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DS Game Roundup Review

DS Review by Tom Bramwell

4 May, 2007

Page 5 of 6. <- Page 4Page 6 ->

Monster Bomber

One of the few games in 505's budget-priced DS range that's already available in the West (Majesco brought it out in the US last November), Monster Bomber is part Bust-A-Move and part Space Invaders, with the player using the stylus to flick coloured balls at the cuddly-looking aliens advancing down the top-screen.

Initially it doesn't seem much more complicated than that. You keep the multicoloured enemy force at bay with a steady succession of neutralising projectiles - blue balls for blue bugs, red for red, etc. - and a few levels of flicking exhausts the wrist and suggests that it's just a game of staving off the inevitable.

Fortunately there's more to it than that, although the ineloquent tutorial fails to explain this, which is fairly typical of the cheap translations on display here. What's key to note is that you can flick the balls from anywhere on the touch-screen - the coloured boxes at the bottom are simply where you go to collect them before moving them around and discharging. Moving them closer to the hinge allows for more precise targeting, and helps negate the standard DS problem of the game not acknowledging the 1cm gap between screens.

'DS Game Roundup' Screenshot 5

More interesting than it initially appears. And then dull again.

What's more, holding onto balls for longer charges them up, making for a bigger impact and pushing enemies of opposing colours backwards. If they then smash into compatriots whose colour does match your ball's, they all explode together, which is what the game considers a chain.

Chaining then becomes the norm, as you try and fulfil the single-player game's quota demands - 100 enemies, 150, 5 chains of 5, etc. - and avoid the obstacles that it uses to disrupt your efforts on the top-screen, which include metal bars that bounce balls around but also black holes that absorb your balls before they have a chance to reach their target.

Unfortunately with enemies wiggling this way and that any high-end strategy is hard to locate. Doubly disappointing is that the random tactic of simply picking a colour and firing it off repeatedly has a tendency to work, as, when the action heats up, there's inevitably an alien of every colour on the screen somewhere, and pushing the others back and back will eventually connect with it and chain. If you have no luck, you can always move onto the next colour along. It reduces certain levels to shooting dead fish in a barrel.

Elsewhere, the multiplayer mode is more a case of surviving the longest than exhibiting any competitive skill (in which case, why not just play Survival mode?), and while those who get stuck in will find plenty of stages and difficulty levels to work through, it's all still quite basic even after a few tortured hours, and the occasional lazy design decision (like refusing to accept chains bigger than those asked for in "get 4 chains of 4" style scenarios) conspire with the general lack of urgency to turn you off completely. Speaking of fours...

4/10

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Comments: 1-26 of 26 in total

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pikemon
04/05/07 @ 06:17
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six games to avoid, then

*contemplates on available methods of acquiring puzzle quest and slitherlink*
poxymoron
04/05/07 @ 06:28
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Want Phantom Hourglass. NOW! Damn it.
MyPointIs
04/05/07 @ 06:43
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For all interested in knowing what is it - here you can play Slitherlink online:

http://www.puzzle-loop.com/?size=0
Daikon
04/05/07 @ 07:02
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Good to see EG cover obscure import titles, however crap they may be.
Keep up the great work!
krudster [mod]
04/05/07 @ 07:03
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They're all available here, these aren't import titles.
disc
04/05/07 @ 07:15
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Ok Now I Am Pleased But Please Do This For XBL and PSN Titles In The Future As Well.
Vinicity
04/05/07 @ 07:30
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Why Do You Talk Like This?
Frosty840
04/05/07 @ 07:34
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This article would've been a lot more interesting if some local publisher had stumped up the cash for games that weren't rubbish, I reckon.

If you pay attention in any newsagent's, there's a pretty stunning number of godawful "puzzles on paper" titles available. The games are out in Japan, all anyone would ask for is a reasonably competent J-2-E translation (though I suppose most would see the neccessity for an excellent translation in the case of the seemingly endless array of Japanese DS crossword titles), and the puzzles would stand on their own merits.

Until that happens, my DS is just going to continue to gather dust on a shelf somewhere.
Tomo
04/05/07 @ 08:00
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Yeah, I'm enjoying these articles. Good stuff.
justsomeone
04/05/07 @ 08:21
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i have an idea to improve these articles. i notice that EG writers always produce far better, more interesting and amusing text when tackling a truly awful game. so how about simply changing the title to: "crap game roundup", or "5 and under", so we know what to expect, then really rip the crap out of them in surreal, non-prose, back-to-front, thru-the-medium-of-dance style writing.

that way all the nay-sayers, who clearly only care about the score, who complain when faced with an EG review written in an interesting way, know to go elsewhere.

just a thought.
Azazel
04/05/07 @ 08:33
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except some of these got 6 and 7 which means they are not awful.

Still: awful game reviews ftw!
silver jon
04/05/07 @ 08:46
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How strange. An article reviewing what appears to be a selection of sub-standard games that nine out of ten people wouldn't even have looked at in the first place, and telling them they were right not to look at them.

SOunds like you've had a tough week reviewing those games, Brammers.
Kiigan
04/05/07 @ 08:46
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So, just got a new DS flash card? :)
IAmBatman
04/05/07 @ 08:46
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For a second there I thought someone had had the good sense to make Hexic on the DS.
Frosty840
04/05/07 @ 08:47
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I'm all for interestingly-written reviews when I'm reading for entertainment.
At the moment, though, I'm just looking for some puzzle games that I want to play, rather than another segment for my crap-DS-game-frisbee-o'-doom.
hokuto_no_rob
04/05/07 @ 08:50
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On The Ball/Cameltry on the snes was awesome. Oddest music ever.
Leolian'sBro
04/05/07 @ 09:00
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Play Slitherlink. You will never need to do anything else ever again.
spongebob
04/05/07 @ 09:07
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I really like these roundups. EG is doing a good job.
krudster [mod]
04/05/07 @ 09:11
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505 sent Tom all of these, so the flashcart wasn't required!
jonsaan
04/05/07 @ 09:11
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Good round up.

Oh and check out Diner dash if you want a good game for your DS. It's out today!
Edited 1 times, most recently on 04/05/07 @ 10:12
Caspar_Esq.
04/05/07 @ 09:25
#21
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Out today? thats quick. What's the date for Sim City?
brooza
04/05/07 @ 11:36
#22
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That puzzle-loop site is ace, I've been playing with it for weeks now
toy_brain
04/05/07 @ 11:57
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Bit annoying to see 505 pulled an entire game-mode from Kamelion rather than try and translate it. Just how hard would it have been to replace a bunch of text? (or was it done comic-book style which would involve reworking the graphics? Either way its pretty low.)

505 seem to be at their most useful when piggybacking an Atlus USA/Xseed/NIS game and giving it a PAL release as they rarely mess with any of the already-translated content and always include a 60hz mode. However, in the region-free world of handhealds they become a bit redundant.

I just hope they treat Exit 2 properly.......
aine
04/05/07 @ 12:28
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Bit annoying to see 505 pulled an entire game-mode from Kamelion rather than try and translate it. Just how hard would it have been to replace a bunch of text? (or was it done comic-book style which would involve reworking the graphics? Either way its pretty low.)

Yeah, that is annoying. Especially since back when they used to release Simple 2000 games (most of which were godawful), every single one of them had a fully translated story mode (well, unless the Japanese version didn't have one).

I bet it's a cost-cutting measure imposed by the UK division. I'm going to blame the UK division for everything 505 does wrong now, based on absolutely no evidence other than the fact that I refuse to believe the Italian side is staffed by anything other than the greatest people in the world. Grr.
Mr.Psycho
04/05/07 @ 15:04
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Not a single 8 or 9. Bah!
samadriel
05/05/07 @ 14:19
#26
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Kuuuuru Kurukurukuru Kuru Chameleon... You kuru go... You kuru go-o-o-o...

Comments: 1-26 of 26 in total

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