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DS Roundup Review

DS Review by Dan Whitehead

22 September, 2008

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Race Driver: GRID

  • Developer: Firebrand Games
  • Publisher: Codemasters

Last year's Race Driver: Create & Race was a clumsily titled effort that nevertheless managed to squeeze an incredible amount of game into a small space. Online play, with a robust lobby system. A track editor, the fruits of which could be shared wirelessly. Oh, and a whole heap of courses and tournaments to play the old fashioned way. The only downside to Race & Create was the slightly bland graphics, but even those seemed like an acceptable compromise given the dearth of serious racers on the DS.

I don't know how they've done it (possibly voodoo, we're looking into it) but those busy beavers at Firebrand have managed to create a sequel that contains everything from the previous game, but now with far more impressive visuals. Trackside details have been vastly improved, and the addition of city street racing alongside the expected real-world courses is most welcome. From muscle cars in America to drift racing in Japan, GRID on the DS covers pretty much every base that race fans will expect.

You could, if you were feeling particularly unforgiving, level the criticism that this is simply the version of the game we should have got first time around. It's certainly true that apart from the graphical polish, this is essentially the same in terms of core gameplay, albeit structured slightly differently. But with new courses, new cars and the freedom to create your own content, it's hard to imagine too many DS-owning race fans being put off by such a piffling complaint though.

8/10

Sid Meier's Civilization Revolution

  • Developer: Firaxis Games
  • Publisher: 2K Games

Once developers twigged that the stylus and touch-screen combo was a remarkably effective substitute for a mouse, it was inevitable that a host of PC clicky classics would try their luck in handheld form.

For the most part, the results of these experiments have been mixed. Sim City floundered slightly in the transition, undone by shallow gameplay and finickety controls, while The Settlers simply made a right old arse of it, with a broken and butt-ugly effort that disgraced the series lovely heritage. Age of Empires fared best, and it was while reviewing that particular PC port that I typed these prophetic words: "Coming in a week when Sid Meier hinted at bringing Civ to the DS, it's a tantalising display of how much can be crammed onto one of those dinky cards."

'DS Roundup' Screenshot 1

America takes on the might of Ghandi's India. Place your bets.

Well, Sid Meier has brought Civ to the DS and he's crammed the bloody lot onto the dinky card. Yep, it's a fully featured conversion of a massive game, recreated in miniature with very few concessions or omissions. Although it shares its name with the recent console iteration of the venerable series, in both looks and gameplay Civ DS harks back to the very first Civilization games, in all their sprawling splendour. The goal is simple, yet daunting: starting in 4000BC, just build up a civilisation from one small city to the world domination. Whether you do this through economics, politics, warfare or simply by reaching outer space before anyone else, is entirely up to you.

You get sixteen Civilizations to choose from, each with their own unique bonuses during each era. Play then unfolds across a randomly generated map, according to which of the five difficulty settings you've chosen. If that long haul doesn't appeal then there are also ten preset scenarios, all of which start you off in some very clever situations. Beta Centauri, for example, casts you as an advanced race colonising a new planet, so you start with all the technologies. Golden Age, on the other hand, will appeal to those who favour science and culture, since those are the dominant forces rather than military might.

The game boasts a full complement of unit types, from trading caravans and spies to bombers, tanks and space rockets, and great people from history appear in successful cities to further your advances. Add a tech tree laden with over forty technologies to be researched, and it's clearly not a game that can be accused of dumbing down for the handheld crowd.

The interface is instantly intuitive, while menu choices are always clear and easy to find. There are multiplayer modes for both local and internet play, while you can also download a "Game of the Week" from the Civilization servers. There's really not much more you could ask for. It's Civilization, in all its glory, so if you take your DS on the bus you'd best start praying for traffic jams.

9/10

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Comments: 1-19 of 19 in total

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IP
22/09/08 @ 13:19
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"It's Civilization, in all its glory"

Well, if you like the 'whale through a letterbox' viewport, the fact the AI is laughably war-obsessed, and the fact the game is actually less involved, interesting and fun than the original Civ. It's a 6/10 game at best.
Arwin
22/09/08 @ 13:22
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Yeah, I must say, I was also surprised to see how little Civilisation has ... evolved. That this game still gets good ratings is really down to the quality of the original, nothing less. Even the Civ Rev on consoles I found surprisingly boring simply because I'd played the original so much, even though in general I was very thankful for receiving a strategy game on consoles in the first place!
SuperBas
22/09/08 @ 13:23
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"You wouldn't steal a galleon."

Hell yeah I would.
siro
22/09/08 @ 13:28
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Talking about improved graphics, perhaps Race Driver: Grid screenshots would be good.
InvaderSpluge
22/09/08 @ 13:47
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I tried Pirates... is it a bad port of Overboard for the PS1 or what?
TheMoonRat
22/09/08 @ 13:52
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I'm sorry but top spin 3 is a poor poor game. Just because its the best tennis game on the DS doesn't mean it deserves a good grade. You say it's hard with its long protracted rallys... it's actually a very EASY game with long protracted rallys when you know how to win them. Because all points are drawn out, and no way of varying tactics (just hit left, hit right, hit left, hit right etc. til player cant reach anymore) it gets very repetitive very quickly.
secombe
22/09/08 @ 13:58
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Talking about improved graphics, perhaps Race Driver: Grid screenshots would be good.

DS screenshots (particularly for 3D games like Race Driver) are almost entirely pointless, I remember the shots for the first Race Driver looked absolutely awful, but the game running actually looks ok. If this version looks better still, that's enough for me.
therev
22/09/08 @ 13:59
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I thought that the interface for Civ Rev on the DS was horrible. I could never work out how to find fortified units that I wanted to wake up, or something.

I think I played it for a couple of hours before giving up.

Maybe I'll give it another go. It's still lying around at home.
Venkman90
22/09/08 @ 14:03
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Glad I read these, was going to pick it up, but frankly with Adv Wars I doubt I need a new strategy game, think I will wait for Disgaea DS to hit the US
Razz
22/09/08 @ 14:16
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The woman in the thumbnail has great shiner lips. I love a polish from those.
Rev. Stuart Campbell
22/09/08 @ 14:22
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GRID has an awesome engine, but someone needs to be killed in the face for its structure. Having to design a fucking track as an "event"?
AOFanboi
22/09/08 @ 14:45
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Civ Rev on the big consoles has patched in a less war-obsessed AI. Pity the same cannot be an option on the DS...
UncleLou
22/09/08 @ 15:10
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The "fate" of Civ DS amazes me. When the DS was quite new, everyone was crying (and I am including myself) how Civ DS would be the best thing ever. Now hardly anyone (again, inlcuding me) seems to care, and even the best reviews sound strangely unenthusiastic.
UGhost
22/09/08 @ 15:41
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Venkman90
22/09/08 @ 16:05
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"The "fate" of Civ DS amazes me. When the DS was quite new, everyone was crying (and I am including myself) how Civ DS would be the best thing ever. Now hardly anyone (again, inlcuding me) seems to care, and even the best reviews sound strangely unenthusiastic."

I would have prefered a port of Civ 1, maybe tarted up a bit, but that to me was Civ in it's purest form
WJF
22/09/08 @ 18:02
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Civ Rev is clumsly, buggy and slow (not in a civilization slow, but rather a "scroll you ba*tard!" slow). I agree with that person down there (sorry, up there once I've posted) that Civ 1 in all it's glory would have been far better.

I'm also suprised all the critics have been so kind to it, but there you go.
dryden555
22/09/08 @ 20:47
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gotta disagree with the Civ review. Its a passable 6/10 game, but the super-basic battle graphics are pointless and you cannot turn them off as near as I can tell. Age of Empires on the DS held my attention longer. Civ for the DS manages to look complicated at first but its too simple in actuality.
Razz
22/09/08 @ 23:34
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"@ Razz - wallpaper here: http://www.doodlehex.com/images/wallpape...

:O
bionutz
23/09/08 @ 15:23
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The game is good, but has some flaws on the DS which leads to an 8/10. 9/10 is only for those sentimental fools.
For instance Dan, how did you play it? Did you notice that using the stylus requires to "click" twice on the menus inside the cities? One tap to select, another to confirm. That's not proper usability for a device that you can point - it's been made by people who played it using only the D-Pad and buttons. That said, it's still faster to play using the stylus. Also, it's not possible to see resources when in the city menu, so if you want to decide whether you need that desert outpost, you have to go out and check if there are any desert squares around the city. There is a building that triples production from hills, but you still have to go outside the city menu to see if there are any hills around the city. These two problems are big big minuses.
Another thing that I didn't like is that characters do not behave solemnly as in the original Civ series. The dialogue is also sometimes childish, although this is not always totally inappropriate. The resources are visible even though you don't have the technology for it yet, so you can cheat when choosing your city square. And there is no possibility to see the map zoomed out! that's again annoying.
I would have preferred Civ 1, but it's still a very enjoyable flawed game. The thorns that constantly scratch your eyes are the inevitable comparison to the "normal" PC series.
So it's hardly a 9/10 but 8/10 it's OK. As good as Halo ;).
Edited 1 times, most recently on 23/09/08 @ 16:24

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