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DS Roundup Review

DS Review by James Lyon

9 April, 2008

Page 4 of 5. <- Page 3Page 5 ->

Bleach: Blade of Fate

  • Publisher: SEGA
  • Developer: Treasure

I'm not quite sure what to make of Treasure these days. Venerated for making some of the most tightly-produced shooters of all time, it now seems to be temporarily stuck in a rut with remakes and semi-sequels. With the ethos it's built for itself, shouldn't we expect more fuel for the fire of invention rather than ideas reheated in the gaming microwave? (Tell me: is the backlash justified? Time will tell, I suppose.)

Until then, Treasure's earning a crust with this, a licensed game based around the popular ninjas-and-demons Japanese anime series Bleach. Such a fight-based confrontational story could only mean one thing: all the major characters from the series facing off against one another in a traditional 2D biff-'em-up. Just like the dozens of other anime-licensed 2D biff-'em-ups. But that isn't to say this is an unthinking cash-in. There are elements here of Treasure's attempt to approach things from a slightly different angle. Unfortunately, that's also where its faults lie.

Those prepared to put the hours in on Virtua Fighter can forget how complex and frustrating the beat-'em-up can be to the novice. Unless you're prepared to pluckily button-mash, there are too many moves to learn and master to easily fight with the big boys. Trust Treasure, then, to come up with a solution. Every special move is mapped to one simple touch-screen button. No more 'down, forward, down, forward, X' when tapping the screen does it for you. In fact, it's entirely possible (but never certain under an experienced opponent) to win a round purely by blocking and spamming those buttons. That's what I call wish fulfilment.

'DS Roundup' Screenshot 4

Treasure, you say? Pick up a second sealed copy just in case.

Go ahead and use the traditional controls if you want. The button presses are still there. But bear in mind that you're also constantly exposed to special touch-screen cards which imbue temporary powers on your fighter or hinder your opponent for a short time. I'm not entirely sure I like all this extra hand-holding, considering it can't be turned off, only ignored, but there's no denying that it does allow me to perfect moves more quickly than I ever would, and for those who want it there's still some depth left in learning combos and mastering defence. Really, though, it's a gentleman's agreement whether you want to indulge in its fighting aids, and in a sticky situation it's often too tempting not to do so.

While there are a lot of similarities in the execution of most moves within the fighter's roster, Bleach's universe contains enough characters to broaden the spectrum from light to heavy fighters. There's the occasional barrage of hundred hit combos to activate, yet its fireball and sword slash ethics force some restraint, not straying too far into ridiculous territory.

Single-card multiplayer and Wi-Fi are present, allowing four players to compete at once, or make up the numbers with the CPU. Inevitably, too many fighters turns it into an unholy mess where nobody knows what they're doing to anyone else and lag rear its ugly head. Two-player fares better, but, again, allowing your opponent to poke one special move after another can be a little irritating if you're trying to prove your skills.

To say it's one for the fans is probably damning it with faint praise. But it's fair to say that as much as you don't go to Wii for a hex-based Battle of the Bulge simulator, you don't come to DS for a hardcore beat-'em-up. That said, if you're prepared to ignore its shortcomings and get to know it, there's an approachable beat-'em-up in here, even if it yields to your whim far too easily.

6/10

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Comments: 1-28 of 28 in total

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RobertFoster
09/04/08 @ 10:51
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Roundup Reviews should be called "More games to avoid".
bef
09/04/08 @ 10:54
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Mmm. Rather harsh Bleach review. Although I do hate that whole card system thing because it distracts from what 2d fighters should be all about: the fighting. It only superficially adds some depth to the fighting, which isn't necessary in the first place because the combo and move system is tight and deep enough to warrant prolongued play. Or something.
Edited 1 times, most recently on 09/04/08 @ 11:56
JohnnyWashnGo
09/04/08 @ 11:03
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All of these games look bloody awful - still, its good to know what to avoid buying.
Especially Kira Kira as I was thinking of getting that ;)
JeroenZM
09/04/08 @ 11:04
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Give Ellie, I mean James, a good game to review!
Muddtallica
09/04/08 @ 11:06
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Hmmm...I seem to remember IGN giving the Bleach game a very good write-up. Maybe it's one of those love-it or hate-it affairs.

Fish Tycoon looks hilariously atrocious.
bef
09/04/08 @ 11:09
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@Mud over at Metacritic Bleach gets a lot of positive coverage.
StringBeanJean
09/04/08 @ 11:23
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There really is a dearth of decent games for the DS recently. I love my DS but there is very little to recommend coming out it wouls seem. Bear in mind I'm not interested in RPGs, J or otherwise. Well there's Apollo Justice I guess.
paulf
09/04/08 @ 11:33
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James, play the original bubble bobble (think its on one of the taito collection thingys) - it will make you feel better after playing all that tat
jonsaan
09/04/08 @ 11:33
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My psp has been getting all the love of late.
Diomedes
09/04/08 @ 11:43
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God ,the DS receives tons of garbage lately and the worse is thats lots more coming!
strelok
09/04/08 @ 11:52
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Calling a fighting game "beat-em-up" is not very professional. Especially when it happens to be the best fighting game on the DS and clearly above all the competition there.
Lawlost
09/04/08 @ 12:12
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For all the decent games on the DS they do release some tat don't they
absolutezero
09/04/08 @ 12:36
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Kira Kira is based loosely around the Japanese fashion toys Pinkt St. Its not surprising that the game would have a major dress up feature.
JenkinsScooby
09/04/08 @ 12:37
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Bleach is a fantastic game. I'm a fan of the anime so the game had a lot to live up to. I own this version in Japanese and the sequel and they're both very good games.
At work we played everyday at lunch 4-way battles over wireless... no lag.
iago71
09/04/08 @ 14:19
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@StringBeanJean,

Ninja Gaiden is out on US import (or if you have an M3 then well erm you know ) and its pretty damn nice. Ive been playing it for the last week or so and its decent. Though have to say that there isnt that much to shout about at the mo as you rightly point out. :)
Edited 1 times, most recently on 09/04/08 @ 15:19
strelok
09/04/08 @ 14:33
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@bef: there is an option to play multiplayer matches with cards turned off.


@JenkinsScooby: I haven't seen a single episode of Bleach and I still think it is a great game. Easily the best FIGHTING game on the system, obviously Guilty Gear inspired (which is a good thing).
Lagto_Soa
09/04/08 @ 14:41
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Half of the levels feel like they went through a random generator, while the other half were designed by drawing pictures of things like swords out of platforms with no thought of how they would affect play... Was this a part of the original design? I sincerely hope not.

Er... yeah, pretty much. Not so much the randomness, but there was quite a bit of the old 'blocky pictures of random items' going on, which didn't always work.

Disclaimer: I am not for a single moment suggesting that Bubble Bobble is anything less than a bona fide classic (the original, I mean, not this ham-fisted DS turd).
Waffleaber
09/04/08 @ 14:42
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Bleach is IMO the best 2-D fighter for nigh on a decade. The balance between fighters is excellent and the one touch special system is great for beginners or pulling off supers. Having never watched the anime the story mode seemed a bit random but gameplay is top-notch. An easy 8.
aine
09/04/08 @ 15:41
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i dunno, i like Double Shot. Not as much as the original obv, but its a decent game, and about a million times better than fucking Bubble Bobble Revolution.
immateriaux
09/04/08 @ 21:04
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Christ on a bike... "Fish Tycoon", are some developers THAT devoid of ideas?
Death-of-Imagination
09/04/08 @ 22:37
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@immatriaux
This is the unfortunate state of DS development when publishers (not development) want this kind of cheap tat and will only pay 3p for it. Literally a 3 month dev period (or less) with a budget of no more than £20K, sometimes less... They just farm it out to the cheapest contractor.

In the present climate, it's really diffiicult for smaller devs to secure funding of more than $150K for DS titles... Over here anyway.
Meho
10/04/08 @ 09:32
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Just to chip in about Blade of Fate. I also think it's a great fighting game, especially because Treasure clearly tries to turn the tables and say: 'now you DON'T have to learn all those button combinations by heart, here are the one-press combos and you can start thinking about resources, tactics and strategy'. Perhaps this is not the textbook definition of hardcore, but it is not by any means a shallow button masher or any of the sort.

As for the two player lag, well, I can say I did experience some of it, especially with four fighters on screen and James has a good call on that one - the playing area is definitely too small for that many fighters and everything definitely dissolves into a mess. But one on one is really good. Recommended.
Meho
10/04/08 @ 09:33
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Oh, also, good call on Ninja Gaiden Dragon Sword, that one is surprisingly fun to play. I guess I didn't expect it to be so... lightning fast...
kissthestick
10/04/08 @ 09:35
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i didnt know bleach had ninjas ;)
James_Lyon
10/04/08 @ 09:46
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A bit of Bleach love going on in here. What can I say? It's solid and dependable, it just didn't grab me as much as it did for reasons written. But that's the nature of opinions, I guess.

Put it this way, though: I'd rather play it again than endure another second of Fish Tycoon. :)
Ranger101
10/04/08 @ 11:16
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Bleach is fun, for the hardcore beat 'em up fan, you can find some joy in stringing some Guilty Gear/MvC Style combos, but you'll (righty) have no use for the ds touch screen command actions because you can't string combos together with them (as they all use the 'Hard' version of the special). The special cards do add a nice mixup in battles.

A nice buffer between hardcore beat em up sessions.
Quak
10/04/08 @ 12:47
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What kind of a "gamer" has never played Bubble Bobble on one platform or another?
jgoreham
18/04/08 @ 18:28
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Disappointed to hear about Kira Kira, I was hoping that one would turn out to be ok. I've recently become interested in the dolls.

Comments: 1-28 of 28 in total

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