Jump to navigation

Table of contents

Page Previous 1 2 Next

Advertisement

Dragon Quest Swords: The Masked Queen and the Tower of Mirrors Review

Wii Review by Simon Parkin

12 May, 2008

Page 1 of 2. Page 2 ->

If videogame worlds were tourist destinations then Dragon Quest's would surely be among the most visited. The central castle's white marble pillars are plucked from the most imaginative six-year-old girl's princess fantasy. As you stand in front of its gates, looking out upon endless pea-green hills rolling under tireless SEGA-blue skies, the vista is nothing short of idyllic. Even when you venture down through the town and descend into the murk of a nearby dungeon, the air is warm, the monsters chirpy and charming and the ambiance devoid of Dungeons & Dragons' musty fear and danger. This world is Oblivion repainted with Super Mario 64 textures: knights, castles, valour, steel, and loads and loads of ChupaChups.

This warm feeling is helped no end by the world's residents, all of whom speak their funny lines with pantomime grandeur and overblown British accents straight out of Monty Python and the Holy Grail. The first boss you encounter, the Brian Blessed-esque Sir Dirk Worthington, seems to have been named precisely so an NPC can chirrup, "You defeated Sir Worthington, warrior of worth, in the worth of worth at the end of the walk of the worthy." It's all very silly and, if you allow yourself to get into the spirit of things, this kooky character elevates an otherwise mediocre game to one that's cute and interesting.

As you will gather from the mouthful of a title, DQ Swords Wii is a spin-off to the mainline Dragon Quest lineage, a series of games that have for decades now stood as Japan's most popular. The result is a peculiar RPG that has its roots in a much older DQ spin-off, the Japanese-only Kenshin Dragon Quest. A TV plug-in game, it was sold with a plastic sword and ran on its own hardware without the need of a console (a bit like those dodgy Atari knock-offs where the ROM-containing controller plugs directly into the TV).

'Dragon Quest Swords: The Masked Queen and the Tower of Mirrors' Screenshot 1

The restriction on twisting your wrists when fighting changes natural movements into stifled, mechanical ones.

With the advent of the Wii, the idea has been spun out into a fully-fledged adventure played entirely on the Wiimote. Control of your character (who is soon joined on his quest to rescue the queen by three others) is handled with the d-pad. Western players versed in FPS controls will find the control mechanism stifling, though, as you can only move forwards and backwards and have to stop to turn. You can't look up or down either, and there's no strafing - never particularly realistic, but something we've come to expect. Once out of town and on the game's pathways, the game switches to a kind of on-rails experience, movement restricted as the acres of lush greenery about you remain tantalising but out of bounds. After the freedom and wonder of the PlayStation 2's exquisite Dragon Quest 8, these limitations frustrate.

Battles are random but seamlessly play out in situ, with no special battle environment. The cutesy enemy creatures hobble onto screen from behind rocks and bushes nearby and, using the Wiimote, you swipe and carve them into cutesy enemy chunks. Akira Toriyama's designs exude charm and, no matter how feisty an enemy is in its attacks, in fighting back you always feel a bit like you're pulling the heads off small mammals in a petting zoo while watching children cling to their mothers in horror.

To Page 2 ->

Advertisement

Are you excited about Dragon Quest Swords: The Masked Queen and the Tower of Mirrors on Wii?
View Eurogamer readers most anticipated games

Thanks!

Want to comment on this article? Log in, or register!

Comments: 1-19 of 19 in total

Poster
Comment Low-scoring comments hidden. Log in to see them!
Darren
12/05/08 @ 11:01
#1
0
You buried this comment
Comment below viewing threshold
Show
I saw a video trailer of this game ages ago - must have been last year - and I shuddered at what I saw, it looked poor and nothing like the exquisite RPG I played on the PS2. While the review suggests it isn't terrible, it certainly doesn't make me what to rush out and buy the game. Shame.
jovus
12/05/08 @ 11:03
#2
0
You buried this comment
Comment below viewing threshold
Show
DQ8 on PS2 was awsome.. this, i dont know. :S
spookyzombie
12/05/08 @ 11:12
#3
0
You buried this comment
Comment below viewing threshold
Show
A 6 is a bit generous. Too much of a kids RPG with an awful d-pad control system. I loved previous DQ stuff too, but this was just too watered down for me.
Cid
12/05/08 @ 11:13
#4
0
You buried this comment
Comment below viewing threshold
Show
Well...I think it looks like good fun. I'm not going into it expecting DQVIII-style epicness, but at the very least it looks to have retained that authentic DQ feel.

I'll be getting it this Friday for my birthday. Very much looking forward to it.
CallousB
12/05/08 @ 11:14
#5
0
You buried this comment
Comment below viewing threshold
Show
I was tempted by this 12 months ago..now I won't bother. Far better games out there now.
Killerbee
12/05/08 @ 11:29
#6
0
You buried this comment
Comment below viewing threshold
Show
This just seems a little too much on the "lite" side of RPG gaming for me - the controls for moving around the environments in particular sound horribly limiting. And, at the end of the day, I have far too much other stuff still to finish. Maybe one I'll dig out of a bargain bin in about 6-12 months' time.
Cuke
12/05/08 @ 12:21
#7
0
You buried this comment
Comment below viewing threshold
Show
This sounds horrible... I'd kind of trusted it'd be better than it sounded up till now but it seems I was wrong...
Razz
12/05/08 @ 12:39
#8
0
You buried this comment
Comment below viewing threshold
Show
I've always ahted DQ games. Shame that this will no different. :/
Daymare
12/05/08 @ 12:43
#9
0
You buried this comment
Comment below viewing threshold
Show
/eagerly awaits for Ellie's Boom Blox review
redgiemental
12/05/08 @ 12:51
#10
0
You buried this comment
Comment below viewing threshold
Show
Well I hadn't high hopes for this game and seems I was right.

Always good to see a game get a poor review even with its ads on the pages. Score may seem a little high but I still think it speaks volumes for the credibility of the site.
Crofto
12/05/08 @ 13:50
#11
0
You buried this comment
Comment below viewing threshold
Show
Damn. I live in hope that the Wii will get a deep RPG eventually...

Thank God backwards compatibility works, eh?
Nikanoru
12/05/08 @ 14:37
#12
0
You buried this comment
Comment below viewing threshold
Show
it looked poor and nothing like the exquisite RPG I played on the PS2.


LOL

I seriously hope you and everyone else wasn't expecting this "sequel" to that standalone sword-toy-thing to compare to the main DQ series in any way. Seriously now. Don't be silly... ?
systems
12/05/08 @ 15:20
#13
0
You buried this comment
Comment below viewing threshold
Show
DQ VIII was my favourite PS2 game ever, and is certainly in my top 10 of best games on any platform. I saw the Japanese version of this when it game out and remember thinking how annoying it would be if:

a) they released it without nunchuk movement support
b) they made the sword gestures really artificial

So what did they do for the US/EU versions? Absolutely sod all. Who the hell wants to walk around with a D-pad in 2008 when they've got a perfectly good stick on their nunchuk (bundled with every Wii console so it's not as if people don't have them). Why not use nunchuk for shield and wiimote for sword? It's just stupid.

I love DQ, but I'd rather play DQ VIII again than play this. The DS remakes of V and VI can't come soon enough, nor can DQ IX.
odin1899
12/05/08 @ 17:45
#14
0
You buried this comment
Comment below viewing threshold
Show
Chupa chups! Zool!
muftak
12/05/08 @ 18:32
#15
0
You buried this comment
Comment below viewing threshold
Show
this is what fucks me right off about the Wii and why i will never ever buy one

I loved The Dq series but turning it from great JRPG into this abomination of an arcade game with the Wii'S "innovation in controls " just cause the Wii is selling (god knows how its selling) makes me sick.

Really don't like the way the games industry is heading and selling out .

Please bring back the series to PS3 or 360.
GingerNathan
12/05/08 @ 19:11
#16
0
You buried this comment
Comment below viewing threshold
Show
"I loved The Dq series but turning it from great JRPG into this abomination of an arcade game with the Wii'S "innovation in controls " just cause the Wii is selling (god knows how its selling) makes me sick.
"
There's dozens of DQ spin offs and without exception they're either mediocre or crap. The DQ series 'proper' has always stayed true to it's JRPG roots, and this half arsed Wii spin off won't change that.
Incidentally the next proper DQ, DQ9 is looking rather excellent even if it is on the weaker powered DS.
Cid
12/05/08 @ 19:19
#17
0
You buried this comment
Comment below viewing threshold
Show
"There's dozens of DQ spin offs and without exception they're either mediocre or crap."

Err, not quite. The Dragon Quest Monsters series (especially the two GBC games) are excellent.
GingerNathan
12/05/08 @ 19:51
#18
0
You buried this comment
Comment below viewing threshold
Show
"Err, not quite. The Dragon Quest Monsters series (especially the two GBC games) are excellent. "

I personally think they fit into the mediocre part of my statement! :D
DodgyPast
13/05/08 @ 06:18
#19
0
You buried this comment
Comment below viewing threshold
Show
The battles are not random.... which is rather the whole point of the game.

The fact that the reviewer says this is extremely worrying since part of the art of the game is learning the monster patterns in order to master the level and earn the higher level items.

I figured this out fairly quickly so it does worry me how little this game was played before the review.

Personally really enjoyed it.

Strangely I'd liken this game much more to a shoot em up where you learn patterns and attack strategies that go with the waves of enemies, if you enjoyed the old school shooters then don't dismiss this out of hand.
Edited 1 times, most recently on 13/05/08 @ 07:28

Comments: 1-19 of 19 in total

Want to comment on this article? Log in, or register!

X View gallery