Doom II is still heading to XBLA
Bethesda just can't say when.
Destructoid has learned that the Xbox Live Arcade version of Doom II, first seen last year, is still intended for release.
"It's still on the cards," said Pete Hines of Bethesda, de facto publisher of the game since it snapped up developer id Software last year. "Just can't give you a date just yet when it will be out."
The XBLA port of Doom II was first spotted at QuakeCon last summer. It's being made by Nerve Software, which worked with id on the excellent Live Arcade version of the original Doom.
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Comments (42) Latest comment 2 years ago
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Now, where's that blue key?
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As usual, you have absolutely no fucking clue what you are talking about, do you?
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Amen.
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Who the hell plays these crusty old games - look bad, play bad esp compared to games today!..they should all come with HD and widescreen make over.
Plenty source engines on the PC that improve the looks and feel of the game in different ways. Some stick as close to the original ass possible while modifying to run on modern system while other gave the game a complete make over allowing looking, jumping etc and everything in between. Just showing your ignorance there.
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Unlike a lot of old 1st person shooter, these games don't age.
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an extra unlocked after completion of Quake IV on the 360 version
I want Quake on 360, but not THAT badly=). Quake 4 was quite a decent game on PC, but what an ugly laggy mess on 360.
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Quake 2 came on an additional disc inside Quake 4 on 360. No sign of Quake 1 although I'd like an XBLA release, complete with expansions too!
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I played Doom 1 & 3 on my PS 1, Alien Trilogy too!...played some old PS 1 games recently as I still have it with some games. Games then now esp fps do look and play shit!...They may have been classics then, but now in 2010 just look and play simplistic in every sense. Aged not so well these games.
Play Wipeout 1 & Tekken on PS1 then play Wipeout HD & Tekken 5 - you see how crap PS1 versions now compare to the updates!
By the way I'm talking about consoles, not bloody PC's!
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Doom 3 on the PS1? What on earth are you talking about?
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Can not wait!
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Ah the good old days of early PS1.
/ goes all misty eyed
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The crown had to go to the Sega CD, though. It only had 125 'blocks' of memory to save games with, and sure enough Third World War required all of them to save. So it was that or nothing. After a long delay Sega finally released the RAM cart which had a ridiculous 2048 blocks of memory - but wasn't recognized by all games. What a pain!
EDIT: Just remember the Dreamcast was stupid for memory as well. Early stuff like Sega Rally 2 required a buttload of space to save. I ended up getting one of those combination vibropack/memory card things to try and save money. It works pretty well, I guess. A friend got a USB-connectable memory card that also had four 'pages' (each equivalent to one VMU) that you could toggle between with a button on the side, the 'page' indicated by LEDs. Oh, and the VMU! FUCKING THING. I just left the little circuit-interrupter thing in as they just ate CR2032 batteries otherwise, and the piercing BEEEEP of a VMU with the battery disconnected when the DC turned on was a familiar sound in my student house.
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Doom, Doom II and Final Doom are still great! So what's the delay with Doom II on XBLA then?
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Probably because it relied on gameplay not story/plot/characters/and all that other guff.
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Same here.
No checkpoints every 2 minutes either.
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Let's hope this is a reasonable 400 points or I ain't biting.