DOOM 4 announced
id Software staffing up.
Somewhat out of the blue, id Software has announced that production has begun on DOOM 4 and that it is expanding the team working on it.
No details of the game, presumably another first-person shooter, have been released, but the Texan developer has job openings on PC, PS3 and 360 and has spoken openly in the past of its desire to work on multiple next-gen platforms.
"DOOM is part of the id Software DNA and demands the greatest talent and brightest minds in the industry to bring the next instalment of our flagship franchise to Earth," said CEO Todd Hollenshead.
"It's critical for id Software to have the best creative minds in-house to develop games that meet the standards synonymous with our titles."
The last Doom game appeared on PC and later Xbox, and saw players exploring a UAC research base on Mars in the aftermath of catastrophic cross-dimensional naughtiness which set demons loose on its occupants.
id is currently working on a multi-platform next-generation game called Rage in which players explore a post-apocalyptic desert world by car, with FPS encounters along the way.
That was unveiled at last year's QuakeCon event in Dallas, where the developer also revealed that it was assembling a second development team to create a web-based Quake game, now known as Quake Live.
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Comments (50) Latest comment 4 years ago
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Is this the new "It has potential"?
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...and where the hell is my Quake Live?!
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When can you have it ready by ?
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Because most people spend years on the shareware products of ID and didn't need to buy the whole thing?
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please tell me that was a joke
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/pre orders anyway
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do you really need to add that? as if anyone is going to think "oh i wonder if doom 4 will be an RTS"
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Wrong!
@ ElasticTangent: Me too! That's what made it so good!
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I'm sure I'll be spending many hours on this game, and loving it.
Best news ever!
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Eh? If by 'similar' you mean 'not similar at all', then yeah, it did.
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Can't say I'm particularly excited about a new one, but I'll give it a chance.
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What was scary about Doom 3? There were loads of great moments. How's about when entering wards "help me" and other terror related rantings are scrawled on the walls in blood with dead bodies and blood trails everywhere, pentagrams and other demonic symbols glow on the floor. Lights flickering you enter a corridor, you hear children then you see FLYING DEMON BABIES!
The deeper you went into the base the more hell like it got especially when you hit the teleporters (Cool effects BTW). Rooms where half the room was normal and the other as though it had been ripped away. I thought id did a great job of getting the effect of hell breaching into the research base.
If nothing about Doom 3 gave you even the slightest feeling of creepiness then you must have been playing it outdoors in bright sunlight with lots of people about or you are dead inside and Beezlebub has already shown you the darkness that awaits when yo leave this world.
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Can't seem to remember what happened at the exact end though after it all.
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At least all brown is better than all grey (I'm looking at you, Killzone 2 - the John Major of FPS games?),
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Which part do you wish were a joke?
I liked Doom 3. It's an opinion. I'm serious.
I thought it was similar to System Shock. Also an opinion. I thought the style of the base, and especially reading the logs of other people was similar to SS. I liked System Shock a lot, back in the day. I hate FPS games. Its similarities to SS made me play and enjoy Doom 3.
I really do hope it comes out for Linux. Also serious here. I don't have Windows installed anywhere.
Also, I didn't care for Doom 1 or 2. Probably because they were not similar to System Shock at all.
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DOOM 4, YES PLEASE!
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As for Doom3 being like System Shock, there are obvious comparisons in style, atmosphere and location (if not gameplay). You would have to be blind, or perhaps spoiling for a fight, not to see them.
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The long hallway before the portal with all the blood on the wall and the flashes. I loved that, it was really cool.
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Quoted for truth. I'd like to add that you also must be alone in the room. When seriously played this way, the atmosphere is almost unbearable. I'm used to playing atmospheric and violent games, but I could take only small amounts of DOOM. It was a heck of a cathartic experience!
On the other hand, in a setting where the tension can't build up (in company of friends, or daylight) it's indeed boring. But it's not meant to be experienced that way.
Bring on DOOM 4!
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