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DS Roundup Review

DS Review by Rob Fahey

15 May, 2008

Page 4 of 5. <- Page 3Page 5 ->

Ninja Reflex

Ellie's review of the Wii version of Ninja Reflex revealed that it is, well, pretty much exactly the kind of game we've come to expect Ellie to review - so it's fair to say that expectations were not running terribly high for the DS version when it popped through the letterbox.

The concept, unsurprisingly, remains the same. The path to becoming a cold-blooded and fearsome stealth assassin, it seems, is paved with mini-games - ranging from shuriken-tossing and katana-swinging through to that old ninja reliable, catching flies with chopsticks. The line-up of games closely mirrors those available on the Wii, but the controls have been pretty well converted to the DS. They're simplified in some instances, but they generally work nicely, and the whole thing is very slick and responsive - as you'd rather hope from a game that tests your reflexes, really.

Actually, "slick" is a reasonable description for the whole package. The presentation is great, and is arguably the most polished aspect of the whole thing - it's got nice visual design, and really clear, crisp graphics in the games themselves make it very clear what you're meant to be doing. Even the sound is pretty good, in a plinky-plonk traditional Japanese instrumental style.

'DS Roundup' Screenshot 4

What isn't very good, though, is the fact that the game only boasts six mini-games. Yes, six. Now, the developers would probably argue that the addition of multiple modes in each mini-game means that there's far more to the whole thing - but honestly, we're not sure we care whether we're catching a Super Fly who buzzes around like a six-year-old who's just been fed Skittles for half an hour, or just twenty normal, less buzzy flies. We're still catching bloody flies by tapping on them.

The basic lack of content is a crippling problem. The game has a range of belt rankings to move through which increase the difficulty level as you progress, and it's all quite nicely thought out - aside from the baffling omission of any actual new games to play. Once you realise that you're stuck with those six, and that's your lot, all the great progression systems in the world aren't worth a rusty shuriken.

It's a genuine shame. The game is well-presented and polished, the control system works nicely, and the progression lays the groundwork for a really enjoyable experience - but the team decided to come over all Zen minimalism when it came to the games themselves. It's by no means bad, but there isn't enough of it to justify picking it up from anything other than the bargain bin.

5/10

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Comments: 1-19 of 19 in total

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Bloodkult
15/05/08 @ 10:20
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Do my eyes deceive me?... Pedo Bear! :O
kissthestick
15/05/08 @ 10:42
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Pedobear!
Hog-lumps
15/05/08 @ 10:44
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consumed the contents of Jackson Pollock's paint cupboard and is vomiting it furiously ...

... whilst on a on a guided tour of the eiffel tower? ;)
RedPanda
15/05/08 @ 10:50
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oh noes pedobear! /o\
Hog-lumps
15/05/08 @ 10:52
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^^^^^^

Pedobear = Redpandas arch nemesis?
yupyup
15/05/08 @ 11:00
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:D

PEDOBEAR INFILTRATES NINTENDO!
Venkman90
15/05/08 @ 11:12
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Pedobear targets nintendo due to the installed userbase of loli's
quantumsheep
15/05/08 @ 11:12
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I thought it was Rape Bear.

How gutted am I???
Charlie_Miso
15/05/08 @ 11:42
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Good reviews - strange beast the DS.

/something about a bear
Kryon
15/05/08 @ 11:54
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Paukl
15/05/08 @ 11:56
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Damn, I saw 'ninjas' in the tagline and thought Ninja Gaiden was coming out.

Boo to you, sir!
Azazel
15/05/08 @ 12:02
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Who's been sleeping in his bed?
rogueJT
15/05/08 @ 12:13
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Don't think Brain Assit is that bad
MyPointIs
15/05/08 @ 13:18
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Nice jokes. But Brain Assist is far from that mark.

Easy, yes. Short lived, yes.But a lot of the games are very good fun when you go for the high-scores.

I don't think they had budget for an Art Director though.
Shinji [mod]
15/05/08 @ 13:43
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But a lot of the games are very good fun when you go for the high-scores.

I guess it depends on how desperate you are to have fun. I really found nothing enjoyable to do in the game; the numbers-whizzing-past thing was engaging for a little while, simply because it was weird that I knew the answers subconsciously when I hadn't consciously registered the numbers. The rest of it was, simply, horrible. I couldn't find any justification whatsoever for it to exist.
MouzerMalti
15/05/08 @ 13:55
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It really is Pedobear!
konnsky
15/05/08 @ 14:38
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MOAR PEDOBEAR!
Razz
15/05/08 @ 15:23
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NEVES is right up my alley. I'll definitely pick that up. Thanks again Shinj. I love you.
rogueJT
15/05/08 @ 17:41
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"Nice jokes. But Brain Assist is far from that mark.

Easy, yes. Short lived, yes.But a lot of the games are very good fun when you go for the high-scores.

I don't think they had budget for an Art Director though."

Agreed.

1/10 is shocking.
That sort of score should be reserved for real crap like that Bomberman game on 360.

Comments: 1-19 of 19 in total

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