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Doom iPhone submission next month News

iPhone News by Tom Bramwell

1 June, 2009

Id Software coding supremo John Carmack has said work is going well on Doom Classic for iPhone and he wants to submit it to the App Store next month.

"With the speed (a solid 30 fps, even in the more aggressive later levels), the audio, the resolution, and the rendering quality, it is Doom as you remember it, which is quite a bit better than it actually was," he writes on id's website.

"The initial release will be for OS 2.x, and support multiplayer over Wi-Fi. A later release will be for 3.x only, and support bluetooth multiplayer. I looked into the possibility of 3G multiplayer, but the latencies just aren't good enough."

Carmack has previously produced Wolfenstein 3D for iPhone, which he wrote about at length in March, and he says he's learned a lot from that experience.

As ever, the Doom Classic account is a mixture of anecdotes and observations about development, and a lot of stuff you simply won't understand unless you've got a bit of experience in that department. And also as ever, it's fascinating stuff.

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Comments: 1-8 of 8 in total

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uglygamer
01/06/09 @ 16:54
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FPS games just dont work on the iphone. Wolfensttein 3D was a bit meh.
Xerx3s
01/06/09 @ 17:24
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Yeah that much was clear. The interface didn't work when they launched all BC ID games on WM, they didn't change a thing so I reckon that it is all still shit.
Nithron
01/06/09 @ 17:28
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So what's the point in bluetooth multiplayer if it already has Wi Fi?

Also, i thought the set up worked perfectly in Wolfenstein.
Edited 1 times, most recently on 01/06/09 @ 18:41
TrevSkyline
01/06/09 @ 19:09
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uglygamer - your very much mistaken.

Wolfenstien was amazing on the iphone, roll on Doom!!!
photoboy
01/06/09 @ 20:22
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I'm really looking forward to this, Wolf 3D worked really well on the iPhone so I'm hoping Doom will be similarly awesome. The Bluetooth multiplayer sounds fun too.
septimus
01/06/09 @ 20:41
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Wolf3D played great on the iphone. Doom might be a bit too hectic for the controls though.
Mentalist(air)
02/06/09 @ 07:43
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So what's the point in bluetooth multiplayer if it already has Wi Fi?

It probably drains the battery less.
penhalion
11/06/09 @ 10:27
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I'm with Ugly on this one. Maybe my thumbs are too big but, I couldn't play Wolfenstein on iPhone. After about half an hour I was frustrated as hell with the controls.

Comments: 1-8 of 8 in total

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