DRM still causing FM 2009 headaches
Authentication problems persist.
SEGA and Sports Interactive have said Football Manager 2009 still suffers from authentication problems, most of which are the result of new PC DRM software.
"After prolonged issues with pre-release piracy, this year SEGA and Sports Interactive decided to implement a new copy-protection system for Football Manager 2009," says the publisher in a statement.
"The incorporation of Uniloc's copy-protection system for the game has unfortunately caused a number of unexpected difficulties which SEGA would like to explain to any customers who may have experienced problems authenticating their copy of Football Manager 2009 since it launched on Friday November 14th."
The first problem was a printing hiccup with the game manuals, we're told, which resulted in characters looking similar and causing lots of confusion. They must mean characters Zippy and Bungle. [Better jokes please. - Ed]
The second problem was a DDoS attack on the authentication servers, through which the telephone authentication servers also run, thus putting both out of action. Apparently some of these phone lines are still out of order, but online authentication should be okay.
"SEGA and Sports Interactive take pride in producing the very best Football Manager year on year, and regret that this unfortunate situation has arisen," adds the statement.
"SEGA and Sports Interactive would like to unequivocally apologise to any customers who have experienced difficulties in authenticating their game, restate their desire to solve every issue encountered in the process, and enable all customers to be able to play and enjoy Football Manager 2009."
Football Manager 2009 is also available on PSP, and we reckon it's the most complete offering in the series to date. There were, however, rather a lot of teething problems, which rather dulled the performance. Head over to our Football Manager 2009 review for our full analysis.
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Comments (29) Latest comment 3 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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Because, without an easy way to find the pirates, we attack the closest thing - customers!"
I'll pass, you evil, shallow bastards.
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On launch day I spent nearly an hour installing steam and trying to get it to work (edit : on my laptop), 5 mins on the mac for the install, then I was off.
Why is the DRM thing or Steam not needed on mac. anyone know?
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Got so frustrated by this i ended up searching the interwebs for a crack file for it so that I could actually play the game I paid for! Ironically, if it weren't for the pirates, i wouldn't be playing my original copy of this game.
Just ditch the DRM. If companies release good quality software, people will buy it. If they keep chruning out dross and screwing up legitimate users with DRM issues then its hardly surprising that there is an issue with piracy on PC software.
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Also; an hour on PC?! Why. Even on my old rubbish pc it took a few minutes.
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Well I had to install steam which I never had, then it had to install, then it told me I had to update it (which took at least 30 minutes as it kept stopping saying steam was too busy) then I had to authenticate it, which It kept saying I was not connected to the net (which I was).
That was more than enough to put me off. If it didn't work quickly on mac I would have taken it back.
Maybe I'm old fashioned, but I want my games to work quickly, and properly with no faffing about. Is that to much to ask?
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Oh yeah. Work.
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Anyway, it turned out that it was the drivers that DiRT had installed that were causing the issues because one of the files was causing a serious error and crashing (even though it had no obvious effect on my PC). Reinstalling the game and repatching it to v1.22 failed to resolve it so I ended up using SC DELETE xxxxxx to remove each of the driver services and then running the StarForce uninstaller to remove them completely from my system. I then downloaded the v1.2 NoDVD crack for the game and my PC and game has been running fine ever since.
It's this kind of thing that annoys people and drives them to piracy... I can well understand exactly *why* people hate DRM...
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How ironic then, that it's actually the pirates who have been able to play it before many punters; they may not have been able to crack it as quick or before release, but these problems have meant these "headaches" are for paying customers only
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I had no problems authenticating mine though, thankfully.
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It's only a matter of time before they give in.
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With friends stuff and community tools.
And if you lose your disk it does not matter. Also; when you get a new PC you can just install it and your games magically reinstall themselves
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When it's done right, we are happy to participate, but when it messes up again like here, we also have every right to complain without people like those at EA saying the protestors are 95% pirates.
The whole situation is fucked up, and reminds me of the way the music business dealt with their piracy concerns. They are only now shaking the fog from their brains after 10 years of attacking the situation in the worst way possible.
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Similarly, SI have conveniently missed the last scheduled podcast release. The next one should be out this Friday, but I'd be surprised it it was.
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Customers, right. Pirates probably don't have that problem. Well, except those on the super tanker, perhaps.
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Similarly, SI have conveniently missed the last scheduled podcast release. The next one should be out this Friday, but I'd be surprised it it was.
This is due to the game just being released and Miles having to do a ton of interviews.
I know he aint about at the minute and know he had to catch a plane today to go do some PR work.
This could also be the reason the podcast has missed a week
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Why is Steam a minor failure? I thought it was doing pretty well...
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Minor glitches aside, it's a much, MUCH better system than the mess we're all talking about here and have previously discussed with the likes of Spore. It's just a shame that exchange rates and publishers inflating the prices occasionally make Steam more expensive than boxed retail.
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