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DS Roundup Review

Review by James Lyon

29 October, 2008

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I had a harrowing experience the other day, readers. I tripped and stumbled and fell down a dark deep well and there wasn't a rope in sight. Fortunately, after hearing my cries for help from below, good old Tom came up with a solution. He'd pour all the average to terrible DS games he could find down into the well so I could swim to the top. I was out in five minutes. Hooray for DS Roundups! Here's just a few of the games I shook out of my shoe after getting to the surface.

Prey the Stars

  • Developer: KOEI Canada
  • Publisher: KOEI

If we can get the tenuous x meets y comparison cliché out of the way first. It's Pac-Man meets Katamari Damacy. It's Pac-Man because you roam around a grid eating things to win the game. It's Katamari Damacy because you get bigger as you do so, both in terms of the current level you're on and the overall arc of the story. Your small alien eating machine starts out small, eating food from the inside of a fridge, before expanding rapidly to the size of a house and beyond as the game progresses.

To pare it down to its apparent influences is misleading, however, as it lacks the quality or purity of either of its spiritual parents. Instead the game has you running around a small, partly top-down map made up of different squares, each containing a certain number of objects to eat. Some squares contain larger items, for which you have to chomp down on power-ups that make you big enough to eat them. The more you eat, the more points you get. Meanwhile other players, AI or human, are trying to do the same, hindered only by the attack power-ups unleashed by people every once in a while until someone wins.

'DS Roundup' Screenshot 1

The clutter on the screens belies its simplicity.

While the game itself is none too complicated, the problem is it's over-egged the design. You can't just eat something and move on. Instead you're forced to stop moving and time your button presses to chomp down a number of times before you can actually swallow anything, and the buttons are different depending on what you've got in your gob. The result is a little too stop-start for a knockabout multiplayer game.

There's an unappealing visual style to it as well. It's all done up in that blocky low-res 3D the DS musters - too bland to stand out and not charmingly retro enough to evoke nostalgia - while the front-end bears a spirit of wackiness that doesn't quite gel. And I might have given the impression that the size thing was impressive, whereas the truth is that the individual levels are all exactly the same, it's just they've drawn bigger things on a smaller scale for each consecutive one.

Visuals aside, the game ultimately gets too repetitive too soon. It claws back some respect by providing additional challenges for each map and offering different characters with slightly different abilities for replay value, but the mechanics never really change enough to capture your interest for long. There's better could be done with the idea, really.

5/10

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Comments: 1-17 of 17 in total

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dr_faulk
29/10/08 @ 08:11
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lol @ Driving Theory Training

What a bad bunch. I love my DS. One of the best consoles ever.
neilka
29/10/08 @ 08:26
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Has Ellie been promoted out of this kind of thing now she's got an award?
MORZTAN
29/10/08 @ 08:30
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Wow. So much crap on such a little system!

I to love my DS, but the gems are far between lately.
Ninja_Tino
29/10/08 @ 08:41
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'Low flying motorcycles'! Haha, I like that!
t8yman
29/10/08 @ 09:01
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amazing how low the quality control is for DS games. dont get me wrong, my kids are never off theirs, but the games are - on the whole - shite.
Weezer
29/10/08 @ 09:08
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So sad to see such a sea of dross on such a great little machine. Thank God for things like Professor Layton and Age of Empires: Mythologies.

(P.S. I've finished the US version of Layton if anyone wants a cheap copy!)
Edited 1 times, most recently on 29/10/08 @ 09:09
KingOfTheC
29/10/08 @ 09:10
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It's like any really popular console. You get all the shite and that allows publishers (hopefully) to make good games too.

The PS and PS2 had some great games, but they were about 1% of the total games on those platforms.
MGG
29/10/08 @ 09:18
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Can't read......no time.......Civ Revoloution to play.....damn Russians invading me again!


Wait, there are other games available on the DS? How quaint!
UltimateWarrior
29/10/08 @ 11:00
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This one's not really up to Eurogamer's usual writing standards. Smacks of someone new trying too hard to make an impression. Being harsh for the sake of being harsh because it makes the article have more impact doesn't really seem fare on some of these.
viper_h
29/10/08 @ 11:02
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You spelled tiger wrong.
shotgun44
29/10/08 @ 11:04
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But the games do look as shit as they sound!
DrunkenKillfish
29/10/08 @ 13:22
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You spelt Spelled wrong.
Rev. Stuart Campbell
29/10/08 @ 13:29
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Actually, Subbuteo is a splendid little game on DS, and the reviewer is a muppet.
James_Lyon
30/10/08 @ 10:48
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UltimateWarrior: Ouch! Harsh words indeed. Sadly though, no, I wasn't trying to be sensational for sensation's sake, just trying to give them the score they deserve as per the old Eurogamer scoring policy. They are something of a mediocre bunch overall.

Campebell: Sorry, I just didn't spot that glint of a hidden gem in Subbuteo that you seem to have. Visuals aside, it didn't perform well enough to capture my interest either as a port of the tabletop game or as a turn-based football game in its own right. What do you like about it?
Rev. Stuart Campbell
30/10/08 @ 11:16
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Ha! Nice try at getting a review for free, so-called Eurogamer!
James_Lyon
31/10/08 @ 08:21
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Bah! Foiled!
belta
17/12/08 @ 00:47
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why on earth waste time rounding up this pile of shite spewed from satans very arse. the ds is the best console ever, please dont waste my time with this shitty mess, but you have to take the crap with the diamonds. i'm going to develope a shovel ware title. Dr beltas arse training, how itchy is your arse?. bet it would sell shed loads

Comments: 1-17 of 17 in total

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