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DS Roundup Review

DS Review by Rob Fahey

15 May, 2008

Page 1 of 5. Page 2 ->

NEVES

Every now and then, you play a mini-game - either in a collection of such games, or as a distraction in a larger game - and think to yourself, "hey, this would work as a full-size game!"

This isn't a thought that crossed our mind when we first encountered a NEVES-style puzzle. Simplistic in the extreme, the game's core idea will inevitably be familiar to most people - given a collection of geometric shapes, you need to slot them into position to make up a single shape. It's a classic puzzle game, but not, perhaps, the kind that makes for a full-scale game experience that you'd pay actual money to play.

After going through a worrying phase of NEVES addiction, however, we're not quite so sure. Conflicted, if anything. It's not that NEVES turns out to be any more complex than we'd expected - there aren't any hidden depths to discover here, unless you count a fairly straightforward two-player single-card mode. Instead, it simply transpires that the basic idea itself has significantly more legs than we'd expected.

'DS Roundup' Screenshot 1

The game offers up 500 puzzles to be solved, which should occupy a pretty substantial chunk of your time, and pitches the controls very nicely for the DS' stylus. It can take a little while to get used to spinning the pieces with the stylus, but once you pick up on it, the actual act of assembling pieces will be second nature - leaving you with a very pure puzzle-solving experience, whose interface never steps in the way.

You do have the option of turning on a count-down timer if the whole thing is altogether too sedate for you - and you can even enable a mode that gives you no room for experimentation, demanding that each piece is put into its correct position first time. However, there's a certain brain-teasing, Sudoku-like charm to simply solving the puzzles in your own time, spotting patterns in the pieces and learning to build up more complex shapes as you progress.

NEVES isn't going to win any awards for originality, or even for presentation - great controls aside, it's all incredibly minimalistic. But despite coming to the game with a deep well of cynicism in our souls, we've found ourselves rather taken with it. Perhaps not a full-price purchase, all the same - but it's a charming, relaxing little game, and further proof that the DS richly rewards those willing to take a simple idea and do it well.

7/10

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Comments: 1-19 of 19 in total

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Bloodkult
15/05/08 @ 10:20
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Do my eyes deceive me?... Pedo Bear! :O
kissthestick
15/05/08 @ 10:42
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Pedobear!
Hog-lumps
15/05/08 @ 10:44
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consumed the contents of Jackson Pollock's paint cupboard and is vomiting it furiously ...

... whilst on a on a guided tour of the eiffel tower? ;)
RedPanda
15/05/08 @ 10:50
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oh noes pedobear! /o\
Hog-lumps
15/05/08 @ 10:52
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^^^^^^

Pedobear = Redpandas arch nemesis?
yupyup
15/05/08 @ 11:00
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:D

PEDOBEAR INFILTRATES NINTENDO!
Venkman90
15/05/08 @ 11:12
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Pedobear targets nintendo due to the installed userbase of loli's
quantumsheep
15/05/08 @ 11:12
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I thought it was Rape Bear.

How gutted am I???
Charlie_Miso
15/05/08 @ 11:42
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Good reviews - strange beast the DS.

/something about a bear
Kryon
15/05/08 @ 11:54
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Paukl
15/05/08 @ 11:56
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Damn, I saw 'ninjas' in the tagline and thought Ninja Gaiden was coming out.

Boo to you, sir!
Azazel
15/05/08 @ 12:02
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Who's been sleeping in his bed?
rogueJT
15/05/08 @ 12:13
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Don't think Brain Assit is that bad
MyPointIs
15/05/08 @ 13:18
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Nice jokes. But Brain Assist is far from that mark.

Easy, yes. Short lived, yes.But a lot of the games are very good fun when you go for the high-scores.

I don't think they had budget for an Art Director though.
Shinji [mod]
15/05/08 @ 13:43
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But a lot of the games are very good fun when you go for the high-scores.

I guess it depends on how desperate you are to have fun. I really found nothing enjoyable to do in the game; the numbers-whizzing-past thing was engaging for a little while, simply because it was weird that I knew the answers subconsciously when I hadn't consciously registered the numbers. The rest of it was, simply, horrible. I couldn't find any justification whatsoever for it to exist.
MouzerMalti
15/05/08 @ 13:55
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It really is Pedobear!
konnsky
15/05/08 @ 14:38
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MOAR PEDOBEAR!
Razz
15/05/08 @ 15:23
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NEVES is right up my alley. I'll definitely pick that up. Thanks again Shinj. I love you.
rogueJT
15/05/08 @ 17:41
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"Nice jokes. But Brain Assist is far from that mark.

Easy, yes. Short lived, yes.But a lot of the games are very good fun when you go for the high-scores.

I don't think they had budget for an Art Director though."

Agreed.

1/10 is shocking.
That sort of score should be reserved for real crap like that Bomberman game on 360.

Comments: 1-19 of 19 in total

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