talking about.
@ wayneh:
[link url=http://www.play.com/ Games/PlayStation3/4-/5675248/Gioteck-Real-Triggers-For-PS3/ Product.html
]http://ww w.play.com/Games/PlayStation3/4...[/link]
I've seen them for a little bit cheaper (around £2-3) in my local HMV and GAME but I haven't bought any since they look pretty cheap and shitty.
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If you need a new pad and were going to shell out for a sixaixs - then it's probably worth the money
however "upgrading" your sixaxis to have rumble .. for 40 quid.. feck off.
That's like paying 40 quid for a rumble add on..
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Not sure a review about a controller is worth so much hate. I had a fiddle with the DS3 seems quite nice, bit like the old one.
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My hands have basically all but been stretchered off after 24hrs playing PS2 Pro Evo in the past. I have played many 24hr events on PC, Xbox (1+2) and even Wii (boxing - all but my hands were destroyed), and never have I had the same rictis-induced pain as when using the PS2 controller. It is old and shite. Apparently Sony have calculated that they will sell more units by reproducing the previous controller identically than by bothering to redesign it.
Just so there's no element of bias: 360 controller has the worst dpad ever and the analogues go on the wonk after 500 hours. The Wii-mote is built for people with no sweat glands, has stupid japanophilic buttons, and the Wii nunchuck C-buttons always break. The DS is built for midgets.
Xbox original S-type controller is THE BALLS. Except no shoulder buttons, alas.
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As for the controller, they got themselves in deepwater with the patent, thus the delay. But who else has a controller with both rumble and accelerometer functionality? Sony missed a trick with the wii games, seeing as the ps3 is perfectly capable of replicating these same titles.
The controller lasts so long on battery life u honestly dont need power saving functionality, unless of course the new ds3 has 50% or less operational time than its predecessor (i doubt).
And it syncs when u turn it on, so ii have no idea what he's reffering to there.
Get off the crack mate, its becoming quite clear the ps3 will become the defacto home entertainment platform in the upcoming years, fall all its faults it does so much more than anything else on the market and for the best value.
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just to pick up on one of your ridiculous points (i'll leave the rest for someone else to point out) - the accelerometers in the sixaxis/ds3 are NOT the same as the motion/position sensing of the wiimote. if you think the ps3 is capable of the type of control that the wii has, you're sadly mistaken...
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