Double trouble for Virtual Console
Mario plays golf, Wonder Boy wanders.
Nintendo has added Mario Golf and Wonder Boy in Monster Land to the Virtual Console.
The former was originally for the N64, which was the one before the GameCube, which was the one before the Wii. They used plastic boxes not plastic discs back then, but golf was still golf. And that's what Mario does here with his wacky friends on wacky courses.
Mario Golf costs 1000 Wii Points (approx GBP 7.00 / EUR 10.00).
Wonder Boy in Monster Land comes from the SEGA Master System, the rekindled games of which cost 500 Wii Points (approx GBP 3.50 / EUR 5).
Monster Land is more of an RPG adventure than straight platformer, and fiendishly difficult because of no continue or password system. In summary: boy in pants saves the day.
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Comments (21) Latest comment 3 years ago
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The MD version that was a cross between Monsterland and Dragons Trap is also awesome. And on Wiiware IIRC.
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The only minor annoyance is that section of the final level where you have to hop between elevator blocks. Very frustrating.
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Hope it's not remembered through rose tinted and slightly blurry red eyed glasses
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EDIT: Sorry, I was thinking of The Dragon's Trap.
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Pilotwings
Pilotwings 64
Super Mario Kart
KTHXBYE
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if they release an updated mario golf for the wii with the improved motion sensing technology, well, i might then finally have a reason for getting a wii.
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One of the best moments of my life that was.
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definitely hope the snes versions of Pilotwings and Mario Kart appear this year!
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I also imported characters from the GBC version to the N64 version. Although I was quite disappointed that they were only 3 save slots on the GBC version as I wanted to import all 4 characters, something Camelot would later rectify with Mario Tennis. Also, have you ever imported the character Azalea into the N64 version? I did, and I didn't like her over-the-top posh accent.
My favourite course from the GBC version was the Dune Club, because I like the course music.
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