DJ Shadow talks DJ Hero 2
"It was a trip," says spinner.
DJ Shadow has become the latest person to talk about DJ Hero 2.
He told BBC Radio 1 presenter Zane Lowe he was working on the game and is in it.
"It was interesting," he said of his work on DJ Hero 1 (via VG247). "I'm actually working on the next one as well. But yeah, it was a trip."
"I never thought I'd be in a game, let alone doing what I was doing on the backhands, putting the mixes together."
DJ Hero 2 hasn't been officially confirmed by Activision, but that hasn't stopped GAME, DJ David Guetta, Activision and Activision boss Bobby Kotick talking about it.
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Comments (17) Latest comment 2 years ago
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/puts gun in mouth
edit: sarcasm aside, I loved DJ Hero so will be getting this...
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Anyway DJ Hero was pretty good but waaaaay overpriced at release especially as the turntable controller was of extremely poor quality. I haven't heard from anyone who has a DJ Hero deck that doesn't randomly lose your multiplayer when you pull a rewind, and on top of that there were loads of reports of buttons breaking as well as the unreliable crossfade.
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It did seem like a rather decent collection of music - after all you can't go wrong with Daft Punk.
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http://boomkat.com/vinyl/288726-charanji...
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The problem with rewinds seems to be that you're supposed to do them at the end of sections rather than just randomly. If you do them in the right places you keep your multiplier like you're supposed to. Trouble was that the game didn't actually tell you that at all, so you pretty much had to guess. I hear that the next will have more of an indication of when rewinds are best used.
DJ Shadow was one of the things that sold me on the first one though, and his mixes were some of the best ones on offer. Good to hear he'll in on the second too.
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The problem with my deck was that buttons randomly triggered when the deck span. When I went for a rewind, I lost my multiplier because buttons pressed themselves. It happened to a lot of other people too!
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Hmm, I hadn't noticed it doing that. I'll pay more attention next time.
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The easiest way to test the button triggering was to spin the decks (ala rewind motion) on the menu screen, and if you moved / entered the game, you had a faulty turntable.
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edit: and they're gone
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Cheers for the tip, I'll probably give that a go later to make sure.