You may also like...
-
Gravity Rush Review 49
-
Sony patents method to interrupt your gaming with an ad 113
-
Wii U Aliens: Colonial Marines is best-looking version because of console's "more modern tech" 77
-
Kingdoms of Amalur: Reckoning needed to sell 3 million to break even 68
-
Activision vs. Vince Zampella and Jason West: Inside the game industry trial of the decade 70
-
Skyrim gets mounted combat in new update 59
-
Arma 3 in-engine footage shows off lighting tech 19
-
App of the Day: Go Robo! 2
-
Ghost Recon: Future Soldier Review 132
-
Dirt Showdown Review 89
-
Minecraft overtakes Black Ops on XBL activity chart 25
-
Minecraft total sales hit 9.2 million 9
-
Anarchy Reigns delayed in the West, Platinum says 10
-
FIFA has a new world champion 8
-
How the Darksiders 2 delay benefits you 9
Comments (12) Latest comment 5 years ago
Comments for this article are now closed, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
I'm confused
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
I'm confused
Yes, and those genuinely are actual IN-GAME shots.
(and no, i'm not being sarcastic either)
Comment below viewing threshold Show
Comment below viewing threshold Show
Lol.. yip.. very definition of cell shaded i guess.. being hand drawn on animation cells and all that.
Comment below viewing threshold Show
Comment below viewing threshold Show
They've apparently re-scanned it in 1 frame at a time to high res.