Download Games Roundup Review

Crossfire! Disturbance! Dodging! Dogfights! Death!

Version tested: Wii

Another week, another clutch of interesting games fall into my grateful paws. Obviously Limbo has already had its moment in the sun, and deserves all the plaudits coming its way. But that's not the only game you should be considering this week.

Top of the heap is undoubtedly Q-Games' 3D Space Tank, a DSiWare game of such excellence it's a wonder Nintendo didn't go the whole hog and turn it into a boxed product - or, hey, hold it back for the 3DS.

Elsewhere, it's a bit of an eighties tribute this week, with the likes of Astro Dodge, Miner Disturbance and Crossfire all revisiting familiar retro concepts and giving them an interesting twist - with mixed results.

3D Space Tank (a.k.a. X-Scape)

  • DSiWare / 800 DSi Points (£7.20)
'Download Games Roundup' Screenshot 1

3D Space Tank: The X factor.

Back in 1992, the humble Game Boy wasn't exactly famous for 3D shooters. Given its meagre innards, it was a task roughly akin to asking a poodle to tap dance while quoting Shakespeare. Backwards. But that's more or less what Argonaut's Dylan Cuthbert managed to eke out of the humble Nintendo handheld with the seminal X.

No doubt personally offended that Nintendo never bothered to release X outside of Japan, Cuthbert and his Kyoto-based Q-Games outfit have decided to belatedly redress the balance by releasing a hugely enjoyable sequel (known, bizarrely, as 3D Space Tank in Europe, rather than X-Scape).

Featuring a slick touchscreen control system broadly similar to that featured in the excellent Dementium, you zip around a series of stylish environments, blasting enemies, hacking terminals, collecting energy orbs, opening up warp gates and generally whizzing around the galaxy righting wrongs. Like a proper space hero should.

Missions rattle along at a pleasing pace, and before you know it you're increasingly drawn into working your way up the ranks, upgrading your ship, and taking on side missions to unlock what is a surprisingly big and deceptively challenging game.

But what's really pleasing is how much effort has been put into conjuring a unique-looking title. With its endearingly eccentric colour schemes, you'll swear the team is trying its best to come up with combinations that will fry your eyes out of their sockets. Mmm, orange and green.

There have been quite a few really promising DSiWare titles of late, but none come even close to matching 3D Space Tank. If it was a boxed title, I'd have no trouble recommending it, but as a download game for under a tenner, it's essential.

9/10

Miner Disturbance

  • iPhone / £0.99

Pausing only to high-five fellow subterranean classics like Boulderdash, Dig Dug and Miner 2049er, Miner Disturbance tunnels straight through your stony heart, hits you in the gut, and reminds you of the time when the pinnacle of gaming excellence meant mining for gems in dark, dank and mysterious caves.

That time was 1984. Some of you probably still wish it was the summer of 1984. Quite right, too. The Smiths were ripping it up on Top of the Pops again, Matthew Smith was a teenage god, and games loaded to your computer via the medium of sound. What's not to like?

Apart from R Tape Loading Errors and the dreaded Lenslock, not much. This breezily confident stab at recapturing those heady glories succeeds remarkably well, cheerfully borrowing leftover ideas and refashioning them with a spring in its step and a song in its heart.

With a simple task of reaching a collection target within a specified time limit, you have to balance your kleptomaniacal desires with the need to get a shift on. Pickaxe in hand, you bound around like the grumpy prospector from Toy Story, mindful that hazards lie in wait.

'Download Games Roundup' Screenshot 2

Miner Disturbance: Manic.

Bats flutter, and the ground crumbles precariously overhead, threatening to bury you and its secrets if you act hastily. With so many crafted levels to explore, you'll want to lose yourself to its simple pleasures, but the fiddliness of touch screen controls never gives you the precision you need.

Perhaps when ported to Minis or DSiWare we'll see Miner Disturbance reach its lofty potential. For now, though, it's a delightful nod to early eighties platforming, but one held back by an ill-suited input method.

7/10

Astro Dodge

  • iPhone / £1.24
'Download Games Roundup' Screenshot 3

Astro Dodge: A storm in heaven.

Prolific indie powerhouse Assyria returns with what amounts to Asteroids for pacifists.

As the title helpfully indicates, it's all about dodging pesky space junk. Presumably your laser's packed up, leaving you with little choice but to try and steer out of the way of the oncoming shower of rock without getting hit.

Merely dodging spinning hunks of debris on its own would be pretty dull, so for high-score kicks, you're tasked with picking up as many glowing green blobs as you can. But with only one life in stock, it's a delicate balancing act as you try to hoover up the shinies while surviving the projectile onslaught.

To make matters even more taxing, you also have to keep out of the way of nearby black holes, which suck you to your doom should you get too close. With passing cosmic showers also blasting you off course, it's enough to put you off the idea of space travel for good. But with ship upgrades to aim for, and Openfeint leaderboard glory dragging you back for more, the one-more-go factor lures you back again and again.

Once again, Assyria's knack for producing super-cheap, instantly addictive micro-games in the style of classic eighties arcade games makes this a no-brainer purchase.

8/10

Pearl Harbor Trilogy 1941: Red Sun Rising

  • WiiWare / 700 Wii Points (£4.90)

For anyone with an incurable weakness for a decent aerial combat game, Red Sun Rising ought to be an appealing prospect. With its intuitive and precise tilt-based controls, impressive visuals and decent roster of missions, we should just skip straight to the conclusion and tell you to get on with buying it. It's only 700 measly WiiWare points, after all.

The problem is, it's just nowhere near as fun as it ought to be. Brutal difficulty spikes abound, and within a few missions you can't shake the feeling that Legendo didn't quite get around to balancing certain sections.

More often than not, you're left trying desperately to shake off enemies blasting you with unerring accuracy from behind, rather than getting on with the all-important task of blasting foes. No sooner have you lined yourself up for a shot, you're being raked with fire again, and so the pattern goes on. Rather than help you out with a lock-on system, it's all a bit hit-and-hope, and rather stacked against you.

If you can deal with endless failure, then there's the bones of a decent game in here. With a bit more substance to the missions and a few control refinements it would have been a must-buy. Let's hope Legendo gets it right in time for the next two parts.

6/10

Crossfire

  • Xbox Live Indie Games / 240 Microsoft Points (£2.04)
'Download Games Roundup' Screenshot 5

Crossfire: ...and forget.

It was a little remiss of us not to get around to reviewing radiangames' JoyJoy a couple of months back, but it's fine. Look! They've got a new one out!

This time, we get Space Invaders with a nifty flanking mechanic. Bedecked in Geometry Wars' glowing neon, lines of enemies do their usual bullet-spewing dance while you dodge the death shower underneath and dutifully sweep up the collectibles.

Able to flip to the top of the screen with a flick of the trigger, you can quickly turn the tables on your aggressors and get in behind them. They soon get wise to your tactics, though, flipping their orientation and giving you precious little opportunity to chip away at their defences in a frenzied cat-and-mouse affair.

Played with a co-op buddy in tow, the chaos cranks up further still. Working together to clear a path, there's a hint of playability through the blizzard of unrelenting bullet hell, but it's fleeting.

At times it feels like radiangames is onto something. By the time you get to the later levels, the needle strays into the red so often that participation almost feels futile. Devoid of balance, Crossfire quickly turns into little more than a fireworks display.

6/10

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Comments (29) Latest comment 1 year ago

Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!

  • Der_tolle_Emil #1 2 years ago

    I really hope that there will be a way to get all those DSiWare games on the 3ds. I could not justify getting yet another (would have been my third) DS so I skipped the DSi but it looks like there are quite a few really good titles available for DSiWare.
  • Diogo_Ribeiro #2 2 years ago

    It's good to see X-Scape is getting the recognition it deserves!

    I'm torn between an 8 and a 9, though; it's a great game but saving data apparently requires traveling between planets. I can't reduce hostiles to 20% on a planet, turn off the DSi, then get back to it - when I do, it's reset back to 100%. I like the tunnel sections but essentially, I'm playing a minigame so I'll be able to save my progress.

    Also, when you're free to explore the planets after the endgame, it's kinda sad there's nothing else to do on planets you've liberated. There are quests to be sure but once you've reached maximum score and rank, they're not worth it - although they're still fun to repeat.

    Pet peeve: the sound is delicious and there's no way to hear the tunes in a song test option :/
  • gizmo #3 2 years ago

    Sorry, but those DSiWare prices are just plain silly compared to the Appstore pricing...
  • cianchristopher #4 2 years ago

    It's a bit old now, but if you haven't played it I can definitely recommend Metal Gear Solid Touch for the iPhone. I downloaded it this morning and I'm finding it great fun. Think it got a 6/10 here or something. Anyhoo, the price is the only real issue with it. The gameplay is simple, straightforward and nicely compelling.
  • Jackface #5 2 years ago

    So 800 DSi points is equivalent to almost £8 and 700 WiiWare points is equivalent to almost £5.

    Fucks sake, Nintendo. What a mess.
  • Jackface #6 2 years ago

    That's quite an odd choice for pimpage, cian, given the number of newer, cheaper, superior games there are to choose from on the App Store!
  • nuanimal #7 2 years ago

    Crossfire! Disturbance! Dogging! Dogfights! Death!

    My eyes need testing.

  • krudster #8 2 years ago

    Jackface - that's what the comments are for. Pimp away! The App Store is absolutely awash with good stuff every week, but the developers rarely bother to inform us, meaning we have to rely on pure word of mouth to find out if they're worth covering.
  • cianchristopher #9 2 years ago

    @Jackface:

    Oh, I know it's old. But I just got it today, and I think it's really good. It's got a bad (well, mediocre) rep, and I feel that's not fair from what I've played (though the price is the big issue).
  • dr_zoidthrob #10 2 years ago

    A friend and I got Elite running on the GB back in the day. 10fps with the option to swap the colour of space (drawing black was more battery intensive than white).

    It was getting on for being a perfect port.
  • TheBoyChris #11 2 years ago

  • Salaminizer #12 2 years ago

    I bought Encore of the Night yesterday, it's awesome! Columns/Puyo is not as cool as Bejeweled on its own IMO, but the RPG adds a lot of variety to it.
  • telboy007 #13 2 years ago

    Currently enjoying Ophidian Wars: Opac's Journey, but if someone can tell me how you save on that game I will be very grateful!

    Edit: "One of the most mentioned items is the fact that Opac's Journey does not feature a save system." Oh. Never mind, still a good game. :)
    Edited by 1 at 23/07/10 @ 16:28
  • Jackface #14 2 years ago

    krudster: looking at those confusing DSi/Wii point values, I reckon there's something in the idea of an article looking at all the methods of paying 'digitally' for software and seeking alternative ideas from people in 'the industry'.

    Although, it sounds familiar. Has it already been covered on EG?
    Edited by 1 at 23/07/10 @ 13:26
  • dave-on #15 2 years ago

    Alien Swarm and Tidalis.
  • MikkyX #16 2 years ago

    How might one get an iPhone game up for review in a future edition of this fine article? Do I need to give EG one of my special codes? :)
  • coyote37 #17 2 years ago

    I totally wouldn't criticise Pearl Harbor Trilogy for being difficult. It's the difficulty that stops the length from being a problem. If it was easier, you'd breeze through it in about twenty minutes and never go back. As it is, it has a lot of replay value, because even missions you've played before turn out differently depending on how well you handle the dogfights. Also, anyone asking for a lock-on system in a 1940's air combat game is seriously missing the point. It would probably be easier if your P-40 had shields and a cloaking system as well.
  • thefold #18 2 years ago

    *sigh* Android titles as well please!
  • krudster #19 2 years ago

    Artificially creating difficulty spikes to negate problems of length is basically a recipe for frustration.
  • basalarmageddon #20 2 years ago

    No sam and max review?
  • krudster #21 2 years ago

  • Azazel #22 2 years ago

    Isn't it interesting how 'Dodging' and 'Dogfights' blend in the mind to become 'Dogging'?
  • Retroid #23 2 years ago

    Glad I'm not the only one who heard Crossfire was great, downloaded it and was left quite underwhelmed by it.

    :(
  • busboy33 #24 2 years ago

    @Retroid:

    Same here with Crossfire. Heard great things, liked the demo, got the game, and it was awesome. For about a half hour. Then, it just started sliding into chaos.

    I'll bet if they pulled the perspective way, way back you'd have alot more room to navigate.

    btw, if we're pimping picks in the comments here . . . Blow on the XBL Indie channel is one of the best downloadables I've ever found. It's huge, gorgeous, handles well, inexpensive, fun . . . just the total package. Definitely urge everybody to check it out.
  • BlondOwl #25 2 years ago

    Pearl Harbor is great fun and I don't see where the difficulty is... you fly, aim and shoot using the Wii Remote. How could that be made any simpler? Lock on system? In a WW2 game? Give me a break.
  • krudster #26 2 years ago

    Agreed, but the unerringly accurate enemies certainly seem to have it :)
  • coyote37 #27 2 years ago

    @krudster- They totally don't, they're just good pilots! One of the things I love about the game is that the AI is spot on. The enemy pilots REALLY don't want to be shot down, and REALLY want to get behind you to bring you down. I realised at the weekend that they will even sit relatively still in front of you if they have a partner in a position to get behind you, to trick you into flying steady and being a sitting duck for the guy behind you. Great game.
  • krudster #28 2 years ago

    I don't doubt what you're saying, but that kind of unerring accuracy just gets irritating very quickly. You spend more of your time trying to shake off enemies than actually shooting anyone, and I didn't find that particularly entertaining.
  • psilas #29 1 year ago

    Endless failure in a game means there could,maybe,just possibly, be a problem with the person playing the game and not the game itself.

    Pearl Harbor is one of the best games on Wiiware. Its challenging at 1st but after 30 mins it becomes a LOT of fun, especially when one has worked out that in this game,you need to brake and turn in order to disperse the tailing bogeys, of which there will be many.

    16 missions with variables for 5 missions (different plane/different objectives)
    Dog fighting mode with a few variables
    Great graphics
    Nice soundtrack and most importantly.....VERY playable.

    Pearl Harbor mainly lacks 2 elements........a cockpit view and online multiplayer.

    Everything else is great.

    Pearl Harbor = Essential Wiiware purchase........true score 8/10.