Xbox 360 vs. PlayStation 3: Round 27
Singularity, Transformers, Tiger, Harry and After Burner.
Welcome back to the Digital Foundry/Eurogamer cross-format Thunderdome. Two games enter, one game leaves. Usually.
Yes, once again it's time to put the latest multi-platform console titles under the microscope with full Digital Foundry commentary, performance analysis, high quality comparison videos, screenshots and a whole bunch of bonus facts 'n' figures: the full monty, the whole nine yards, the full shooting match, nothing added, nothing taken away.
Just the five games this time, but we manage to tick off all the major releases of recent times, while including coverage of an all-time arcade classic updated for the HD generation.
- Singularity
- Transformers: War on Cybertron
- Tiger Woods PGA Tour 2011
- LEGO Harry Potter: Years 1 to 4
- After Burner Climax
We're in the midst of a long, hot summer and it's fair to say that the torrent of "AAA product" has been reduced to a trickle, but we'll be back soon with further analysis: Kane and Lynch 2 in particular is looking pretty tasty...
Singularity
| Xbox 360 | PlayStation 3 | |
|---|---|---|
| Disc Size | 6.3GB | 6.46GB |
| Install | 6.3GB (optional) | 1447MB (installs as needed) |
| Surround Support | Dolby Digital | Dolby Digital, 5.1LPCM, 7.1LPCM, Dolby Digital |
After dusting off the aged idTech 4 engine for Wolfenstein, Raven Software has returned to the more familiar ground of Unreal Engine 3 for its latest first person shooter, Singularity. This is a very cool, really neat game. Sure, in many ways it's somewhat derivative - but the combination of some nice ideas with a range of fun weaponry makes it a game highly worthy of consideration.
The utilisation of UE3 means that there's no real comparison technologically speaking with the company's previous work on Wolfenstein. As you might expect, the technical profile of the game is far closer to other well-produced Unreal Engine titles such as Batman: Arkham Asylum. What that boils down to is a game that looks great on both platforms, with very little variance, as you'll see in this comparison video - remember to use that full-screen button.
Singularity PS3/360 comparison video.
It's pretty much as close as close can be. There's a bunch of UE3 "gotchas" you can look for in these cross-format comparisons but the only one that's relevant to Singularity is the use of anti-aliasing.
Unreal Engine 3 on Xbox 360 typically features 2x multi-sampling anti-aliasing which is absent on PlayStation 3. The difference isn't as impactful in other games, because the filtering is seemingly done fairly early on in the rendering cycle: all elements added afterwards have no AA at all, meaning that the overall effect on the final image is somewhat selective. In all other ways, the game looks like a match on both platforms.
So, how's the performance level then? Let's roll out the analysis tools on a selection of captures and see what we can see. Usual form here: green line indicates 360 frame-rate, the blue is for PS3. Tear lines on the top of the graph tie in with the 360 version while the bottom of the graph is for the Sony platform.
Singularity PS3/360 performance analysis.
Once again, typical Unreal Engine 3: a small, but noticeable advantage for the Xbox 360 in comparison to the PS3. Both games target 30FPS and will drop v-sync when the scene is challenging, resulting in varying levels of screen-tear according to load. Tests indicate that similar to most UE3 titles, 360 commands a small but significant advantage.
In terms of how this affects the overall gameplay experience and the purchasing decision, the reality is that aside from a bit more tearing on PS3 and the odd extra "jaggy", the two versions of the game are very, very close indeed, and equally recommended.
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Comments (103) Latest comment 2 months ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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PS3 owners if you get down to Gamestation you can trade your PS3 in for a 360s for only £24.99 and have the superior gaming system!
What are you waiting for?
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[link url=http://www.lensof truth.com/?p=20992
]http://www.lensof truth.com/?p=20992
[/link]
So which is it?
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"Yeah!!! The version on my console looks ever so slightly better if analyzed in a lab!! Wooohoooo!!!! In your face Sony losers!"
Grow up guys.
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drum rolls
Multi platform owners with access to best versions and the exclusives games
Nuff said
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I think Sony failed to realise how platform agnostic the games industry was going to become when they were in the design stage. Radically different architecture with less powerful GPU / RAM equals a console that is effectively less powerful in multi-format situations. Basically they shot themselves in the foot.
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An old Unreal engine by todays AAA engine standards runs slightly better on 360.
In fact, up until now, all multiplatform games except maybe assassins creed are in the console B list in terms of graphical performance and animations.
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This articles are only posted because PS3 fanboys take them too seriously!
it's all an excuse to have a laugh at them init!
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That said, I own it on the PS3, and I don't really care one way or another. But still, it's a little surprising (the game is 20 years old, forchrissakes)!!
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Funny and gets to the point, lots of old technology engines and games compared to best in class.
Maybe when Crytek get their engine out to thrid parties face offs will be interesting and relevant again.
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PS3 owners if you get down to Gamestation you can trade your PS3 in for a 360s for only £24.99 and have the superior gaming system!
What are you waiting for? "
What am i waiting for? Gran Turismo 5.
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As i knew I would find those differences annoying, I Instead bought Sony exclusives instead such as heavy rain, GOW3 and most recently demons souls. And thoroughly enjoying it I am so for me these face-offs are quite useful.
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Maybe from now on EG could just post a new story when it turns out one version (or both for that matter) performs poorly so that we know to avoid buying it.
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Does not matter what disk size they use, if they put more data the old engine would not be able to handle it.
Until sony give away their first party engines to multiplat devs. then a 'simpler' engine thats PC based will always run better on 360.
But 360 fanboys, try playing uncharted 2 on a 42 inch plasma and just weep. My 360 only mate played it and said, god, gears is shit.
Thats why its best to have both consoles.
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I tend to buy most multiformat games on the PC these days anyway because the issues mentioned by DF are generally easily overcome on that platform (e.g. tearing, sub-720p resolutions, lack of AA, 30 fps, etc.) but there are some games which I've regretted buying on the PC and wished I'd bought on the 360, e.g. Blur, which virtually no-one is playing online making the game very dull to play since the single player is rubbish (I'd have had to subscribe to Gold again though). It even runs better on the 360 than on my PC as it doesn't stutter and hitch (damn you, ATI)!!!
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"Why only 6.4gb on the BD? why not take 20gb and use uncompressed textures, this is unfair to the ps3, holding back anyone?"
Why bother? They won't get any extra sales out of it, it will only cost time and money. As a side note, do Sony demand that developers / publishers use BD, regardless of the size of the game? I have the retail release of WipeOut HD / Fury, and it comes on a BD when a DVD would clearly do the job just as well.
Ultimately there are only two situations where format differences matter -
1. If you own both consoles. If this is you, the chances are you will buy the 360 version (unless it is FF13). Everybody else will obviously just buy the game for the machine they have.
2. Flamebait for internet forums. Presumably as long as I and my peers continue to either state the obvious or hurl random insults around in the comments thread, Eurogamer will continue to print the articles.
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PS3 games generally only implement AA when necessary, as it impacts performance. Xbox 360 games nearly always implement AA as you get it effectively free with its GPU.
That said, I own it on the PS3, and I don't really care one way or another. But still, it's a little surprising (the game is 20 years old, forchrissakes)!!
Lol... I think you're confusing After Burner Climax (2006) with After Burner (1987)
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There's so much wrong with this statement I don't even know where to begin to correct it.
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Graphical differences are slight, but still apparent to the trained eye
To me this quote from one of the games is the thing, I dont have two tv's next to each other and dont have both consoles and wouldnt play both games at the same time.
I dont think anyone doubts that as a machine that is easier for 3rd party companies to program that the Xbox is better in that respect... but generally Sony exclusives are of a higher quality and a higher genre range... so its apples for pears... but all of this is subjective, and one persons opinions isnt fact. So on one hand i am sure some fanboys will get all in a spin, but for me, when i am watching District 9 on Blu-Ray i will feel much better for it
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Games that only have minor differences that are not noticeable during play (as Richard Leadbetter claims) are hardly worth him writing about never mind the rest of us reading; he might as well just list them with a heading of "Negligible Differences"! The one-off comparisons that DF do for the major releases tend to be more useful as they tend to come out before or on the games' release whereas these Face Offs don't plus many of the games are not must-have titles anyway. The quality of the games in this Face Off is admittedly better than most though.
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But 360 fanboys, try playing uncharted 2 on a 42 inch plasma and just weep. My 360 only mate played it and said, god, gears is shit.
Aha, I was waiting for someone to play the "Uncharted 2" card! What is so special about the graphics of this game that makes people trot it out as an example of PS3 superiority over the Xbox360? I'm asking this having played through the whole game twice and thinking that I've seen far more impressive-looking games on the PlayStation 3, let alone the Xbox 360.
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As a long term pc gamer, I thought the visuals in Uncharted 2 were phenomenal. The whole game completely blew me away, much more impressive than I had expected.
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Personally i loved GOD3, UC2 and Infamous.. we have different tastes i guess, i am just a gamer who wants to play games.
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Another way, whenn did you last here any game Journalist say wow, unreal engine game X has great performance and graphics compared to the best console examples ?
Its old, and yes its PC architechture based, it does not offer the multithreading that sony firt party engines thrive on and hence why they look and perfom so much better.
Dont get me wrong, I love borderlands, but its hardly a looker.
We read aboiut Rage and Crysis using more of the tricks to take multiplat performance to the next level, but there is nothing yet.
Do you think Transformers would glitch if it used an engine from naughty dog, or even insomniac ?
How much better would the 360 games be if on a better engine ? How long will we have to wait ?
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Who can one trust....
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http://www.lensof truth.com/?p=20992
So which is it?"
Then again, LensOfTruth *are* a bunch of, well, fucking mongs.
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"it seems like they have stopped "pushing" the 360 as far as it could go with multi plats, so sonys system can keep up."
As someone who would know, I'd just like to say that that's nonsense. There are massive restrictions on what we can achieve on both systems and compromises are always found. Lighting processes might be easier on one, texture detail easier on another, disk access quicker on one but better bandwidth on the other. All systems have compromises made for the others (including the PC).
Personally I prefer the PS3 pad and the free online play, so if online is a big component then I'll go for the PS3 version every time.
I've played a few multiplat games on both systems where the differences are supposedly huge and you know what? The experience of playing it is exactly the blooming same. Even in the rare occasions where you might notice a graphical difference you simply don't care when you're involved with the game experience.
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Yep, the PS3 hasn't blown the 360 out of the water technically, but it's mostly the PS3 haters who seem to bang on about it rather than the PS3 supporters. And frankly, as I said before, there's good and bads things about both systems and it depends what you're looking for. Basing good/bad purely on graphics is getting to the point of silliness now when there are so many other qualities about the systems that mark them apart more. My PS3 is the media centre of my house as well as delivering great games - so to me Sony did deliver on their promises in my view (and my 360 is currently bricked).
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This is a contest, after all. The clue is in the 'vs' bit in the article's headline...
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The PS3 without a doubt has by far the better exclusives, past present and future. Now go troll elsewhere.
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How average games run on average engines is interesting, lets all hope ina year the multiplats start using better engines.
Dont get fanboys, argue like heck but would I do without Mass effect 2 or Uncharted 2 for some multiplat dross, I think not.
If people buy that many games, get both consoles and stick with quality, there is enough exlcusive quality on both to have to stoop to buying singularity and the like....
Lets face it, the games have not been optimised to run on Ps3, and propoably just take the easy way for 360 as well, its called lack of polish and effort to maximise profit.
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btw, Android123 really needs to grow a set of balls, get a girlfriend and grow up, I have no doubt he's a pathetic little weed who lives with his mommy and daddy.
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Yep, pretty much most of the games I buy are exclusives (I have a PS3 and 360) and the occasional multiplatform game like RDR but for the most part, like you say I just don't get the impression the games are optimised and prefer the polish of exclusives. (apart from Haze and Lair)
Thing is though, games like Mass Effect 2 and Left 4 Dead 2 I get on the PC as they are the far superior versions.
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We all know by now that in multiplatform games, 360 wins everytime. This is beating a dead horse too many times over. I don't think any PS3 owners (or even fanboys) doubt this. It is the truth. Multiplatform games are developed with 360 in mind. It is the lowest common denominator. Of course those games work better on 360. If games were developed with PS3 in mind, 360 won't be able to run it at all.
In other words, 360's popularity in the west is holding back advancements in games. Sony made the mistake to assume that gamers think rationally; they thought PS3 would be more popular if it is superior in technology, has free multiplayer, and more reliable hardware. HAHA No. Sony learns the hard way that rationality means very little to gamers.
It doesnt help that they screwed the developers over by making games harder to develop. That's the critical mistake when it comes down to it.
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wow thats rubbish.
if PS3 was the lead platform 20gb Games etc, all games would be 2 to 3 discs in size for the 360. thats why 360 is the lead platform 6gb games and the ps3 has to suffer and not only that advancements in gaming are held back by the 360.
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Too many people overrate the ps3 exclusives(usually sony fanboys).
Unless you enjoy kids games like lbp, i see little on the ps3(exclusive wise)that should get people excited.
And during all of this, some of the best games this generation(red dead redemption, bayonetta etc)are all better on 360. "
Thats your opinion, i find halo, alan wake etc overrated see what i did there? its also hilarious how you avoid other exclusives and go pick on lbp typical 360 fanboy.
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Too many people overrate the ps3 exclusives(usually sony fanboys).
Unless you enjoy kids games like lbp, i see little on the ps3(exclusive wise)that should get people excited.
And I'd much rather play Demon's Souls than any of those. Funny old opinions, eh.
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mickey2010 sounds remarkably like donnie(something or other)
welcome back
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Took your time to catch on.
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Secondly there's little doubt most exclusives are better on the 360 but it's quite idiotic to deny the quality of the exclusives on the PS3. To be so blinkered and stupid will cause you to miss out on some great games and claiming you own a PS3 when you quite clearly don't is mental .... why would anyone do that?
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to be fair, it's the first time I've actually read a post of mickey/donnie's from start to finish...
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Life has always been about choices...
Zx80 vs riding a pedal go-kart
Zx81 vs pocket calculator
Atari 2600 vs intellivision
Oric vs Dragon 32
Spectrum vs c64
c64 vs Amstrad
Nes vs mastersystem
Atari St vs Amiga
Megadrive vs Snes
Game boy vs Game gear
PC Engine vs Megadrive vs Snes
3DO vs Neo Geo
Saturn vs playstation
Playstation vs N64
Dreamcast vs PS2
DS vs PSP
Xbox vs ps2 vs gamecube
Xbox 360 vs Ps3 vs Wii
PC vs Mac
Ken vs Ryu
Ghostbusters vs Gremlins
Smokey vs the bandit
Top Gear vs Fifth Gear
Tyson vs Lewis
Maverick vs Ice Man
Lewis vs Button
Smoking vs death
Brain cells vs best format discussions
...Life always has been, and always will be, that won't change. And more often than not, people will never admit to making the wrong choice anyway. (What ever 'Wrong' is deemed to be)
So make a choice, stick with it, or don't, its up to you!
Buy one! Buy both! every console system ever made!
But, there is one thing thats important to remember...
NO ONE REALLY CARES!
Ikari
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I didn't pick sides, seeing how he also listed Uncharted etc., I picked a game.
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There are many better engines, but its a big cost to switch to something new, it would be a learning curve for allot of staff.
First party have a bigger budget, can spend more time perfecting an engine and apply more polish (normally).
Another view is an easy engine to code for allows you to give more, Borderlands was a long game by todays standards, if it hada fancy engine, would the game have been as large ?
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That's quite a grammar and paragraph-free rant there, it was hard to read but I think I got the gist.
You really need to get a PS3, seriously, having a 360 and a PS3 is great, you get the best of everything.
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He's already convinced himself there aren't any good games on the PS3 so I doubt he'd open his mind and grow as person. If he did he'd be able to contribute with an objective appraisal instead of all that MS till I die bullshit.
Edit. Fixed spelling, bloody iPhone.
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Couldn't agree more. I bought 360 first and face it in the first few years it was the better console. Then the Slim came out with a more attractive price point so got that and SOME of the PS3 exclusives are very very good also technically better than anything on the 360 and then eventually even got myself a Wii. Mario Galaxy is just sublime.
I think it's a bit embarrassing for Sony the PS3 get's beat in most multi plat games as it is meant to be the more powerful console coming out a year later etc. I know usually the PC or 360 is the lead platform but even where the PS3 is the lead platform the 360 version is very similar or even better apart from FFXIII. SNES ports of games were technically nearly always better then MD versions and same with N64 over PSOne as one was the newer hardware and the developers took full advantage. So for PS3 to cope worse with 360 ports goes to show it's not so black and white these days and MS must be given credit for thinking ahead in it's GPU and memory design.
IMO the PS3's GPU with it's limited bandwidth was the wrong choice as was the dated split memory set up but with Blu Ray and HDD as standard something had to give. Still though it true to say the best looking PS3 games are linear in design I say so what? They look fantastic and the experiance as a solo player is second to none. Uncharted and GOW really show us what the PS3 can do and there's nothing on the 360 to rival them on a technical sense and I don't think there ever will be but this gen we've seen console multiplayer really take off with game chat and downloadable content and this is where the 360 excels. Halo 3 and Gears is still being played while GOW3 is probably gathering dust in most peoples homes. Look at Crackdown 2, it's selling well and it was rushed out in eight months but it features 4 player online co-op blowing things to smitherines and a lot of gamers are having fun playing it even though it looks dated and really should've been better.
As the Wii has shown it's not just about graphics people but social gaming whether in the same room together or online with game chat and on the 360 that includes cross game chat.
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Although lens of truth revealed some things DF missed, the analysis reports from DF seems to be a bit more scientific in the (for me at least) more important areas.
So keep them coming!
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i think eg should do a monthly fanboy direct feature, so i can count the pimples on their hd (and slightly lower hd) heads.
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If you find it so pointless don't click on the article, it's as simple as that. I own both consoles and I like to know which version looks or performs better.
Digital Foundry's comparisons are without compare. I can't believe some people can't see how amateurish Lens of Truth is. Those guys are just a couple of regular gamers with no real technical background. They don't understand what they are looking at the way Digital Foundry does and they often make mistakes. If Digital Foundry went away or stopped doing their comparisons I would have no reliable source to go to in order to find out what the differences are between multi-platform games.
What's really sad is that most of the people complaining are doing it for very obvious and pathetic reasons. When you read these people's comments you soon realize that they are PS3 fanboys. It's clear why these fanboys don't like these comparisons, but do they have to ruin a useful resource for the rest of us?
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No, most of us, like me, already have both consoles. 360 works better for UE III and some old engines, I buy all UE III games for 360. I like system link games, as there is no lag when playing coop.
However, It just sad when users seem to equate this running certain software as superior, when I play U2, MGS4, Wipeout HD, heck even Ratchet, I see more polished superior AAA titles technically. Even
That does not mean I have 360 great games, ME 2 which I hold dear, and Crackdown for the fun, and Halo for the coop but probably overdone for now. But they do not compete on looks, animations, effects, infact anything you would look for in engine performance.
Maybe things will change again when Crytek / Rage IV and newer engines come out, but strangely MS seem to be just working on Kinect, Kinect and Kinect.
Dont get me wrong, I would love MS to buy Crytek and compete with Sony on technical engines and AAA first party games form both companies. Competition is good and I would lap them all up, being a gamer first.
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Somehow I think you didn't study computer science. Maybe in the world of burger flipping this is somehow reality, but not in our world.
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So you ahve a PSN account called hate, I cant be bothered to check your list of games and efforts and trophies.
Anyone can open a PSN account on-line.
Maybe we will all chip together and buy you a PS3, or just use the ignore button, what a decision ?
PS. The return key is useful after blocks of text, its called a paragraph. It makes reading easier, spelling is not so important on a board...
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while i am a ps3 owner and tend to support it ....modest fanboy....sort of
i can't seriously expect developers to opt for new expensive englnes exclusively for PS3 weird architexture ...against their overall profit plans and against economy status globally which allows little or no room for risks to small developers
however you can tell which is a lazy port and which is not....and this face offs seem to help a bit...
and guess what lazy ones don't get a penny out of me.
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Has anyone else noticed this?
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Today, the differences are of no consequence.
Go figure!
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Erm... I'm not sure what point you're trying to make. A few people at most said it was the inferior version and everyone else said it was a crap game.
Defensive much?
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Gears of War 3, in any case, looks as good as either of them. http://www .youtube.com/watch?v=d68KiRM4qUA
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Anyway, I'd prefer a' mini face-off' whenever any multiplat is reviewed in future so we dont have to wait for these articles.
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Wii doesn't count as a common denominator because it doesn't offer the same games.
Picking sides is fun, kind of like sports. And the point with 360 vs PS3 is that there is so much overlap between the 2 consoles; they offer the same type of experience, and often the same games. It is a common mentality based on financial restrictions that players get only 1 of the 2. And of course, picking sides is fun.
I am a PC gamer at heart so I understand what you're saying. I think consoles indeed held back game development in more ways than 1. But in terms of 360 vs PS3, I'll justify my comments from my previous post by saying that PS3 is superior in specs, and yet those specs are underutlilized because 360 needs to run them too.
The reason you 360 and PS3 seem so closely matched that you don't notice the difference, is because of the very fact that 360 is the lowest common denominator. The PS3's 8 cores aren't all used, but for cross platform games, often only 3 are used. Why? it is because that is the range of 360's specs.
From a developer's point of view, you want to sell on both platforms, and you sure cannot make a game with PS3 in mind if they want to do that. A game made FOR PS3 cannot run on 360 (even FF13 had to make compromises). A game made FOR 360 can be run on both. Add to that the fact that it is notoriously more difficult to make games for PS3, the choice is 2 times more obvious.
The lower specs on 360 IS the lowest common denominator. And if it wasn't for 360's popularity, developers would be developing for the much higher specs of PS3. Of course, this is only limited to the consoles. The best scenario would be PC games being dominant, resulting in the best games.
As for paying for multiplayer, you have a very weak argument. PS3's free environment isn't unreliable. There is no justifying paying for that "service". You get much better reliability and performance on the PC, and you don't pay on that. PS3's free multiplayer works on console pretty much just as well. And yet it is free.
I guess if you are paying for it, you want to feel like you're not being duped and that there are good reasons, great even, why you're doing it. It helps you feel better about the situation, and all 360 fans jump on you the moment you attempt to question that belief (kind of like religion). But it doesn't mean there is any rationality behind it.
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Now we just need to get mentions on where AA isn't actually required. The LEGO games for example have almost no aliasing on the PS3 despite the fact that not one of them has any AA at all, but that isn't mentioned in the face offs effectively giving a point to the 360 where no points are up for grabs.
The sad truth is that multiplatform games are always going to be slightly better on the 360, not because of the machine itself but simply because that's where the developers have concentrated their effort. By large the industry ports to the PS3 in order to make up numbers and the fans on that console get the shitty end of the stick as a result. Thankfully there's a really strong lineup of first party studios to show how things could be and encourage those in the third party to raise their game, hence the near perfect parity that we're witnessing in this year's releases.
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@xenoss. Only 6 of the CELL's cores can be used for Games, One is permanently disconnected ( bet Sony regrets that decision! ) and one is used by the OS at all times. Don't forget, while you are playing PS3 games, the system can be happily recording TV programs via PlayTV etc. I guess as a MultiMedia system, the PS3 really does trump the 360.
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The more cores DOES NOT MEAN ITS BETTER (look at i7 vs 1090t benchmarks). The Saturn's CPU is running at a very low clock speed, probably has a terrible architecture. The Xbox CPU is just as good, it even has the same clock speed as the Saturn does; that's from what I heard, anyway.
@Murton: The only reason WHY 1st party games on the PS3 look slightly better (yes, I said slightly; Sony fanboys always thinks that their exclusives look monstrously better) is because Sony pushes their developers to get the best out of their console when Microsoft won't do it within their system when it comes to 1st party exclusives. Plus Crytek is one of the few computers/3rd party developers that is focusing on pushing out greater graphics within the 360 on games like the upcoming Crysis 2. 3rd party developers are in it for the money, & most of them aren't going to waste it all trying to make PS3 versions of games better than 360 versions of games when it takes them more time & money to do that, especially when most 360 versions of games sell a lot better. Plus besides, most PC games such as Crysis 1 (including multiplats on PC) happens to look much more better than any PS3 exclusive out there.
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What a load of tosh your unfounded arguments are. Is that why SNES ports of MD games trumped it? Is that why N64 ports of PSOne games technically superior? Same goes for Xbox ports over PS2. So why is it any different for 360 and PS3. Look at where the PS3 has been the lead platform (Mirrors Edge, Burnout Paradise, Battlefield 2 etc). How much better did it look over the 360? Barely anything and if the PS3 is so technically superior than it would have no sweat handling 360 ports. A game made for PS3 can run on 360 even if it means making sacrifices (FFXIII). Most developers agree there really isn't much of a technical gulf between the two. C'mon it's 4 years already. Any PS3 games that look better than anything on 360 are all linear with lots of cimematics. I personally don't think the 360 will equal the best 1st party PS3 games this gen on a graphical basis as Naughty Dogs engine and tools will remain supreme but you need to get off your high Sony fanboy horse, stop kidding yourself and quit with the weak lowest common denominator argument.
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"As these articles point out most cross-platform games these days are virtually identicle (with the odd glaring exception) and the few exclusives the PS3 enjoys tend to look a lot better than anything on the 360. "
I guess you didn't see the start of the generation then? NB 'a lot' is entirely subjective.
I still don't understand why people have the preconceived notion that the ps3 is somehow more powerful when it's been proven time and again that they're both on par with eachother & that the 360 architecture's better for gaming.
I'd like to see someone dedicate an engine to the 360's bare essentials, but it'll never happen i guess. Directx & all that.
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My PS3 excels at Exclusives. I think it has some of the best and best looking exclusvies this gen. this is a big plus to the syestem.
My 360 Excels at multiplatform quality for most multiplatform games. this is a big point for it as well. It also has some great exclusives.
I rely on things like this to make my purchasing decisions, and even then I may ignore them if I played a demo for both versions and I didnt notice a difference.
Does 360 getting the better version most of the time make the 360 unanimously better and PS3 worse? Absolutely not.
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