Gran Turismo 5: Installation Analysis
How it works and why it should be better.
Polyphony Digital's Gran Turismo 5 is probably the biggest, most content-rich racing game ever made for console. How the PS3 was going to handle this phenomenal amount of gameplay was always going to be an issue. Last week's revelation of a 40-minute, 6.5GB install, swiftly followed by an official statement from Sony adding context and explanation to the raw numbers, is only really the tip of the iceberg.
Let's talk installation timings. Polyphony Digital warns you on selecting the install that it can take around 50 minutes to complete. Last week's unofficial source says that his timing was 10 minutes faster than that, so we decided to put it to the test using our main retail PS3 - a 60GB launch NTSC model still sporting its original HDD, running a final PAL copy of the game. Bearing in mind the generational leap in hard drive speeds in the four years since this SKU launched, we can safely assume that this probably a worst-case scenario for the test. Update: a very well-respected PS3 developer just contacted us to say that this is not necessarily the case, citing streaming issues they experienced with later "fat" PS3s that shipped with slower HDDs than the original launch model...
Thanks to the wonder of time-lapse video, you can check out our overall timing here. Why the video? Well, note the way that the progress bar works - its reading is in no way indicative of how much longer you'll actually be waiting at any given point. The chances are it is tied into the number of files it is processing as opposed to the time taken in transferring them, hence the uneven timing. This video covers the 1.01 patch install, which adds an approximate time to completion - the accuracy of which is somewhat amusing.
Almost three quarters of an hour's worth of GT5 install time condensed into 30 seconds.
So, a mammoth 42 minutes in total for us then - a new record, in fact. Digital Foundry readers with particularly excellent memories will recall our PS3 Slim review, where our split-screen comparison time-lapse revealed that the newer PS3 model installed the infamous Devil May Cry 4 a hell of a lot faster than our older model. It's safe to say that you'll see exactly the same thing with GT5.
We took a peek at our PS3's hard drive and found that the game selectively de-archives data from a mammoth 12GB volume on the BD, and extracts a multitude of tiny, individual files and stores them on the hard drive. This involves a remarkable amount of movement for the head on the drive, and on an HDD as old our launch model's, this causes a significant amount of seek time.
If you're running an older machine, now might be the time to pick up a replacement - 640GB is the price-per-gig sweet spot at the moment. Higher-density platters, probably more onboard cache - it should speed up your system significantly, not to mention providing a vast amount of additional storage.
The installation of GT5 is so fundamental to the game that it actually gets its own sub-menu in the options screen. Here are a couple of grabs to illustrate. Intriguingly there's actually an option for querying the hard drive and getting an exact figure on how much space GT5 is consuming, and there is even a file recovery options should the system files become corrupt.
It's safe to say that Polyphony Digital takes the installation business seriously, then. However, you can't help but feel that the implementation is really rather poor. Even with 6.5GB of game installation completed after 42 minutes, the game keeps on installing. Preview a new car and the game needs to load the data. Access a new game mode and it needs to be installed. It slows the pace of the game down and compromises the user-friendliness of what is a lovely-looking menu system.
Upon selecting an option, sometimes the screen goes dark with the "Installing..." nag in the bottom-right and all that happens moments later is that a progress bar appears! And that progress bar, once again, doesn't seem to bear much relation to the amount of time the loading takes. Even when you've selected your car and track and are waiting for the race to begin yet more background installing can take place - presumably here any uncached opponent cars are being added to HDD.
However, there is no doubt whatsoever that the install helps matters significantly. Here's a video of the very first time we loaded the game - without the install. System files are created. Menu background scenes are installed. Cars cache to the HDD as we attempt to preview them. And then the prolonged wait kicks in as our chosen circuit installs and loads. At this point we cut in the equivalent footage post-install for a split-screen head-to-head.
We're well into the race here before the non-installed game even gets us to the race start screen: indeed, there's a 40-second difference between the two loading times. In this example, installing cuts our loading times in half.
A quick look at GT5's dynamic install system in operation - note the 'Installing' prompt's continual appearance in the bottom right. Also included is a race loading head-to-head: install vs. no install.
If the size or time-scale of the install puts you off, Sony rightly points out that you can play GT5 without installing the game data and that only a minimal amount of leftover space on your HDD is actually required to get up and running. However, it is noteworthy that with the 1.01 patch update, the game brings up a prompt strongly recommending that you carry out the optional install.
It's worth listening to the advice, because the fact is that the background dynamic install is almost painfully slow at times - in our test, an uncached track with uncached cars took over 80 seconds to load. True, that loading time will be cut down considerably the next time the track is accessed, but surely after the race, the chances are you'll be moving onto something new, incurring another prolonged loading experience. The best thing to do in the circumstances really is to set the install running - 42 minutes is just enough time to cram in an episode of a US TV show if you need something to occupy your time in the meanwhile.
For a game where the developer has put so much effort into the installation process, it's really puzzling that there is no full-install option; it's hard to believe that it would not solve all of the problems at a stroke. Once a game mode has been opened up, or a car previewed, it is stored on the HDD and re-accessing it is swift and trouble-free. However, by choosing to install selected data piecemeal to the hard drive, the problem is only mitigated - it's not solved at all and the remaining dynamic installs are still intrusive and annoying.
The issue tends to sort itself out through extended gameplay - presumably as the HDD cache begins to fill based on your activities. A complete install would obviously take much longer than the existing 40-50 minutes, but it would ensure a better experience right from the get-go.
In many ways, Gran Turismo 5 is a magnificent game. The sheer volume of content available is almost bewilderingly vast, and the challenges facing Polyphony in making this work within the confines of the PS3's limited RAM must have been considerable. Our take? The developer's solution is right for the game, but the implementation really should have been a whole lot better...
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Comments (48) Latest comment 1 year ago
Comments for this article are now closed, but please feel free to continue chatting on the forum!
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Honestly I think the PS3 could do a better job, hopefully in GT6 or some later patches in GT5...uncharted 3 will show us the real power of ps3 when pushed to its limits !
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I'm surprised you like the user interface.: each menu screen has a load screen! It's dreadful.
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hmm, wondering if the game is FULL installed on devkit PS3 / Test PS3. how will the performance compares.
to see it get the benefit of jaillbroken PS3 or not. GT5 still not executeable on jailbroken ps3, so those with that kind of PS3 still unable to test that.
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Remember, this is a PS3 exclusive. It is supposed to be utter perfection, otherwise the reviewer is an xbot...
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The game only weighs 12GB? That's less than Alien vs Predator on PC (and GTAIV, and MW2, for that matter).
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Still a sloppy implemented system - no wonder this game took 5+ years to make... maybe they were waiting for it to load?
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Turn 10 still owns the throne. lets hope PD makes a comeback next gen.
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Use of the phrase "get-go"; minus 101 bonus points.
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It was also interesting to note that as soon as I entered an online lobby it started to install the track in the background, and not long after I could specate the race that was going on. The speed with which you can join to spectate was very impressive by the way.
There are a lot of interesting things like this going on in the game - I look forward to more analysis like this, much appreciated.
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Remember, this is a PS3 exclusive. It is supposed to be utter perfection, otherwise the reviewer is an xbot...
And the usual suspects once again win the "lone fanboy" award...
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When that was loading you could play Galaga whilst you waited. Why don't devs give us that sort of thing now-a-days?
With Tekken 1 it loaded so fast you hardly got chance to play Galaga enough, with GT5 you could play it for ages.
A game like Galaga is tiny compared to todays games, and wouldn't slow the PS3 down at all. It could even run in a window to keep the GT5 progress bar visible.
Maybe in GT6, although I hope the blu-ray drive is much quicker in the PS4 so shouldn't need HD installs so much.
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Back to C64 days
Plus ça change, plus ça reste pareil
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Why does the PS3 even does that?
There's nothing more frustrating than getting your new shiny copy of a game that you've been waiting for,
only to sit there and wait for an hour before you can actually play it..
The Xbox360 seems to manage just fine without this nagging, you just put your disc in,
and it's go time, so why isn't that available on PS architecture?
seems to me like such a wrong choice on Sony's behalf.
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The Xbox installs are that quick because they basically dump one file (an Iso-Image of the game) to the hard drive. GT5 seems to extract a huge amount of small files to the hard drive, which results in a lot of head movement on the hard drive.
It should be possible to install a SSD into your PS3, that should reduce the install time
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I am not against big installs; although I prefer not to have them, but you do expect the install to at least be efficient(ie proportional to the drive speed and data transferred).
I suspect a combination of the many small files being exploded and CRC checked, hypervisor security, defragmentation or resizing of the drive's master file database and worn physical sectors are all issues that are leading to this long install time for GT5; and I suspect a glut of blu-ray drive lasers will be failing soon in PS3's around the world.
It would be interesting to know if digital foundry did a quick format on the 60GB drive, or did the mammoth stress test format, prior to installing.
I know a 40hr hard disk format with physical damaged sector testing is overkill, and very few ps3 owners will have gone to those lengths when they first bought their system. But it would be interesting to see if the slow format and a reinstall on DF 60gb got better performance out of the hard drive.
When I first got a replacement drive 500GB drive for my PS3 60GB model, I did the slow format using a caddy and Linux Fedora's disks tools to stress test the drive; which was only 18hrs, half the time the ps3 Xmb offered.
Anyone upgrading their drive, should seriously consider a caddy and a full disk format using proper disks tools, prior to installing and using the quick format on the PS3.
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I'll keep hot pursuit and forza for now
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The reason this game has taken so long to produce is obviously the same reason the install timer is wrong. Polyphony are obviously trapped in a pocket of SlowTime - four seconds for them is ten minutes or more for us!
Really must upgrade the hard disk in my PS3, the 20Gb is looking real cramped!
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Combine this with the fact that it still plays like "Gran Turismo: The Real Bumper Car Simulator" makes me fell bad for not giving Criterion my money instead.
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So there is a technical reason, it reduces the time the disk needs to be read etc.
I think Sony made the right choice of storage size, but this is the end result which i guess can't be helped.
It IS very annoying tho, and MS has a big advantage with load times and updates cos of it.
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You're really generalizing here. Not every PS3 game needs an installation nor do most installations take an hour.
Not to mention the fact that a lot of Xbox 360 games should be installed to improve performance as well, so in the end it is a moot point. I've installed every Xbox 360 game that I own (some load times are atrocious without it, i.e. Resident Evil 5) and I wish ALL PS3 games had an optional install as there are certainly games that can benefit.
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360 did the HD install the best (no I'm not a fanboy).
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All is well already made it to A Spec level 6 and most of that was just the B license tests 8 silver and 2 golds, beginner kart golds and a gold and silver in the Nascar thing and one championship clubman race.
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The reason I ask is that a full install could cause system incompatibility. A 20Gb PS3 cant take a 30Gb install for example, so certain features (a full install) would be SKU specific and that's something I would expect Sony to be quite resistant to.
Also, Do you guys know if it *is* possible to install a SSD drive into a PS3 as Roland_D11 suggests? It would be quite interesting to see what kind of benefits that might give the average user.
As far as the actual game goes, it seems pretty broken in all aspects except for a small subset of the actual racing, which for a simulation fan is perfect, but all the high scores seem to be ignoring the bigger picture to my mind. As for all the content, only 20% of it is actually new content, which seems a bit cheap to me.
: D
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Or put the telly on, or go do something...
People have no patience. Who cares, its how good the game is...
Having a 500 GB HD, I would prefer evey game installs. I prefer the whol disk installs of the 360, but my paltry 60 GB means I have to swap around so not as good as PS3 in that aspect...
Perfect solution, Blue ray, 100 % install (best of both)...