Face-Off: Kane & Lynch 2: Dog Days
Xbox 360, PS3 & PC versions under the microscope.
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Comments (27) Latest comment 1 year ago
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I noticed when I tried all three demos that the PC version was less annoying to play so it's good that this article also makes a point of mentioning that. I actually found the PS3 and 360 versions nauseating too and kept wishing I could turn off the horrid processing. Although the PC version isn't perfectly, it's improved enough to not be irritating.
Shame then that it looks like the game isn't that much cop going by the EG review (4/10).
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Would be willing to give the full game a try but that 4/10 is making it look a tad unappealing at full price...
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hindsight the better part of valor
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360 owners that still want to buy this may be best off waiting for news of a patch before shelling out.
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some game (like BFBC2) really give a lot iput lag when vsync On.... and really make me hard to aim, frustrating.
rhanks
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Of course new consoles come with their own problems but technically speaking both systems are dogs now... Expensive dogs.
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Not really. If you want an example of that, look at Bayonetta where the differences are clear as daylight. With this game, you'd need a performance analyzer to tell them apart.
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Didn't even read this article as they are all the same.
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'What gfx card are you using? I'm using a i7 with a single 5850 and that is enough to play this game at 1080p 60fps with every possible setting set to maximum so...a bit weird you are getting rubbish performance.'
I'm using an Nvidia 285m - mobile card it may be but my performance on a lot of games will put even a full fledged 260 to shame so it's not a lightweight card by any means (can max out nearly every decently ported multiplatform game at 1920x1080 and get a solid 30FPS or more - Batman: AA gets me that with full Physx for instance and Singularity got me a constant 60FPS maxed at the same res as did the last Transformers game).
It's highly likely that they didn't test the game on any mobile units (as is often the case) so that might be the root of the issue.
EDIT: Updated to latest Nvidia Drivers and got a 50% performance boost... Still not a constant 60 (45 in gunfights, 90 outside) but still, much, much smoother. Thought I already had the newest drivers all along, guess not...
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Anyway, I downloaded the 360 and PS3 versions of the demo and I found pretty much the same thing as Digital Foundry. The 360 version had less screen tearing and less frame rate drops. I also noticed the SSAO on the 360 that was missing on the PS3.