Doodle Jump is best-selling iPhone game

4m copies now sold. iPad version coming.

Doodle Jump has been declared the most popular game in the App Store.

Sales of the simple-but-fun offering have now surpassed the 4 million mark. There have never been lite versions of the game or special offers, so in terms of revenue that amounts to 4 million times 59p.

According to Touch Arcade, an iPad version of the game is currently in development. There's no word on a release date.

Comments (29) Latest comment 2 years ago

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  • Buenos_Estente #1 2 years ago

    *CALCULATES*

    2.36 million, not bad son, not bad at all
  • andywilkie35 #2 2 years ago

    Its alright I guess. I got bored of it pretty quickly, its certainly no Bejeweled.
  • Tzetrik #3 2 years ago

    has anyone ever reached the top? ;)
  • uglygamer #4 2 years ago

    2.36 million, not bad son, not bad at all

    Apple takes 30 percent which means that the developer has earned 1.65 Million.
  • chukcyQ #5 2 years ago

    I like iDrop Dead more.
  • RandomTerrain #6 2 years ago

    I'm guessing Angry Birds is close behind.

    Both pretty good in their own way. Doddle Jump is good for five minutes at a time, Angry Birds 15 minutes at a time.

    Both good for a laugh, but I'm looking at the bigger games on there now as well such as the ones made by Square.
  • dr_zoidthrob #7 2 years ago

    It's $3.99 on Android! Cheeky buggers. Luckily, there's Abduction, which seems to be the same game - only for free :)


    Oh, and there's a cartoon cow in it...


    EDIT: Well, I've been minus-ed now, might as well say it - this makes up for the EG app being free on Android
    Edited by dr_zoidthrob at 28/04/10 @ 11:24
  • malexous #8 2 years ago

    Wasn't for me. Just found Canabalt.
  • RodHull #9 2 years ago

    Can't wait the ipad version. It'll be more amazing than when I hooked my Spectrum upto the 21" lounge telly rather than the 14" one in my bedroom!!!!
  • BadgerFiend #10 2 years ago

    I severely dislike the "handdrawn" doodle graphics when I first downloaded this. I have eaten my hat since as it is incredibly addicted. I've only managed to get 39k so far but the previous commentors are correct - it's fantastic for a quick 5 minute jaunt. However if you get addicted you can sink hours easily.
  • Beano #11 2 years ago

    "Apple takes 30 percent which means that the developer has earned 1.65 Million."

    Still very good for a few doodles and a few lines of code ... cute and well made game :)
  • kinky_mong #12 2 years ago

    Bird Strike dumps all over it.
  • jamhead #13 2 years ago

    I played this on my commute for a couple of days, but got bored pretty quickly. It's very interesting to see how well the 'keep it simple' approach has really worked (financailly). There must be a few devs looking at this and wondering how hard it would be to come up with another simple concept to reproduce it's success.

    I prefer Angry Birds myself, which has eaten a lot more of my time. Great game, for £1.19 or whatever it was, especially as they appear to be adding more (free) levels!

  • kangarootoo #14 2 years ago

    Same devs as Angry Birds I believe.

    Not tried it myself, but I've poured dozens of hours into Angry Birds.
  • UncleLou #15 2 years ago

    Never quite saw the attraction, I'll admit.

    Angry Birds, however, is awesome.
  • kangarootoo #16 2 years ago

    They bunged in a few more levels in the last update, with a new kind of boomerang bird.

    Infuriating is what they are.
  • Les #17 2 years ago

    "Angry Birds, however, is awesome."

    Indeed. Simple, fun and with a lovely art style. :)
  • thesombrerokid #18 2 years ago

    this is ridiculous, unless the figures come from apple it's impossible to tell what the biggest selling iphone game is, i know for a fact other games have achieved similar amount of downloads with a mix of free versions and higher price points and it's genuinely hard to say which 'sold' more, I'm certain other games have made more money.
  • secombe #19 2 years ago

    It's very interesting to see how well the 'keep it simple' approach has really worked (financailly).

    Shouldn't be a great surprise though, the entire history of handheld gaming is made up of the simpler concepts being far more successful than 'handheld consoles'. iPhone is taking that to a new level with the super cheap but highly addictive concepts.
  • Les #20 2 years ago

    From the linked article:

    "In other news, Doodle Jump has been downloaded over 4,000,000 times so far, easily making it one among the very best selling games on the App Store."

    How does that translate into "Doodle Jump is best-selling iPhone game"?!
  • arty #21 2 years ago

    That game looks utter rubbish!
  • WJF #22 2 years ago

    'How does that translate into "Doodle Jump is best-selling iPhone game"?!'

    There's no Lite version so all (counted) downloads are sales.

    'Same devs as Angry Birds I believe.'

    No. Lima Sky are the developers for Doodle Jump, Rovio developed Angry Birds (different publishers, too)
  • smidstar1987 #23 2 years ago

  • carrotcake #24 2 years ago

    well didn't tap tap revenge get like 20 million downloads plus millions of in-app dlc sales
  • Les #25 2 years ago

    "There's no Lite version so all (counted) downloads are sales."

    That's not my point. My point is that some obscure website mentions how many times Doodle Jump has been downloaded, comments that that makes it one of the most downloaded games (without naming a source) and EG references that article and says that Doodle Jump has been declared the most popular game in the App Store. That has very little to do with journalism.
  • Les #26 2 years ago

    And by the way, what the fuck was EG thinking when it relegated the fastest growing new gaming platform to the "Other Platforms" sub menu?!
  • Bumbuliuz #27 2 years ago

    I have had good fun playing that Game on my iPhone. Well worth the money.
  • WJF #28 2 years ago

    'My point is that some obscure website mentions how many times Doodle Jump has been downloaded, comments that that makes it one of the most downloaded games (without naming a source) and EG references that article and says that Doodle Jump has been declared the most popular game in the App Store. That has very little to do with journalism.'

    As much as it pains me to say this - TA are the most popular site for iPhone news on the web. It's a fairly trusted source of info in this particular sphere.

    About the not naming source part - yeah, that's TA for you. It's not exactly in the same league as EG in terms of quality of reporting

    'And by the way, what the fuck was EG thinking when it relegated the fastest growing new gaming platform to the "Other Platforms" sub menu?!'

    Too many established competitors - Pocketgamer, Slide to Play, Touch Arcade. People who want iPhone news don't usually go to EG for their fix
    Edited by WJF at 30/04/10 @ 02:40
  • Les #29 2 years ago

    "It's not exactly in the same league as EG in terms of quality of reporting"

    TBH, their story was better journalism than what EG fantasized it into...

    "Too many established competitors - Pocketgamer, Slide to Play, Touch Arcade. People who want iPhone news don't usually go to EG for their fix"

    I can understand (and know from experience) that the iPhone is not their specialty. But it's getting more and more important as a gaming platform and TBH I don't really think it's a good idea for a multi-format gaming site that wishes to remain relevant to go ignoring such a fast growing platform because there might be better specialized sites.

    But that's just my 2 cents. Thanks for yours :)
    Edited by Les at 03/05/10 @ 21:02